Class Label
java.lang.Object
org.objectweb.asm.Label
A label represents a position in the bytecode of a method. Labels are used
for jump, goto, and switch instructions, and for try catch blocks. A label
designates the instruction that is just after. Note however that
there can be other elements between a label and the instruction it
designates (such as other labels, stack map frames, line numbers, etc.).
- Author:
- Eric Bruneton
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
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Field Details
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info
Field used to associate user information to a label. Warning: this field is used by the ASM tree package. In order to use it with the ASM tree package you must override theMethodNode.getLabelNode(Label)method.
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Constructor Details
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Label
public Label()Constructs a new label.
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Method Details
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getOffset
public int getOffset()Returns the offset corresponding to this label. This offset is computed from the start of the method's bytecode. This method is intended forAttributesub classes, and is normally not needed by class generators or adapters.- Returns:
- the offset corresponding to this label.
- Throws:
IllegalStateException- if this label is not resolved yet.
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toString
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