public class TreeCellBehavior<T> extends CellBehaviorBase<TreeCell<T>>
IS_TOUCH_SUPPORTED, TRAVERSAL_BINDINGS, TRAVERSE_DOWN, TRAVERSE_LEFT, TRAVERSE_NEXT, TRAVERSE_PREVIOUS, TRAVERSE_RIGHT, TRAVERSE_UP| Constructor and Description |
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TreeCellBehavior(TreeCell<T> control)
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Constructors *
*
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| Modifier and Type | Method and Description |
|---|---|
protected void |
edit(TreeCell<T> cell) |
protected TreeView<T> |
getCellContainer() |
protected FocusModel<TreeItem<T>> |
getFocusModel() |
protected MultipleSelectionModel<TreeItem<T>> |
getSelectionModel()
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Private implementation *
*
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protected void |
handleClicks(MouseButton button,
int clickCount,
boolean isAlreadySelected) |
protected boolean |
handleDisclosureNode(double x,
double y) |
doSelect, getAnchor, getIndex, hasDefaultAnchor, hasNonDefaultAnchor, isClickPositionValid, isSelected, mouseDragged, mousePressed, mouseReleased, removeAnchor, selectRows, setAnchor, simpleSelectcallAction, callActionForEvent, contextMenuRequested, dispose, focusChanged, getControl, matchActionForEvent, mouseEntered, mouseExited, traverse, traverseDown, traverseLeft, traverseNext, traversePrevious, traverseRight, traverseUpprotected MultipleSelectionModel<TreeItem<T>> getSelectionModel()
getSelectionModel in class CellBehaviorBase<TreeCell<T>>protected FocusModel<TreeItem<T>> getFocusModel()
getFocusModel in class CellBehaviorBase<TreeCell<T>>protected TreeView<T> getCellContainer()
getCellContainer in class CellBehaviorBase<TreeCell<T>>protected void edit(TreeCell<T> cell)
edit in class CellBehaviorBase<TreeCell<T>>protected void handleClicks(MouseButton button, int clickCount, boolean isAlreadySelected)
handleClicks in class CellBehaviorBase<TreeCell<T>>protected boolean handleDisclosureNode(double x,
double y)
handleDisclosureNode in class CellBehaviorBase<TreeCell<T>>