public class TreeTableRowBehavior<T> extends TableRowBehaviorBase<TreeTableRow<T>>
IS_TOUCH_SUPPORTED, TRAVERSAL_BINDINGS, TRAVERSE_DOWN, TRAVERSE_LEFT, TRAVERSE_NEXT, TRAVERSE_PREVIOUS, TRAVERSE_RIGHT, TRAVERSE_UP| Constructor and Description |
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TreeTableRowBehavior(TreeTableRow<T> control)
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Constructors *
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| Modifier and Type | Method and Description |
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protected void |
edit(TreeTableRow<T> cell) |
protected TreeTableView<T> |
getCellContainer() |
protected TablePositionBase<?> |
getFocusedCell() |
protected TableFocusModel<TreeItem<T>,?> |
getFocusModel() |
protected TableSelectionModel<TreeItem<T>> |
getSelectionModel()
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Public API *
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protected ObservableList |
getVisibleLeafColumns() |
protected void |
handleClicks(MouseButton button,
int clickCount,
boolean isAlreadySelected) |
doSelect, isClickPositionValid, mousePressedgetAnchor, getIndex, handleDisclosureNode, hasDefaultAnchor, hasNonDefaultAnchor, isSelected, mouseDragged, mouseReleased, removeAnchor, selectRows, setAnchor, simpleSelectcallAction, callActionForEvent, contextMenuRequested, dispose, focusChanged, getControl, matchActionForEvent, mouseEntered, mouseExited, traverse, traverseDown, traverseLeft, traverseNext, traversePrevious, traverseRight, traverseUppublic TreeTableRowBehavior(TreeTableRow<T> control)
protected TableSelectionModel<TreeItem<T>> getSelectionModel()
getSelectionModel in class TableRowBehaviorBase<TreeTableRow<T>>protected TableFocusModel<TreeItem<T>,?> getFocusModel()
getFocusModel in class CellBehaviorBase<TreeTableRow<T>>protected TreeTableView<T> getCellContainer()
getCellContainer in class CellBehaviorBase<TreeTableRow<T>>protected TablePositionBase<?> getFocusedCell()
getFocusedCell in class TableRowBehaviorBase<TreeTableRow<T>>protected ObservableList getVisibleLeafColumns()
getVisibleLeafColumns in class TableRowBehaviorBase<TreeTableRow<T>>protected void edit(TreeTableRow<T> cell)
edit in class CellBehaviorBase<TreeTableRow<T>>protected void handleClicks(MouseButton button, int clickCount, boolean isAlreadySelected)
handleClicks in class CellBehaviorBase<TreeTableRow<T>>