2007-10-12 03:05  caedes

	* scripts/bpymodules/b2cs/csxml.py: adding libpath parameter to
	  add_file, although it is not used atm.

2007-10-12 02:50  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: added better size
	  correction for skeletal genmesh.

2007-10-12 02:29  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/prop.py: readded autonormal exporting for
	  genmesh, but user cant control this. only
	  used by other plugins that export as genmesh (like curve).

2007-10-12 02:05  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: correct skeletal
	  genmesh size.

2007-10-12 02:03  caedes

	* scripts/bpymodules/b2cs/__init__.py: removed a little redundancy.

2007-10-12 01:01  caedes

	* scripts/bpymodules/b2cs/prop.py: made default_type an internal
	  property in case it needs to be resurrected in
	  the future.

2007-10-12 00:55  caedes

	* scripts/bpymodules/b2cs/overlay: added ignore for pyc files.

2007-10-12 00:54  caedes

	* NEWS: added announce about obsolete world properties removal.

2007-10-12 00:53  caedes

	* scripts/bpymodules/b2cs/prop.py: removed some obsolete world
	  properties.

2007-10-09 01:31  darek

	* scripts/bpymodules/b2cs/export/haze.py: Haze.

2007-10-09 00:04  darek

	* scripts/bpymodules/b2cs/export/haze.py,
	  scripts/bpymodules/b2cs/prop.py: Haze.

2007-10-08 21:26  darek

	* scripts/bpymodules/b2cs/export/haze.py,
	  scripts/bpymodules/b2cs/prop.py: Haze.

2007-10-08 19:19  caedes

	* NEWS: removed thing type.

2007-10-08 19:15  caedes

	* scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/util/__init__.py: removed thing type.

2007-10-08 19:12  caedes

	* scripts/bpymodules/b2cs/overlay/object.py: commited lod section
	  appearing in interface.

2007-10-08 19:12  caedes

	* scripts/bpymodules/b2cs/export/skeleton.py: commit a fix for some
	  cases where bones dont exist but are referenced elsewhere.

2007-10-08 19:10  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/genmesh.py: commited some more
	  work on keep material names.

2007-10-08 18:58  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/haze.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/prop.py: added a couple fixes to haze
	  object, and starting functionality for being able to set b2cs not
	  to mangle material names.

2007-10-08 18:53  darek

	* scripts/bpymodules/b2cs/export/haze.py,
	  scripts/bpymodules/b2cs/prop.py: Darek added haze.

2007-10-08 18:09  caedes

	* scripts/bpymodules/b2cs/util/pathhelper.py: finished handling of
	  windows registry for finding cs path.

2007-10-08 18:04  caedes

	* scripts/bpymodules/b2cs/util/pathhelper.py: got looking for cs in
	  windows registry working.

2007-10-08 17:57  caedes

	* scripts/bpymodules/b2cs/prop.py: added variable to hold cs dir,
	  and removed smooth option.

2007-10-08 17:55  caedes

	* scripts/bpymodules/b2cs/util/pathhelper.py: advanced windows
	  registry handling, plus made b2cs cache crystalspace dir.

2007-10-08 17:46  caedes

	* scripts/bpymodules/b2cs/util/pathhelper.py: fixed not saving
	  found paths for cs in windows registry.

2007-10-08 17:44  caedes

	* scripts/bpymodules/b2cs/util/pathhelper.py: more tests with
	  windows registry.

2007-10-08 17:40  caedes

	* scripts/bpymodules/b2cs/util/pathhelper.py: fixed mistype in
	  windows registry code.

2007-10-08 17:36  caedes

	* scripts/bpymodules/b2cs/util/pathhelper.py: forgot one appearance
	  of winreg.

2007-10-08 17:34  caedes

	* scripts/bpymodules/b2cs/util/pathhelper.py: winreg is actually
	  called _winreg.

2007-10-08 17:25  caedes

	* scripts/bpymodules/b2cs/util/pathhelper.py: adding support for
	  findings cs in windows registry.

2007-10-05 17:31  caedes

	* scripts/bpymodules/b2cs/metadata.py: fixed bad handling of float
	  or int metadata properties.

2007-09-24 17:49  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/prop.py: solved messed up max and min
	  values for lod (was interpreting lod levels inversely).

2007-09-24 17:30  caedes

	* scripts/bpymodules/b2cs/util/__init__.py: added a function to
	  test whether an object is the parent of a lod chain.

2007-09-24 17:30  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/prop.py: added some properties for
	  controlling lod distances.

2007-09-24 04:20  caedes

	* scripts/bpymodules/b2cs/armature2.py: cleaned up a bit more and
	  did little optimization in weight export code.

2007-09-24 03:42  caedes

	* scripts/bpymodules/b2cs/armature2.py: made some optimization and
	  cleaning in armature2 code.

2007-09-24 02:51  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: removed some
	  unnecessary getData() for armatures where name suffices.

2007-09-24 02:32  caedes

	* scripts/bpymodules/b2cs/export/skeleton.py: save, unset and set
	  again restPosition for armatures during export for solidness.

2007-09-24 02:31  caedes

	* scripts/bpymodules/b2cs/armature2.py: removed some unecessary
	  getData() for armature when only the name is needed.

2007-09-24 02:24  caedes

	* scripts/bpymodules/b2cs/export/skeleton.py: fixed incorrect
	  transforms for genmesh skeleton sockets.

2007-09-23 21:53  caedes

	* scripts/bpymodules/b2cs/__init__.py: added a workaround for
	  broken blender 2.45 (related to armatures)

2007-09-23 20:47  caedes

	* scripts/bpymodules/b2cs/overlay/info.py: changed info.py to make
	  it more robust to unknown blender problems :).

2007-09-23 20:40  caedes

	* scripts/bpymodules/b2cs/export/skeleton.py: removed some verbose
	  from skeleton export.

2007-09-23 20:31  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/skeleton.py: fixed an error from
	  previous changes, and broken sockets due to strange blender
	  behaviour.

2007-09-23 19:49  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: fixed some errors on
	  latest genmesh changes.

2007-09-23 03:57  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/shaderparse.py: fixed exporting of
	  multiple uv sets, and made it possible to assign tex lightmap and
	  tex glow for std_lighting.xml (which parser is unable to parse
	  atm).

2007-09-22 21:34  caedes

	* scripts/bpymodules/b2cs/gui/gui.py: made b2cs do a more
	  meaningful error when crystal var is not correctly set.

2007-09-22 21:07  caedes

	* NEWS: added support for several uv coordinate sets to genmesh.

2007-09-22 21:05  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/util/__init__.py: added support for
	  several uv coordinate sets to genmesh objects, also made uv
	  mapped skeletal genmeshes export faster.

2007-09-22 21:04  caedes

	* scripts/bpymodules/b2cs/export/skeleton.py: made skeleton
	  animations only export animated bones.

2007-09-18 14:17  caedes

	* scripts/bpymodules/b2cs/export/lamp.py: fixed a case of lamp not
	  passing object_props to cs_create_texture.

2007-09-18 14:16  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/lamp.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/export/terrain2.py,
	  scripts/bpymodules/b2cs/material.py: made b2cs look for data from
	  libraries in the library dir.
	  also fix some issue with dupgroups with no objects.

2007-09-17 02:34  caedes

	* scripts/bpymodules/b2cs/overlay/material.py: made mapto mapping
	  more robust.

2007-09-17 02:34  caedes

	* scripts/bpymodules/b2cs/csxml.py: fixed sound for sound changes
	  in map file.

2007-09-17 02:31  caedes

	* scripts/bpymodules/b2cs/export/worldsettings.py: fixed sound for
	  latest cel changes.

2007-09-17 02:26  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/genmesh.py: fixed genmesh for
	  latest lod changes, and fixed sound for sound changes in cel.

2007-09-14 23:55  caedes

	* TODO: added some architectural issues to fix.

2007-09-14 23:51  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/export/genmesh.py: fixed groups having
	  problems with MeshObjects with the same name (by using factory
	  name mangling).

2007-09-14 23:05  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: fixed genmesh skeletal
	  export.

2007-09-14 21:40  caedes

	* NEWS: updated NEWS file for lod support.

2007-09-14 21:39  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/prop.py: added lod support to genmesh.

2007-09-13 22:46  caedes

	* AUTHORS: added res2k to patchers.

2007-09-13 22:46  caedes

	* scripts/bpymodules/b2cs/export/portal.py,
	  scripts/bpymodules/b2cs/math3d.py: applied a patch from res2k
	  that makes warping portals work.

2007-09-05 02:52  genjix

	* scripts/bpymodules/b2cs/export/__init__.py: added celstart error
	  message on screen rather than just console.

2007-09-05 02:50  genjix

	* scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/export/__init__.py: added error checking
	  for when crystalspace installation is missing needed programs for
	  running.

2007-09-05 01:43  genjix

	* scripts/bpymodules/b2cs/export/__init__.py: added check for when
	  crystalspace walktest or celstart is missing.

2007-08-31 22:16  genjix

	* scripts/bpymodules/b2cs/export/genmesh.py: added back some
	  genmesh properties that where accidentally removed at some point
	  :7.
	  also made nolighting set genmesh color to 1,1,1.

2007-08-31 21:28  genjix

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/metadata.py: fixed problem where scene
	  name is None when exporting as a library causing a crash.

2007-07-30 16:12  caedes

	* scripts/bpymodules/b2cs/export/node.py: possible fix for #38.

2007-07-19 16:37  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: remove auto setting
	  of crystal and cel variables on run as it gives problems when
	  facing an installed sdk.

2007-07-19 16:25  caedes

	* Makefile: added behaviour cfg files to make install.

2007-07-07 10:40  caedes

	* scripts/bpymodules/b2cs/metadata.py: fixed problems with setting
	  vector and colour properties with id properties backend (fixes
	  setting sector ambient and material vector shadervars)

2007-06-15 14:42  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: more fixes for terrain
	  textures paths when specified.

2007-06-15 14:08  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: fixed path problem
	  with heightmap when it is specified by user.

2007-06-15 13:53  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: fixed an error with
	  manual specifying of materialmap with terrain.

2007-06-13 10:49  caedes

	* scripts/bpymodules/b2cs/material.py: fixed a little error in
	  procedural textures.

2007-06-04 03:48  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: make exporter make
	  the working scene current to solve some export stuff only working
	  for current scene.

2007-06-03 20:54  caedes

	* scripts/bpymodules/b2cs/metadata.py: made empty properties not
	  included into property dictionaries.

2007-06-03 20:40  caedes

	* scripts/bpymodules/b2cs/metadata.py: made metadata value parsing
	  more robust.

2007-06-01 16:33  sueastside

	* scripts/bpymodules/b2cs/export/genmesh.py: sueastside made
	  submeshes export with a name property of their material.

2007-05-29 17:19  caedes

	* scripts/bpymodules/b2cs/spacehandlers/event.py: added library
	  false to ctrl+r keybing as otherwise exporter might get confused.

2007-05-28 13:19  caedes

	* scripts/bpymodules/b2cs/export/terrain2.py: fixed terrain2 module
	  for accounting changed state check after properties parsing..

2007-05-25 17:21  caedes

	* Makefile: fixed an error in last addition to makefile.

2007-05-25 17:21  caedes

	* Makefile: added some new stuff to Makefile install.

2007-05-25 03:39  caedes

	* scripts/bpymodules/b2cs/defaults.py: fixed again for the
	  celexport problem.

2007-05-25 03:27  caedes

	* scripts/bpymodules/b2cs/defaults.py: changed the celexport search
	  for.

2007-05-25 03:03  caedes

	* scripts/bpymodules/b2cs/b2cs3d/loaderapp.py: forgot to add
	  loaderapp

2007-05-25 02:59  caedes

	* scripts/bpymodules/b2cs/defaults.py: added another way of finding
	  csproperties.

2007-05-25 02:25  caedes

	* scripts/bpymodules/b2cs/b2cs3d/b2cs3d.py,
	  scripts/bpymodules/b2cs/b2cs3d/demoapp1.py,
	  scripts/bpymodules/b2cs/overlay/b2cs3d.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py: added a control to
	  autoupdate the b2cs3d window.

2007-05-25 01:21  caedes

	* scripts/bpymodules/b2cs/b2cs3d/b2cs3d.py,
	  scripts/bpymodules/b2cs/images/b2csicons.png,
	  scripts/bpymodules/b2cs/overlay/__init__.py,
	  scripts/bpymodules/b2cs/overlay/b2cs3d.py,
	  scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py,
	  scripts/bpymodules/b2cs/spacehandlers/event.py: added a tab for
	  control of b2cs3d.

2007-05-25 00:55  caedes

	* scripts/bpymodules/b2cs/b2cs3d/b2cs3d.py,
	  scripts/bpymodules/b2cs/b2cs3d/demoapp1.py: added auto refresh
	  for b2cs3d

2007-05-25 00:50  caedes

	* scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.py:
	  streamlined main celstrap file a little bit.

2007-05-25 00:44  genjix

	* scripts/bpymodules/b2cs/export/entity.py: reverted earlier error.

2007-05-25 00:21  genjix

	* scripts/bpymodules/b2cs/prop.py: reverted earlier error.

2007-05-25 00:16  genjix

	* scripts/bpymodules/b2cs/templates/python/celstrap/microstrap.py:
	  micro cel bootstrapping behaviour.

2007-05-24 22:50  genjix

	* scripts/bpymodules/b2cs/export/entity.py: removed pclinmove_
	  prefix from property name.

2007-05-24 22:13  caedes

	* scripts/bpymodules/b2cs/b2cs3d/b2cs3d.py,
	  scripts/bpymodules/b2cs/b2cs3d/bapp.py,
	  scripts/bpymodules/b2cs/b2cs3d/demoapp1.py,
	  scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/overlay/export.py,
	  scripts/bpymodules/b2cs/spacehandlers/event.py: some advances on
	  3d view.
	  - it now adjusts to screen size correctly
	  - can now load libraries also.

2007-05-24 21:37  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/skeleton.py: fixed a couple bugs
	  related to skeleton export introduced with recent optimizations

2007-05-24 18:58  genjix

	* scripts/bpymodules/b2cs/prop.py: removed property class prefixes
	  from property class properties.

2007-05-23 23:56  caedes

	* scripts/bpymodules/b2cs/csxml.py: cleaned csxml module a tiny
	  bit.

2007-05-23 23:50  caedes

	* scripts/bpymodules/b2cs/material.py: streamlined material module
	  a bit.

2007-05-23 17:46  caedes

	* scripts/bpymodules/b2cs/__init__.py: streamlined a bit the main
	  export function.

2007-05-23 17:37  caedes

	* scripts/bpymodules/b2cs/tool/evaluator.py: removed evaluator.py
	  file as it was never used.

2007-05-23 17:35  caedes

	* scripts/bpymodules/b2cs/export/spr3d.py: removed some more unused
	  code from spr3d.

2007-05-23 17:34  caedes

	* scripts/bpymodules/b2cs/export/spr3d.py: applied some
	  optimizations and removed unused code from spr3d export.

2007-05-23 17:09  caedes

	* AUTHORS: added ideasman to the special thanks part of authors
	  file.

2007-05-23 17:08  caedes

	* NEWS: added news item about cache.

2007-05-23 17:08  caedes

	* NEWS: added some notices to news file.

2007-05-23 16:29  caedes

	* scripts/bpymodules/b2cs/spacehandlers/event.py: fixing a problem
	  with export properties when reloading or loading a world.

2007-05-23 16:29  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py,
	  scripts/bpymodules/b2cs/overlay/export.py: fixed a problem with
	  world property sincro when loading or reloading a map and then
	  exporting.

2007-05-23 16:03  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.py:
	  added support for running cel worlds from dirs.

2007-05-23 15:36  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/text.py: fixed some problems with dir
	  export.

2007-05-23 14:48  caedes

	* scripts/bpymodules/b2cs/b2cs3d/b2cs3d.py,
	  scripts/bpymodules/b2cs/b2cs3d/bapp.py,
	  scripts/bpymodules/b2cs/b2cs3d/demoapp1.py,
	  scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/overlay/info.py: added support so overlay
	  3d view can work also without verse.

2007-05-23 05:54  caedes

	* scripts/bpymodules/b2cs/celxml.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/curve.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/skeleton.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/util/cachehelper.py: added some more
	  optimizations for genmesh export and initial support for export
	  to dir.

2007-05-22 18:26  caedes

	* scripts/bpymodules/b2cs/csxml.py: made texturelib check a bit
	  more robust.

2007-05-22 18:07  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/prop.py: added an option to specify a
	  texturelib dir where textures will also be looked for, this is to
	  overcome the problem with finding textures in libraries.

2007-05-22 17:02  caedes

	* debian/control: removed dependency on ode and cal3d libs (its
	  crystalspace that must depend on them)

2007-05-22 17:01  caedes

	* scripts/bpymodules/b2cs/util/pathhelper.py: added searching in
	  default locations for crystalspace 1.1

2007-05-22 14:57  caedes

	* NEWS: added news about export options being saved now.

2007-05-22 14:49  caedes

	* scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/overlay/export.py,
	  scripts/bpymodules/b2cs/prop.py: made export options be saved in
	  .blend file.

2007-05-22 14:48  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: removed cache test on
	  terrain parse_properties.

2007-05-21 20:06  caedes

	* scripts/bpymodules/b2cs/__init__.py: moved cache checking to just
	  before exporting.

2007-05-21 20:01  caedes

	* scripts/bpymodules/b2cs/util/__init__.py,
	  scripts/bpymodules/b2cs/util/cachehelper.py: some more work on
	  cache.

2007-05-21 19:23  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/util/cachehelper.py: function name change
	  in cache write.

2007-05-21 19:23  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/util/cachehelper.py: added export
	  integrity check and save of cache hashes to blend file.

2007-05-21 18:55  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: some minor corrections
	  to genmesh export.

2007-05-21 18:52  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: added some
	  optimizations to genmesh suggested by ideasman_42

2007-05-21 10:23  genjix

	* debian/control: added whirms patch for deps.

2007-05-18 17:23  caedes

	* scripts/bpymodules/b2cs/__init__.py: make cache hash be
	  calculated also on first run.

2007-05-18 17:21  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/util/cachehelper.py: fixed a couple bugs
	  in latest optimizations.

2007-05-18 17:13  genjix

	* scripts/bpymodules/b2cs/export/curve.py: got rid of getData
	  calls.

2007-05-18 16:52  genjix

	* scripts/bpymodules/b2cs/export/curve.py: change range -> xrange

2007-05-18 16:10  caedes

	* scripts/bpymodules/b2cs/format.py: added some optimizations to
	  format.py.

2007-05-18 16:07  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/export/ball.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/util/cachehelper.py: added some
	  optimizations.

2007-05-17 17:10  caedes

	* scripts/bpymodules/b2cs/overlay/quest.py,
	  scripts/bpymodules/b2cs/questparse.py: some more advances in
	  quest editor.

2007-05-17 16:51  caedes

	* scripts/bpymodules/b2cs/prop.py: changed name of some lighter2
	  options in cs.

2007-05-17 16:39  caedes

	* scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.cfg:
	  updated celstrap cfg for latest cel.

2007-05-17 16:39  caedes

	* scripts/bpymodules/b2cs/templates/python/behaviour/actor.cfg,
	  scripts/bpymodules/b2cs/templates/python/behaviour/actorball.cfg,
	  scripts/bpymodules/b2cs/templates/python/behaviour/backwheel.cfg,
	  scripts/bpymodules/b2cs/templates/python/behaviour/cameracontrol.cfg,
	  scripts/bpymodules/b2cs/templates/python/behaviour/fovcontrol.cfg,
	  scripts/bpymodules/b2cs/templates/python/behaviour/hoveractor.cfg,
	  scripts/bpymodules/b2cs/templates/python/behaviour/playsound.cfg,
	  scripts/bpymodules/b2cs/templates/python/behaviour/wheel.cfg:
	  updated cfg files for latest cel.

2007-05-17 14:55  caedes

	* scripts/bpymodules/b2cs/overlay/quest.py: made reward boxes have
	  more width.

2007-05-17 14:15  caedes

	* scripts/bpymodules/b2cs/overlay/quest.py,
	  scripts/bpymodules/b2cs/questparse.py: added facilities also to
	  select pc properties.

2007-05-17 14:08  caedes

	* scripts/bpymodules/b2cs/overlay/quest.py,
	  scripts/bpymodules/b2cs/questparse.py: added helper to select
	  actions for quests.

2007-05-17 13:46  caedes

	* scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/overlay/quest.py,
	  scripts/bpymodules/b2cs/pcinfo.py,
	  scripts/bpymodules/b2cs/questparse.py: added facilities to load
	  pickled info from cel and use it to select pcclasses in the quest
	  editor.

2007-05-17 13:44  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_pregen.py: added a tool to
	  parse cel or cs source and generate useful info.

2007-05-17 13:43  caedes

	* scripts/bpymodules/b2cs/data,
	  scripts/bpymodules/b2cs/data/pcdata.pickle,
	  scripts/bpymodules/b2cs/generate,
	  scripts/bpymodules/b2cs/generate/__init__.py,
	  scripts/bpymodules/b2cs/generate/parsecelpc.py: added facilities
	  to generate useful data out of cs or cel source.

2007-05-17 12:54  caedes

	* debian/control: updated control file for changes in python
	  dependency packages.

2007-05-16 15:12  genjix

	* scripts/bpymodules/b2cs/prop.py: walktest -relight doesn't need
	  to be default on, now that lighter2 is
	  used instead.

2007-05-16 11:06  caedes

	* build/parsecel2.py: added a cel cpp parser for property class
	  stuff.

2007-05-15 04:16  caedes

	* scripts/bpymodules/b2cs/overlay/quest.py,
	  scripts/bpymodules/b2cs/questparse.py: added save functionality
	  to quest editor.

2007-05-14 23:15  caedes

	* scripts/bpymodules/b2cs/overlay/quest.py,
	  scripts/bpymodules/b2cs/questparse.py: started work on property
	  popups for quests.

2007-05-14 17:20  caedes

	* scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/overlay/quest.py,
	  scripts/bpymodules/b2cs/questparse.py,
	  scripts/bpymodules/b2cs/selection.py,
	  scripts/bpymodules/b2cs/util/__init__.py: more advances on quest
	  editor. already has most functionality (doesnt yet save though).

2007-05-11 15:09  caedes

	* scripts/bpymodules/b2cs/overlay/quest.py: made right quest appear
	  in editor.

2007-05-11 15:04  caedes

	* scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/overlay/quest.py,
	  scripts/bpymodules/b2cs/questparse.py: some advances on quest
	  editor.

2007-05-11 13:37  caedes

	* scripts/bpymodules/b2cs/templates/quest/PickableTrigger.xml:
	  fixed a mistype in PickableTrigger quest.

2007-05-11 13:27  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/prop.py: added an option to select
	  basemap resolution for basemapgen.

2007-05-11 13:03  caedes

	* scripts/bpymodules/b2cs/metadata.py: allow nonexistent metadata
	  objects to still work (like fake materials)

2007-05-10 18:58  caedes

	* NEWS: updated NEWS file.

2007-05-10 18:56  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: read data back from
	  basemapgen.

2007-05-10 18:54  caedes

	* scripts/bpymodules/b2cs/questparse.py: added quest parse module.

2007-05-10 18:54  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py,
	  scripts/bpymodules/b2cs/fromxml.py,
	  scripts/bpymodules/b2cs/import/import_genmesh.py,
	  scripts/bpymodules/b2cs/import/import_particles.py,
	  scripts/bpymodules/b2cs/import/import_skeleton.py,
	  scripts/bpymodules/b2cs/import/import_thing.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/overlay/quest.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/ui/ui_libbrowser.py: advanced a bit with
	  world import.
	  started quest editor.
	  added basemapgen support for terrain objects.

2007-05-10 16:17  caedes

	* scripts/bpymodules/b2cs/export/terrain2.py: make the terrain2
	  export gridsize according to the heightmap size as should be.

2007-05-10 11:45  caedes

	* scripts/bpymodules/b2cs/metadata.py: fixed a problem with wrongly
	  returning vector type with new properties backend.

2007-05-09 21:16  sueastside

	* scripts/bpymodules/b2cs/export/terrain2.py: sueastside continued
	  work on terrain2 exporter, added resolution setting and feeder
	  offset exporting. Output of
	  "http://b2cs.delcorp.org/examples/terrain.blend" (when set to
	  terrain2) looks perfect now!

2007-05-09 09:15  caedes

	* scripts/bpymodules/b2cs/defaults.py: changed property upgrade to
	  only happen on world load, and fixed a problem with shader
	  properties not being destroyed after upgrade.

2007-05-08 15:50  caedes

	* scripts/bpymodules/b2cs/export/worldsettings.py,
	  scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/overlay/world.py,
	  scripts/bpymodules/b2cs/prop.py: added some support for advanced
	  options in world property sections.

2007-05-08 15:05  caedes

	* scripts/bpymodules/b2cs/prop.py: changed normalstolerance to
	  degrees.

2007-05-08 13:48  caedes

	* AUTHORS: added sueastside to AUTHORS file.

2007-05-08 13:46  caedes

	* NEWS: changed NEWS file.

2007-05-08 13:44  caedes

	* scripts/bpymodules/b2cs/prop.py: changed lighter2 to true.

2007-05-08 13:25  caedes

	* scripts/bpymodules/b2cs/prop.py: updated normalstolerance option
	  for lighter to work in radians as it does.

2007-05-08 13:20  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/images/b2csicons.png,
	  scripts/bpymodules/b2cs/overlay/world.py,
	  scripts/bpymodules/b2cs/prop.py: added support for lighter2
	  options.

2007-05-08 09:33  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/overlay/object.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/util/prophelper.py: added support for
	  some per factory options for lighter.

2007-05-08 08:09  caedes

	* NEWS: added lighter2 notice.

2007-05-08 08:08  caedes

	* scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/overlay/export.py,
	  scripts/bpymodules/b2cs/prop.py: added support for lighter2 and
	  removed heuristics for standard step, as it would make bumpmap
	  assigned there if normalmap was selected.

2007-05-08 07:32  caedes

	* scripts/bpymodules/b2cs/metadata.py: fixed bug in the types map
	  dictionary.

2007-05-08 07:15  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/metadata.py: make shaders go under
	  shaders section instead of shader to avoid collission with shader
	  property.

2007-05-08 05:39  caedes

	* NEWS: updated NEWS file.

2007-05-08 05:37  caedes

	* scripts/bpymodules/b2cs/csxml.py: updated world format for
	  trimesh changes.

2007-05-08 05:30  caedes

	* NEWS, Roadmap: updated roadmap and NEWS.

2007-05-08 05:20  caedes

	* scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/metadata.py: added support for ID
	  properties for scenes and materials.

2007-05-02 15:05  sueastside

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/terrain2.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/prop.py: sueastside added 'basic' support
	  for new terrain2 in Crystal Space. Currently exports the whole
	  terrain as one cell.

2007-05-01 11:24  genjix

	* scripts/bpymodules/b2cs/export/particles.py,
	  scripts/bpymodules/b2cs/prop.py: have particles export <extent />
	  (with xyz)

2007-04-11 14:18  genjix

	* scripts/bpymodules/b2cs/templates/blxml/celstrap/celstrap.xml,
	  scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.py,
	  scripts/bpymodules/b2cs/templates/quest/SlideDoor.xml: removed
	  some of the redundant factory names and switched the axis in
	  slidedoor to match those in blender.

2007-03-21 17:25  genjix

	* scripts/bpymodules/b2cs/csxml.py: that 4suite error should only
	  appear on linux or mac now.

2007-03-17 23:33  genjix

	* scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/prop.py: fixed a bug (portal menu should
	  test -1 not 1) and added portal to types
	  menu to be more consistent (seems more logical to be a type than
	  by
	  setting as a special property).

2007-03-05 04:19  caedes

	* scripts/bpymodules/b2cs/templates/blxml/behaviour/actor.xml:
	  remove jump sound in actor.xml behaviour.

2007-02-27 17:58  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_portal.py: fixed portal tool
	  for blender 2.43

2007-02-23 03:30  caedes

	* scripts/bpymodules/b2cs/__init__.py: added a test so group
	  transform is not added to parented objects.

2007-02-23 00:22  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: protection in case
	  mesh has no vertex colours in some face.

2007-02-14 03:45  caedes

	* scripts/bpymodules/b2cs/defaults.py: make not finding a parser
	  spit an error immediately.

2007-02-14 03:14  caedes

	* scripts/bpymodules/b2cs/util/pathhelper.py: more caution when
	  adding None paths to path list to check for modules.

2007-02-14 02:59  caedes

	* scripts/bpymodules/b2cs/util/pathhelper.py: check to not check
	  empty paths for crystal or cel when looking for apps.

2007-02-14 02:18  caedes

	* scripts/bpymodules/b2cs/util/pathhelper.py: test output

2007-01-18 20:19  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: fixed setting cel
	  instead of crystal variable when running walktest.

2007-01-18 20:19  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/util/pathhelper.py: fixing some bugs when
	  looking for default install paths for pycelstart or celstart on
	  windows.

2007-01-18 16:56  caedes

	* scripts/bpymodules/b2cs/overlay/celinfo.py: fixed a bug where
	  celinfo overlay would crash if trying to do a selection with it
	  before having used it before.

2007-01-18 16:43  caedes

	* scripts/bpymodules/b2cs/util/pathhelper.py: adding better way of
	  looking for pycelstart installs in language independent way (ie
	  will look in appropriate place for system even if its not called
	  Program Files).

2007-01-18 16:08  caedes

	* scripts/bpymodules/b2cs/util/pathhelper.py: some more heuristics
	  to find the app path automatically.

2007-01-18 16:00  caedes

	* scripts/bpymodules/b2cs/__init__.py: added a check for old
	  conflicting files.

2007-01-18 15:47  caedes

	* scripts/bpymodules/b2cs/util/pathhelper.py: added looking at
	  program files/pycelstart7.8 to ease things for now for windows
	  users.

2007-01-18 15:43  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: fixing spaces in path
	  applications giving problems when running.

2007-01-18 15:27  genjix

	* scripts/bpymodules/b2cs/b2cs3d/b2cs3d.py,
	  scripts/bpymodules/b2cs/b2cs3d/bapp.py,
	  scripts/bpymodules/b2cs/export/curve.py,
	  scripts/bpymodules/b2cs/gui/gui.py,
	  scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/overlay/object.py,
	  scripts/bpymodules/b2cs/overlay/scene.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_portal.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py,
	  scripts/bpymodules/b2cs/util/__init__.py:
	  Blender.Scene.getCurrent() is being deprecated in favour of
	  Blender.Scene.GetCurrent() in new blender release.

2007-01-17 08:05  caedes

	* scripts/bpymodules/b2cs/export/spr2d.py: reverting spr2d to last
	  commit as adapting for new mesh blender type breaks it.

2007-01-12 17:24  caedes

	* scripts/bpymodules/b2cs/shaderparse.py: removed code to discard
	  expression shadervars.

2007-01-07 15:09  caedes

	* scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py,
	  scripts/bpymodules/b2cs/metadata.py,
	  scripts/bpymodules/b2cs/prop.py: made more careful handling of
	  world settings to avoid a number of errors occurring due to not
	  initialized values, or values left after removing properties.

2007-01-06 16:41  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: fixed previous commit
	  including some non-working code.

2007-01-06 16:36  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: fixed viewmesh run
	  command to really use system path.

2006-12-29 15:52  caedes

	* Makefile: added some missing stuff to makefile.

2006-12-29 15:25  caedes

	* debian/changelog, debian/control, debian/files, debian/rules:
	  changed debian dir to build blender2crystal-sdk and
	  blender2crystal-svn
	  instead of blender2crystal-cvs.

2006-12-28 11:37  caedes

	* scripts/bpymodules/b2cs/export/entity.py: fixed backwards
	  compatibility for new way of defining trigger_sphere.

2006-12-25 21:14  genjix

	* scripts/bpymodules/b2cs/util/__init__.py: fixed bug where non
	  existant scripts directory causes crash.

2006-12-20 15:31  genjix

	* scripts/bpymodules/b2cs/defaults.py: made dependency checking
	  display verse too.

2006-12-20 15:30  genjix

	* scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/prop.py: added dependency checking for
	  verse.

2006-12-20 15:27  genjix

	* scripts/bpymodules/b2cs/b2cs3d/appoverlay.py,
	  scripts/bpymodules/b2cs/b2cs3d/bapp.py,
	  scripts/bpymodules/b2cs/b2cs3d/versecontrol.py: verse inclusion
	  into code base.

2006-12-20 15:02  genjix

	* scripts/bpymodules/b2cs/b2cs3d/versecontrol.py: added useful
	  link.

2006-12-20 14:58  genjix

	* scripts/bpymodules/b2cs/b2cs3d/versecontrol.py: commentz!

2006-12-20 14:36  genjix

	* scripts/bpymodules/b2cs/b2cs3d/versecontrol.py: reads geometry
	  data from verse server building up the neccessary structures.

2006-12-19 20:01  caedes

	* scripts/bpymodules/b2cs/obsidian/init.py: added possibility to
	  add backend directly passing a module instead of using
	  one of the provided ones.

2006-12-19 19:42  caedes

	* scripts/bpymodules/b2cs/obsidian/__init__.py: changed value
	  changed function to also change bools.

2006-12-19 19:41  caedes

	* scripts/bpymodules/b2cs/obsidian/plugins/partcontrol.py: changed
	  partcontrol to depend on cspace instead of pycel.

2006-12-19 18:07  caedes

	* scripts/bpymodules/b2cs/obsidian/__init__.py,
	  scripts/bpymodules/b2cs/obsidian/backends/ceguibe/__init__.py,
	  scripts/bpymodules/b2cs/obsidian/backends/ceguibe/init.py,
	  scripts/bpymodules/b2cs/obsidian/globals.py,
	  scripts/bpymodules/b2cs/obsidian/init.py: some changes to
	  obsidian to make it more cross-app.

2006-12-17 17:30  caedes

	* Makefile: added obsidian and b2cs3d dirs to Makefile.

2006-12-17 17:21  caedes

	* scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/prop.py: further refining of dependency
	  test for experimental features.

2006-12-17 17:06  caedes

	* scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/util/pathhelper.py: further checks for
	  experimental modules dependencies.

2006-12-17 16:22  caedes

	* scripts/bpymodules/b2cs/__init__.py: added obsidian result
	  parsing module to main namespace.

2006-12-17 16:21  caedes

	* scripts/bpymodules/b2cs/parseobs.py: also parsing ambient light
	  now.

2006-12-17 16:13  caedes

	* scripts/bpymodules/b2cs/obsidian/backends/ceguibe/__init__.py:
	  made lights have 0-1 range by default in obsidian.

2006-12-17 16:01  caedes

	* scripts/bpymodules/b2cs/parseobs.py: can already apply lamp color
	  and cuttoff distance into blender.

2006-12-17 15:59  caedes

	* scripts/bpymodules/b2cs/overlay/info.py: problem with lights and
	  templates.

2006-12-17 15:48  caedes

	* scripts/bpymodules/b2cs/parseobs.py: some advances on obsidian
	  result parsing.

2006-12-17 15:39  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/parseobs.py: initial obsidian results
	  handling code.

2006-12-17 15:24  caedes

	* scripts/bpymodules/b2cs/obsidian/plugins/lightcontrol.py: changed
	  max and min for light attenuation distance.

2006-12-17 15:11  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/obsidian/__init__.py,
	  scripts/bpymodules/b2cs/obsidian/init.py,
	  scripts/bpymodules/b2cs/text.py: added support to include
	  obsidian entity into cel apps.

2006-12-17 14:39  caedes

	* scripts/bpymodules/b2cs/util/pathhelper.py: added helper to get
	  obsidian path.

2006-12-17 14:38  caedes

	* scripts/bpymodules/b2cs/obsidian/__init__.py: adding obsidian
	  entity behaviour to the obsidian module.

2006-12-17 14:27  caedes

	* scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/overlay/export.py: adding obsidian toggle
	  to export window.

2006-12-17 14:21  caedes

	* scripts/bpymodules/b2cs/obsidian,
	  scripts/bpymodules/b2cs/obsidian/__init__.py,
	  scripts/bpymodules/b2cs/obsidian/backends,
	  scripts/bpymodules/b2cs/obsidian/backends/__init__.py,
	  scripts/bpymodules/b2cs/obsidian/backends/ceguibe,
	  scripts/bpymodules/b2cs/obsidian/backends/ceguibe/__init__.py,
	  scripts/bpymodules/b2cs/obsidian/backends/ceguibe/init.py,
	  scripts/bpymodules/b2cs/obsidian/backends/ceguibe/selwindow.py,
	  scripts/bpymodules/b2cs/obsidian/csfixes.py,
	  scripts/bpymodules/b2cs/obsidian/init.py,
	  scripts/bpymodules/b2cs/obsidian/modules.py,
	  scripts/bpymodules/b2cs/obsidian/obsidian.layout,
	  scripts/bpymodules/b2cs/obsidian/plugins,
	  scripts/bpymodules/b2cs/obsidian/plugins/__init__.py,
	  scripts/bpymodules/b2cs/obsidian/plugins/b2cssaver.py,
	  scripts/bpymodules/b2cs/obsidian/plugins/enginecontrol.py,
	  scripts/bpymodules/b2cs/obsidian/plugins/lightcontrol.py,
	  scripts/bpymodules/b2cs/obsidian/plugins/partcontrol.py,
	  scripts/bpymodules/b2cs/obsidian/plugins/sectorcontrol.py: added
	  obsidian code to b2cs (for now to import into celstart apps).

2006-12-17 14:11  caedes

	* scripts/bpymodules/b2cs/b2cs3d/b2cs3d.py: removed some debugging
	  output.

2006-12-17 14:10  caedes

	* scripts/bpymodules/b2cs/overlay/info.py: make info window show
	  the b2cs3d window for the moment.

2006-12-17 14:09  caedes

	* scripts/bpymodules/b2cs/b2cs3d/__init__.py,
	  scripts/bpymodules/b2cs/b2cs3d/b2cs3d.py: update b2cs3d module

2006-12-17 13:54  caedes

	* scripts/bpymodules/b2cs/b2cs3d,
	  scripts/bpymodules/b2cs/b2cs3d/b2cs3d.py,
	  scripts/bpymodules/b2cs/b2cs3d/bapp.py,
	  scripts/bpymodules/b2cs/b2cs3d/crystalspace_3d.py,
	  scripts/bpymodules/b2cs/b2cs3d/demoapp1.py,
	  scripts/bpymodules/b2cs/b2cs3d/initapp1.py: added b2cs3d initial
	  code.

2006-12-17 13:53  caedes

	* scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/util/pathhelper.py: added some checks to
	  see whether to enable experimental features.

2006-12-17 13:30  caedes

	* scripts/bpymodules/b2cs/overlay/info.py: fixed wrong to: info
	  position for portals.

2006-12-17 13:18  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/foliage.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/spr2d.py,
	  scripts/bpymodules/b2cs/export/thing.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py,
	  scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/overlay/celinfo.py,
	  scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/overlay/quest.py,
	  scripts/bpymodules/b2cs/overlay/sound.py,
	  scripts/bpymodules/b2cs/overlay/template.py,
	  scripts/bpymodules/b2cs/prop.py, scripts/bpymodules/b2cs/text.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py,
	  scripts/bpymodules/b2cs/util, scripts/bpymodules/b2cs/util.py,
	  scripts/bpymodules/b2cs/util/__init__.py,
	  scripts/bpymodules/b2cs/util/cachehelper.py,
	  scripts/bpymodules/b2cs/util/pathhelper.py,
	  scripts/bpymodules/b2cs/util/prophelper.py: bunch of changes and
	  additions:
	  - put util.py module into its own folder now
	  - added concept of b2cs templates
	  - worked a bit on cache feature
	  - optimized spr2d a bit.

2006-12-15 18:56  caedes

	* scripts/bpymodules/b2cs/util.py: added some code for blender 2.41
	  compatibility.

2006-12-15 17:01  caedes

	* scripts/bpymodules/b2cs/text.py: added recursive importing of
	  directories for world settings imports.

2006-12-13 13:12  caedes

	* scripts/bpymodules/b2cs/celxml.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/prop.py, scripts/bpymodules/b2cs/util.py:
	  added feature to set trigger_box or trigger_sphere as percentage
	  instead
	  of value.

2006-12-08 21:33  caedes

	* scripts/bpymodules/b2cs/text.py: fixed a problem where imports
	  would still hold previous value after
	  deleting the property.

2006-12-08 15:22  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/format.py: added option to add several
	  values to a list at the same time, and also
	  made export_layers parse only once and not for each sector.

2006-12-08 15:16  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/prop.py: added a world option to select
	  what layers to export.

2006-12-07 16:18  caedes

	* scripts/bpymodules/b2cs/util.py: make armatured objects not try
	  to export modified mesh as it doesnt
	  work.

2006-12-06 19:42  darek

	* scripts/bpymodules/b2cs/export/physics.py: fixing physics.

2006-12-06 15:35  caedes

	* scripts/bpymodules/b2cs/armature2.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/thing.py,
	  scripts/bpymodules/b2cs/util.py: added support for some modifiers
	  on export.

2006-12-05 09:42  distantshores

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/prop.py: Updated the b2cs.status.post
	  lines in the terrain and csxml modules so that it now prints them
	  first-to-last in the console.
	  Changed spelling and grammar, and changed an error output from a
	  print to a b2cs.prop.error with b2cs.status.post(b2cs.prop.error)
	  on the next line in the defaults module.
	  Corrected spelling mistakes in the prop module.

2006-12-03 22:55  genjix

	* scripts/bpymodules/b2cs/util.py: corrected typo (portal not
	  pointer)

2006-12-03 22:52  genjix

	* scripts/bpymodules/b2cs/util.py: added bugfix for removing portal
	  properties.

2006-12-02 04:04  caedes

	* scripts/bpymodules/b2cs/celxml.py: missing mapping from COLOR to
	  cel property.

2006-12-02 03:51  caedes

	* scripts/bpymodules/b2cs/material.py: made final material name
	  smaller.

2006-12-02 03:51  caedes

	* scripts/bpymodules/b2cs/material.py: made pcbillboards also
	  export material even if object doesnt have one
	  set in blender.

2006-12-01 23:34  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/node.py: fixing some problems with
	  groups:
	  - made group export in player pass is player is contained in it
	  - fixed objects with parents being exported as if they had no
	  parents.

2006-12-01 16:38  caedes

	* scripts/bpymodules/b2cs/text.py: fixed not noticing when there
	  are no config files, so then the
	  celstart.cfg CfgDir stance doesnt get added.

2006-12-01 15:56  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/text.py: fixed pythonapp property, was
	  not properly working, and also not parsed.

2006-12-01 15:24  caedes

	* scripts/bpymodules/b2cs/export/entity.py: make text font size
	  export before text font for pcbillboard.

2006-12-01 14:55  caedes

	* scripts/bpymodules/b2cs/celxml.py: fixed an error with cel
	  vector2 properties (they were not handled).

2006-12-01 11:22  darek

	* scripts/bpymodules/b2cs/export/physics.py: fixing physics for
	  pure CS export too.

2006-12-01 08:54  darek

	* scripts/bpymodules/b2cs/export/physics.py: fixing physics.py

2006-11-30 21:26  darek

	* scripts/bpymodules/b2cs/export/physics.py: Removed transform in
	  export: physics: system collider mesh.

2006-11-30 20:02  darek

	* scripts/bpymodules/b2cs/prop.py: Fixing cfm and erp values.

2006-11-30 13:50  caedes

	* scripts/bpymodules/b2cs/export/particles.py: fixed all particles
	  emitter sizes using blender coord system.

2006-11-29 20:25  caedes

	* scripts/bpymodules/b2cs/prop.py: fixed billboard height limits.

2006-11-29 19:18  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/prop.py: made width, height, x and y be
	  specified in 0-1 respective to the screen
	  space.

2006-11-28 14:17  caedes

	* scripts/bpymodules/b2cs/export/foliage.py,
	  scripts/bpymodules/b2cs/prop.py: removed densityscale property
	  from foliage until it works properly in cs
	  (doesnt work good together with alphascale).

2006-11-28 02:51  caedes

	* scripts/bpymodules/b2cs/util.py: fixed WRONG setting path
	  separator on new crystal var finder.

2006-11-26 23:10  caedes

	* scripts/crystalspace_export.py: added Amir to authors inside main
	  script, also fixed a little bug.

2006-11-26 22:28  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: made terrain module
	  clean up terrain_materials global dict when starting
	  export.

2006-11-26 13:30  genjix

	* scripts/bpymodules/b2cs/util.py: can use multiple paths in
	  CRYSTAL var. Assumes actual cs dir is first path always though.

2006-11-26 13:21  caedes

	* AUTHORS: added DistantShores to AUTHORS file under "patches and
	  bugfix"

2006-11-26 11:46  caedes

	* scripts/bpymodules/b2cs/export/foliage.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/prop.py: reviewing foliage factor code,
	  and adding some info about foliage status
	  to info tab.

2006-11-26 11:45  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: fixed a grave bug with
	  genmesh module (in some cases it would export
	  vertices it would not use).

2006-11-26 02:31  caedes

	* scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/prop.py: added nicer formatting of
	  metadata properties section names, and fixed a
	  typo in a property description.

2006-11-26 02:22  caedes

	* scripts/bpymodules/b2cs/prop.py: added descriptions for particles
	  properties, and also made merging of
	  snow, rain and fire properties with those from particles so only
	  properties with overriden defaults must be set.

2006-11-26 01:51  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/null.py,
	  scripts/bpymodules/b2cs/export/sequence.py,
	  scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/gui/gui.py,
	  scripts/bpymodules/b2cs/util.py: some more winter cleaning.

2006-11-26 01:23  caedes

	* scripts/bpymodules/b2cs/overlay/material.py: cleaning up the
	  material overlay by both removing unneeded code and
	  using more idiomatic constructs.

2006-11-26 00:38  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/defaults.py: added further checks to
	  detect non working xml install and notice user.

2006-11-25 22:44  distantshores

	* scripts/bpymodules/b2cs/export/terrain.py: Fixed the tabulation
	  of the warnings in the terrain module (hopefully)

2006-11-25 22:28  distantshores

	* scripts/bpymodules/b2cs/export/terrain.py: Fixed the warnings in
	  the terrain module

2006-11-25 22:23  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/prop.py: made maxrenderdist and
	  minrenderdist default as not set, instead of 0.

2006-11-25 22:21  caedes

	* scripts/bpymodules/b2cs/overlay/info.py: made info window bigger
	  again when terrain is selected.

2006-11-25 21:58  caedes

	* scripts/bpymodules/b2cs/__init__.py: changed ordering of module
	  loading a bit.

2006-11-25 21:57  caedes

	* scripts/bpymodules/b2cs/metadata.py: using some previously
	  defined aliases in metadata to make code
	  more readable.

2006-11-25 21:45  caedes

	* scripts/bpymodules/b2cs/csxml.py: removed some more old code from
	  csxml, also fixed a bit some comments.

2006-11-25 21:38  caedes

	* scripts/bpymodules/b2cs/csxml.py: cleaning up a bit some old
	  code.

2006-11-25 21:32  caedes

	* scripts/bpymodules/b2cs/csxml.py: added some variables to know
	  what parser we found.

2006-11-25 21:26  caedes

	* scripts/bpymodules/b2cs/csxml.py: missed another little detail in
	  last commit.

2006-11-25 21:26  caedes

	* scripts/bpymodules/b2cs/csxml.py: missed one detail in commenting
	  change by DistantShores.

2006-11-25 21:25  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/terrain.py: added some changes in
	  pil and 4suite notices by DistantShores.

2006-11-25 21:18  caedes

	* scripts/bpymodules/b2cs/overlay/world.py: returned world tab to
	  normal size.

2006-11-25 21:10  caedes

	* scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/images/b2csicons.png,
	  scripts/bpymodules/b2cs/overlay/world.py,
	  scripts/bpymodules/b2cs/prop.py: added sections to the world tab.

2006-11-25 20:18  caedes

	* scripts/bpymodules/b2cs/spacehandlers/draw.py: also changed
	  placing inside error message.

2006-11-25 20:14  caedes

	* scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py: changed a bit more
	  icon placing to be more pleasant.

2006-11-25 20:13  genjix

	* imagesrc, imagesrc/b2cs-icon1.svg: b2cs logo.

2006-11-25 20:07  genjix

	* scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/images/b2csicons.png: smaller.

2006-11-25 20:03  genjix

	* scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/images/b2csicons.png: THIS IS HOW I LIKE
	  IT.

2006-11-25 19:59  genjix

	* scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/images/b2csicons.png: smaller logo and
	  moved off of corner bit.

2006-11-25 19:31  caedes

	* scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/widgets.py: two minor aesthetic
	  improvements.

2006-11-25 19:23  caedes

	* scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/spacehandlers/event.py: made opaque
	  default, and also made info window smaller when showing info
	  for an object.

2006-11-25 19:14  genjix

	* scripts/bpymodules/b2cs/draw.py: repositioned and sizes logo.

2006-11-25 19:12  genjix

	* scripts/bpymodules/b2cs/images/b2csicons.png: smaller logo.

2006-11-25 19:02  genjix

	* scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/images/b2csicons.png: added new b2cs logo

2006-11-25 18:41  caedes

	* scripts/bpymodules/b2cs/util.py: added some default paths for
	  celstart to look for on windows.

2006-11-25 17:26  caedes

	* scripts/bpymodules/b2cs/csxml.py: added a notice so people dont
	  go removing import xml.xpath line from
	  csxml.

2006-11-25 17:03  caedes

	* scripts/bpymodules/b2cs/ui/ui_libbrowser.py,
	  scripts/bpymodules/b2cs/util.py: added celdata to systemfolders,
	  and added cel image library to the
	  libraries in the library browser.

2006-11-25 16:50  caedes

	* scripts/bpymodules/b2cs/ui/ui_libbrowser.py: removed kwartz from
	  default libraries as it doesnt really work.

2006-11-25 16:49  caedes

	* scripts/bpymodules/b2cs/ui/ui_libbrowser.py: made library browser
	  parse .lib files also for libraries.

2006-11-25 16:43  caedes

	* scripts/bpymodules/b2cs/ui/ui_libbrowser.py: fixed some more
	  breakage in library browser.

2006-11-25 16:37  caedes

	* scripts/bpymodules/b2cs/ui/ui_libbrowser.py: fixing some breakage
	  in library_browser.

2006-11-25 16:33  caedes

	* scripts/bpymodules/b2cs/material.py: fixed texture_fromvfs
	  workings.

2006-11-25 16:06  caedes

	* scripts/bpymodules/b2cs/export/instmesh.py: fixed object prop
	  texture_binary not being defined on instmesh
	  parseproperties method.

2006-11-25 16:03  caedes

	* TODO: removed done things from todo.

2006-11-25 16:01  caedes

	* NEWS: adding latest features to news file.

2006-11-25 16:00  caedes

	* scripts/bpymodules/b2cs/armature.py: removing old armature helper
	  code as it doesnt serve any purpose any
	  more.

2006-11-25 15:54  caedes

	* scripts/bpymodules/b2cs/export/curve.py: cleaning up a bit curve
	  module.

2006-11-25 15:52  caedes

	* scripts/bpymodules/b2cs/export/spr2d.py: cleaning up a bit the
	  spr2d module.

2006-11-25 15:51  caedes

	* scripts/bpymodules/b2cs/export/node.py: removing user module also
	  from node export module.

2006-11-25 15:49  caedes

	* scripts/bpymodules/b2cs/export/quest.py: removing quest export
	  module as it serves no purpose.

2006-11-25 15:48  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/thing.py: cleaning up a bit thing
	  and genmesh modules.

2006-11-25 15:41  caedes

	* scripts/bpymodules/b2cs/export/ball.py,
	  scripts/bpymodules/b2cs/export/emit.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/foliage.py,
	  scripts/bpymodules/b2cs/export/instmesh.py,
	  scripts/bpymodules/b2cs/export/meshlib.py,
	  scripts/bpymodules/b2cs/export/meshref.py,
	  scripts/bpymodules/b2cs/export/physics.py,
	  scripts/bpymodules/b2cs/export/portal.py,
	  scripts/bpymodules/b2cs/export/sectorsettings.py,
	  scripts/bpymodules/b2cs/export/socket.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py: cleaning up a
	  bit export modules.

2006-11-25 15:36  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/spr3d.py,
	  scripts/bpymodules/b2cs/export/thing.py: removing import user
	  from genmesh, thing and spr3d export modules.

2006-11-25 15:35  caedes

	* scripts/bpymodules/b2cs/export/particles.py: removing some unused
	  code from particles module.

2006-11-25 15:34  caedes

	* scripts/bpymodules/b2cs/export/fire.py,
	  scripts/bpymodules/b2cs/export/rain.py,
	  scripts/bpymodules/b2cs/export/snow.py: removing some unused code
	  from rain, snow and fire.

2006-11-25 15:32  caedes

	* scripts/bpymodules/b2cs/prop.py: changed defaults for snow a
	  little bit so its more realistic.

2006-11-25 15:29  caedes

	* scripts/bpymodules/b2cs/export/fire.py,
	  scripts/bpymodules/b2cs/export/rain.py,
	  scripts/bpymodules/b2cs/export/snow.py,
	  scripts/bpymodules/b2cs/prop.py: fixing little copy paste error
	  in prop and a bug in rain, snow and fire
	  when multiple objects are used.

2006-11-25 15:21  caedes

	* scripts/bpymodules/b2cs/export/fire.py,
	  scripts/bpymodules/b2cs/export/particles.py,
	  scripts/bpymodules/b2cs/export/rain.py,
	  scripts/bpymodules/b2cs/export/snow.py,
	  scripts/bpymodules/b2cs/prop.py: also adapted fire type, and
	  cleaned up a bit snow, rain and particles.

2006-11-25 14:52  caedes

	* scripts/bpymodules/b2cs/export/rain.py,
	  scripts/bpymodules/b2cs/export/snow.py,
	  scripts/bpymodules/b2cs/prop.py: converted rain and snow types to
	  use new particles meshobj.

2006-11-25 14:34  caedes

	* scripts/bpymodules/b2cs/shaderparse.py: fixed a mistype on last
	  commit.

2006-11-25 13:35  caedes

	* scripts/bpymodules/b2cs/shaderparse.py: more try except clauses.

2006-11-25 13:33  caedes

	* scripts/bpymodules/b2cs/shaderparse.py: added try except clauses
	  in case of malformed shaders.

2006-11-25 13:32  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: fixed genmesh
	  referencing object_prop texture_binary before its defined.

2006-11-25 02:59  caedes

	* scripts/bpymodules/b2cs/export/curve.py: set type to genmesh when
	  exporting generated object.

2006-11-25 02:46  caedes

	* scripts/bpymodules/b2cs/overlay/material.py: added some
	  heuristics for helping in filling materials for terrain.

2006-11-25 01:18  caedes

	* scripts/bpymodules/b2cs/defaults.py: made bail out message a bit
	  better.

2006-11-25 01:14  caedes

	* scripts/bpymodules/b2cs/spacehandlers/draw.py: change back to
	  blender contex after reporting b2cs error and bailing
	  out.

2006-11-25 01:13  caedes

	* scripts/bpymodules/b2cs/defaults.py: added better error report
	  when not finding renderloops.

2006-11-25 00:58  caedes

	* scripts/bpymodules/b2cs/scriptlinks/blender2crystal.py,
	  scripts/bpymodules/b2cs/scriptlinks/csscene.py: made scriptlinks
	  a bit more robust.

2006-11-25 00:46  caedes

	* scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/rloopparse.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py: make b2cs bail out
	  if crystal or cel vars are not set.

2006-11-25 00:21  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: now b2cs exports 24
	  bit heightmap, instead of old 8 bits, seems to be
	  too low for real world cases.

2006-11-24 21:20  caedes

	* scripts/bpymodules/b2cs/__init__.py: cleaned a bit repeated code
	  that now has functions in util.py.

2006-11-24 21:17  caedes

	* scripts/bpymodules/b2cs/overlay/material.py: add correct info
	  also for characters with no material.

2006-11-24 21:11  caedes

	* scripts/bpymodules/b2cs/material.py: fixed commenting and added
	  exporting of character materials even if they
	  dont have one (by using a fake material object).

2006-11-24 21:10  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: fix commenting in
	  genmesh module a bit.

2006-11-24 20:22  caedes

	* scripts/bpymodules/b2cs/export/spr2d.py: fixed crash when
	  exporting spr2d in a library (isnt very useful
	  anyways).

2006-11-24 20:19  caedes

	* scripts/bpymodules/b2cs/csxml.py: allow to track both meshobj and
	  meshfact plugins separately, also doesnt
	  export any plugins by default any more.

2006-11-24 20:19  caedes

	* scripts/bpymodules/b2cs/__init__.py: fixed code for defining
	  factories so it doesnt define also plugin alias
	  for meshobj.

2006-11-24 20:06  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: fixed a copy paste
	  error in last commit.

2006-11-24 20:04  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: made b2cs set
	  inlinefactories automatically when hitting view, otherwise
	  viewmesh wont load the file properly.

2006-11-24 20:03  caedes

	* scripts/bpymodules/b2cs/__init__.py: added post export plugin
	  alias definition for object type in case it was
	  not yet defined (was happening for library export).

2006-11-24 17:58  caedes

	* scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.py:
	  little updating of celstrap.py for "new" pycel syntax.

2006-11-24 17:57  caedes

	* scripts/bpymodules/b2cs/defaults.py: removing some commented
	  code.

2006-11-24 17:57  caedes

	* scripts/bpymodules/b2cs/text.py: make text module use util
	  functionality to find paths.

2006-11-24 17:56  caedes

	* scripts/bpymodules/b2cs/export/sequence.py: fixed a little error
	  in sequence module output (that would provoke
	  crash).

2006-11-23 04:09  caedes

	* TODO: added particles work to todo.

2006-11-23 04:06  caedes

	* TODO: Updated todo a bit.

2006-11-22 22:59  genjix

	* scripts/bpymodules/b2cs/export/skeleton.py: fixed incorrect
	  keyframe setting bug.

2006-11-20 21:42  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_cel.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_template.py: fixed a couple
	  minor mistypes.

2006-11-20 21:42  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_template.py: fixed a
	  mistype.

2006-11-20 21:40  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_cel.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_template.py: also making
	  some tools use new way of finding b2cs location.

2006-11-20 21:37  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/draw.py, scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/text.py, scripts/bpymodules/b2cs/util.py:
	  made b2cs find its own dir by using the module __file__ member,
	  this
	  should allow it to be used independently of where its installed.

2006-11-20 21:22  caedes

	* scripts/bpymodules/b2cs/__init__.py: trying to make b2cs
	  installable system wide.

2006-11-20 20:20  genjix

	* scripts/bpymodules/b2cs/export/curve.py: python 2.3 support.

2006-11-20 20:06  caedes

	* AUTHORS: added chuangzu to list of people betatesting.

2006-11-20 20:05  caedes

	* AUTHORS: reflected now genjix is inside the dev team.

2006-11-20 19:44  caedes

	* NEWS, scripts/crystalspace_export.py: pumped up version, and
	  added some news.

2006-11-20 19:37  caedes

	* scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.cfg,
	  scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.py:
	  removed some broken functionality from celstrap.

2006-11-19 13:22  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/prop.py: properly added default for
	  terrain splat scale.

2006-11-19 13:21  genjix

	* scripts/bpymodules/b2cs/export/curve.py: temporarily reverting
	  change until I find a better fix.

2006-11-19 13:15  genjix

	* scripts/bpymodules/b2cs/export/curve.py: added support for python
	  2.3

2006-11-19 12:58  caedes

	* scripts/bpymodules/b2cs/export/entity.py: added pcmesh exporting
	  for terrain.

2006-11-19 12:24  genjix

	* scripts/bpymodules/b2cs/csxml.py: fixed broken splatting.

2006-11-19 00:45  genjix

	* scripts/bpymodules/b2cs/export/terrain.py: fixed broken splatting
	  because textures were having texture/ prefix stripped in
	  cs_xml_add_texture. setting force_name to texture name solves the
	  issue.

2006-11-18 23:31  genjix

	* scripts/bpymodules/b2cs/export/__init__.py: will only complain
	  now when clicking run not when clicking export.

2006-11-18 23:25  genjix

	* scripts/bpymodules/b2cs/export/__init__.py: run_command only runs
	  when run (ctrl+r) is clicked.
	  
	  run doesn't complain about player not being set if run_command is
	  set. Ideally it should also do the same whenever export is just
	  clicked, but for that 'run' variable in doExportWorld needs to be
	  propagated...

2006-11-18 22:39  genjix

	* scripts/bpymodules/b2cs/export/terrain.py: committed invalid
	  references.

2006-11-17 14:17  caedes

	* Roadmap: testing the repos

2006-11-17 14:13  caedes

	* debian/changelog: some more testing of repos.

2006-11-13 18:28  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/prop.py: added functionality to allow
	  running with custom app.

2006-11-08 20:07  caedes

	* scripts/bpymodules/b2cs/armature2.py: set short for bones
	  indices.

2006-11-07 21:02  caedes

	* scripts/bpymodules/b2cs/text.py: pack cfg files more
	  aggressively.

2006-11-07 15:48  caedes

	* scripts/bpymodules/b2cs/templates/quest/RotateDoor.xml: added new
	  quest for rotating doors.

2006-11-07 01:16  caedes

	* scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.py:
	  adapted celstrap for new zonemanager behaviour.

2006-11-06 16:15  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py: b2cs can now run
	  worlds on the same folder as the blend file, also it
	  has better edition for lists, and a bit better formatting.

2006-11-06 10:37  caedes

	* scripts/bpymodules/b2cs/spacehandlers/draw.py: made new drawing
	  logger not show words starting with W as warnings.

2006-11-06 10:31  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/overlay/export.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py: made the report
	  stay for a moment after export.

2006-11-06 10:13  caedes

	* scripts/bpymodules/b2cs/spacehandlers/draw.py: prettier error
	  reporting.

2006-11-06 09:58  caedes

	* scripts/bpymodules/b2cs/shaderparse.py: fixed a mistype.

2006-11-06 09:56  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/entity.py: fixed an error when the
	  joint parent is the player and made the export
	  process save the player in global keys.

2006-11-06 09:49  caedes

	* scripts/bpymodules/b2cs/export/entity.py: some more better error
	  reporting in entity module.

2006-11-06 09:44  caedes

	* scripts/bpymodules/b2cs/prop.py: added a property to know if
	  we're exporting.

2006-11-06 09:42  caedes

	* scripts/bpymodules/b2cs/export/entity.py: added some better error
	  reporting to entity module.

2006-11-06 09:31  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py: made b2cs show a
	  status panel while it is exporting.

2006-11-06 09:02  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/sequence.py,
	  scripts/bpymodules/b2cs/shaderparse.py,
	  scripts/bpymodules/b2cs/status.py: added a bit better error
	  reporting, and also made sequence module not
	  export sequences that are not found (it was exporting previous
	  sequence
	  again).

2006-11-06 08:15  caedes

	* ChangeLog: updated changelog.

2006-11-06 06:54  caedes

	* scripts/bpymodules/b2cs/shaderparse.py: made shader parser not
	  return expression shadervars.

2006-11-04 15:32  caedes

	* scripts/bpymodules/b2cs/csxml.py: removed some debugging output.

2006-11-04 15:18  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py: added support to find dds
	  textures next to the blender textures.

2006-11-04 13:39  caedes

	* scripts/bpymodules/b2cs/overlay/quest.py: updated cel quest
	  overlay for new quest defaults format.

2006-11-04 13:34  caedes

	* scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/prop.py: saved docconv path for use
	  later.

2006-11-04 13:29  caedes

	* NEWS: added support for binary conversion using docconv.

2006-11-04 13:27  caedes

	* scripts/bpymodules/b2cs/csxml.py: added better formatting for
	  binary convert output.

2006-11-04 13:13  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: added support for
	  binary format to celstart cfg file.

2006-11-04 13:02  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/prop.py: added support for binary format
	  to libraries, but something is not
	  working correctly.

2006-11-04 12:46  genjix

	* scripts/bpymodules/b2cs/prop.py: makes exporting face layout
	  extra slow!

2006-11-04 12:17  caedes

	* scripts/bpymodules/b2cs/export/curve.py: added genmesh property
	  parsing to curve module.

2006-11-04 12:06  genjix

	* scripts/bpymodules/b2cs/prop.py: spelling mistake.

2006-11-04 12:00  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/thing.py,
	  scripts/bpymodules/b2cs/prop.py: added a property for not
	  exporting mechsys and fixed a bug in thingmesh.

2006-11-04 10:19  caedes

	* scripts/bpymodules/b2cs/templates/quest/ButtonLight.xml: fixed
	  the ButtonLight quest.

2006-11-04 01:11  caedes

	* scripts/bpymodules/b2cs/export/curve.py: cleaned up a bit the
	  curve properties handling.

2006-11-04 00:27  caedes

	* scripts/bpymodules/b2cs/export/sequence.py: fixed an error with
	  sequences that would make light movement sequences
	  not export..

2006-11-04 00:13  caedes

	* scripts/bpymodules/b2cs/csxml.py: added normalmap layer support
	  to csxml material handling (a bit
	  different than bumpmap in that it doesnt change name from
	  texture).

2006-11-03 21:31  genjix

	* scripts/bpymodules/b2cs/material.py: using faster getData method
	  for mesh types.

2006-11-03 21:19  genjix

	* scripts/bpymodules/b2cs/export/curve.py,
	  scripts/bpymodules/b2cs/material.py: curves exporting assigned
	  textures.

2006-11-03 20:39  genjix

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/curve.py: exporting mesh geometry
	  of curves.

2006-11-03 20:16  caedes

	* scripts/bpymodules/b2cs/templates/quest/ButtonDummy.xml,
	  scripts/bpymodules/b2cs/templates/quest/ButtonDummyOnce.xml,
	  scripts/bpymodules/b2cs/templates/quest/ButtonLight.xml,
	  scripts/bpymodules/b2cs/templates/quest/ButtonSeq.xml,
	  scripts/bpymodules/b2cs/templates/quest/ButtonState.xml,
	  scripts/bpymodules/b2cs/templates/quest/MovingPlatformAnchor.xml,
	  scripts/bpymodules/b2cs/templates/quest/PickableObject.xml,
	  scripts/bpymodules/b2cs/templates/quest/PickableTrigger.xml,
	  scripts/bpymodules/b2cs/templates/quest/PlaySoundSelection.xml,
	  scripts/bpymodules/b2cs/templates/quest/PlaySoundTrigger.xml,
	  scripts/bpymodules/b2cs/templates/quest/ProximitySeqTrigger.xml,
	  scripts/bpymodules/b2cs/templates/quest/RotateDoorY.xml,
	  scripts/bpymodules/b2cs/templates/quest/SlideDoor.xml,
	  scripts/bpymodules/b2cs/templates/quest/SlideDoorButton.xml,
	  scripts/bpymodules/b2cs/templates/quest/TimedDeath.xml: updated
	  quests to latest cel.

2006-11-03 20:05  genjix

	* scripts/bpymodules/b2cs/export/curve.py,
	  scripts/bpymodules/b2cs/prop.py: saving uv image face layouts of
	  converted curves as tga's.

2006-11-03 15:27  caedes

	* scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/util.py: made b2cs not crash if cel var
	  is not set, and also made it emit a
	  warning if crystal var is not set.

2006-11-01 10:27  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: removed some debugging
	  output in material.

2006-11-01 10:22  caedes

	* scripts/bpymodules/b2cs/material.py: fixed basematerial getting
	  into the splat textures.

2006-11-01 10:01  caedes

	* scripts/bpymodules/b2cs/overlay/celinfo.py: added the possibility
	  to select by cel class.

2006-11-01 09:56  caedes

	* scripts/bpymodules/b2cs/overlay/celinfo.py: added some fast
	  selection possibilities to the cel info overlay.

2006-11-01 09:45  caedes

	* scripts/bpymodules/b2cs/overlay/info.py: optimized a tiny little
	  bit by parsing type inside elsif.

2006-11-01 09:42  caedes

	* scripts/bpymodules/b2cs/defaults.py: fixed for correct defaults
	  for renderloop.

2006-11-01 09:27  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/shaderparse.py: added better handling for
	  materials in terrain.

2006-10-31 21:01  genjix

	* scripts/bpymodules/b2cs/export/curve.py,
	  scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/overlay/object.py,
	  scripts/bpymodules/b2cs/overlay/view.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py: Added curve
	  exporting. Select from 2 different curve unwrapping modes... not
	  much else.
	  
	  - Mesh isn't deleted
	  - Converted mesh isn't exported

2006-10-31 01:29  caedes

	* scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/overlay/material.py: started work on
	  making the material overlay more useful for terrain.

2006-10-31 00:45  caedes

	* scripts/bpymodules/b2cs/shaderparse.py: added some improvements
	  on shadervar type resolving heuristics.

2006-10-31 00:03  caedes

	* scripts/bpymodules/b2cs/overlay/material.py: fixed a bug where
	  you couldnt change material once in terrain
	  basematerial.

2006-10-30 06:37  caedes

	* NEWS: added news about skeleton sockets.

2006-10-30 06:36  caedes

	* scripts/bpymodules/b2cs/export/skeleton.py: genmesh skeleton
	  sockets are now supported.

2006-10-30 03:54  caedes

	* scripts/bpymodules/b2cs/prop.py: Added socket type.

2006-10-30 03:53  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/skeleton.py: added initial socket
	  support.

2006-10-30 03:50  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/export/__init__.py: added better
	  formatting for sockets.

2006-10-30 03:43  caedes

	* scripts/bpymodules/b2cs/export/socket.py: added dummy socket
	  module.

2006-10-30 03:40  caedes

	* scripts/bpymodules/b2cs/overlay/info.py: made info tab also work
	  with both mouse buttons.

2006-10-30 03:38  caedes

	* scripts/bpymodules/b2cs/spacehandlers/event.py: made right button
	  work also for tab selection in b2cs.

2006-10-30 02:40  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/skeleton.py,
	  scripts/bpymodules/b2cs/util.py: allowed arbitrary angle for skel
	  hard transform and also corrected
	  object position.

2006-10-30 02:19  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/skeleton.py,
	  scripts/bpymodules/b2cs/prop.py: added properties to be able to
	  hard rotate mesh arbitrarily on all axis.

2006-10-30 00:27  caedes

	* scripts/bpymodules/b2cs/math3d.py: remove normalization from tri
	  intersection routine.

2006-10-30 00:26  caedes

	* scripts/bpymodules/b2cs/math3d.py: fixed an error in terrain
	  math.

2006-10-29 21:32  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: fixed terrain position
	  when center is not in the center of object.

2006-10-29 21:02  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/skeleton.py,
	  scripts/bpymodules/b2cs/prop.py: added a property for rotating
	  skeleton 180 degrees over z axis.

2006-10-29 19:31  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: changed a bit options
	  formatting to see if it helps in strange cases.

2006-10-29 18:53  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/metadata.py,
	  scripts/bpymodules/b2cs/text.py: made tempdir depend on the
	  global tempdir.

2006-10-29 18:45  caedes

	* scripts/bpymodules/b2cs/celxml.py: made tempdir depend on global
	  tempdir.

2006-10-29 18:43  caedes

	* scripts/bpymodules/b2cs/defaults.py: removed an uneeded import
	  from defaults.

2006-10-29 18:41  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: removed methods to
	  run bootstrap.

2006-10-29 18:37  caedes

	* scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/prop.py, scripts/bpymodules/b2cs/util.py:
	  added more robust searching for programs.

2006-10-29 18:15  caedes

	* scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/export/__init__.py: check for wrong
	  installation.

2006-10-29 18:00  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: added total export
	  time results.

2006-10-29 17:49  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: polished terrain
	  verbose output a bit more.

2006-10-29 17:39  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: made terrain export
	  even faster.

2006-10-29 17:32  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: fixed a bug finding
	  terrain bounding box.

2006-10-29 17:14  caedes

	* scripts/bpymodules/b2cs/__init__.py: made group objects prefix
	  group name to their own name.

2006-10-29 17:09  caedes

	* scripts/bpymodules/b2cs/bitmap.py: made bitmap module more api
	  compatible with PIL.

2006-10-29 17:08  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/math3d.py: polished and profiled terrain
	  export code a bit.

2006-10-29 12:34  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: fixed problem with
	  terrain placement when object center is not equal to
	  geometry center.

2006-10-29 11:59  caedes

	* scripts/bpymodules/b2cs/export/portal.py: fixed an error in
	  portal rotation matrix.

2006-10-28 21:38  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/sequence.py,
	  scripts/bpymodules/b2cs/prop.py: fixed sequences being exported
	  on for libraries, and also fixed
	  implementation of library name.

2006-10-28 20:12  caedes

	* scripts/bpymodules/b2cs/metadata.py: made b2cs more robust for
	  the case of incorrectly set metadata properties.

2006-10-28 20:00  caedes

	* scripts/bpymodules/b2cs/export/sequence.py: made ipos not export
	  if they have no curves.

2006-10-28 18:55  caedes

	* NEWS: some news.

2006-10-28 18:46  caedes

	* scripts/bpymodules/b2cs/export/sequence.py,
	  scripts/bpymodules/b2cs/prop.py: added support for exporting
	  extra sequences for one object.

2006-10-27 22:48  genjix

	* scripts/bpymodules/b2cs/export/__init__.py: name of worldfile is
	  changed if doing a library export.

2006-10-27 22:36  genjix

	* scripts/bpymodules/b2cs/export/entity.py: CEL hack to avoid
	  static objects 'sinking' problem

2006-10-27 21:07  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: fixed some bugs
	  related to splats scale.

2006-10-27 20:35  caedes

	* scripts/bpymodules/b2cs/material.py: fixed a bug with terrain
	  materials and new material system.

2006-10-27 02:46  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/prop.py: added the option of making the
	  mech systems not be created.

2006-10-27 02:14  caedes

	* scripts/bpymodules/b2cs/prop.py: changed spawn_entitytpl to
	  string type.

2006-10-27 02:09  caedes

	* scripts/bpymodules/b2cs/util.py: added camera as option in entity
	  lists.

2006-10-27 02:03  caedes

	* scripts/bpymodules/b2cs/overlay/info.py: fixed staticshape
	  enabled object reporting as Static Physics Objects.

2006-10-27 02:00  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: fixed not being able
	  to set export do the same dir.

2006-10-27 01:50  caedes

	* scripts/bpymodules/b2cs/util.py: fixed some world settings not
	  being used until next reload.

2006-10-27 01:41  caedes

	* scripts/bpymodules/b2cs/overlay/material.py: Fixed not being able
	  to remove shadervars.

2006-10-27 01:38  caedes

	* scripts/bpymodules/b2cs/export/entity.py: allowed terrains to be
	  entities.

2006-10-27 01:34  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: fixed bug where
	  genmesh would not export submeshes when exported as
	  library.

2006-10-18 19:10  caedes

	* scripts/bpymodules/b2cs/export/node.py: fixed a bit group export.

2006-10-18 03:12  caedes

	* scripts/bpymodules/b2cs/overlay/material.py: fixed an error when
	  editing shadervars.

2006-10-18 03:04  caedes

	* scripts/bpymodules/b2cs/overlay/material.py: removed some print
	  from material overlay.

2006-10-18 03:01  caedes

	* NEWS: updated NEWS with new renderloop step support.

2006-10-18 03:00  caedes

	* scripts/bpymodules/b2cs/format.py: polished a bit formatting
	  routines.

2006-10-18 01:32  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/sectorsettings.py,
	  scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/metadata.py,
	  scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/rloopparse.py,
	  scripts/bpymodules/b2cs/shaderparse.py,
	  scripts/bpymodules/b2cs/util.py,
	  scripts/bpymodules/b2cs/widgets.py: adding better support for
	  renderloops with variable number of steps with user
	  defined shaders.

2006-10-17 12:34  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: fixed splatting
	  distance being exported incorrectly fon terrain.

2006-10-12 17:33  caedes

	* scripts/bpymodules/b2cs/util.py: added better parsing of LIST
	  types (removes extra spaces).

2006-10-12 17:20  caedes

	* scripts/bpymodules/b2cs/export/skeleton.py: fixed a bug related
	  to bones with ipos deleted.

2006-10-11 17:27  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py: made none shader shortcut
	  export as *null.

2006-10-10 01:44  caedes

	* scripts/bpymodules/b2cs/material.py: cleaning up material module
	  a little.

2006-10-10 01:29  caedes

	* scripts/bpymodules/b2cs/import/import_genmesh.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py,
	  scripts/bpymodules/b2cs/ui/ui_libbrowser.py: retabbed the rest of
	  incorrectly tabbed files.

2006-10-10 01:27  caedes

	* scripts/bpymodules/b2cs/overlay/export.py,
	  scripts/bpymodules/b2cs/overlay/object.py,
	  scripts/bpymodules/b2cs/overlay/quest.py,
	  scripts/bpymodules/b2cs/overlay/scene.py,
	  scripts/bpymodules/b2cs/overlay/sound.py,
	  scripts/bpymodules/b2cs/overlay/template.py,
	  scripts/bpymodules/b2cs/overlay/world.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_cal3d.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_cel.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_distro.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_portal.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_template.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_upload.py: retabbing all
	  files under tool and overlay folders.

2006-10-10 01:23  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/cal3d.py,
	  scripts/bpymodules/b2cs/export/camera.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/instmesh.py,
	  scripts/bpymodules/b2cs/export/meshlib.py,
	  scripts/bpymodules/b2cs/export/meshref.py,
	  scripts/bpymodules/b2cs/export/null.py,
	  scripts/bpymodules/b2cs/export/portal.py,
	  scripts/bpymodules/b2cs/export/skeleton.py,
	  scripts/bpymodules/b2cs/export/spr2d.py,
	  scripts/bpymodules/b2cs/export/spr3d.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/export/thing.py: retabbing all files in
	  export folder.

2006-10-10 01:19  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/armature.py,
	  scripts/bpymodules/b2cs/armature2.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/fromxml.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/math3d.py,
	  scripts/bpymodules/b2cs/put.py,
	  scripts/bpymodules/b2cs/shaderparse.py,
	  scripts/bpymodules/b2cs/util.py: retabbing all main dir modules.

2006-10-09 16:07  caedes

	* scripts/bpymodules/b2cs/text.py: added support for packing whole
	  dirs inside final zip file.

2006-10-07 16:57  caedes

	* AUTHORS: changed genjix to the bugfixer section in authors :)

2006-10-07 16:56  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: fixed another error
	  reported (and fixed) by genjix.

2006-10-07 16:54  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: fixed some error on
	  terrain export due to blindly changing stuff.

2006-10-07 16:11  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: fixed an error in
	  terrain export introduced with latest changes.

2006-10-06 21:02  caedes

	* scripts/bpymodules/b2cs/export/sectorsettings.py: forgot to
	  commit current_sector.

2006-10-05 23:24  caedes

	* AUTHORS: added genjix as one of main collaborators.

2006-10-04 15:24  caedes

	* scripts/bpymodules/b2cs/export/skeleton.py: forgot to commit
	  something on last cleanup.

2006-09-28 14:21  caedes

	* scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/prop.py, scripts/bpymodules/b2cs/util.py:
	  added functionality to detect wether to use std_character or
	  character_bump.

2006-09-27 21:11  caedes

	* scripts/bpymodules/b2cs/csxml.py: added another path for
	  searching textures.

2006-09-27 15:45  caedes

	* scripts/bpymodules/b2cs/metadata.py,
	  scripts/bpymodules/b2cs/overlay/world.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/spacehandlers/load.py: Added the
	  possibility to use an external metadata file, this can be
	  shared (in theory) between different blend files.

2006-09-27 15:22  caedes

	* scripts/bpymodules/b2cs/templates/python/behaviour/fovcontrol.py:
	  fixed an error in fovcontrol.

2006-09-26 16:31  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.py,
	  scripts/bpymodules/b2cs/text.py: updated b2cs for new ConfigDir
	  configuration option in celstart.

2006-09-24 17:44  caedes

	* scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/shaderparse.py: better handling of
	  characters in material overlay.

2006-09-24 15:40  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/overlay/material.py: adding per splat
	  shadervars.

2006-09-24 14:58  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: try to make terrain
	  export find normalmap textures with a certain
	  suffix.

2006-09-24 13:58  caedes

	* NEWS: notice about armature work.

2006-09-24 13:55  caedes

	* scripts/bpymodules/b2cs/armature2.py,
	  scripts/bpymodules/b2cs/material.py: improved b2cs to use the new
	  shaders (so now can use up to 4 bones per
	  vertex). also made it map the bones more intelligently.

2006-09-23 13:42  caedes

	* ChangeLog, NEWS: Updated NEWS file and CHANGELOG.

2006-09-23 13:35  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/portal.py: trying to solve
	  push/pop related errors.

2006-09-22 15:18  caedes

	* scripts/bpymodules/b2cs/export/portal.py: made portals push an
	  empty meshobj target to avoid problems when
	  exporting object groups.

2006-09-18 08:47  caedes

	* scripts/bpymodules/b2cs/export/particles.py: fixed another error
	  in particles export.

2006-09-18 08:22  caedes

	* scripts/bpymodules/b2cs/export/particles.py: modified lincolor
	  alpha output a bit.

2006-09-16 20:36  caedes

	* run/b2cs_background_export.py: cleaned b2cs_background_export a
	  little bit.

2006-09-16 20:14  caedes

	* run/b2cs_background_export.py: added b2cs_background_export to
	  export worlds in background mode.

2006-09-16 20:10  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/status.py: making some changes so
	  blender2crystal can be run in background mode.

2006-09-16 05:46  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py,
	  scripts/bpymodules/b2cs/prop.py: added applicationid property to
	  world settings to set the celstart
	  application id.

2006-09-15 18:30  caedes

	* scripts/bpymodules/b2cs/templates/python/behaviour/actortimer.py:
	  fixed an error in adapting actortimer behaviour.

2006-09-15 18:21  caedes

	* scripts/bpymodules/b2cs/templates/python/behaviour/lookat.py:
	  fixed an adaptation error in lookat.

2006-09-15 18:18  caedes

	* scripts/bpymodules/b2cs/templates/python/behaviour/actor.cfg,
	  scripts/bpymodules/b2cs/templates/python/behaviour/actor.py,
	  scripts/bpymodules/b2cs/templates/python/behaviour/actorball.cfg,
	  scripts/bpymodules/b2cs/templates/python/behaviour/actorball.py,
	  scripts/bpymodules/b2cs/templates/python/behaviour/actortimer.py,
	  scripts/bpymodules/b2cs/templates/python/behaviour/backwheel.cfg,
	  scripts/bpymodules/b2cs/templates/python/behaviour/backwheel.py,
	  scripts/bpymodules/b2cs/templates/python/behaviour/blink.py,
	  scripts/bpymodules/b2cs/templates/python/behaviour/camerachange.py,
	  scripts/bpymodules/b2cs/templates/python/behaviour/cameracontrol.cfg,
	  scripts/bpymodules/b2cs/templates/python/behaviour/cameracontrol.py,
	  scripts/bpymodules/b2cs/templates/python/behaviour/crashsound.py,
	  scripts/bpymodules/b2cs/templates/python/behaviour/dummy.py,
	  scripts/bpymodules/b2cs/templates/python/behaviour/followpath.py,
	  scripts/bpymodules/b2cs/templates/python/behaviour/fovcontrol.cfg,
	  scripts/bpymodules/b2cs/templates/python/behaviour/fovcontrol.py,
	  scripts/bpymodules/b2cs/templates/python/behaviour/hoveractor.cfg,
	  scripts/bpymodules/b2cs/templates/python/behaviour/hoveractor.py,
	  scripts/bpymodules/b2cs/templates/python/behaviour/lookat.py,
	  scripts/bpymodules/b2cs/templates/python/behaviour/npc.py,
	  scripts/bpymodules/b2cs/templates/python/behaviour/playsound.cfg,
	  scripts/bpymodules/b2cs/templates/python/behaviour/playsound.py,
	  scripts/bpymodules/b2cs/templates/python/behaviour/wheel.cfg,
	  scripts/bpymodules/b2cs/templates/python/behaviour/wheel.py,
	  scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.py:
	  updated all python behaviours to use pycel, and added some new
	  examples.

2006-09-12 16:42  caedes

	* scripts/bpymodules/b2cs/export/particles.py: added some
	  compatibility stuff for transformmode in particles.

2006-09-12 16:01  caedes

	* scripts/bpymodules/b2cs/export/particles.py: fixed some repeated
	  times in lincolor effector that would crash cs.

2006-09-10 17:29  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/text.py: made exporter output more
	  consistent when packing text files.

2006-09-10 17:18  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/thing.py: made thing factory
	  export more tidy

2006-09-10 16:27  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.cfg,
	  scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.py,
	  scripts/bpymodules/b2cs/text.py: added configuration file support
	  per behaviour.

2006-09-10 14:23  caedes

	* scripts/bpymodules/b2cs/util.py: made vector3 and vector2 input
	  more forgiving.

2006-09-10 14:17  caedes

	* scripts/bpymodules/b2cs/util.py: made vector2 and vector3
	  properties accept single float as values (will
	  replicate to all vector components).

2006-09-10 14:01  caedes

	* scripts/bpymodules/b2cs/export/particles.py: updated particles
	  for the new transformmode.

2006-09-10 03:00  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/node.py: added support for linked
	  groups.

2006-09-07 16:26  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: fixed a bug related
	  to b2cs ignoring export property for some cases.

2006-09-07 16:25  caedes

	* scripts/bpymodules/b2cs/__init__.py: fixed a bug with size
	  calculation.

2006-09-07 16:24  caedes

	* scripts/bpymodules/b2cs/export/particles.py,
	  scripts/bpymodules/b2cs/prop.py: added support for new particles.

2006-08-23 04:21  caedes

	* scripts/bpymodules/b2cs/csxml.py: made b2cs export less mesh
	  plugin aliases by default.

2006-08-23 04:05  caedes

	* scripts/bpymodules/b2cs/csxml.py: some more formatting changes.

2006-08-23 04:03  caedes

	* scripts/bpymodules/b2cs/csxml.py: made some changes so (some)
	  floats will be exported in a more compact
	  way.

2006-08-23 03:54  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: made genmesh factory
	  registry use rounded size, as blender gives
	  different results for objects with the same size.

2006-08-23 03:38  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: made the genmesh
	  factory registry smarter so now factories can also be
	  reused if they have different size from the first one, but the
	  same as
	  some other (ie, genmesh with same size will use the same
	  factory).

2006-08-23 03:27  caedes

	* scripts/bpymodules/b2cs/__init__.py: made a little hack to
	  preserve object size for non parented meshes,
	  rounding errors?¿ were giving different sizes for objects with
	  the same
	  size, and so different factories would be created.

2006-08-23 02:51  caedes

	* ChangeLog: updated changelog.

2006-08-21 03:57  caedes

	* scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.py:
	  updated celstrap for running under celstart.

2006-08-21 03:45  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/physics.py,
	  scripts/bpymodules/b2cs/export/sequence.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/overlay/propclass.py,
	  scripts/bpymodules/b2cs/overlay/quest.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/status.py,
	  scripts/bpymodules/b2cs/util.py: several updates:
	  - now b2cs runs cel maps using celstart
	  - some bugfixes on genmesh export and quest overlay
	  - now allows to override shader for genmesh skel
	  - new percentage property for linmove property class to set the
	  legs
	  percentage in collider.

2006-08-08 15:03  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: added support for new
	  genmesh submesh syntax.

2006-08-07 11:08  caedes

	* scripts/bpymodules/b2cs/export/portal.py,
	  scripts/bpymodules/b2cs/prop.py: allow portalwarpto property for
	  automatic warpto resolution.

2006-07-31 13:34  caedes

	* scripts/bpymodules/b2cs/celxml.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/images/b2csicons.png,
	  scripts/bpymodules/b2cs/overlay/__init__.py,
	  scripts/bpymodules/b2cs/overlay/propclass.py,
	  scripts/bpymodules/b2cs/overlay/sound.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py: added a new sound
	  tab to entity window.

2006-07-30 17:51  caedes

	* scripts/bpymodules/b2cs/util.py: added a check when loading
	  sounds.

2006-07-30 17:13  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/overlay/celinfo.py,
	  scripts/bpymodules/b2cs/prop.py: added support for adding classes
	  to entities in the cel info tab.

2006-07-30 16:36  caedes

	* scripts/bpymodules/b2cs/overlay/quest.py: made quest overlay
	  react also to left mouse clicks.

2006-07-28 17:55  caedes

	* scripts/bpymodules/b2cs/csxml.py: corrected a bug in
	  inlinefactories export.

2006-07-27 20:40  caedes

	* scripts/bpymodules/b2cs/export/skeleton.py: Added an option so
	  skeleton actions are only cyclic if cycle extend mode
	  is set in at least one ipo.

2006-07-27 20:01  caedes

	* scripts/bpymodules/b2cs/text.py: fixed a stupid copy paste bug.

2006-07-27 19:40  caedes

	* scripts/bpymodules/b2cs/text.py: some more polish on text import
	  from dir.

2006-07-27 19:35  caedes

	* scripts/bpymodules/b2cs/text.py: some polish on scripts packing.

2006-07-27 19:26  caedes

	* scripts/bpymodules/b2cs/text.py: made some fix for // resolving
	  inside text.py file.

2006-07-27 14:18  caedes

	* scripts/bpymodules/b2cs/text.py: improving imports code.

2006-07-27 13:46  caedes

	* scripts/bpymodules/b2cs/prop.py, scripts/bpymodules/b2cs/text.py:
	  added "imports" property in world to pack extra files.

2006-07-27 12:57  caedes

	* scripts/bpymodules/b2cs/export/physics.py: couple bugfixes in
	  physics.

2006-07-27 12:49  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/instmesh.py,
	  scripts/bpymodules/b2cs/export/spr3d.py,
	  scripts/bpymodules/b2cs/export/thing.py,
	  scripts/bpymodules/b2cs/overlay/export.py,
	  scripts/bpymodules/b2cs/prop.py: added inlinefactories export
	  option for the planeshift fans.

2006-07-27 09:24  caedes

	* scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_portal.py,
	  scripts/bpymodules/b2cs/util.py: added some improvements on
	  portal handling.

2006-07-20 10:24  caedes

	* scripts/bpymodules/b2cs/text.py: fixing template inclusion from
	  user scripts.

2006-07-20 10:23  caedes

	* scripts/bpymodules/b2cs/overlay/template.py,
	  scripts/bpymodules/b2cs/util.py: fixed template inclusion and
	  adding templates to user scripts dir.

2006-07-19 10:44  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: added code so b2cs
	  should be able to run walktest and bootstrap also on
	  macos.

2006-07-10 14:54  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: fixed an error that
	  would prevent exporting skeletal genmesh as
	  libraries.

2006-07-10 13:05  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/prop.py: added lightmapcellsize to world
	  properties.

2006-06-27 06:44  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: changed genmesh to not
	  parse shadeless from material.

2006-06-26 03:16  caedes

	* scripts/bpymodules/b2cs/fromxml.py,
	  scripts/bpymodules/b2cs/import/import_genmesh.py,
	  scripts/bpymodules/b2cs/import/import_skeleton.py,
	  scripts/bpymodules/b2cs/prop.py: updates on skeleton import. now
	  rigging import works.

2006-06-25 22:42  caedes

	* scripts/bpymodules/b2cs/overlay/object.py: added armature
	  properties on interface.

2006-06-25 22:14  caedes

	* scripts/bpymodules/b2cs/export/entity.py: added some corrections
	  on entity export.

2006-06-25 18:45  caedes

	* scripts/bpymodules/b2cs/fromxml.py,
	  scripts/bpymodules/b2cs/import/import_genmesh.py,
	  scripts/bpymodules/b2cs/import/import_skeleton.py,
	  scripts/bpymodules/b2cs/ui/ui_libbrowser.py,
	  scripts/bpymodules/b2cs/util.py: advances on genmesh import. now
	  will import submeshes and can
	  independently import skeletons (still rigging and animations
	  missing).

2006-06-24 16:27  caedes

	* scripts/bpymodules/b2cs/csxml.py: added more intelligent parsing
	  of SPEC texture layers.

2006-06-24 14:20  caedes

	* scripts/bpymodules/b2cs/export/sequence.py,
	  scripts/bpymodules/b2cs/prop.py: added seq_cycle property to
	  force cycling of sequences.

2006-06-22 15:40  caedes

	* scripts/bpymodules/b2cs/csxml.py: fixed expanding of // for
	  sounds.

2006-06-22 15:33  caedes

	* scripts/bpymodules/b2cs/templates/quest/RotateDoorY.xml: added
	  quest for rotating doors.

2006-06-10 06:13  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/text.py, scripts/bpymodules/b2cs/util.py:
	  added functionality to expand // to .blend dir.

2006-06-09 16:10  caedes

	* scripts/bpymodules/b2cs/overlay/export.py: fixed create library
	  button (it was not creating libraries)

2006-06-09 14:40  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/overlay/quest.py: some fixes for quest
	  stuff.

2006-06-05 07:19  caedes

	* scripts/bpymodules/b2cs/armature2.py: corrected a crash when
	  exporting armatures with some vertex not rigged.

2006-05-22 04:45  caedes

	* scripts/bpymodules/b2cs/export/worldsettings.py,
	  scripts/bpymodules/b2cs/prop.py: added an internal section for
	  world settings.

2006-05-22 03:52  caedes

	* scripts/bpymodules/b2cs/__init__.py: remove some ugly print.

2006-05-22 03:37  caedes

	* scripts/bpymodules/b2cs/export/physics.py: made specifying joint
	  property optional if parenting is used for it.

2006-05-22 03:35  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: now joints can be
	  specified by parenting physical objects.

2006-05-22 03:33  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/overlay/export.py,
	  scripts/bpymodules/b2cs/overlay/object.py,
	  scripts/bpymodules/b2cs/prop.py, scripts/bpymodules/b2cs/util.py:
	  now joints can be specified just by parenting.

2006-05-22 01:50  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/physics.py,
	  scripts/bpymodules/b2cs/overlay/export.py: rearranged export tab
	  a bit and made view more solid agains physics and
	  entity mode.
	  and

2006-05-22 00:54  caedes

	* scripts/bpymodules/b2cs/overlay/object.py: made portal properties
	  always open.

2006-05-22 00:52  caedes

	* scripts/bpymodules/b2cs/overlay/scene.py,
	  scripts/bpymodules/b2cs/overlay/world.py: added left mouse button
	  handling on more places in sector and world
	  tabs.

2006-05-22 00:44  caedes

	* scripts/bpymodules/b2cs/prop.py: better commenting for portaflags
	  property.

2006-05-22 00:40  caedes

	* scripts/bpymodules/b2cs/overlay/object.py: added some portal
	  functionality to the object tab.

2006-05-22 00:38  caedes

	* scripts/bpymodules/b2cs/export/portal.py,
	  scripts/bpymodules/b2cs/prop.py: added portal properties to the
	  property dict, made portal export module
	  use them, and added them in object tab when browsing portals.

2006-05-22 00:23  caedes

	* scripts/bpymodules/b2cs/overlay/quest.py,
	  scripts/bpymodules/b2cs/util.py: made it so quests can also now
	  be managed from user folder or blender
	  text window, also added funcionality to create new quests.

2006-05-21 23:51  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: added a test so
	  export process wont break when a nonexistant path is
	  specified.

2006-05-20 16:13  caedes

	* scripts/bpymodules/b2cs/export/physics.py: some improvements on
	  physics export: will now not export colliders for
	  foliage, will do it for terrain, and wont consider mesh with less
	  than 3
	  vertex.

2006-05-19 14:12  caedes

	* ChangeLog: update ChangeLog

2006-05-19 02:08  caedes

	* scripts/bpymodules/b2cs/export/entity.py: really fixed the
	  problem with quests.

2006-05-19 02:02  caedes

	* scripts/bpymodules/b2cs/export/entity.py: corrected an error so
	  quest are now correctly added to world on second
	  export.

2006-05-18 22:37  caedes

	* README: updated readme file.

2006-05-17 11:43  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py: added SPEC handling (seems
	  forgot that)..

2006-05-17 09:51  caedes

	* README: update readme for 0.6

2006-05-16 22:50  caedes

	* NEWS: added some new stuff to the news file.

2006-05-16 16:00  caedes

	* scripts/bpymodules/b2cs/export/thing.py: take out smooth from
	  thing meshobj as cs does not load that.

2006-05-16 10:05  caedes

	* scripts/bpymodules/b2cs/material.py: change character shader path
	  to definitive location.

2006-05-15 19:50  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: corrected genmesh so
	  now will share vertex when possible.

2006-05-15 12:59  darek

	* ChangeLog, scripts/bpymodules/b2cs/util.py: getChangedObject,
	  getChangedMesh, setChangedObject, setChangedMesh

2006-05-15 12:04  caedes

	* scripts/bpymodules/b2cs/armature2.py: some improvements on
	  armature export code.

2006-05-15 12:03  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: some cleaning up on
	  genmesh export code.

2006-05-15 11:48  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/skeleton.py: some improvements on
	  skeleton import code and corrected a bug where
	  player would be exported twice if part of a hierachy.

2006-05-15 01:34  caedes

	* scripts/bpymodules/b2cs/export/skeleton.py: fixed skeleton export
	  code so it now also exports correctly when there
	  are IKs or constraints.

2006-05-14 23:08  caedes

	* scripts/bpymodules/b2cs/export/skeleton.py: a bit more cleaning
	  up.

2006-05-14 23:06  caedes

	* scripts/bpymodules/b2cs/export/skeleton.py: making skeleton
	  export a bit faster.

2006-05-14 22:37  caedes

	* scripts/bpymodules/b2cs/__init__.py: cleaned up a bit after last
	  work.

2006-05-14 22:14  caedes

	* scripts/bpymodules/b2cs/format.py: start to make all stuff
	  changeable by left mouse button.

2006-05-14 22:10  caedes

	* scripts/bpymodules/b2cs/armature2.py: updated armature2 module.

2006-05-14 22:09  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/skeleton.py: updated genmesh
	  skeleton export code. now all test cases export
	  correctly except where IK is involved, must figure out how to
	  solve
	  this.

2006-05-11 11:49  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/skeleton.py: added some
	  improvements to genmesh skeleton support, now simple cases
	  work.

2006-05-11 09:26  caedes

	* scripts/bpymodules/b2cs/__init__.py: added logic to set skeletal
	  genmesh to the matrix of the armature

2006-05-11 09:22  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: added some commented
	  code to get vertex in genmesh relative to the
	  armature.

2006-05-11 07:24  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/skeleton.py: working code for
	  gmeshkelanim2 (transforms are still not ok)

2006-05-10 19:30  caedes

	* scripts/bpymodules/b2cs/export/skeleton.py: added module to
	  export skeletons.

2006-05-10 19:22  caedes

	* scripts/bpymodules/b2cs/armature2.py: modified armature2 so it
	  uses armature name instead of armature object
	  name

2006-05-10 19:17  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py: added initial code to
	  support new skeletal system materials.

2006-05-10 19:16  caedes

	* scripts/bpymodules/b2cs/armature2.py: added armature2 module to
	  export the skeleton part in the mesh.

2006-05-10 14:55  caedes

	* scripts/bpymodules/b2cs/material.py: fixed a problem finding the
	  shader to export.

2006-05-10 12:24  caedes

	* scripts/bpymodules/b2cs/export/sectorsettings.py: fixed and error
	  when no renderloop is set for sectorsettings.

2006-05-10 08:33  caedes

	* scripts/bpymodules/b2cs/prop.py: added shader_scale to terrain
	  properties for the moment.

2006-05-10 07:18  caedes

	* scripts/bpymodules/b2cs/export/instmesh.py: finished instmesh
	  support.

2006-05-10 06:37  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: converted genmesh to
	  new format. also this fixes numvt wrong number (as
	  its not used any more).

2006-05-10 05:31  caedes

	* scripts/bpymodules/b2cs/overlay/material.py: added some hard code
	  so glow parameters can be controlled (slide
	  speed, pulse speed).

2006-05-10 03:30  caedes

	* scripts/bpymodules/b2cs/shaderparse.py: made shaderparse more
	  solid for unparseable files.

2006-05-10 03:08  caedes

	* scripts/bpymodules/b2cs/overlay/export.py: added cache option in
	  export tab.

2006-05-10 02:45  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/export/__init__.py: added more base
	  functionality for caching.

2006-05-10 02:31  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/spr3d.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/export/thing.py: updated genmesh, thing,
	  spr3d and terrain modules so they can use the
	  cache property to cache factory (terrain instead will set cache
	  to true
	  on all layers).

2006-05-10 02:12  caedes

	* scripts/bpymodules/b2cs/defaults.py: some more stuff necessary
	  for cache infrastructure.

2006-05-10 02:11  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/util.py: added functionality in the
	  export chain to get the changed state of an
	  object and set that in the object export dict.

2006-05-10 02:08  caedes

	* scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/util.py: added possibility of selecting
	  and creating xml behaviours when in blxml
	  mode.

2006-05-10 02:07  caedes

	* scripts/bpymodules/b2cs/overlay/info.py: made info window behave
	  nicer when changing stuff.

2006-05-10 01:40  caedes

	* scripts/bpymodules/b2cs/overlay/info.py: added possibilities to
	  select objects by name prefix or with name
	  containing some text.

2006-05-10 01:25  caedes

	* scripts/bpymodules/b2cs/util.py: changed the getChanged code a
	  bit

2006-05-10 01:24  caedes

	* scripts/bpymodules/b2cs/material.py: removed some unecessary
	  parsing when getting materials.

2006-05-10 01:23  caedes

	* scripts/bpymodules/b2cs/export/lamp.py: correction for lamp
	  textures parsing.

2006-05-09 23:38  caedes

	* scripts/bpymodules/b2cs/material.py: added better handling for
	  magic materials.

2006-05-09 11:17  darek

	* ChangeLog, scripts/bpymodules/b2cs/util.py: improved getChanged()
	  and setChanged()

2006-05-09 00:01  caedes

	* AUTHORS: added orogor as one of main hardcore debuggers.

2006-05-08 23:57  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: made more solid when
	  exporter cant delete its backup file (WTF?)

2006-05-08 23:41  caedes

	* scripts/bpymodules/b2cs/export/sequence.py: corrected detection
	  of z movement.

2006-05-08 23:35  caedes

	* scripts/bpymodules/b2cs/export/lamp.py: added a (not working)
	  projection tex shadervar to lights, cubemap
	  functionality, and also made it more solid if the image cant be
	  found.

2006-05-08 23:34  caedes

	* scripts/bpymodules/b2cs/prop.py: added some light properties.

2006-05-08 23:34  caedes

	* scripts/bpymodules/b2cs/material.py: made it so parallax get
	  generic shadervars.

2006-05-08 22:16  caedes

	* scripts/bpymodules/b2cs/__init__.py: added better handling of
	  deep hierachies.

2006-05-08 21:13  darek

	* scripts/bpymodules/b2cs/util.py: getChanged() update

2006-05-08 20:45  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: using pil now
	  generates coloured indexed images for materialmap.

2006-05-08 20:15  darek

	* ChangeLog, scripts/bpymodules/b2cs/util.py: added getChanged,
	  SetChanged

2006-05-08 06:37  caedes

	* scripts/bpymodules/b2cs/csxml.py: added code to unpack textures
	  on export if necessary (for blender cvs)

2006-05-08 06:26  caedes

	* scripts/bpymodules/b2cs/export/sectorsettings.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/shaderparse.py: added necessary stuff to
	  allow support for shadowmap renderloop.

2006-05-08 06:04  caedes

	* scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/shaderparse.py: added a correction for
	  when setting the shader on windows, and better
	  method to get the shaderlist.

2006-05-08 05:51  caedes

	* scripts/bpymodules/b2cs/overlay/info.py: added more correct names
	  for terrain layers in info tab. and fixed a bug
	  in setting them.

2006-05-08 05:24  caedes

	* scripts/bpymodules/b2cs/__init__.py: applying some better logic
	  to get the size, still wont be perfect with
	  complex hierachies with negative size in parents..

2006-05-08 05:18  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: fixed a little typo.

2006-05-08 05:17  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: made terrain apply
	  size correctly.

2006-05-08 03:45  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: added some try
	  clauses to make exported more solid against errors in the
	  backup filename after exporting.

2006-05-08 03:39  caedes

	* scripts/bpymodules/b2cs/overlay/behaviour.py: added better
	  formatting in behaviour tab.

2006-05-08 03:36  caedes

	* scripts/bpymodules/b2cs/overlay/celinfo.py: fixed a bug where
	  long pcproperties would not be set correctly.

2006-05-05 13:42  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/export/lamp.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/overlay/celinfo.py,
	  scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/shaderparse.py: commit some changes made
	  for pre3 version.

2006-05-04 03:02  caedes

	* scripts/bpymodules/b2cs/images/b2csicons.png: updated some icons.

2006-05-04 03:01  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_view.py: removed the view
	  tool.

2006-05-04 03:01  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: updates for the
	  tools

2006-05-04 03:00  caedes

	* scripts/bpymodules/b2cs/ui/ui_paths.py: removing the paths main
	  ui tool

2006-05-04 02:59  caedes

	* scripts/bpymodules/b2cs/ui/ui_libbrowser.py: updates for main ui
	  modules.

2006-05-04 02:59  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/instmesh.py,
	  scripts/bpymodules/b2cs/export/physics.py,
	  scripts/bpymodules/b2cs/export/sectorsettings.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/export/thing.py: updates to the export
	  modules (thing and genmesh now work over Mesh
	  instead of NMesh).

2006-05-04 02:58  caedes

	* scripts/bpymodules/b2cs/spacehandlers/draw.py,
	  scripts/bpymodules/b2cs/spacehandlers/event.py: adding updates
	  for spacehandler main functionality

2006-05-04 02:57  caedes

	* scripts/bpymodules/b2cs/overlay/behaviour.py,
	  scripts/bpymodules/b2cs/overlay/celinfo.py,
	  scripts/bpymodules/b2cs/overlay/export.py,
	  scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/overlay/quest.py,
	  scripts/bpymodules/b2cs/overlay/scene.py,
	  scripts/bpymodules/b2cs/overlay/world.py: updates for the overlay
	  preparing for 0.6 release.

2006-05-04 02:56  caedes

	* scripts/bpymodules/b2cs/import/__init__.py,
	  scripts/bpymodules/b2cs/import/import_genmesh.py,
	  scripts/bpymodules/b2cs/import/import_particles.py,
	  scripts/bpymodules/b2cs/import/import_spr3d.py,
	  scripts/bpymodules/b2cs/import/import_thing.py: adding first
	  working import functionality.

2006-05-04 02:55  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/fromxml.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/math3d.py,
	  scripts/bpymodules/b2cs/metadata.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/selection.py,
	  scripts/bpymodules/b2cs/status.py,
	  scripts/bpymodules/b2cs/text.py, scripts/bpymodules/b2cs/util.py,
	  scripts/bpymodules/b2cs/widgets.py: added updates for 0.6 and
	  files from the import system

2006-04-28 10:33  caedes

	* scripts/bpymodules/b2cs/overlay/material.py: made material
	  overlay more solid when there is no material on object.

2006-04-28 09:52  caedes

	* NEWS: updated NEWS file.

2006-04-28 09:42  caedes

	* ChangeLog: updating ChnageLog

2006-04-28 09:36  caedes

	* scripts/bpymodules/b2cs/overlay/trigger.py: added trigger tab.

2006-04-28 09:16  caedes

	* scripts/bpymodules/b2cs/templates/quest/ButtonDummy.xml,
	  scripts/bpymodules/b2cs/templates/quest/ButtonDummyOnce.xml,
	  scripts/bpymodules/b2cs/templates/quest/ButtonLight.xml,
	  scripts/bpymodules/b2cs/templates/quest/ButtonSeq.xml,
	  scripts/bpymodules/b2cs/templates/quest/ButtonSeqFront.xml,
	  scripts/bpymodules/b2cs/templates/quest/ButtonSeqRight.xml,
	  scripts/bpymodules/b2cs/templates/quest/ButtonSeqUp.xml,
	  scripts/bpymodules/b2cs/templates/quest/ButtonState.xml,
	  scripts/bpymodules/b2cs/templates/quest/PickableObject.xml,
	  scripts/bpymodules/b2cs/templates/quest/PickableTrigger.xml,
	  scripts/bpymodules/b2cs/templates/quest/PlaySoundSelection.xml,
	  scripts/bpymodules/b2cs/templates/quest/PlaySoundTrigger.xml,
	  scripts/bpymodules/b2cs/templates/quest/ProximityPickable.xml,
	  scripts/bpymodules/b2cs/templates/quest/ProximitySeqTrigger.xml,
	  scripts/bpymodules/b2cs/templates/quest/SlideDoor.xml,
	  scripts/bpymodules/b2cs/templates/quest/SlideDoorButton.xml,
	  scripts/bpymodules/b2cs/templates/quest/SlideDoorFront.xml,
	  scripts/bpymodules/b2cs/templates/quest/SlideDoorRight.xml,
	  scripts/bpymodules/b2cs/templates/quest/SlideDoorUp.xml,
	  scripts/bpymodules/b2cs/templates/quest/TimedDeath.xml,
	  scripts/bpymodules/b2cs/templates/quest/TouchPickable.xml,
	  scripts/bpymodules/b2cs/templates/quest/pickable.xml,
	  scripts/bpymodules/b2cs/templates/quest/proximity_quest.xml,
	  scripts/bpymodules/b2cs/templates/quest/testquest.xml: updating
	  quests.

2006-04-28 09:14  caedes

	* scripts/bpymodules/b2cs/export/spr3d.py: some fixes on spr3d
	  module (dont export mixmode and colours in factory.)

2006-04-28 09:13  caedes

	* scripts/bpymodules/b2cs/material.py: some improvements on
	  material module.

2006-04-28 09:12  caedes

	* scripts/bpymodules/b2cs/overlay/__init__.py,
	  scripts/bpymodules/b2cs/overlay/celinfo.py,
	  scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/overlay/propclass.py,
	  scripts/bpymodules/b2cs/overlay/template.py: new templates for
	  cel info, cel template and cel property classes.

2006-04-28 09:11  caedes

	* scripts/bpymodules/b2cs/spacehandlers/draw.py,
	  scripts/bpymodules/b2cs/spacehandlers/event.py: restructuring the
	  overlay interface to allow a whole section for cel
	  tabs,

2006-04-28 09:10  caedes

	* scripts/bpymodules/b2cs/images/b2csicons.png: new icons

2006-04-28 09:10  caedes

	* scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/prop.py, scripts/bpymodules/b2cs/util.py:
	  improvements in direction of 0.6

2006-04-27 18:31  caedes

	* scripts/bpymodules/b2cs/overlay/material.py: bugfix for material
	  tab.

2006-04-27 18:29  caedes

	* scripts/bpymodules/b2cs/gui/gui.py,
	  scripts/bpymodules/b2cs/overlay/info.py: advances on info overlay
	  so if no objects are selected it offers some
	  selection options.

2006-04-27 16:53  caedes

	* scripts/bpymodules/b2cs/metadata.py: corrected some grave xpath
	  addressing errors.

2006-04-21 22:52  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: removed internal
	  shader properties from masstag.

2006-04-21 22:48  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: changed masstag
	  to also work with metadata for world and sector
	  settings.

2006-04-21 21:55  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: added pirate method
	  so data from old zip file can be reused and also the
	  file wont keep growing. this makes sector or relight=off
	  practical
	  again.

2006-04-21 20:57  caedes

	* scripts/bpymodules/b2cs/metadata.py,
	  scripts/bpymodules/b2cs/overlay/material.py: change the name of
	  material also changes name of associated metadata.

2006-04-21 20:46  caedes

	* scripts/bpymodules/b2cs/gui/event.py,
	  scripts/bpymodules/b2cs/gui/gui.py: completely removing
	  sectorsettings and worldsettings objects.

2006-04-21 20:44  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/sectorsettings.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py: implementation
	  of metadata system.

2006-04-21 20:44  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/metadata.py,
	  scripts/bpymodules/b2cs/overlay/behaviour.py,
	  scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/overlay/object.py,
	  scripts/bpymodules/b2cs/overlay/quest.py,
	  scripts/bpymodules/b2cs/overlay/scene.py,
	  scripts/bpymodules/b2cs/overlay/world.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py,
	  scripts/bpymodules/b2cs/spacehandlers/event.py,
	  scripts/bpymodules/b2cs/text.py, scripts/bpymodules/b2cs/util.py:
	  implementation of new metadata system. worldsettings and
	  sectorsettings
	  objects are now deprecated.

2006-04-19 08:12  caedes

	* NEWS: updated news file.

2006-04-19 07:45  caedes

	* scripts/bpymodules/b2cs/csxml.py: added mapping from color types
	  to vector types in shadervar output.

2006-04-19 06:24  caedes

	* scripts/bpymodules/b2cs/spacehandlers/draw.py: changed colours
	  for transparend and opaque states.

2006-04-19 06:23  caedes

	* scripts/bpymodules/b2cs/util.py: a couple additions to the util
	  file.

2006-04-19 06:19  caedes

	* scripts/bpymodules/b2cs/csxml.py: a couple additions to csxml
	  file.

2006-04-19 06:17  caedes

	* scripts/bpymodules/b2cs/draw.py: changes to formatting files.

2006-04-19 06:17  caedes

	* scripts/bpymodules/b2cs/overlay/quest.py: added some
	  functionality to the quest tab.

2006-04-18 16:29  caedes

	* scripts/bpymodules/b2cs/overlay/info.py: added some better info
	  for the case when more than 1 object is selected,
	  will give problems if too many objects are selected :)

2006-04-18 16:10  caedes

	* scripts/bpymodules/b2cs/format.py: properties are now drawn in
	  alphabetical order.

2006-04-18 12:12  caedes

	* scripts/bpymodules/b2cs/format.py: added color formatting

2006-04-18 12:08  caedes

	* scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/metadata.py,
	  scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/util.py: started metadata subsystem

2006-04-16 18:19  caedes

	* scripts/bpymodules/b2cs/overlay/info.py: small correction in
	  setting the behaviour.

2006-04-16 18:11  caedes

	* scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/util.py: added better behaviour setting.

2006-04-16 17:23  caedes

	* scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py,
	  scripts/bpymodules/b2cs/spacehandlers/event.py,
	  scripts/bpymodules/b2cs/widgets.py: added wincolor property to
	  the draw module and a new more opaque mode.

2006-04-16 17:00  caedes

	* scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/shaderparse.py,
	  scripts/bpymodules/b2cs/util.py: added facility to get different
	  useful paths.

2006-04-16 15:50  caedes

	* scripts/bpymodules/b2cs/spacehandlers/event.py: shift+t works now
	  on all selected objects

2006-04-16 15:45  caedes

	* scripts/bpymodules/b2cs/spacehandlers/draw.py: made spacehandler
	  manager discard cel and material tools for armature
	  types.

2006-04-16 15:31  caedes

	* scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/prop.py: added gui for ambient pass.

2006-04-16 15:09  caedes

	* scripts/bpymodules/b2cs/prop.py: removed most shadervars from
	  shader section as they should now be
	  autodetected.

2006-04-16 15:03  caedes

	* scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/shaderparse.py,
	  scripts/bpymodules/b2cs/util.py: more advances in the material
	  overlay

2006-04-15 11:16  caedes

	* scripts/bpymodules/b2cs/material.py: some cleaning up in the
	  material module.

2006-04-15 09:30  caedes

	* scripts/bpymodules/b2cs/shaderparse.py: added module to parse cs
	  shaders from xml.

2006-04-15 09:26  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/widgets.py: some advances on new material
	  ui.

2006-04-13 16:12  caedes

	* scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/prop.py: better handling of new mapto
	  flags in overlay.

2006-04-13 16:05  caedes

	* scripts/bpymodules/b2cs/draw.py: made texture draw more friendly
	  for very uneven textures.

2006-04-13 15:56  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/prop.py: added the missing mapto flags
	  for further user textures. added
	  shader_basetex property to allow to now export the base texture.

2006-04-13 12:45  caedes

	* scripts/bpymodules/b2cs/csxml.py: made exporter more robust in
	  respect to mapto flags and also added the
	  missing ones

2006-04-13 10:22  caedes

	* scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/overlay/object.py: augmented the object
	  and material tabs so they can set properties on
	  many objects at the same time.

2006-04-13 02:00  caedes

	* scripts/bpymodules/b2cs/util.py: made b2cs look also for player
	  and template properties to determine if
	  a map is designed for cel.

2006-04-13 01:53  caedes

	* scripts/bpymodules/b2cs/overlay/scene.py,
	  scripts/bpymodules/b2cs/overlay/world.py: added missing changes
	  after overlay event system polish

2006-04-13 01:50  caedes

	* scripts/bpymodules/b2cs/overlay/export.py: corrected an error in
	  export overlay

2006-04-12 07:11  caedes

	* run/pycelstrap.py: this finally fixes pycelstrap for the case
	  where both cel and
	  crystalspace are installed.

2006-04-12 06:08  caedes

	* run/pycelstrap.py: oooops

2006-04-12 06:06  caedes

	* run/pycelstrap.py: added hopefully last correction to pycelstrap
	  so it runs in every
	  situation.

2006-04-12 00:55  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: fixed stupid
	  correction of previous error.

2006-04-12 00:29  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: corrected a stupid
	  error that would prevent b2cs from running boostrap
	  in the all-installed case.

2006-04-10 01:27  caedes

	* debian/changelog, debian/control, debian/dirs, debian/misc,
	  debian/misc/pycelstrap.desktop, debian/rules: updated debian dir

2006-04-10 00:58  caedes

	* INSTALL: updated INSTALL file a little bit

2006-04-10 00:55  caedes

	* Makefile: changed makefile to consider pycelstrap

2006-04-10 00:54  caedes

	* run, run/pycelstrap.py: added pycelstrap script for loading cel
	  python enabled zip worlds.

2006-04-10 00:50  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py: divided world
	  properties in several sections and fixed bootstrap launch
	  for the cases where neither CRYSTAL or CEL variables are set.

2006-04-09 05:49  caedes

	* scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/overlay/behaviour.py,
	  scripts/bpymodules/b2cs/overlay/cel.py,
	  scripts/bpymodules/b2cs/overlay/export.py,
	  scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/overlay/object.py,
	  scripts/bpymodules/b2cs/overlay/scene.py,
	  scripts/bpymodules/b2cs/overlay/view.py,
	  scripts/bpymodules/b2cs/overlay/world.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py,
	  scripts/bpymodules/b2cs/spacehandlers/event.py,
	  scripts/bpymodules/b2cs/util.py: material overlay halfway there
	  plus several improvements on other overlays

2006-04-07 22:07  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: made b2cs go back to
	  previous dir after running bootstrap

2006-04-07 21:51  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/thing.py: add mixmode,zmode and
	  priority to factories

2006-04-07 21:00  caedes

	* scripts/bpymodules/b2cs/draw.py: made a check to backup in case
	  we had problems getting image data from
	  blender.

2006-04-07 20:18  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: removed cd resolution
	  from terrain export as its not in cs any longer

2006-04-07 18:09  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: adapted terrain export
	  for more interesting times :)

2006-04-07 01:27  caedes

	* scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/prop.py: added export property to
	  sectorsettings to control exporting of
	  individual sectors.

2006-04-06 14:07  caedes

	* scripts/bpymodules/b2cs/format.py: fixed the bug where you could
	  not set sector or world settings if no
	  object was selected

2006-04-06 14:03  caedes

	* scripts/bpymodules/b2cs/__init__.py: made export size correctly
	  for all cases that have a skeleton in play
	  (spr3d and genmesh)

2006-04-06 13:49  caedes

	* scripts/bpymodules/b2cs/overlay/material.py: added render section
	  to material overlay

2006-04-06 13:48  caedes

	* scripts/bpymodules/b2cs/spacehandlers/event.py: added shift+t
	  keybinding for overlayed windows to change mesh type

2006-04-06 13:47  caedes

	* scripts/bpymodules/b2cs/export/particles.py: added priority,
	  zmode and mixmode to particles factories

2006-04-01 19:13  caedes

	* AUTHORS: added some more AUTHORS

2006-03-26 09:17  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/particles.py,
	  scripts/bpymodules/b2cs/export/thing.py: added keepfactoryname to
	  genmesh thing and particles

2006-03-23 16:53  caedes

	* scripts/bpymodules/b2cs/csxml.py: made the exporter more robust
	  if it cant find a shader file

2006-03-22 15:33  caedes

	* scripts/bpymodules/b2cs/prop.py: oooooops
	  forgot to update prop.py for tooltip

2006-03-22 02:37  caedes

	* scripts/bpymodules/b2cs/templates/blxml/celstrap/celstrap.xml:
	  added mechobject to celstrap

2006-03-22 02:13  caedes

	* scripts/bpymodules/b2cs/templates/blxml/celstrap/celstrap.xml:
	  added pcmechsys to xml celstrap

2006-03-22 01:30  caedes

	* scripts/bpymodules/b2cs/csxml.py: corrected a bug related to
	  default_bumpmap (would be used wrongly)

2006-03-20 20:38  caedes

	* scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/overlay/behaviour.py,
	  scripts/bpymodules/b2cs/overlay/cel.py,
	  scripts/bpymodules/b2cs/overlay/export.py,
	  scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/overlay/object.py,
	  scripts/bpymodules/b2cs/overlay/scene.py,
	  scripts/bpymodules/b2cs/overlay/world.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py: added better help
	  "popup"

2006-03-20 13:37  caedes

	* scripts/bpymodules/b2cs/spacehandlers/event.py: added some
	  keybindings

2006-03-20 05:23  caedes

	* scripts/bpymodules/b2cs/gui/event.py: corrected a bug that would
	  prevent p,w,s,t keys from working in old
	  interface

2006-03-20 04:46  caedes

	* scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/overlay/behaviour.py,
	  scripts/bpymodules/b2cs/overlay/cel.py,
	  scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/overlay/object.py,
	  scripts/bpymodules/b2cs/overlay/scene.py,
	  scripts/bpymodules/b2cs/overlay/world.py: moved help format data
	  to format module and updated info so name and
	  factory name can be set

2006-03-20 03:41  caedes

	* scripts/bpymodules/b2cs/overlay/scene.py,
	  scripts/bpymodules/b2cs/overlay/world.py: corrected help for
	  properties on scene and world

2006-03-20 03:28  caedes

	* scripts/bpymodules/b2cs/csxml.py: added default_bumpmap property

2006-03-20 03:25  caedes

	* scripts/bpymodules/b2cs/prop.py: added default_bumpmap property
	  to world so default shader to use for
	  NOR+COL can be overriden

2006-03-20 03:12  caedes

	* scripts/bpymodules/b2cs/overlay/behaviour.py,
	  scripts/bpymodules/b2cs/overlay/cel.py,
	  scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/overlay/object.py,
	  scripts/bpymodules/b2cs/overlay/scene.py,
	  scripts/bpymodules/b2cs/overlay/world.py,
	  scripts/bpymodules/b2cs/prop.py: added help for overlay
	  properties

2006-03-20 02:34  caedes

	* scripts/bpymodules/b2cs/overlay/material.py: added simple
	  material property setter

2006-03-20 01:29  caedes

	* scripts/bpymodules/b2cs/format.py: corrected bug that prevented
	  setting int properties with no
	  default

2006-03-20 00:06  caedes

	* Makefile, scripts/bpymodules/b2cs/text.py: added a patch from
	  Elric Milon

2006-03-19 23:55  caedes

	* scripts/bpymodules/b2cs/overlay/info.py: added some more data to
	  the info overlay

2006-03-19 23:46  caedes

	* scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/overlay/object.py: added some content to
	  the info tab

2006-03-19 23:14  caedes

	* scripts/bpymodules/b2cs/__init__.py: moved some properties to
	  celextra section

2006-03-19 23:11  caedes

	* scripts/bpymodules/b2cs/export/entity.py: corrected a bug that
	  made exporter crash when using wakeupnr

2006-03-19 23:10  caedes

	* scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/util.py: changes in format and util
	  modules

2006-03-19 23:08  caedes

	* scripts/bpymodules/b2cs/images/b2csicons.png,
	  scripts/bpymodules/b2cs/images/blend2cslogo.png,
	  scripts/bpymodules/b2cs/images/cel.png,
	  scripts/bpymodules/b2cs/images/edit.png,
	  scripts/bpymodules/b2cs/images/export.png,
	  scripts/bpymodules/b2cs/images/info.png,
	  scripts/bpymodules/b2cs/images/scene.png,
	  scripts/bpymodules/b2cs/images/view.png: moved all icons to a
	  single image

2006-03-19 23:08  caedes

	* scripts/bpymodules/b2cs/gui/gui.py: made ui icon also load from
	  icons file

2006-03-19 23:03  caedes

	* scripts/bpymodules/b2cs/overlay/behaviour.py,
	  scripts/bpymodules/b2cs/overlay/material.py,
	  scripts/bpymodules/b2cs/overlay/object.py,
	  scripts/bpymodules/b2cs/overlay/quest.py: new overlays for
	  behaviour material, object, quest

2006-03-19 23:02  caedes

	* scripts/bpymodules/b2cs/overlay/__init__.py,
	  scripts/bpymodules/b2cs/overlay/cel.py,
	  scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/overlay/view.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py,
	  scripts/bpymodules/b2cs/spacehandlers/event.py: made view overlay
	  now have subsections

2006-03-19 23:02  caedes

	* scripts/bpymodules/b2cs/draw.py, scripts/bpymodules/b2cs/prop.py:
	  lots of ui and internal changes

2006-03-18 04:00  caedes

	* scripts/bpymodules/b2cs/draw.py: corrected an error on loading
	  the logo file

2006-03-17 22:04  caedes

	* scripts/bpymodules/b2cs/templates/python/behaviour/followpath.py:
	  added example followpath behaviour.

2006-03-17 21:19  caedes

	* scripts/bpymodules/b2cs/export/sequence.py: added particles to
	  sequence module.

2006-03-14 00:34  caedes

	* scripts/bpymodules/b2cs/overlay/cel.py: type section no longer
	  shown in cel overlay

2006-03-13 20:35  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/prop.py: polished pcspawn propclass
	  generation a bit.

2006-03-08 00:40  caedes

	* scripts/bpymodules/b2cs/templates/blxml/celstrap/celstrap.xml:
	  added sound pcfactories to xml celstrap

2006-03-07 16:12  caedes

	* scripts/bpymodules/b2cs/export/entity.py: corrected some property
	  parsing

2006-03-07 14:31  caedes

	* scripts/bpymodules/b2cs/format.py: added better formatting for
	  vector2 types

2006-03-07 14:28  caedes

	* scripts/bpymodules/b2cs/format.py: added better formatting for
	  the special property section header

2006-03-07 14:23  caedes

	* scripts/bpymodules/b2cs/overlay/cel.py: added better formatting
	  for entity name

2006-03-07 14:01  caedes

	* scripts/bpymodules/b2cs/format.py: changed deletion area so now
	  it's much more pixels more difficult to miss it :)

2006-03-07 13:54  caedes

	* scripts/bpymodules/b2cs/overlay/scene.py,
	  scripts/bpymodules/b2cs/overlay/world.py: removing popup method
	  from draw module

2006-03-07 09:17  caedes

	* scripts/bpymodules/b2cs/format.py: fixed a little bug on
	  relocating

2006-03-07 09:06  caedes

	* scripts/bpymodules/b2cs/format.py: cleaning the draw and format
	  modules

2006-03-07 09:05  caedes

	* scripts/bpymodules/b2cs/draw.py: cleaning the draw module a bit

2006-03-07 08:43  caedes

	* scripts/crystalspace_object.py: definitely removed the old object
	  browser.

2006-03-07 08:42  caedes

	* scripts/bpymodules/b2cs/ui/ui_object.py: removing the old object
	  browser

2006-03-07 08:41  caedes

	* scripts/bpymodules/b2cs/overlay/cel.py,
	  scripts/bpymodules/b2cs/overlay/view.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_view.py,
	  scripts/bpymodules/b2cs/util.py: some spring cleaning

2006-03-07 08:14  caedes

	* scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py: taking ugly stuff
	  out of draw module

2006-03-07 08:05  caedes

	* scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/spacehandlers/event.py: changed crazy
	  eventbase for spacehandlers.

2006-03-07 08:01  caedes

	* scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py,
	  scripts/bpymodules/b2cs/util.py: added entity, mesh and object
	  popups to view overlay

2006-03-07 07:01  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/overlay/cel.py,
	  scripts/bpymodules/b2cs/prop.py: some more refinements on overlay
	  browser.

2006-03-07 06:36  caedes

	* scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/overlay/cel.py,
	  scripts/bpymodules/b2cs/overlay/view.py: some refinements on
	  overlays

2006-03-07 06:16  caedes

	* scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/overlay/__init__.py,
	  scripts/bpymodules/b2cs/overlay/cel.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py,
	  scripts/bpymodules/b2cs/spacehandlers/event.py: added entity
	  browser to new interface.

2006-03-07 05:24  caedes

	* scripts/bpymodules/b2cs/export/sectorsettings.py,
	  scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/overlay/scene.py,
	  scripts/bpymodules/b2cs/prop.py: divided sector properties in
	  several sections

2006-03-07 04:58  caedes

	* scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/overlay/scene.py,
	  scripts/bpymodules/b2cs/overlay/world.py: fixed setting of world
	  and sector properties

2006-03-07 04:33  caedes

	* scripts/bpymodules/b2cs/spacehandlers/event.py: reset default
	  tools

2006-03-07 04:30  caedes

	* scripts/bpymodules/b2cs/draw.py: removed dependency from draw
	  module to ui_tool_view tool

2006-03-07 04:26  caedes

	* scripts/bpymodules/b2cs/draw.py: changed menu icons

2006-03-07 04:20  caedes

	* scripts/bpymodules/b2cs/format.py,
	  scripts/bpymodules/b2cs/images/scene.png,
	  scripts/bpymodules/b2cs/overlay/__init__.py,
	  scripts/bpymodules/b2cs/overlay/scene.py,
	  scripts/bpymodules/b2cs/overlay/view.py,
	  scripts/bpymodules/b2cs/overlay/world.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py,
	  scripts/bpymodules/b2cs/spacehandlers/event.py: added world and
	  scene overlays.

2006-03-07 01:58  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_view.py: made unset
	  properties darker

2006-03-07 01:54  caedes

	* scripts/bpymodules/b2cs/prop.py: added some special properties to
	  extra properties

2006-03-07 01:52  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_view.py: some refinements on
	  ui_tool_view

2006-03-07 01:36  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_view.py: type only settable
	  for certain types.

2006-03-07 01:30  caedes

	* scripts/bpymodules/b2cs/overlay/view.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_view.py: added buttons to
	  delete properties plus possibility to change type on right click.

2006-03-06 22:33  caedes

	* scripts/bpymodules/b2cs/overlay/view.py: updated view overlay

2006-03-06 22:28  caedes

	* scripts/bpymodules/b2cs/prop.py: removed a property that's not
	  used any more.

2006-03-06 22:19  caedes

	* scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py,
	  scripts/bpymodules/b2cs/spacehandlers/event.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_view.py: some advances on
	  new interface.

2006-03-05 22:52  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: fixed a estupid
	  mistake

2006-03-05 04:50  caedes

	* scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/draw.py,
	  scripts/bpymodules/b2cs/gui/gui.py: fixed a bug provoking memory
	  corruption

2006-03-04 18:05  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_view.py: updated masstag and
	  view tools

2006-03-04 18:04  caedes

	* scripts/bpymodules/b2cs/export/__init__.py: now main export code
	  resides inside export folder

2006-03-04 18:03  caedes

	* scripts/bpymodules/b2cs/images/cel.png,
	  scripts/bpymodules/b2cs/images/edit.png,
	  scripts/bpymodules/b2cs/images/export.png,
	  scripts/bpymodules/b2cs/images/info.png,
	  scripts/bpymodules/b2cs/images/view.png: initial icons

2006-03-04 18:03  caedes

	* scripts/bpymodules/b2cs/overlay,
	  scripts/bpymodules/b2cs/overlay/__init__.py,
	  scripts/bpymodules/b2cs/overlay/edit.py,
	  scripts/bpymodules/b2cs/overlay/export.py,
	  scripts/bpymodules/b2cs/overlay/info.py,
	  scripts/bpymodules/b2cs/overlay/view.py: added overlay subsystem

2006-03-04 18:01  caedes

	* scripts/bpymodules/b2cs/gui,
	  scripts/bpymodules/b2cs/gui/__init__.py,
	  scripts/bpymodules/b2cs/gui/event.py,
	  scripts/bpymodules/b2cs/gui/gui.py,
	  scripts/bpymodules/b2cs/gui/reg.py: modularized the old main gui
	  code

2006-03-04 18:00  caedes

	* scripts/bpymodules/b2cs/spacehandlers,
	  scripts/bpymodules/b2cs/spacehandlers/__init__.py,
	  scripts/bpymodules/b2cs/spacehandlers/draw.py,
	  scripts/bpymodules/b2cs/spacehandlers/event.py,
	  scripts/bpymodules/b2cs/spacehandlers/load.py: added spacehandler
	  subsystem

2006-03-04 17:59  caedes

	* scripts/bpymodules/b2cs/scriptlinks/csscene.py: updated dummy
	  scriptlink

2006-03-04 17:58  caedes

	* scripts/bpymodules/b2cs/scriptlinks/blender2crystal.py: new event
	  handler

2006-03-04 17:57  caedes

	* scripts/bpymodules/b2cs/scriptlinks/csevent.py: new scriptlinks

2006-03-04 17:55  caedes

	* scripts/crystalspace_export.py: major interface rework

2006-03-04 17:55  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/defaults.py,
	  scripts/bpymodules/b2cs/draw.py, scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/selection.py,
	  scripts/bpymodules/b2cs/status.py,
	  scripts/bpymodules/b2cs/util.py,
	  scripts/bpymodules/b2cs/widgets.py: major interface rework

2006-03-03 01:08  caedes

	* scripts/bpymodules/b2cs/util.py: fix for getting worldsettings
	  type

2006-03-03 01:00  caedes

	* scripts/bpymodules/b2cs/scriptlinks/csevent.py: corrected menu
	  edition for the case where you select nothing

2006-03-03 00:44  caedes

	* scripts/bpymodules/b2cs/__init__.py: added selection module

2006-03-03 00:41  caedes

	* scripts/bpymodules/b2cs/widgets.py: changes for new system

2006-03-03 00:31  caedes

	* scripts/bpymodules/b2cs/selection.py: added a selection module to
	  keep track of rectangles and selections

2006-03-03 00:30  caedes

	* scripts/crystalspace_export.py: added scriptlink loading to main
	  script

2006-03-03 00:30  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_view.py: modified the view
	  tool so it can work in the 3d view window also.

2006-03-03 00:29  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/prop.py, scripts/bpymodules/b2cs/util.py:
	  updated some base modules for new interface

2006-03-03 00:28  caedes

	* scripts/bpymodules/b2cs/images,
	  scripts/bpymodules/b2cs/images/blend2cslogo.png,
	  scripts/bpymodules/b2cs/scriptlinks,
	  scripts/bpymodules/b2cs/scriptlinks/csevent.py,
	  scripts/bpymodules/b2cs/scriptlinks/csscene.py: adding
	  spacehandlers and blender2crystal icon

2006-03-02 20:21  caedes

	* scripts/bpymodules/b2cs/material.py: all_cubemaps was somehow
	  undefined here

2006-03-01 04:08  caedes

	* NEWS: added spawning and killing notices (indirectly)

2006-03-01 04:01  caedes

	* scripts/bpymodules/b2cs/export/entity.py: now only objects known
	  to have a library file use LoadMeshPath (ie, none right now)

2006-03-01 03:45  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/prop.py: added the basis so now entities
	  can be made living (they create their own meshobg) and also they
	  can now export as entity template and use themselves (or not).

2006-02-27 14:08  caedes

	* scripts/bpymodules/b2cs/csxml.py: added shadows also inside
	  <polymesh> so we can get no shadows inside the shadowed
	  renderloop.

2006-02-27 12:06  caedes

	* scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.py:
	  added pcmechjoint to celstrap.py

2006-02-27 11:56  caedes

	* scripts/bpymodules/b2cs/export/entity.py: corrected a bug from
	  reordering

2006-02-27 05:03  caedes

	* NEWS: updated NEWS file for new Viewer tool.

2006-02-27 04:58  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_view.py,
	  scripts/bpymodules/b2cs/util.py: added an object viewer tool.

2006-02-27 00:44  caedes

	* scripts/bpymodules/b2cs/csxml.py, scripts/crystalspace_export.py:
	  stop passing around global variables.

2006-02-27 00:17  caedes

	* scripts/bpymodules/b2cs/templates/quest/ButtonDummyOnce.xml: a
	  quest for a button that can just be set.

2006-02-26 23:39  caedes

	* scripts/bpymodules/b2cs/templates/quest/ButtonDummy.xml,
	  scripts/bpymodules/b2cs/templates/quest/SlideDoorButton.xml:
	  added two new quests, for a button that just pushes, and a
	  SlideDoor that must
	  be unlocked through a button.

2006-02-26 23:38  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/prop.py: added some properties for
	  quests.

2006-02-26 21:18  caedes

	* scripts/bpymodules/b2cs/__init__.py: ooooooooooooooooooooops!!!

2006-02-26 20:43  caedes

	* scripts/bpymodules/b2cs/templates/python/behaviour/blink.py:
	  added blink example behaviour.

2006-02-26 18:36  caedes

	* scripts/crystalspace_export.py: added a start_document() handler
	  for plugins.

2006-02-26 18:35  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py: preparing a bit
	  better sound support.

2006-02-25 14:49  caedes

	* scripts/bpymodules/b2cs/prop.py: added keepfactoryname property.

2006-02-25 14:47  caedes

	* scripts/bpymodules/b2cs/celxml.py: made bool properties always
	  export sane values for cel.

2006-02-25 14:46  caedes

	* scripts/bpymodules/b2cs/export/entity.py: added functionality to
	  export cel joints.

2006-02-25 03:17  caedes

	* scripts/bpymodules/b2cs/csxml.py: made mixmode export value node
	  only for alpha mixmode

2006-02-25 01:25  caedes

	* scripts/bpymodules/b2cs/prop.py: fixed some problems with joints
	  defaults.

2006-02-25 01:23  caedes

	* scripts/bpymodules/b2cs/export/lamp.py: changed lamp so it can be
	  exported as a child.

2006-02-24 09:05  caedes

	* NEWS: added pchover and pccraft notice.

2006-02-24 00:18  caedes

	* scripts/bpymodules/b2cs/templates/python/behaviour/hoveractor.py:
	  changed hoveractor so it behaves as the test behaviour layer.

2006-02-23 20:20  caedes

	* scripts/bpymodules/b2cs/templates/blxml/behaviour/hoveractor.xml,
	  scripts/bpymodules/b2cs/templates/blxml/celstrap/celstrap.xml:
	  added necessary support in celstrap.xml and an xml behaviour to
	  control a
	  hovercraft. something is not working though.

2006-02-23 20:16  caedes

	* scripts/bpymodules/b2cs/templates/python/behaviour/hoveractor.py,
	  scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.py:
	  added hoveractor and necessary changes in celstrap to support
	  hover and craft
	  pcclasses.

2006-02-23 20:14  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/prop.py: added pchover and pccraft
	  support.

2006-02-23 17:30  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/prop.py: made pcmeshselect optional when
	  generating worlds.

2006-02-21 14:28  caedes

	* scripts/bpymodules/b2cs/prop.py: changed zsort default in
	  particles to false

2006-02-21 14:24  caedes

	* scripts/bpymodules/b2cs/export/particles.py: fixed some errors in
	  particles export (some vector variables were being exported as
	  string)

2006-02-19 21:40  caedes

	* scripts/bpymodules/b2cs/prop.py: fixing some properties defaults.

2006-02-19 21:39  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/sequence.py: fixed some bugs and
	  added particles object to sequence plugin

2006-02-19 15:40  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py,
	  scripts/bpymodules/b2cs/prop.py: made the exporter respect the
	  clearscreen and clearzbuf properties.

2006-02-19 13:50  caedes

	* scripts/bpymodules/b2cs/export/particles.py: added transformmode
	  and autostart properties to particles.py

2006-02-19 09:52  caedes

	* NEWS: added dates to all releases in NEWS

2006-02-19 09:50  caedes

	* NEWS: added date to 0.5.3 release in NEWS

2006-02-19 09:48  caedes

	* NEWS: even better notices in NEWS :)

2006-02-19 09:46  caedes

	* NEWS: better commenting of fromvfs property.

2006-02-19 09:45  caedes

	* NEWS: added notice about library image advancements.

2006-02-19 09:41  caedes

	* NEWS: added notice about cel soundsource support

2006-02-19 09:21  caedes

	* NEWS: added notice about new texture flags actormove,
	  defaultcamera and billboard advancements.

2006-02-19 09:18  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/prop.py: "finished" pcbillboard support
	  plus added a bunch of properties for textures.

2006-02-18 20:33  caedes

	* scripts/bpymodules/b2cs/prop.py, scripts/crystalspace_export.py:
	  moved the global variable to the prop mmodule and made the player
	  able to export children.

2006-02-18 20:12  caedes

	* scripts/bpymodules/b2cs/export/entity.py: added properties to
	  generate SetCamera for pcdefaultcamera and SetSpeed for
	  pcactormove.

2006-02-18 20:11  caedes

	* scripts/bpymodules/b2cs/celxml.py,
	  scripts/bpymodules/b2cs/prop.py: added pcdefaultcamera and
	  pcactormove properties for SetCamera and SetSpeed respectively

2006-02-18 17:24  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/spr3d.py,
	  scripts/bpymodules/b2cs/export/thing.py: additions

2006-02-18 17:22  caedes

	* scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/prop.py, scripts/bpymodules/b2cs/text.py:
	  added image_fromvfs property to set vfs images to objects.

2006-02-18 13:24  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added file
	  selector to for FILE property types.

2006-02-18 10:49  caedes

	* scripts/bpymodules/b2cs/export/particles.py: corrected a bug with
	  setting the base color for particles.

2006-02-18 10:12  caedes

	* scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py: better support in
	  masstag for minimum and maximum property values.

2006-02-18 09:46  caedes

	* Roadmap: added a roadmap.

2006-02-18 09:41  caedes

	* NEWS: added notice about particle systems and moved to 0.5.4
	  version on development.

2006-02-18 09:39  caedes

	* TODO: updated TODO for particles addition

2006-02-17 20:25  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/particles.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/prop.py: added new type for particles
	  mesh object in crystal.

2006-02-17 09:26  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_distro.py: some more changes
	  in distro layout

2006-02-17 09:23  caedes

	* scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/prop.py: corrected a couple of problems
	  with terrain

2006-02-17 07:35  caedes

	* scripts/crystalspace_export.py: changed pythonpath definition so
	  bootsrap has a better chance of finding the python modules.

2006-02-17 06:53  caedes

	* scripts/crystalspace_export.py: try to make python layer always
	  be found (if at all present)

2006-02-17 05:46  caedes

	* scripts/bpymodules/b2cs/util.py, scripts/crystalspace_export.py:
	  added buttons for selecting behaviourlayer and some funcions to
	  set and get properties from the world object.

2006-02-17 05:00  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_distro.py: corrected a
	  stupid error.

2006-02-17 04:59  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_distro.py: changed the title
	  for the make distro script

2006-02-17 04:58  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_distro.py: made some
	  refinements on ui_tool_distro (still barely functional).

2006-02-17 04:13  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_distro.py: changed distro
	  tool to use shutil python module

2006-02-17 04:05  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_distro.py: made
	  ui_tool_distro copy files as binary

2006-02-17 03:55  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_distro.py: some advancements
	  on the MakeDistro tool

2006-02-17 03:55  caedes

	* scripts/crystalspace_export.py: corrected a bug setting the cel
	  path

2006-02-17 03:34  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_distro.py: added a tool to
	  pack a game distribution.

2006-02-17 02:29  caedes

	* scripts/bpymodules/b2cs/export/sectorsettings.py: corrected a bug
	  with the sectorsettings ambient.

2006-02-16 20:13  caedes

	* NEWS: added ambient property to sectorsettings.

2006-02-16 20:09  caedes

	* scripts/bpymodules/b2cs/export/sectorsettings.py,
	  scripts/bpymodules/b2cs/prop.py: added ambient property for
	  sectorsettings.

2006-02-15 16:41  caedes

	* scripts/crystalspace_export.py: added parameters for walktest and
	  bootstrap

2006-02-14 16:25  caedes

	* scripts/bpymodules/b2cs/material.py: another crash by Xotic

2006-02-14 16:12  caedes

	* scripts/bpymodules/b2cs/csxml.py: corrected a stupid error

2006-02-14 16:00  caedes

	* scripts/bpymodules/b2cs/material.py: corrected a bug found by
	  xotic

2006-02-14 15:26  caedes

	* NEWS: added EMIT MapTo as "tex glow"

2006-02-14 15:24  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/prop.py: added EMIT MapTo as tex glow

2006-02-14 15:05  caedes

	* scripts/bpymodules/b2cs/material.py: corrected a bug where custom
	  materials where being assigned wrong basetex.

2006-02-14 14:09  caedes

	* AUTHORS: added some more contributions to the authors file

2006-02-14 14:08  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/spr3d.py: added some fixes from
	  rv-l

2006-02-14 14:01  caedes

	* scripts/bpymodules/b2cs/csxml.py: added a little fix by sanne (or
	  workaround) so cel does not choke with the level.xml file when
	  generated using pyxml.

2006-02-14 12:07  caedes

	* NEWS: updated NEWS file with latest additions

2006-02-14 11:57  caedes

	* scripts/bpymodules/b2cs/templates/blxml,
	  scripts/bpymodules/b2cs/templates/blxml/behaviour,
	  scripts/bpymodules/b2cs/templates/blxml/behaviour/actor.xml,
	  scripts/bpymodules/b2cs/templates/blxml/behaviour/dummy.xml,
	  scripts/bpymodules/b2cs/templates/blxml/celstrap,
	  scripts/bpymodules/b2cs/templates/blxml/celstrap/celstrap.xml:
	  adding the xml base scripts

2006-02-14 11:55  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/celxml.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/ball.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/lamp.py,
	  scripts/bpymodules/b2cs/export/sectorsettings.py,
	  scripts/bpymodules/b2cs/export/sequence.py,
	  scripts/bpymodules/b2cs/export/spr3d.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/math3d.py,
	  scripts/bpymodules/b2cs/prop.py, scripts/bpymodules/b2cs/put.py,
	  scripts/bpymodules/b2cs/templates/python/behaviour/dummy.py,
	  scripts/bpymodules/b2cs/templates/quest/pickable.xml,
	  scripts/bpymodules/b2cs/text.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py,
	  scripts/crystalspace_export.py: big update after some days
	  without cvs

2006-02-09 16:47  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: add normalmap in the
	  right place

2006-02-09 16:27  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: corrected a bug on
	  finding wether to use scattering for base material

2006-02-09 16:02  caedes

	* scripts/bpymodules/b2cs/prop.py: changed default for foliage
	  density to 0.1

2006-02-09 15:51  caedes

	* NEWS: added pcbillboard

2006-02-09 15:44  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added pcbillboard
	  type to masstag

2006-02-09 15:42  caedes

	* scripts/bpymodules/b2cs/export/entity.py: added pcbillboard
	  support to entity parser module

2006-02-09 15:41  caedes

	* scripts/bpymodules/b2cs/material.py: added pcbillboard to
	  material module

2006-02-09 15:40  caedes

	* scripts/bpymodules/b2cs/prop.py: added pcbillboard related
	  properties to prop.py

2006-02-09 15:38  caedes

	* scripts/bpymodules/b2cs/templates/python/behaviour/dummy.py,
	  scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.py:
	  added python behaviour dummy.py and added pcbillboard to
	  celstrap.py

2006-02-09 10:50  caedes

	* scripts/bpymodules/b2cs/export/spr2d.py: solved spr2d trying to
	  use undefined mixmode

2006-02-09 10:20  caedes

	* scripts/bpymodules/b2cs/export/foliage.py: corrected the
	  heuristic to apply color=1,1,1 to genmesh foliages

2006-02-09 10:04  caedes

	* scripts/bpymodules/b2cs/prop.py: changed some defaults for
	  foliage objects

2006-02-09 09:58  caedes

	* scripts/bpymodules/b2cs/prop.py: better commenting of foliage
	  properties

2006-02-09 09:54  caedes

	* scripts/bpymodules/b2cs/prop.py: added numblocks and cellsize
	  parameters to foliage

2006-02-09 09:54  caedes

	* scripts/bpymodules/b2cs/export/foliage.py: added numblocks and
	  cellsize parameter to meshgen

2006-02-09 09:38  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: copy/paste
	  functionality is back into masstag.

2006-02-09 09:17  caedes

	* scripts/bpymodules/b2cs/export/ball.py: corrected some bugs in
	  ball.py

2006-02-09 07:51  caedes

	* scripts/bpymodules/b2cs/csxml.py: changed terrain_splat
	  shadertype to "terrain_splat"

2006-02-09 07:39  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: made the terrain_save*
	  properties auto-override to true if the image has not been
	  exported yet. This way it can be safely be left to false as long
	  as the terrain is not modified, and the images will be reused or
	  remade if necessary (if they get deleted).

2006-02-09 07:12  caedes

	* NEWS: added terrain enhancement notices to NEWS file

2006-02-09 07:00  caedes

	* scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/util.py: removed some debugging
	  statements

2006-02-09 06:55  caedes

	* scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/util.py: upgraded handling of defaults
	  and scopes

2006-02-09 05:02  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: added better naming
	  for the normalmap

2006-02-09 04:57  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: added the logic to add
	  scattering lighting and bumpmaps to terrain.

2006-02-09 04:56  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/prop.py: added base functionality and
	  properties to allow for scattering lighting in
	  terrains.

2006-02-08 19:57  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/thing.py: corrected the lookup
	  into the material_registry for genmesh and thing.

2006-02-08 01:48  caedes

	* scripts/bpymodules/b2cs/prop.py: fixed wrong default value for
	  samplebox.

2006-02-08 01:36  caedes

	* scripts/bpymodules/b2cs/csxml.py: added the capability of using
	  shader_scale to tsplat materials.

2006-02-08 01:32  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: added the capability
	  to load shader properties to terrain.

2006-02-08 01:25  caedes

	* scripts/bpymodules/b2cs/export/foliage.py,
	  scripts/bpymodules/b2cs/prop.py: added samplebox, sampleboxmin
	  and sampleboxmax properties to foliage addon to define max
	  extents (in different ways).

2006-02-08 00:45  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: made terrain module
	  initialize better

2006-02-08 00:16  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: really corrected wrong
	  slash in basematerial

2006-02-08 00:08  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: corrected another
	  wrong path setup for vfs

2006-02-07 23:57  caedes

	* scripts/bpymodules/b2cs/util.py: added doParseVector2d (was used
	  but undefined and crashed the exporter)

2006-02-07 23:44  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: changed logic in
	  generating splats, now they'll be got from mesh even if
	  terrain_genmaterialmap is set to false (so it still exports
	  splats from mesh).

2006-02-07 22:54  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: corrected wrong path
	  in splat textures (was using \ instead of / on windows)

2006-02-06 14:27  caedes

	* scripts/bpymodules/b2cs/export/foliage.py,
	  scripts/bpymodules/b2cs/prop.py: changed some defaults related to
	  foliage

2006-02-06 08:59  caedes

	* TODO: removed foliage from TODO.

2006-02-06 08:39  caedes

	* scripts/bpymodules/b2cs/export/ball.py: made ball module respect
	  the factoryonly property.

2006-02-06 08:38  caedes

	* scripts/bpymodules/b2cs/export/foliage.py,
	  scripts/bpymodules/b2cs/prop.py: now foliage should be mostly
	  working.

2006-02-06 07:30  caedes

	* NEWS: added note about foliage and factoryonly additions

2006-02-06 07:28  caedes

	* scripts/bpymodules/b2cs/export/foliage.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/spr3d.py,
	  scripts/bpymodules/b2cs/export/thing.py: added foliage module and
	  factoryonly property.

2006-02-06 07:27  caedes

	* scripts/bpymodules/b2cs/prop.py: added foliage properties

2006-02-06 07:26  caedes

	* scripts/crystalspace_export.py: added an additional export pass
	  for foliage.

2006-02-06 01:09  caedes

	* scripts/bpymodules/b2cs/templates/python/behaviour/lookat.py:
	  added simple behaviour lookat as an example.

2006-02-05 23:49  caedes

	* scripts/bpymodules/b2cs/prop.py: changed renderloop in sector so
	  defaults to "not set"

2006-02-05 07:43  caedes

	* scripts/bpymodules/b2cs/export/entity.py: corrected an error with
	  queststate propertybeing set to a wrong default

2006-02-05 05:46  caedes

	* scripts/bpymodules/b2cs/export/ball.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/thing.py: added a correction on
	  test for factory names and also changed ball to now generate
	  genmesh balls, as it seems to be the replacement.

2006-02-02 01:11  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added new STRING
	  types for future special cases

2006-02-02 01:09  caedes

	* scripts/bpymodules/b2cs/prop.py: some formatting

2006-02-02 01:08  caedes

	* scripts/bpymodules/b2cs/util.py: added more STRING types for
	  future special cases in UI

2006-02-01 22:02  caedes

	* NEWS: added news about advances in sequence module

2006-02-01 22:00  caedes

	* scripts/bpymodules/b2cs/export/sequence.py: added possibility to
	  define trigger type for sequences

2006-02-01 21:58  caedes

	* scripts/bpymodules/b2cs/prop.py: added seq_trigger and seq_target
	  to control start of blender sequences from crystalspace.

2006-01-29 20:05  caedes

	* scripts/bpymodules/b2cs/export/ball.py: removed some more mixmode
	  troubles on ball object

2006-01-28 02:51  caedes

	* scripts/bpymodules/b2cs/status.py: sanitizing tabbing in
	  status.py

2006-01-28 01:52  caedes

	* scripts/bpymodules/b2cs/prop.py: added documentation to texture
	  properties

2006-01-28 01:49  caedes

	* NEWS: added news about texture_binary and queststate properties

2006-01-28 01:30  caedes

	* scripts/crystalspace_export.py: added some more code to try make
	  exporter work on blender>2.40 on windows

2006-01-27 23:49  caedes

	* scripts/crystalspace_export.py: sanitized the tabbing and added
	  more holders for ui stuff

2006-01-27 22:46  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/thing.py: added override of binary
	  property to alpha set in material

2006-01-27 22:08  caedes

	* scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/prop.py: added texture_binary keyword to
	  use binary alpha on textures.

2006-01-26 23:46  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: adapting code so
	  mixmode can be unset by default.

2006-01-26 00:59  caedes

	* TODO: trying to update TODO a bit

2006-01-26 00:54  caedes

	* NEWS: added notice about new quest: TouchPickable

2006-01-26 00:33  caedes

	* scripts/crystalspace_export.py: added a global dictionary to take
	  care of all ui functions so this should work on windows (also
	  seems like this was a global error).

2006-01-26 00:21  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added a check to
	  see if all_objects is valid after getting them from blender.

2006-01-26 00:19  caedes

	* scripts/crystalspace_export.py: corrected some totally wrong code
	  to check for the existance of predefined
	  output dir.

2006-01-25 16:31  caedes

	* scripts/bpymodules/b2cs/templates/quest/TouchPickable.xml,
	  scripts/bpymodules/b2cs/templates/quest/pickable.xml: added
	  TouchPickable quest from darek.

2006-01-25 16:17  caedes

	* scripts/bpymodules/b2cs/templates/quest/pickable.xml: made
	  pickable quest accept monitored entity as input parameter.

2006-01-23 13:13  caedes

	* scripts/bpymodules/b2cs/csxml.py: changed way of handling and
	  assigning priority.

2006-01-22 02:44  caedes

	* ChangeLog: updated changelog

2006-01-22 02:33  caedes

	* scripts/bpymodules/b2cs/material.py: corrected the new material
	  system for the case where no uv textures are set, but a COL MapTo
	  texture is specified in material.

2006-01-21 21:26  caedes

	* scripts/bpymodules/b2cs/__init__.py: corrected an error on
	  assigning priority from mixmode_alpha that resulted in priority
	  being always alpha :/

2006-01-21 08:39  caedes

	* scripts/bpymodules/b2cs/armature.py: added the new armature code
	  for blender2.40. this makes armature stuff incompatible with
	  blender<2.40.

2006-01-21 08:37  caedes

	* scripts/bpymodules/b2cs/prop.py: changed priority set to reflect
	  current priorities in CS as of 21/01/05

2006-01-16 15:34  caedes

	* scripts/bpymodules/b2cs/material.py: made parallax short cut use
	  shader_spec as should be

2006-01-06 09:56  caedes

	* scripts/bpymodules/b2cs/armature.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/templates/quest/SlideDoorFront.xml,
	  scripts/bpymodules/b2cs/templates/quest/SlideDoorRight.xml,
	  scripts/bpymodules/b2cs/templates/quest/SlideDoorUp.xml,
	  scripts/bpymodules/b2cs/util.py: added queststate property,
	  update entity export to work more solidly and made script a bit
	  more verbose in several places.

2006-01-03 14:07  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: some refinements
	  on info given by the masstag tool.

2006-01-03 14:07  caedes

	* scripts/bpymodules/b2cs/prop.py: added some missing descriptions

2006-01-03 14:00  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added info about
	  current property in selected object.

2006-01-03 12:17  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_template.py: added first
	  version of the template editor, still only partially functional.

2006-01-03 12:14  caedes

	* scripts/bpymodules/b2cs/widgets.py: added a revert color to 0,0,0
	  on the window function.

2006-01-03 12:13  caedes

	* scripts/bpymodules/b2cs/tool/propclass.py: update propclass.py to
	  more recent version

2006-01-03 12:11  caedes

	* scripts/bpymodules/b2cs/util.py: fixed the create menu function
	  in util.py

2006-01-03 12:10  caedes

	* scripts/bpymodules/b2cs/material.py: fixed a case where
	  deprecated createScope() was still in use.

2006-01-02 20:05  caedes

	* README: updated README a bit more

2006-01-02 20:00  caedes

	* scripts/bpymodules/b2cs/widgets.py: added a funtion to draw nice
	  text box

2006-01-02 19:55  caedes

	* README: updated readme file a bit

2006-01-02 19:48  caedes

	* NEWS: added news and separated from last release.

2006-01-02 19:41  caedes

	* scripts/crystalspace_export.py: added cal3d_dir property

2006-01-02 19:36  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/export/ball.py,
	  scripts/bpymodules/b2cs/export/cal3d.py,
	  scripts/bpymodules/b2cs/export/camera.py,
	  scripts/bpymodules/b2cs/export/emit.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/fire.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/lamp.py,
	  scripts/bpymodules/b2cs/export/physics.py,
	  scripts/bpymodules/b2cs/export/rain.py,
	  scripts/bpymodules/b2cs/export/sectorsettings.py,
	  scripts/bpymodules/b2cs/export/snow.py,
	  scripts/bpymodules/b2cs/export/spr3d.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/export/thing.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/prop.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_cal3d.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_python.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py,
	  scripts/bpymodules/b2cs/util.py: massive changes in
	  infrastructure. now all properties are referenced in prop.py
	  inside b2cs folder.

2005-12-31 15:29  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_cal3d.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_cel.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_portal.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_python.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_upload.py: big polishes on
	  all tools.

2005-12-31 10:39  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added some
	  missing properties to masstag tool.

2005-12-29 20:55  caedes

	* scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.py:
	  changed celstrap so it is also compatible for general cases.

2005-12-29 16:49  caedes

	* scripts/bpymodules/b2cs/util.py: corrected a bug

2005-12-28 23:00  caedes

	* scripts/crystalspace_export.py: added a check to avoid error on a
	  non existant destination dir

2005-12-28 18:30  caedes

	* scripts/bpymodules/b2cs/material.py: really fixed error reported
	  by edem____ at irc about hard

2005-12-28 14:28  caedes

	* scripts/bpymodules/b2cs/material.py: corrected a bug when setting
	  detail property

2005-12-19 14:38  caedes

	* scripts/bpymodules/b2cs/export/spr2d.py: fixed a bug on uv
	  coordinate mapping.

2005-12-19 12:38  caedes

	* scripts/bpymodules/b2cs/material.py: added a bugfix for
	  reflection_opacity for reflection materials

2005-12-19 03:47  caedes

	* scripts/bpymodules/b2cs/text.py: added some polishes to text
	  module

2005-12-19 03:41  caedes

	* scripts/bpymodules/b2cs/math3d.py: made some cleanup on math3d
	  code

2005-12-19 03:29  caedes

	* scripts/bpymodules/b2cs/util.py: made some refinements in the
	  property value getters to support property scopes.

2005-12-19 02:37  caedes

	* scripts/bpymodules/b2cs/material.py: more fixes to the new
	  material system. it seems to start working to some extent.

2005-12-19 01:01  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py: added compress
	  keyword for genmesh and fixed a bug in new material system.

2005-12-09 18:49  caedes

	* scripts/bpymodules/b2cs/export/portal.py,
	  scripts/bpymodules/b2cs/export/rain.py,
	  scripts/bpymodules/b2cs/export/sectorsettings.py: added some
	  bugfixes from Artur arus@poczta.onet.pl (corrects errors in
	  portal.py rain.py and sectorsettings.py)

2005-11-13 03:32  caedes

	* Makefile: added a Makefile so that debian packages can be built
	  using the debian scripts provided

2005-11-13 03:31  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added a reset to
	  the selected properties indexes, as otherwise sometimes they
	  would be left pointing to unexisting properties.

2005-11-13 02:46  caedes

	* scripts/bpymodules/b2cs/util.py: added necessary changes to
	  util.py for new material system

2005-11-13 02:39  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_selection.py: removed
	  obsolete selection tool as selection is now integrated into
	  interface

2005-11-13 02:34  caedes

	* scripts/bpymodules/b2cs/material.py: new material system should
	  be ready

2005-11-13 02:34  caedes

	* scripts/bpymodules/b2cs/export/sectorsettings.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py: added shadowed2
	  renderloop

2005-11-13 00:28  caedes

	* scripts/bpymodules/b2cs/__init__.py: corrected an error that
	  would make the exporter not work in blender 2.40. also made
	  parent size propagate to children (although non uniform scaling
	  will not work ok atm).

2005-11-11 14:13  caedes

	* debian, debian/changelog, debian/compat, debian/control,
	  debian/copyright, debian/dirs, debian/docs, debian/files,
	  debian/rules: added files to create debian packages.

2005-11-11 00:01  caedes

	* scripts/crystalspace_export.py: fixed problems because factories
	  directory would not be created on startup

2005-11-10 11:24  caedes

	* scripts/bpymodules/b2cs/export/lamp.py: removed direction until i
	  can export again correctly (changes in CS made it not work any
	  more as is)

2005-11-05 13:10  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/spr3d.py,
	  scripts/bpymodules/b2cs/export/thing.py,
	  scripts/crystalspace_export.py: fixing the view mode of running
	  (viewmesh cannot run from a packed zip file)

2005-11-05 12:26  caedes

	* scripts/crystalspace_export.py: fixed library export and view
	  with viewmesh button

2005-11-05 12:25  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/spr3d.py: fixing library export
	  both in general and for spr3d in particular

2005-11-05 11:52  caedes

	* scripts/bpymodules/b2cs/export/spr3d.py: added a patch from John
	  Ellis so spr3d export also works on skeletal animated objects,
	  not just with vertex animation.

2005-10-27 08:05  caedes

	* scripts/crystalspace_export.py: now the exporter sends world info
	  using different method than before.

2005-10-26 13:25  caedes

	* scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.py:
	  now celstrap should work fully (restart map+zone support).

2005-10-26 13:23  caedes

	* scripts/bpymodules/b2cs/export/portal.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_portal.py: adapting portal
	  related files to latest cs changes

2005-10-26 03:00  caedes

	* NEWS: added notice about new "t" and "p" buttons in main
	  interface

2005-10-26 02:58  caedes

	* scripts/crystalspace_export.py: added two other little buttons
	  for selecting based on type and selecting based on property.

2005-10-26 02:29  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_portal.py: adding the portal
	  flags to the portal tool

2005-10-26 02:12  caedes

	* scripts/bpymodules/b2cs/export/sectorsettings.py: exporter now
	  does not ouput standard renderloops in sectors (that gives a
	  warning on loading).

2005-10-26 00:26  caedes

	* NEWS: added notice about "w" and "s" buttons.

2005-10-26 00:24  caedes

	* scripts/bpymodules/b2cs/util.py, scripts/crystalspace_export.py:
	  added two little buttons for fast access to sectorsettings and
	  worldsettings.

2005-10-25 23:30  caedes

	* NEWS: added zones and regions support notice to NEWS

2005-10-25 23:27  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_portal.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py,
	  scripts/crystalspace_export.py: added zone and sector support to
	  the exporter.

2005-10-19 01:04  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added light
	  attenuation modes to masstag tool

2005-10-17 23:06  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: added some meaningful
	  messages when images for terrain are not found (well, not so
	  meaningful really, but should help)

2005-10-17 22:22  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added some
	  missing terrain properties

2005-10-04 11:19  caedes

	* scripts/bpymodules/b2cs/csxml.py: added some space stripping to
	  parameters

2005-10-04 11:06  caedes

	* scripts/bpymodules/b2cs/util.py: added some stripping to all
	  vector parameters

2005-10-04 11:03  caedes

	* scripts/bpymodules/b2cs/export/sectorsettings.py: made fogdensity
	  have more priority than fog_density

2005-10-04 11:01  caedes

	* scripts/bpymodules/b2cs/export/sectorsettings.py: made the
	  exporter a bit cleaner with sectorsettings

2005-10-04 10:45  caedes

	* scripts/bpymodules/b2cs/export/sectorsettings.py: corrected a bug
	  where sectorsettings was not being found sometimes

2005-10-04 09:29  caedes

	* scripts/crystalspace_export.py: corrected a bug where armatures
	  where not exported any more after correcting previous bug :)

2005-10-04 09:00  caedes

	* scripts/crystalspace_export.py: corrected a bug where objects
	  with armature where being exported twice

2005-10-04 08:49  caedes

	* scripts/bpymodules/b2cs/export/entity.py: corrected an error
	  where the player was not being exported correctly

2005-10-04 06:21  caedes

	* NEWS: added genmesh color notice

2005-10-04 06:20  caedes

	* NEWS: added farplane and fov news

2005-10-04 06:13  caedes

	* scripts/bpymodules/b2cs/export/sectorsettings.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py: renderloop in
	  worldsetting should now work, but changed global_renderloop
	  default to False

2005-10-04 04:36  caedes

	* scripts/bpymodules/b2cs/export/worldsettings.py,
	  scripts/crystalspace_export.py: added a mechanism so export path
	  settings are backed up in worldsettings (and can be set there
	  now)

2005-10-04 03:54  caedes

	* scripts/bpymodules/b2cs/armature.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py: some refinements
	  in armature and set default for selected properties to none in
	  masstag tool

2005-10-03 03:01  caedes

	* scripts/bpymodules/b2cs/text.py: made the text module not depend
	  on the CRYSTAL environment variable

2005-10-02 22:52  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added
	  camera:farplane and world:fov

2005-10-02 22:51  caedes

	* scripts/bpymodules/b2cs/export/worldsettings.py: added fov and
	  farplane

2005-10-02 22:50  caedes

	* scripts/crystalspace_export.py: added fov to options when running

2005-10-02 22:39  caedes

	* scripts/bpymodules/b2cs/export/camera.py: added support for
	  farplane in camera objects

2005-10-02 04:25  caedes

	* scripts/bpymodules/b2cs/armature.py: updated armature module. it
	  now seems solid, but still must be tried on more complicated
	  armatures with IKs and other bone types.
	  also it is the moment to add options through properties.

2005-10-01 07:45  caedes

	* scripts/bpymodules/b2cs/armature.py: correcting errors

2005-10-01 07:31  caedes

	* scripts/bpymodules/b2cs/armature.py: a little correction

2005-10-01 07:27  caedes

	* scripts/bpymodules/b2cs/armature.py: more updates to armature
	  module, now all simple examples look good

2005-10-01 05:51  caedes

	* scripts/bpymodules/b2cs/export/sequence.py: cleaning up a bit
	  more and adding support for ball in sequence module

2005-10-01 05:34  caedes

	* scripts/bpymodules/b2cs/export/sequence.py: added support for
	  rotatelight sequence and cleaned up a bit the sequence module

2005-10-01 04:54  caedes

	* scripts/bpymodules/b2cs/armature.py: armature support is starting
	  to look good :) (still needs debugging)

2005-09-30 11:45  caedes

	* scripts/bpymodules/b2cs/armature.py: uploading some advances with
	  genmesh skeletal animation. still work in progress.

2005-09-30 00:51  caedes

	* scripts/bpymodules/b2cs/material.py: made the material module
	  always create texture, which is not necessary for
	  cubemaps, but gives problems otherwise.

2005-09-29 23:29  caedes

	* scripts/bpymodules/b2cs/csxml.py: changed so shader export
	  preserves /shader/

2005-09-29 23:21  caedes

	* scripts/bpymodules/b2cs/material.py: corrected an error

2005-09-29 23:17  caedes

	* scripts/bpymodules/b2cs/material.py: made cubemap export files
	  not textures (which was wrong)

2005-09-29 22:59  caedes

	* scripts/bpymodules/b2cs/csxml.py: somehow tex reflect was set
	  instead of tex reflection in custom shaders

2005-09-29 22:49  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py: corrected support for
	  cubemaps

2005-09-29 21:51  caedes

	* scripts/bpymodules/b2cs/material.py: made it so shader_detscale
	  can be set manually

2005-09-29 21:45  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py: changed shader support so
	  REF also works for custom materials

2005-09-29 20:49  caedes

	* scripts/crystalspace_export.py: corrected a bug where Tex: could
	  not be set in windows

2005-09-29 20:35  caedes

	* scripts/crystalspace_export.py: added more verbose bugplug and
	  remover an unecessary line that caused an error on some
	  installations

2005-09-29 18:45  caedes

	* INSTALL: adding a notice about broken system wide installation

2005-09-28 20:10  caedes

	* scripts/bpymodules/b2cs/armature.py: forgot to commit new genmesh
	  armature module

2005-09-28 15:10  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: added initial
	  (experimental, buggy, not working) support for genmesh armatures

2005-09-27 21:57  caedes

	* ChangeLog: updated ChangeLog

2005-09-27 21:53  caedes

	* scripts/bpymodules/b2cs/export/thing.py: corrected a bug where
	  names for polygons were being exported without '', like in
	  name=p34, this caused weird memory corruption in cs

2005-09-27 21:52  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: added support for
	  colour to genmesh

2005-09-22 17:29  caedes

	* TODO: removed documentation from TODO as the exporter
	  documentation is up to date and some .blend files exist already.

2005-09-22 17:27  caedes

	* TODO: removed spr3d export from todo.

2005-09-22 17:26  caedes

	* NEWS: added new entity properties notice.

2005-09-22 17:22  caedes

	* NEWS: added spr3d notice to NEWS file

2005-09-22 16:53  caedes

	* scripts/bpymodules/b2cs/export/spr3d.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py: added support for
	  several animations to spr3d (through keyframes property)

2005-09-22 16:29  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/physics.py: added support for
	  spr3d to entity and physics module

2005-09-22 16:28  caedes

	* scripts/bpymodules/b2cs/export/sequence.py: added support for
	  spr3d to sequence module

2005-09-22 15:37  caedes

	* scripts/bpymodules/b2cs/export/spr3d.py: changed separator for
	  spr3d keyframes to ","

2005-09-22 15:36  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added spr3d
	  related properties to masstag

2005-09-22 15:35  caedes

	* scripts/bpymodules/b2cs/export/spr3d.py,
	  scripts/bpymodules/b2cs/material.py: added limited support for
	  spr3d

2005-09-21 22:25  caedes

	* NEWS: updated news about improved speed a bit

2005-09-21 22:18  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: fixed genmesh normals
	  to point the right way

2005-09-21 22:09  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: little refinements

2005-09-21 22:04  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: fixed method for
	  inverting vertex order for objects with 1 or 3 negative size axis

2005-09-21 22:01  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: made order of vertices
	  inverted in objects with 1 or 3 negative size axis.

2005-09-21 19:49  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: more corrections for
	  correct genmesh smooth export

2005-09-21 19:41  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: corrected some logic

2005-09-21 19:38  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: more fixes for genmesh
	  negative scaling

2005-09-21 19:17  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: exporter now inverts
	  normals if size is negative in some axis (still could give
	  errors)

2005-09-21 18:52  caedes

	* NEWS: updated NEWS file

2005-09-21 18:32  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: corrected a stupid
	  error

2005-09-21 18:30  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: forgot to export
	  normals

2005-09-21 18:16  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: set smooth as default
	  for genmesh until we know how lighting works with without them

2005-09-21 17:06  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/thing.py,
	  scripts/crystalspace_export.py: modified genmesh and thing
	  factory generation method so it is now much faster and allows for
	  much bigger maps.

2005-09-20 13:36  caedes

	* scripts/bpymodules/b2cs/text.py, scripts/bpymodules/b2cs/util.py:
	  made text module respect userscripts dir

2005-09-20 10:50  caedes

	* ChangeLog: updated changelog

2005-09-20 10:48  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/text.py: made shader support more solid
	  and verbose

2005-09-20 09:27  caedes

	* scripts/bpymodules/b2cs/export/entity.py: added tplvar*
	  properties for passing parameters to entity templates

2005-09-20 00:48  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/thing.py: fixed factory name
	  collisions between thing and genmesh

2005-09-20 00:35  caedes

	* scripts/bpymodules/b2cs/celxml.py,
	  scripts/bpymodules/b2cs/export/entity.py: added pcvar* questvar*
	  and pcclass* properties to add custom property class variables,
	  custom property classes and custom NewQuest variables.

2005-09-18 18:09  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added shader
	  property

2005-09-18 15:19  caedes

	* scripts/bpymodules/b2cs/export/entity.py: corrected an error in
	  logic when exporting templates

2005-09-18 14:49  caedes

	* scripts/crystalspace_export.py: added a button for running with
	  bugplug

2005-09-18 14:37  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_cel.py: made entitytpl
	  property obsolete for the moment until multi template files is
	  supported, for the moment the entity tpl name will be found out
	  at export time.

2005-09-18 12:06  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added check for
	  properties that where showing at the wrong moment

2005-09-18 11:50  caedes

	* scripts/bpymodules/b2cs/status.py: changed status module so it is
	  easier to follow the errors and warnings

2005-09-18 11:33  caedes

	* scripts/crystalspace_export.py: fixed incorrect fix for players
	  in cel mode

2005-09-18 11:25  caedes

	* scripts/bpymodules/b2cs/util.py, scripts/crystalspace_export.py:
	  added check at start to activate cel mode if the .blend has
	  entities

2005-09-18 11:19  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added last
	  properties missing to the masstag tool, also made cel: properties
	  additionally set entity to true.

2005-09-18 10:51  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added many
	  properties missing from masstag tool, mainly related to cal3d,
	  snow and rain

2005-09-18 10:04  caedes

	* scripts/bpymodules/b2cs/material.py: added error reporting about
	  incorrectly defined shadervars

2005-09-18 10:02  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py: added support for user
	  defined shadervars

2005-09-18 09:41  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: made masstag tool
	  respect the lamp type for lamp properties

2005-09-18 09:06  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: made it possible
	  to select just certain types of properties from the masstag tool,
	  this makes it much easier to find the properties you want.

2005-09-17 20:33  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: changed zbuf
	  property name to zmode, as it should be

2005-09-17 17:49  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added many
	  missing properties, including worldsettings ones

2005-09-17 17:30  caedes

	* scripts/bpymodules/b2cs/material.py: removed some pirate prints
	  :)

2005-09-17 17:29  caedes

	* scripts/crystalspace_export.py: added a button for loading with
	  software driver

2005-09-17 15:45  caedes

	* scripts/bpymodules/b2cs/material.py: changed MapTo property for
	  heightmap from SPEC to DISP

2005-09-17 13:18  caedes

	* scripts/bpymodules/b2cs/export/thing.py: fixed twoside thing
	  texture mappings

2005-09-17 12:32  caedes

	* NEWS: little notice fix

2005-09-17 12:31  caedes

	* NEWS: added player and custom shader funtionality notice to NEWS
	  file

2005-09-17 12:02  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/text.py: finished support for custom
	  shaders

2005-09-17 10:34  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_selection.py: added
	  possibility of selecting based on behaviour or player property

2005-09-17 10:32  caedes

	* scripts/crystalspace_export.py: made export process complain if
	  there is no player set in cel mode and respect player property

2005-09-17 10:22  caedes

	* scripts/bpymodules/b2cs/export/entity.py: making player property
	  set the name for the entity to camera

2005-09-17 10:09  caedes

	* scripts/bpymodules/b2cs/csxml.py: adding a system for assigning
	  custom shaders

2005-09-17 10:08  caedes

	* scripts/bpymodules/b2cs/material.py: added a system for assigning
	  custom shaders

2005-09-17 10:05  caedes

	* scripts/bpymodules/b2cs/export/entity.py: added some property
	  classes as blender properties and added player keyword for
	  automatically setting pccommandinput pcdefaultcamera and entity

2005-09-17 10:04  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py,
	  scripts/bpymodules/b2cs/util.py: adding some properties and
	  making the masstag tool create sector or worldsettings if
	  necessary

2005-09-15 23:42  caedes

	* ChangeLog: updated ChangeLog

2005-09-15 23:33  caedes

	* NEWS: updated water reference in NEWS file

2005-09-15 23:32  caedes

	* NEWS: added NEWS file for logging changes in a meaningful way

2005-09-15 23:29  caedes

	* TODO: updating TODO

2005-09-15 18:05  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/thing.py: added support for
	  twoside faces in genmesh and thing

2005-09-15 15:06  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py: added experimental support
	  for water shader, and less experimental support for parallax
	  shader

2005-09-13 12:26  caedes

	* ChangeLog: updated ChangeLog

2005-09-13 12:25  caedes

	* scripts/bpymodules/b2cs/export/genmesh.py: adding support for
	  several materials in genmesh

2005-09-12 20:54  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: added a check to avoid
	  a divide by 0 on flat terrains

2005-09-12 20:16  caedes

	* scripts/bpymodules/b2cs/ui/ui_libbrowser.py: corrected an error
	  that would make exporter fail if CRYSTAL variable was not set.

2005-09-05 15:23  caedes

	* scripts/bpymodules/b2cs/export/sectorsettings.py: added new keys
	  to fog for start, end, and funcion

2005-09-05 15:19  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py: somehow added spherical
	  reflection maps through the REF MapTo variable in
	  materials. it works akin to bumpmaps or detail maps.

2005-09-02 21:37  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added cylinder
	  colliders

2005-09-02 21:36  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/physics.py: added ccylinder
	  collider

2005-09-02 21:35  caedes

	* scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.py:
	  corrected a grave error

2005-08-29 06:25  caedes

	* scripts/bpymodules/b2cs/util.py: added a try clause to
	  doDelProperty so it works properly in all cases

2005-08-29 02:51  caedes

	* ChangeLog: updated changelog

2005-08-29 02:50  caedes

	* scripts/bpymodules/b2cs/export/emit.py,
	  scripts/bpymodules/b2cs/export/fire.py: added support for fire
	  and emit, which work very much alike to snow and rain

2005-08-29 02:49  caedes

	* scripts/bpymodules/b2cs/material.py: adding support for fire and
	  emit to material module

2005-08-28 20:11  caedes

	* scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.py:
	  correcting a minor bug

2005-08-28 18:27  caedes

	* scripts/bpymodules/b2cs/csxml.py: corrected a little bug relative
	  to maxrenderdist

2005-08-28 18:26  caedes

	* scripts/crystalspace_export.py: removed -software tag from
	  bootstrap run

2005-08-28 14:33  caedes

	* scripts/bpymodules/b2cs/export/worldsettings.py: added support
	  for changing main app script

2005-08-28 14:32  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/quest.py: added support for text
	  module

2005-08-28 14:29  caedes

	* scripts/bpymodules/b2cs/__init__.py: added text module to b2cs
	  main namespace

2005-08-28 14:27  caedes

	* scripts/crystalspace_export.py: adding support for packing
	  scripts plus support for running bootstrap better, plus some
	  minor improvements

2005-08-28 14:26  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_python.py: adding script
	  manager for packing and unpacking .py and .xml files

2005-08-28 14:25  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_cel.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_light.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_quest.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_renderloop.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_selection.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py: removing outdated
	  tools, and upgrading selection, cel and masstag tools

2005-08-28 14:22  caedes

	* scripts/bpymodules/b2cs/export/physics.py: added much better
	  support for physics

2005-08-28 14:21  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/text.py, scripts/bpymodules/b2cs/util.py:
	  adding support for having scripts inside .blend file, and also
	  packing into .zip

2005-08-28 14:17  caedes

	* scripts/bpymodules/b2cs/templates/python,
	  scripts/bpymodules/b2cs/templates/python/behaviour,
	  scripts/bpymodules/b2cs/templates/python/behaviour/actor.py,
	  scripts/bpymodules/b2cs/templates/python/behaviour/actorball.py,
	  scripts/bpymodules/b2cs/templates/python/behaviour/camerachange.py,
	  scripts/bpymodules/b2cs/templates/python/celstrap,
	  scripts/bpymodules/b2cs/templates/python/celstrap/celstrap.py:
	  adding first python behaviours :))

2005-08-21 21:50  caedes

	* scripts/bpymodules/b2cs/util.py: corrected a grave error where
	  vector3d parameters where being incorrectly parsed

2005-08-21 20:16  caedes

	* scripts/bpymodules/b2cs/export/physics.py: correcting errors on
	  collider exporting

2005-08-21 19:45  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: fixed a bug where
	  text properties where being uncorrectly set

2005-08-21 18:31  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py: added
	  minrenderdist and maxrenderdist parameters

2005-08-21 16:52  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: changed noshadows
	  to shadows in masstag tool

2005-08-21 16:29  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added more
	  missing properties relative to joints

2005-08-21 16:28  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: added missing
	  properties to masstag tool (proctex, ball and sky types)

2005-08-21 16:15  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: adding joint
	  parameter to the masstag tool

2005-08-21 15:57  caedes

	* scripts/bpymodules/b2cs/export/physics.py: making joints export
	  last

2005-08-21 15:22  caedes

	* scripts/bpymodules/b2cs/export/physics.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py: adding joints to
	  physic system

2005-08-19 19:10  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/portal.py,
	  scripts/bpymodules/b2cs/export/quest.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_cel.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_quest.py: updating b2cs to
	  last version to move to new path

2005-08-19 18:57  caedes

	* scripts/bpymodules/b2cs/templates/quest/ProximityPickable.xml,
	  scripts/bpymodules/b2cs/templates/quest/ProximitySeqTrigger.xml,
	  scripts/crystalspace_export.py: changing directory structure to
	  cope better with all blender releases

2005-07-19 02:18  caedes

	* scripts/crystalspace_export.py: finishing support for incremental
	  export

2005-07-19 00:34  caedes

	* scripts/bpymodules/b2cs/util.py, scripts/crystalspace_export.py:
	  adding support for incremental export

2005-07-19 00:34  caedes

	* scripts/bpymodules/b2cs/csxml.py: correcting a bug in file uri
	  compositing

2005-07-18 23:24  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/physics.py: added ball objects to
	  entity export

2005-07-18 22:32  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_selection.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py: adding physics
	  properties to selection and tag tools

2005-07-18 22:31  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/physics.py: refining physiscs
	  export

2005-07-07 10:30  caedes

	* ChangeLog: updated changelog

2005-07-07 10:23  caedes

	* scripts/crystalspace_export.py: added hotkeys for the different
	  sections (m for main, o for object browser, s for status, t for
	  tools...)

2005-07-07 10:22  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_static.py: remade masstag
	  tool so it allows setting almost all properties + copy and paste
	  properties

2005-07-07 10:21  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/physics.py: added support for
	  physics to the entity system

2005-07-07 10:21  caedes

	* scripts/bpymodules/b2cs/util.py: new set_sector_object function

2005-07-07 00:30  caedes

	* scripts/bpymodules/b2cs/export/entity.py: substituting pcimer for
	  pctimer (a mistype)

2005-07-07 00:30  caedes

	* scripts/bpymodules/b2cs/csxml.py: correcting error in
	  cs_add_texture that prevented windows export of textures

2005-07-06 01:49  caedes

	* scripts/bpymodules/b2cs/export/entity.py: added wakeup, wakeupnr,
	  wakeupframe and trigger_above properties to entities

2005-07-05 23:36  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_selection.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py: added cel mode to
	  selection and masstag tools so now cel properties now only show
	  up in cel mode.

2005-07-05 23:26  caedes

	* scripts/bpymodules/b2cs/export/entity.py: added support for
	  trigger_sphere type

2005-07-05 23:22  caedes

	* scripts/bpymodules/b2cs/export/worldsettings.py: added support
	  for sounds_path and sound* properties, also the sounds are now
	  added to the world file

2005-07-05 23:20  caedes

	* scripts/bpymodules/b2cs/csxml.py: added sounds node support

2005-07-05 23:18  caedes

	* scripts/crystalspace_export.py: added cel mode notice to title

2005-07-05 00:48  caedes

	* scripts/bpymodules/b2cs/templates/entity/player.xml: adding
	  pcdefaultcamera to player template

2005-07-05 00:47  caedes

	* ChangeLog: updating changelog

2005-07-05 00:46  caedes

	* scripts/bpymodules/b2cs/export/sequence.py: added movelight
	  sequences (exports light movement ipos)

2005-06-29 16:28  caedes

	* scripts/bpymodules/b2cs/export/sequence.py: corrected a bug that
	  was preventing detection of lamp ipos

2005-06-29 15:37  caedes

	* scripts/bpymodules/b2cs/export/sequence.py: corrected bad check
	  for lamp type

2005-06-29 15:23  caedes

	* scripts/bpymodules/b2cs/export/portal.py: correcting some
	  mistypings

2005-06-28 15:39  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py: correcting a bug on windows
	  export

2005-06-20 13:08  darek

	* scripts/bpymodules/b2cs/ui/ui_object.py: fixed GET problem and
	  terrain_splats_name -> terrain_splats_pattern

2005-06-20 04:32  caedes

	* scripts/bpymodules/b2cs/templates/entity/npc.xml: removed
	  behaviour from templates so it can now be set with behaviour
	  property

2005-06-20 04:30  caedes

	* scripts/bpymodules/b2cs/templates/entity/box.xml,
	  scripts/bpymodules/b2cs/templates/entity/player.xml: removed
	  behaviour from templates

2005-06-20 04:26  caedes

	* scripts/bpymodules/b2cs/templates/quest/MovingPlatformAnchor.xml:
	  added quest for things that should be able to carry the player
	  around

2005-06-20 04:24  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/cal3d.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/quest.py,
	  scripts/bpymodules/b2cs/export/thing.py,
	  scripts/crystalspace_export.py: changed how levels are generated
	  with cel support. now level.xml,
	  world and entities files are generated

2005-06-19 17:51  caedes

	* scripts/bpymodules/b2cs/templates/entity/npc.xml: entity template
	  for npc

2005-06-19 17:35  caedes

	* scripts/bpymodules/b2cs/export/cal3d.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/sequence.py: some refinements

2005-06-18 21:06  darek

	* scripts/bpymodules/b2cs/ui/ui_object.py: updated to new terrain
	  properties

2005-06-18 01:53  caedes

	* scripts/bpymodules/b2cs/material.py: corrected missing import os
	  in material.py

2005-06-18 01:40  caedes

	* scripts/bpymodules/b2cs/material.py: fixing material.py so it
	  also works on windows

2005-06-18 01:14  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_quest.py: corrected a typing
	  error

2005-06-18 01:06  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: some warnings for
	  wrong parameters

2005-06-18 00:33  caedes

	* scripts/bpymodules/b2cs/material.py: corrected problem with
	  materials with only material and no uv

2005-06-17 23:58  caedes

	* scripts/bpymodules/b2cs/csxml.py: added find_dir function

2005-06-17 23:56  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: corrected bas checking
	  for presence of terrain_splats_dir var

2005-06-17 23:39  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: changed behaviour for
	  specifying splats to use properties
	  terrain_splats_dir and terrain_splats_pattern

2005-06-17 23:16  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: corrected a bug where
	  materialmap was put in zip even when not
	  existing

2005-06-17 22:32  caedes

	* scripts/bpymodules/b2cs/templates/quest/SlideDoorFront.xml,
	  scripts/bpymodules/b2cs/templates/quest/SlideDoorRight.xml,
	  scripts/bpymodules/b2cs/templates/quest/SlideDoorUp.xml: new
	  templates for quests (light, button and door quests)

2005-06-17 22:30  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/celxml.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/cal3d.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/lamp.py,
	  scripts/bpymodules/b2cs/export/portal.py,
	  scripts/bpymodules/b2cs/export/sectorsettings.py,
	  scripts/bpymodules/b2cs/export/thing.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/templates/entity/globalselection.xml,
	  scripts/bpymodules/b2cs/templates/entity/player.xml,
	  scripts/bpymodules/b2cs/tool/ui_tool_cel.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_portal.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_quest.py,
	  scripts/bpymodules/b2cs/ui/ui_libbrowser.py,
	  scripts/crystalspace_export.py: corrected several errors and
	  extended polished entity and quest system

2005-06-12 03:03  caedes

	* scripts/bpymodules/b2cs/templates/quest/ButtonLight.xml,
	  scripts/bpymodules/b2cs/templates/quest/ButtonSeqFront.xml,
	  scripts/bpymodules/b2cs/templates/quest/ButtonSeqRight.xml,
	  scripts/bpymodules/b2cs/templates/quest/ButtonSeqUp.xml,
	  scripts/bpymodules/b2cs/templates/quest/pickable.xml: adding some
	  quests from new celtest that already can be set with
	  blender2crystal
	  (now allows including pickable object quests to entities, several
	  button quests, and a general light quest that is used by default
	  for all entity lights)

2005-06-12 03:00  caedes

	* scripts/bpymodules/b2cs/export/entity.py: extending cel interface
	  to support entity lights, and quests like buttons to activate
	  lights, or pickable objects

2005-06-12 02:59  caedes

	* scripts/bpymodules/b2cs/export/cal3d.py: added several properties
	  to cal3d importmeshes

2005-06-12 02:58  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py: added noclip parameter to
	  objects

2005-06-11 14:46  caedes

	* scripts/bpymodules/b2cs/util.py: added missing commit to util.py

2005-06-11 14:33  caedes

	* scripts/bpymodules/b2cs/material.py: changed priority so user
	  defined parameters have higher priority than detected from
	  blender

2005-06-11 14:31  caedes

	* scripts/bpymodules/b2cs/material.py: added clamp and mipmap
	  getting from blender and output to textures

2005-06-11 13:53  caedes

	* scripts/bpymodules/b2cs/material.py: corrected so textures with
	  normalmaps are correctly outputed

2005-06-11 06:22  caedes

	* scripts/bpymodules/b2cs/__init__.py: corrected default for
	  hitbeam

2005-06-11 05:36  caedes

	* scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/quest.py: now quests can also be
	  assigned to entities

2005-06-11 05:35  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_cel.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_quest.py: changed philosophy
	  of quest addition a bit

2005-06-11 05:34  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_renderloop.py: fixed some
	  errors in renderloop tool

2005-06-11 01:13  caedes

	* ChangeLog: updated ChangeLog

2005-06-11 01:12  caedes

	* scripts/bpymodules/b2cs/export/node.py: added x y and z vectors
	  to nodes

2005-06-11 00:11  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: added more aggressive
	  test to find the landscape files

2005-06-10 23:43  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_cel.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_quest.py,
	  scripts/bpymodules/b2cs/util.py: protecting dir lists from
	  finding other dirs

2005-06-10 23:29  caedes

	* scripts/bpymodules/b2cs/ui/ui_libbrowser.py: protected libbrowser
	  from dirs appearing in dir listings

2005-06-10 23:00  caedes

	* scripts/crystalspace_export.py: finished polish of material
	  system

2005-06-10 22:59  caedes

	* scripts/bpymodules/b2cs/__init__.py: finished polishing material
	  system

2005-06-10 22:59  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/material.py: finished polishing material
	  system

2005-06-10 18:15  caedes

	* scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/material.py: updates to terrain and
	  material

2005-06-10 09:28  darek

	* scripts/bpymodules/b2cs/ui/ui_object.py,
	  scripts/bpymodules/b2cs/widgets.py: changed widgets api to much
	  better:
	  widgets.Create() widgets.Window() widgets.CurX() widgets.CurY()
	  widgets.cursor

2005-06-10 04:44  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/sectorsettings.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/material.py: polished renderloop and
	  material system plus terrain fixes

2005-06-10 00:51  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: extended so splats can
	  be set from path with file prefix or directory

2005-06-10 00:34  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: more refinements to
	  terrain export

2005-06-09 23:38  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: small bug in logic

2005-06-09 23:33  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: corrrected some errors

2005-06-09 23:27  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: fixed so it doesnt
	  export materialmap when not available

2005-06-09 22:53  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: more bugs related to
	  export without heightmap gen

2005-06-09 17:51  darek

	* scripts/bpymodules/b2cs/ui/ui_object.py: another fix

2005-06-09 17:19  caedes

	* ChangeLog: updated changelog

2005-06-09 17:18  caedes

	* scripts/bpymodules/b2cs/templates/entity/globalselection.xml,
	  scripts/bpymodules/b2cs/templates/entity/player.xml: adding new
	  templates for player and globalselection

2005-06-09 17:17  caedes

	* scripts/bpymodules/b2cs/templates/entity/box.xml,
	  scripts/bpymodules/b2cs/templates/entity/dummy_small.xml:
	  updating templates to actually work with current cel

2005-06-09 17:16  caedes

	* scripts/bpymodules/b2cs/export/entity.py: reverted use of linmove
	  to set position as it was crashing

2005-06-09 17:09  darek

	* scripts/bpymodules/b2cs/ui/ui_object.py: fix

2005-06-09 16:34  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_renderloop.py: corrected a
	  bug where sectorsettings object was not being found correctly

2005-06-09 16:32  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_cel.py: changed cel tool so
	  it saves name of entity template file as property

2005-06-09 16:32  caedes

	* scripts/bpymodules/b2cs/export/entity.py: changed entity to use
	  the name of the file for consistency, also changed some default
	  property classes

2005-06-09 16:30  caedes

	* scripts/bpymodules/b2cs/ui/ui_object.py: changed module to use
	  the new widgets library

2005-06-09 16:28  caedes

	* scripts/bpymodules/b2cs/__init__.py: added widgets module to main
	  namespace

2005-06-09 15:05  darek

	* scripts/bpymodules/b2cs/ui/ui_object.py: new terrain ui

2005-06-09 14:40  darek

	* scripts/bpymodules/b2cs/widgets.py: new file

2005-06-09 09:19  darek

	* scripts/bpymodules/b2cs/ui/ui_object.py: separated widgets
	  library

2005-06-08 20:49  darek

	* scripts/bpymodules/b2cs/ui/ui_object.py: ui works a little bit
	  better now

2005-06-08 19:18  darek

	* scripts/bpymodules/b2cs/ui/ui_object.py: fixed wrong names in
	  world settings sector settings and portal flags

2005-06-08 18:59  darek

	* AUTHORS: changed my email and 'i' in Pablo's name

2005-06-08 01:17  caedes

	* TODO: removed ball from TODO (already done)

2005-06-08 00:33  darek

	* scripts/bpymodules/b2cs/ui/ui_object.py,
	  scripts/crystalspace_object.py: update

2005-06-08 00:32  caedes

	* scripts/crystalspace_export.py: fixed names of authors

2005-06-08 00:30  caedes

	* scripts/crystalspace_export.py: a bug in headers that prevented
	  detection of the plugin

2005-06-08 00:23  caedes

	* scripts/bpymodules/b2cs/__init__.py: the file had been lost

2005-06-07 23:37  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_light.py: fixed light tool
	  definitely

2005-06-07 23:31  caedes

	* scripts/bpymodules/b2cs/tool/ui_tool_light.py: fixed a bug where
	  the light tool was using the initialization event (0) wrongly

2005-06-07 23:10  darek

	* scripts/bpymodules/b2cs/ui/ui_object.py: ui update

2005-06-07 23:07  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: corrected a bug
	  related to not generating files for terrain

2005-06-07 22:58  caedes

	* scripts/bpymodules/b2cs/__init__.py: correcting a bug where
	  shadows where set bad by default

2005-06-07 22:49  caedes

	* scripts/bpymodules/b2cs/csxml.py: correcting a typing error that
	  lead to library browser not working

2005-06-07 21:51  darek

	* scripts/bpymodules/b2cs/ui/ui_object.py: update

2005-06-07 18:00  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: fixing an error in
	  splat locating

2005-06-07 17:58  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: adding support for
	  including pregenerated heightmap related files

2005-06-07 17:53  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: adding support for
	  pre-generated terrain files

2005-06-07 16:59  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py: adding some support for
	  texture clamping

2005-06-07 16:12  caedes

	* scripts/bpymodules/b2cs/csxml.py: changing a problem where
	  mixmode was being written incorrectly

2005-06-07 16:02  caedes

	* scripts/bpymodules/b2cs/export/thing.py: corrected a bug where
	  mixmode was not being set for thingmeshes

2005-06-07 14:24  caedes

	* scripts/crystalspace_export.py: changed so it no longer adds .zip
	  to world zip files

2005-06-07 14:23  darek

	* scripts/bpymodules/b2cs/ui/ui_object.py: new types

2005-06-07 14:21  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: changed behaviour so
	  it now creates heightmaps related images in tmp dir

2005-06-07 13:49  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: fixed terrain so it
	  accepts terrains without uv mapping

2005-06-07 13:29  darek

	* scripts/bpymodules/b2cs/bitmap.py: better rounding/cutting

2005-06-07 12:08  darek

	* scripts/bpymodules/b2cs/ui/ui_object.py,
	  scripts/crystalspace_object.py: new types: skydome and ball

2005-06-07 11:54  caedes

	* scripts/bpymodules/b2cs/export/ball.py,
	  scripts/bpymodules/b2cs/material.py: added ball/skydome export

2005-06-07 09:57  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/export/camera.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/lamp.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/math3d.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_portal.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_renderloop.py: cleaning up a
	  bit

2005-06-07 09:39  caedes

	* scripts/bpymodules/b2cs/__init__.py: fixed a problem where
	  portals where not being exported any more

2005-06-07 01:38  caedes

	* scripts/crystalspace_export.py: updated comments referent to
	  version

2005-06-07 01:35  caedes

	* TODO: updating TODO with last accomplishments and updated todo
	  and works in progress info

2005-06-07 01:24  caedes

	* INSTALL: added some notes to INSTALL

2005-06-07 01:21  caedes

	* README: updating readme a bit

2005-06-07 01:18  caedes

	* ChangeLog: updating changelog

2005-06-07 01:15  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/camera.py,
	  scripts/bpymodules/b2cs/export/curve.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/lamp.py,
	  scripts/bpymodules/b2cs/export/meshlib.py,
	  scripts/bpymodules/b2cs/export/meshref.py,
	  scripts/bpymodules/b2cs/export/node.py,
	  scripts/bpymodules/b2cs/export/null.py,
	  scripts/bpymodules/b2cs/export/physics.py,
	  scripts/bpymodules/b2cs/export/portal.py,
	  scripts/bpymodules/b2cs/export/rain.py,
	  scripts/bpymodules/b2cs/export/sectorsettings.py,
	  scripts/bpymodules/b2cs/export/sequence.py,
	  scripts/bpymodules/b2cs/export/snow.py,
	  scripts/bpymodules/b2cs/export/spr2d.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/export/thing.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py,
	  scripts/bpymodules/b2cs/import/import_thing.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/math3d.py: changing urls in headers

2005-06-07 01:10  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/camera.py,
	  scripts/bpymodules/b2cs/export/curve.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/lamp.py,
	  scripts/bpymodules/b2cs/export/meshlib.py,
	  scripts/bpymodules/b2cs/export/meshref.py,
	  scripts/bpymodules/b2cs/export/node.py,
	  scripts/bpymodules/b2cs/export/null.py,
	  scripts/bpymodules/b2cs/export/physics.py,
	  scripts/bpymodules/b2cs/export/portal.py,
	  scripts/bpymodules/b2cs/export/quest.py,
	  scripts/bpymodules/b2cs/export/rain.py,
	  scripts/bpymodules/b2cs/export/sectorsettings.py,
	  scripts/bpymodules/b2cs/export/sequence.py,
	  scripts/bpymodules/b2cs/export/snow.py,
	  scripts/bpymodules/b2cs/export/spr2d.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/export/thing.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py,
	  scripts/bpymodules/b2cs/import/import_thing.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/math3d.py: changing license in headers to
	  GPL

2005-06-07 01:00  caedes

	* scripts/bpymodules/b2cs/ui/ui_object.py: fixed object browser so
	  it appears again in the main interface

2005-06-07 00:43  darek

	* scripts/bpymodules/b2cs/bitmap.py: new version

2005-06-07 00:30  caedes

	* scripts/bpymodules/b2cs/__init__.py: corrected hierachical
	  transforms so they now work correctly for all cases (i think).
	  blender does not always set the local matrix correctly. it should
	  not be trust so a new one is generated from parents' matrixes

2005-06-06 23:57  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: fixed a bug where tga
	  textures where saved with png extension

2005-06-06 23:31  darek

	* scripts/bpymodules/b2cs/bitmap.py: :)

2005-06-06 23:23  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: setting bpp for
	  greyscale tga files to 8

2005-06-06 23:21  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: changing bpps for tga
	  heightmaps

2005-06-06 23:18  darek

	* scripts/bpymodules/b2cs/bitmap.py: casting color to int

2005-06-06 23:00  caedes

	* scripts/bpymodules/b2cs/export/terrain.py: fixing a bug

2005-06-06 21:05  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/status.py: fixing some bugs so it runs
	  without ftxml

2005-06-06 12:43  darek

	* scripts/bpymodules/b2cs/bitmap.py: update

2005-06-06 12:32  caedes

	* scripts/bpymodules/b2cs/csxml.py: better support for different
	  parsers

2005-06-06 12:11  darek

	* scripts/crystalspace_object.py: now fixed ? :)

2005-06-06 12:06  darek

	* scripts/crystalspace_object.py: fix

2005-06-06 11:59  darek

	* scripts/bpymodules/b2cs/ui/ui_object.py,
	  scripts/crystalspace_object.py: stuff is moved stuff here

2005-06-06 11:26  caedes

	* scripts/crystalspace_object.py: updating crystalspace_object to
	  work again

2005-06-06 09:57  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/export/cal3d.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/thing.py,
	  scripts/bpymodules/b2cs/import/import_thing.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_cel.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_quest.py,
	  scripts/bpymodules/b2cs/ui/ui_libbrowser.py: making the exporter
	  work again without ftxml

2005-06-06 09:07  caedes

	* scripts/crystalspace_export.py: including import subsystem

2005-06-06 08:58  caedes

	* scripts/bpymodules/b2cs/__init__.py: no changes

2005-06-06 08:45  caedes

	* scripts/bpymodules/b2cs/__init__.py: adding import subsystem

2005-06-02 22:09  darek

	* scripts/crystalspace_object.py: update

2005-06-02 18:59  darek

	* scripts/crystalspace_object.py: update

2005-06-02 14:24  darek

	* scripts/crystalspace_object.py: update

2005-06-02 11:42  darek

	* scripts/crystalspace_object.py: update

2005-06-01 20:13  darek

	* scripts/crystalspace_object.py: update

2005-05-31 18:02  darek

	* scripts/crystalspace_object.py: update

2005-05-28 18:32  caedes

	* scripts/bpymodules/b2cs/import,
	  scripts/bpymodules/b2cs/import/__init__.py,
	  scripts/bpymodules/b2cs/import/import_thing.py: adding import
	  system

2005-05-28 18:31  caedes

	* scripts/bpymodules/b2cs/export/sequence.py,
	  scripts/bpymodules/b2cs/ui/ui_libbrowser.py: adding cel browser
	  and library browser advances

2005-05-28 18:27  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/math3d.py,
	  scripts/bpymodules/b2cs/status.py,
	  scripts/bpymodules/b2cs/util.py: finishing re-structuration

2005-05-26 20:25  darek

	* scripts/crystalspace_object.py: current version

2005-05-26 04:17  caedes

	* scripts/bpymodules/b2cs/export/cal3d.py: fixing a bug

2005-05-25 23:05  caedes

	* scripts/crystalspace_export.py: big restructuration

2005-05-25 23:03  caedes

	* scripts/bpymodules/b2cs/templates,
	  scripts/bpymodules/b2cs/templates/entity,
	  scripts/bpymodules/b2cs/templates/entity/box.xml,
	  scripts/bpymodules/b2cs/templates/entity/dummy_small.xml,
	  scripts/bpymodules/b2cs/templates/entity/dummytpl.xml,
	  scripts/bpymodules/b2cs/templates/quest,
	  scripts/bpymodules/b2cs/templates/quest/proximity_quest.xml,
	  scripts/bpymodules/b2cs/templates/quest/testquest.xml: some ready
	  made templates

2005-05-25 23:00  caedes

	* scripts/bpymodules/b2cs/ui,
	  scripts/bpymodules/b2cs/ui/__init__.py,
	  scripts/bpymodules/b2cs/ui/ui_help.py,
	  scripts/bpymodules/b2cs/ui/ui_libbrowser.py,
	  scripts/bpymodules/b2cs/ui/ui_object.py,
	  scripts/bpymodules/b2cs/ui/ui_paths.py: new position for ui
	  plugins

2005-05-25 22:59  caedes

	* scripts/bpymodules/b2cs/tool,
	  scripts/bpymodules/b2cs/tool/__init__.py,
	  scripts/bpymodules/b2cs/tool/evaluator.py,
	  scripts/bpymodules/b2cs/tool/propclass.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_cal3d.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_cel.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_light.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_portal.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_quest.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_renderloop.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_selection.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_static.py,
	  scripts/bpymodules/b2cs/tool/ui_tool_upload.py: new position for
	  tools. new tools for quest inclusion and entity edition

2005-05-25 22:58  caedes

	* scripts/bpymodules/b2cs/export,
	  scripts/bpymodules/b2cs/export/__init__.py,
	  scripts/bpymodules/b2cs/export/cal3d.py,
	  scripts/bpymodules/b2cs/export/camera.py,
	  scripts/bpymodules/b2cs/export/curve.py,
	  scripts/bpymodules/b2cs/export/entity.py,
	  scripts/bpymodules/b2cs/export/genmesh.py,
	  scripts/bpymodules/b2cs/export/lamp.py,
	  scripts/bpymodules/b2cs/export/meshlib.py,
	  scripts/bpymodules/b2cs/export/meshref.py,
	  scripts/bpymodules/b2cs/export/node.py,
	  scripts/bpymodules/b2cs/export/null.py,
	  scripts/bpymodules/b2cs/export/physics.py,
	  scripts/bpymodules/b2cs/export/portal.py,
	  scripts/bpymodules/b2cs/export/quest.py,
	  scripts/bpymodules/b2cs/export/rain.py,
	  scripts/bpymodules/b2cs/export/sectorsettings.py,
	  scripts/bpymodules/b2cs/export/sequence.py,
	  scripts/bpymodules/b2cs/export/snow.py,
	  scripts/bpymodules/b2cs/export/spr2d.py,
	  scripts/bpymodules/b2cs/export/terrain.py,
	  scripts/bpymodules/b2cs/export/thing.py,
	  scripts/bpymodules/b2cs/export/worldsettings.py: moved export
	  modules. new modules for entity and quest inclusion

2005-05-25 22:57  caedes

	* scripts/bpymodules/b2cs/matrix.py: math functions from the cal3d
	  exporter. you never know

2005-05-25 22:57  caedes

	* scripts/bpymodules/b2cs/celxml.py: functions to add cel objects
	  to the file

2005-05-25 22:37  caedes

	* build, build/cel_analisys.py: tool to extract variables from cel

2005-05-21 10:20  darek

	* scripts/bpymodules/b2cs/util.py: some cleans

2005-05-21 09:00  caedes

	* ChangeLog: adding changes from cvs

2005-05-21 07:06  darek

	* TODO: *** empty log message ***

2005-05-20 15:05  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/math3d.py,
	  scripts/crystalspace_export.py: rearranging the ui

2005-05-20 07:17  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/status.py,
	  scripts/bpymodules/b2cs/util.py: updating all modules to use new
	  status system

2005-05-20 06:51  caedes

	* scripts/bpymodules/b2cs/status.py: even more refining of status
	  window

2005-05-20 06:48  caedes

	* scripts/crystalspace_export.py: refining status system

2005-05-20 06:48  caedes

	* scripts/bpymodules/b2cs/status.py: refining status window

2005-05-20 06:29  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/status.py: fixing some bugs error
	  printing

2005-05-20 06:22  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/status.py,
	  scripts/bpymodules/b2cs/util.py: adding status module

2005-05-20 06:21  caedes

	* scripts/crystalspace_export.py: adding new status module

2005-05-20 05:30  caedes

	* scripts/bpymodules/b2cs/math3d.py: adding a module for mathematic
	  computations

2005-05-20 05:30  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/bpymodules/b2cs/util.py: adding support for snow, rain,
	  and some cleanup

2005-05-20 05:29  caedes

	* scripts/crystalspace_export.py: some cleanup

2005-05-19 19:51  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py, scripts/crystalspace_export.py:
	  cleaning up a bit

2005-05-19 00:58  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py: extending the material
	  system to support procedural textures

2005-05-18 20:04  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py: adding support for spr2d
	  billboards

2005-05-18 19:09  caedes

	* screenshots: deleting absurd files

2005-05-18 12:33  caedes

	* scripts/bpymodules/b2cs/csxml.py: adding support for sector
	  dependent renderloop

2005-05-18 08:55  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/material.py: cleaning up

2005-05-18 08:21  caedes

	* scripts/bpymodules/b2cs/csxml.py: cleaning up a little bit

2005-05-18 08:20  caedes

	* scripts/crystalspace_export.py: fixing some errors

2005-05-18 05:18  caedes

	* scripts/bpymodules/b2cs/csxml.py: adding factory reutilization to
	  cal3d objects

2005-05-18 04:15  caedes

	* scripts/bpymodules/b2cs/csxml.py: configuring for allowing cal3d
	  meshobjs into the map

2005-05-17 23:35  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py: fixing some bugs in material
	  finding

2005-05-17 23:09  caedes

	* scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py: adding support for terrain
	  plus some bugfixes

2005-05-17 23:08  caedes

	* scripts/crystalspace_export.py: adding support for terrain mesh

2005-04-17 21:04  darek

	* ChangeLog, scripts/crystalspace_object.py: *** empty log message
	  ***

2005-04-05 06:17  caedes

	* scripts/bpymodules/b2cs/csxml.py: adding renderloops compatible
	  to blend2cs

2005-04-05 06:07  caedes

	* scripts/bpymodules/b2cs/material.py: removing newrenderer button

2005-04-05 06:03  caedes

	* scripts/crystalspace_export.py: adding renderloop to
	  WorldSettings

2005-04-05 05:59  caedes

	* scripts/crystalspace_export.py: adding renderloop to
	  WorldSettings

2005-04-05 05:58  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py: adding renderloop to
	  worldsettings

2005-04-05 04:55  caedes

	* scripts/bpymodules/b2cs/__init__.py: changing mixval to
	  mixmode_alpha

2005-04-05 04:37  caedes

	* scripts/bpymodules/b2cs/__init__.py: adding export flag

2005-03-16 22:16  darek

	* ChangeLog, scripts/bpymodules/b2cs/util.py: *** empty log message
	  ***

2005-03-07 21:09  darek

	* TODO: Some bugfixes.

2005-03-07 10:30  darek

	* ChangeLog, scripts/bpymodules/b2cs/bitmap.py: *** empty log
	  message ***

2005-03-06 20:51  darek

	* ChangeLog, scripts/bpymodules/b2cs/bitmap.py: *** empty log
	  message ***

2005-03-06 17:41  darek

	* ChangeLog, scripts/bpymodules/b2cs/bitmap.py: Adding Bitmap
	  class.

2005-03-06 15:45  darek

	* COPYING, ChangeLog: Changing license to GNU GPL

2005-03-06 13:08  darek

	* ChangeLog, scripts/bpymodules/b2cs/util.py: *** empty log message
	  ***

2005-03-06 04:03  caedes

	* AUTHORS: adding emails to AUTHORS file

2005-03-05 18:29  darek

	* ChangeLog: *** empty log message ***

2005-03-05 18:28  darek

	* ChangeLog: Adding new file - evaluator.py

2005-03-05 17:31  darek

	* INSTALL: *** empty log message ***

2005-03-05 16:56  darek

	* ChangeLog, scripts/bpymodules/b2cs/util.py,
	  scripts/crystalspace_object.py: *** empty log message ***

2005-03-05 16:39  darek

	* COPYING, INSTALL: *** empty log message ***

2005-03-05 16:35  darek

	* TODO: Darek added all GNU infofiles.

2005-03-05 16:30  darek

	* ChangeLog: *** empty log message ***

2005-03-05 16:22  darek

	* AUTHORS, README: *** empty log message ***

2005-03-03 05:00  caedes

	* scripts/crystalspace_object.py: some refinements on object
	  browser support

2005-03-03 04:49  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/util.py, scripts/crystalspace_export.py,
	  scripts/crystalspace_object.py: adding object browser in main and
	  as an independent script

2005-03-02 19:32  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py, scripts/bpymodules/b2cs/put.py:
	  remade interface a little bit, plus added upload to
	  http://delcorp.org/csark/ dunctionality + added cal3d packaging
	  module

2005-02-28 17:58  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/crystalspace_export.py: fixing some bugs

2005-02-23 01:41  caedes

	* scripts/bpymodules/b2cs/__init__.py: fixing indentation

2005-02-22 04:19  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/crystalspace_export.py: fixed path tab crash

2005-02-18 05:41  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/crystalspace_export.py: finish with ui upgrade (some
	  functionality is still missing, though)

2005-02-16 12:33  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py, scripts/crystalspace_export.py:
	  starting to redo the interface

2005-02-16 09:07  caedes

	* README: updating readme

2005-02-16 09:03  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py,
	  scripts/bpymodules/b2cs/material.py,
	  scripts/crystalspace_export.py: some small fixes

2005-02-16 06:41  caedes

	* scripts/bpymodules/b2cs/material.py: adding material.py module
	  for handling material parsing

2005-02-16 06:40  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py, scripts/crystalspace_export.py:
	  adding better support for shaders

2005-02-15 03:38  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py, scripts/crystalspace_export.py:
	  adding some warnings

2005-02-15 03:18  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py, scripts/crystalspace_export.py:
	  adding support for 4suite xml parser to fight perfomance and
	  memory issues.
	  changed some filenames to be cross-platform

2005-02-14 09:04  caedes

	* scripts/crystalspace_export.py: notifications up to date

2005-02-14 09:01  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/crystalspace_export.py: polishing for release

2005-02-14 05:44  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py, scripts/crystalspace_export.py:
	  added sequences support (mesh trans and rot IPOS and light RGB)
	  and mayor restructuration in preparation for stable release.

2005-02-12 17:36  caedes

	* scripts/bpymodules/b2cs/__init__.py: reverting __init__ to nice
	  type module loading

2005-02-12 17:30  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py, scripts/crystalspace_export.py:
	  adding portal related flags

2005-02-12 15:34  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py, scripts/crystalspace_export.py:
	  adding the rest of missing generic object properties

2005-02-11 04:37  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py, scripts/crystalspace_export.py:
	  added support for library export and for viewing in viewmesh

2005-02-11 02:53  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py, scripts/crystalspace_export.py:
	  library support is almost there

2005-02-11 00:37  caedes

	* scripts/bpymodules/b2cs/csxml.py: correcting a bug were smooth
	  was being set for genmeshes

2005-02-10 23:53  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py, scripts/crystalspace_export.py:
	  adding type:node and correcting a bug related to genmeshes using
	  the same factory

2005-02-10 21:02  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/crystalspace_export.py: modularized even more.
	  now a different module is called dynamically depending on the
	  type property to wwrite the xml code

2005-02-10 20:10  caedes

	* scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py, scripts/crystalspace_export.py:
	  cleaning up and adding support for the 'selected' button

2005-02-10 02:19  dummy

	* README: adding missing properties to the readme

2005-02-09 19:20  caedes

	* scripts/bpymodules, scripts/bpymodules/b2cs,
	  scripts/bpymodules/b2cs/__init__.py,
	  scripts/bpymodules/b2cs/csxml.py, scripts/crystalspace_export.py:
	  dividing into modules

2005-02-09 12:41  caedes

	* scripts/crystalspace_export.py: still some remains of the mistake

2005-02-09 12:37  caedes

	* scripts/crystalspace_export.py: correcting an error

2005-02-09 12:16  caedes

	* scripts/crystalspace_export.py: correcting an error where genmesh
	  faces were not exported if <4 vertices

2005-02-09 03:18  darek

	* README: a test and adding some info :) (caedes)

2005-02-08 16:11  caedes

	* scripts/crystalspace_export.py: added static, staticpos and
	  staticshape properties
	  started working on shadows and colldet (there is a strange
	  problem getting the value of bool properties though)

2005-02-08 15:30  caedes

	* scripts/crystalspace_export.py: added goodoccluder, badoccluder,
	  closed and invisible properties

2005-02-07 21:11  caedes

	* scripts/crystalspace_export.py: made texture support more
	  intelligent, and enabled NR exporting.
	  still have to think about how to handle shaders

2005-02-05 01:39  caedes

	* README, bpydata, bpydata/runcrystal.py, screenshots,
	  screenshots/capture1.png, scripts,
	  scripts/crystalspace_export.py: Initial revision

2005-02-05 01:39  

	* branches, tags, .: New repository initialized by cvs2svn.

