The relationship between Ghostscript and PostScript

## Table of contents

> - Ghostscript's capabilities in relation to PostScript
> - Implementation limits
>   - Architectural limits
>   - Typical memory limits in LanguageLevel 1
>   - Other differences in VM consumption
> - Additional operators in Ghostscript
>   - Graphics and text operators
>     - Graphics state operators
>     - Path operators
>     - Painting operators
>     - Character operators
>   - Other operators
>     - Mathematical operators
>     - String operators
>     - Relational operators
>     - File operators
>     - Filters
>     - Virtual memory operators
>     - Miscellaneous operators
>     - Device operators
> - Device parameters
> - Miscellaneous additions

For other information, see the Ghostscript overview.

# Ghostscript's capabilities in relation to PostScript

The Ghostscript interpreter, except as noted below, is intended to execute properly any source program written in the (LanguageLevel 3) PostScript language as defined in the PostScript Language Reference, Third Edition (ISBN 0-201-37922-8) published by Addison-Wesley in mid-1999. However, the interpreter is configurable in ways that can restrict it to various subsets of this language. Specifically, the base interpreter accepts the Level 1 subset of the PostScript language, as defined in the first edition of the PostScript Language Reference Manual, ISBN 0-201-10174-2, Addison-Wesley, 1985, plus the file system, version 25.0 language, and miscellaneous additions listed in sections A.1.6, A.1.7, and A.1.8 of the Second Edition respectively, including allowing a string operand for the "`status`" operator. The base interpreter may be configured (see the documentation on building Ghostscript for how to configure it) by adding any combination of the following:

- The ability to process PostScript Type 1 fonts. This facility is normally included in the interpreter.
- The CMYK color extensions listed in section A.1.4 of the Second Edition (including `colorimage`). These facilities are available only if the `color`, `dps`, or `level2` feature was selected when Ghostscript was built.
- The Display PostScript extensions listed in section A.1.3 of the Second Edition, but excluding the operators listed in section A.1.2. These facilities are available only if the `dps` feature or the `level2` feature was selected when Ghostscript was built.
- The composite font extensions listed in section A.1.5 of the Second Edition, and the ability to handle Type 0 fonts. These facilities are available only if the `compfont` feature or the `level2` feature was selected when Ghostscript was built.
- The ability to load TrueType fonts and to handle PostScript Type 42 (encapsulated TrueType) fonts. These facilities are available only if the `ttfont` feature was selected when Ghostscript was built.
- The PostScript Level 2 "filter" facilities except the `DCTEncode` and `DCTDecode` filters. These facilities are available only if the `filter`, `dps`, or `level2` feature was selected when Ghostscript was built.
- The PostScript Level 2 `DCTEncode` and `DCTDecode` filters. These facilities are available only if the `dct` or `level2` feature was selected when Ghostscript was built.
- All the other PostScript Level 2 operators and facilities listed in section A.1.1 of the Second Edition and not listed in any of the other A.1.n sections. These facilities are available only if the `level2` feature was selected when Ghostscript was built.
- All PostScript LanguageLevel 3 operators and facilities listed in the Third Edition, except as noted below. These facilities are available only if the `psl3` feature was selected when Ghostscript was built.
- The ability to recognize DOS EPSF files and process only the PostScript part, ignoring bitmap previews or other information. This facility is available only if the `epsf` feature was selected when Ghostscript was built.

Ghostscript currently does not implement the following PostScript LanguageLevel 3 facilities:

- Native `Separation` and `DeviceN` color spaces -- the alternate space is always used.
- Settable `ProcessColorModel` for page devices, except for a very few special devices.
- `IODevice`s other than `%stdin`, `%stdout`, `%stderr`, `%lineedit`, `%statementedit`, `%os%`, and (if configured) `%pipe%`.

Ghostscript can also interpret files in the Portable Document Format (PDF) 1.3 format defined in the Portable Document Format Reference Manual Version 1.3 of March 11, 1999, distributed by Adobe Systems Incorporated, except as noted below. This facility is available only if the `pdf` feature was selected when Ghostscript was built.

Ghostscript currently does not implement the following PDF 1.3 facilities:

- Masked images.
- Type 2 (smooth shading) Pattern color spaces, although the `sh` operator for smooth-shaded fills is implemented.
- Native `Separation` and `DeviceN` color spaces, as noted above for PostScript.
- Native `ICCBased` color spaces -- these too always use the alternate space.

Ghostscript also includes a number of additional operators defined below that are not in the PostScript language defined by Adobe.

# Implementation limits

The implementation limits show here correspond to those in Tables B.1 and B.2 of the Second and Third Editions, which describe the quantities fully. Where Ghostscript's limits are different from those of Adobe's implementations (as shown in the Third Edition), Adobe's limits are also shown.

## Architectural limits

> Architectural limits (corresponds to Adobe table B.1)
> Quantity |  | Limit |  | Type |  | Adobe
> integer |  | 32-bit |  | twos complement integer |  |
> real |  | single-precision |  | IEEE float |  |
> array |  | 65535 |  | elements |  |
> dictionary |  | 65534 |  | elements |  | 65535
> string |  | 65535 |  | characters |  |
> name |  | 16383 |  | characters |  | 127
> filename |  | 100 |  | characters |  |
> `save` level |  | none |  | (capacity of memory) |  | 15
> `gsave` level |  | none |  | (capacity of memory) |  | 13

## Typical memory limits in LanguageLevel 1

> Memory limits (corresponds to Adobe table B.2)
> Quantity |  | Limit |  | Type |  | Adobe
> `userdict` |  | 200 |  |  |  |
> `FontDirectory` |  | 100 |  |  |  |
> operand stack |  | 800 |  |  |  | 500
> dictionary stack |  | 20 |  |
> execution stack |  | 250 |  |
> interpreter level |  | none |  | (capacity of memory) |  | 10
> path |  | none |  | (capacity of memory) |  | 1500
> dash |  | 11 |  |
> VM |  | none |  | (capacity of memory) |  | 240000
> file |  | none |  | (determined by operating system) |  | 6
> image |  | 65535 |  | values (samples × components) for1-, 2-, 4-, or 8-bit samples |  | 3300
> |  | 32767 |  | values for 12-bit samples |  | 3300

## Other differences in VM consumption

Packed array elements occupy either 2 bytes or 8 bytes. The average element size is probably about 5 bytes. Names occupy 12 bytes plus the space for the string.

# Additional operators in Ghostscript

## Graphics and text operators

### Graphics state operators

`<bool> .setaccuratecurves -`
  Sets a graphics state flag that determines whether curves and arcs, when flattened, always start and end with a line that is a segment of the tangent; this also causes butt and square caps to be properly perpendicular to the tangent. `initgraphics` sets this flag to false, to match other PostScript implementations.

`- .currentaccuratecurves <bool>`
  Returns the current value of the accurate curves flag.

`<int> .setcurvejoin -`
  Sets a graphics state parameter that determines how to treat the joins between the line segments produced when a curve is flattened. The parameter value may be either -1 or a value acceptable to `setlinejoin`. If the parameter value is -1, the join used for flattened curve line segments is given by the current line join parameter in the graphics state (except that if the line join value is "none", a bevel join is used), which matches the Adobe Red Book, but not the Adobe implementations; if the curve join parameter value is a line join value, that type of join is used for flattened curve line segments, regardless of the value of the graphics state line join parameter. The initial (and default) value of the curve join parameter is 2, causing bevel joins to be used: this matches the Adobe implementations. `initgraphics` sets the parameter to its default value.

`- .currentcurvejoin <int>`
  Returns the current value of the curve join parameter.

`<bool> .setdashadapt -`
  Sets a graphics state flag that determines whether dash patterns do (true) or do not (false) automatically scale themselves so that each line segment consists of an integral number of pattern repetitions. `initgraphics` sets this flag to false.

`- .currentdashadapt <bool>`
  Returns the current value of the dash adaptation flag.

`<matrix> .setdefaultmatrix -`
  Sets the default matrix that is returned by `defaultmatrix` and installed by `initmatrix`. Ordinary programs should not use this operator.

`<num> <bool> .setdotlength -`
  Sets a graphics state parameter that determines the handling of zero-length lines (dots). If the dot length is zero, dots are painted as circles if round line caps are in effect, otherwise they are not painted at all. If the dot length is non-zero, dots are treated exactly like lines of the given length: the length is specified in user coordinates (like line width) if `bool` is false, or in default user coordinates of points (units of 1/72in; see the notes on measurements in the documentation on devices) if `bool` is true. Dots occurring as part of dash patterns will be oriented correctly; isolated dots will be oriented as though they were part of a vertical line. `initgraphics` sets the dot length to zero.

`- .currentdotlength <num> <bool>`
  Returns the current dot length and dot length mode.

`<dx> <dy> .setfilladjust2 -`
  Sets graphics state parameters that cause all filled and stroked regions to be "fattened" by the given amount relative to an algorithm that only paints pixels whose centers fall within the region to be painted. `dx` and `dy` are numbers between 0 and 0.5, measured in device space. The only two values that are likely to be useful are 0, which gives a pure center-of-pixel rule, and 0.5, which gives Adobe's any-part-of-pixel rule. (0.5 is treated slightly specially in order to create half-open pixels per Adobe's specification.)

`- .currentfilladjust2 <dx> <dy>`
  Returns the current fill adjustment values.

### Path operators

`- .dashpath -`
  If there is no current dash pattern, does nothing. Otherwise, does the equivalent of `flattenpath` and then chops up the path as determined by the dash pattern.

`<x> <y> <width> <height> .rectappend -`
`<numarray> .rectappend -`
`<numstring> .rectappend -`
  Appends a rectangle or rectangles to the current path, in the same manner as `rectfill`, `rectclip`, etc. Defined only if the `dps` or `level2` option was selected when Ghostscript was built.

### Painting operators

Ghostscript supports an experimental extension of the PostScript imaging model to include `RasterOp` and some related facilities. This extension is available only if the `rasterop` option was selected when building Ghostscript.

With the `RasterOp` extension, imaging operations compute a function D = f(D,S,T) in RGB space, where f is an arbitrary 3-input Boolean function, D is the destination (frame buffer or print buffer), S is the source (described below), and T is the texture (the current PostScript color, which may be a pattern). The source and texture depend on the PostScript imaging operation:

- For `fill` and `stroke`, the source is solid black, covering the region to be painted; the texture is the current PostScript color.
- For `show` and `imagemask`, the source is solid black, covering the pixels to be painted; the texture is the current PostScript color.
- For `image` and `colorimage`, the source is the image data; the texture depends on an optional Boolean parameter, `CombineWithColor`, in the image dictionary. If `CombineWithColor` is false (the default), the texture is solid black. If `CombineWithColor` is true, the texture is the current color. For the non-dictionary form of the image operator, `CombineWithColor` is considered to be false.

The `rasterop` option adds the following operators:

`<int8> .setrasterop -`
  Sets the `RasterOp` function in the graphics state. The default function is 252, Source | Texture.

`- .currentrasterop <int8>`
  Returns the current `RasterOp` function.

`<bool> .setsourcetransparent -`
  Sets source transparency in the graphics state. When source transparency is true, white source pixels prevent storing into the destination, regardless of what the `RasterOp` function returns. The default source transparency is false.

`- .currentsourcetransparent <bool> -`
  Returns the current source transparency.

`<bool> .settexturetransparent -`
  Sets texture transparency in the graphics state. When texture transparency is true, white texture pixels prevent storing into the destination, regardless of what the `RasterOp` function returns. The default texture transparency is false.

`- .currenttexturetransparent <bool> -`
  Returns the current texture transparency.

For more information on RasterOp and transparency, please consult chapter 5 of the "PCL 5 Color Technical Reference Manual", Hewlett-Packard Manual Part No. 5961-0635.

### Character operators

`<string> <bool> .charboxpath -`
  For each character C in the rendering of <string>, let the bounding box of C in device space be the four user-space points p1x/y, p2x/y, p3x/y, and p4x/y. For each character in order, `.charboxpath` appends the following to the current path:
  - If `<bool>` is true, the equivalent of:

    > p1x p1y `moveto`
    > p2x p2y `lineto`
    > p3x p3y `lineto`
    > p4x p4y `lineto`
    > `closepath`

  This creates a path whose `pathbbox` is the `bbox` of the string.

  - If `<bool>` is false, the equivalent of:

    > p1x p1y `moveto`
    > p3x p3y `lineto`

  If the CTM is well-behaved (consists only of reflection, scaling, and rotation by multiples of 90 degrees), this too creates a (simpler) path whose `pathbbox` is the `bbox` of the string.

`<font> <charname|charcode> <charname> <charstring> .type1execchar -`
  Does all the work for rendering a Type 1 outline. This operator, like `setcharwidth` and `setcachedevice`, is valid only in the context of a show operator -- that is, it must only be called from within a `BuildChar` or `BuildGlyph` procedure.

`<font> <charcode> %Type1BuildChar -`
  This is not a new operator: rather, it is a name known specially to the interpreter. Whenever the interpreter needs to render a character (during a ...`show`, `stringwidth`, or `charpath`), it looks up the name `BuildChar` in the font dictionary to find a procedure to run. If it does not find this name, and if the `FontType` is 1, the interpreter instead uses the value (looked up on the dictionary stack in the usual way) of the name `%Type1BuildChar`.

  The standard definition of `%Type1BuildChar` is in the initialization file `gs_type1.ps`. Users should not need to redefine `%Type1BuildChar`, except perhaps for tracing or debugging.

`<font> <charname> %Type1BuildGlyph -`
  Provides the Type 1 implementation of `BuildGlyph`.

## Other operators

### Mathematical operators

`<number> arccos <number>`
  Computes the arc cosine of a number between -1 and 1.

`<number> arcsin <number>`
  Computes the arc sine of a number between -1 and 1.

### String operators

`<state> <fromString> <toString> .type1encrypt <newState> <toSubstring>`
  Encrypts `fromString` according to the algorithm for Adobe Type 1 fonts, writing the result into `toString`. `toString` must be at least as long as `fromString`, or a rangecheck error occurs. `state` is the initial state of the encryption algorithm (a 16-bit non-negative integer); `newState` is the new state of the algorithm.

`<state> <fromString> <toString> .type1decrypt <newState> <toSubstring>`
  Decrypts `fromString` according to the algorithm for Adobe Type 1 fonts, writing the result into `toString`. Other specifications are as for `type1encrypt`.

### Relational operators

`<number|string> <number|string> max <number|string>`
  Returns the larger of two numbers or strings.

`<number|string> <number|string> min <number|string>`
  Returns the smaller of two numbers or strings.

### File operators

`<string> findlibfile <foundstring> <file> true`
`<string> findlibfile <string> false`
  Opens the file of the given name for reading, searching through directories as described in the usage documentation. If the search fails, `findlibfile` simply pushes false on the stack and returns, rather than causing an error.

`<file> <integer> unread -`
  Pushes back the last-read character onto the front of the file. If the file is open only for writing, or if the integer argument is not the same as the last character read from the file, causes an `ioerror` error. May also cause an `ioerror` if the last operation on the file was not a reading operation.

`<file> <device> writeppmfile -`
  Writes the contents of the device, which must be an image device, onto the file, in Portable PixMap (ppm) format. Does not close the file.

Ghostscript also supports the following `IODevice` in addition to a subset of those defined in the Adobe documentation: `%pipe%command`, which opens a pipe on the given command. This is supported only on operating systems that provide `popen` (primarily Unix systems, and not all of those).

### Filters

Ghostscript supports all the standard PostScript LanguageLevel 3 filters, both encoding and decoding, except that it does not currently support:

- the `EarlyChange` key in the `LZWEncode` filter;
- the `Effort` key in `FlateEncode` filter.

In addition, Ghostscript supports the following non-standard filters:

`<target> /BCPEncode filter <file>`
`<source> /BCPDecode filter <file>`
  Create filters that implement the Adobe Binary Communications Protocol. See Adobe documentation for details.

`<target> <seed_integer> /eexecEncode filter <file>`
  Creates a filter for encrypting data into the `eexec` encrypted format described in the Adobe Type 1 Font Format documentation. The `seed_integer` must be 55665 for proper operation. This filter produces binary output and does not include the initial 4 (or lenIV) garbage bytes.

`<source> <seed_integer> /eexecDecode filter <file>`
`<source> <dict> /eexecDecode filter <file>`
  Creates a filter for decrypting data encrypted using `eexec` encryption as described in the Adobe Type 1 Font Format documentation. The `seed_integer` must be 55665 for proper operation. Recognized dictionary keys are:

  > `seed <16-bit integer>` (required)
  > `lenIV <non-negative integer>` (default=4)

`<source> /PCXDecode filter <file>`
  Creates a filter that decodes data in the run-length encoding used in the PCX graphics file format.

`<source> <hex_boolean> /PFBDecode filter <file>`
  Creates a filter that decodes data in `.PFB` format, the usual semi-binary representation for Type 1 font files on IBM PC and compatible systems. If `hex_boolean` is true, binary packets are converted to hex; if false, binary packets are not converted.

`<target> <dict> /PixelDifferenceEncode filter <file>`
`<source> <dict> /PixelDifferenceDecode filter <file>`
  Implements the Predictor=2 pixel-differencing option of the LZW filters. Recognized keys are:

  > `Colors <integer>` (1 to 4, default=1)
  > `BitsPerComponent <integer>` (1, 2, 4, or 8, default=8)
  > `Columns <integer>` (>= 0, required)

  See the Adobe Portable Document Format Reference Manual for details.

`<target> <dict> /PNGPredictorEncode filter <file>`
`<source> <dict> /PNGPredictorDecode filter <file>`
  Implements the "filter" algorithms of the Portable Network Graphics (PNG) graphics format. Recognized keys are:

  > Keys recognized in PNG filter algorithms
  > Key |  | Range |  | Default
  > `Colors <integer>` |  | 1 to 16 |  | 16
  > `BitsPerComponent <integer>` |  | 1, 2, 4, 8, or 16 |  | 8
  > `Columns <integer>` |  | >= 0 |  | 1
  > `Predictor <integer>` |  | 10 to 15 |  | 15

  The `Predictor` is the PNG algorithm number + 10 for the `Encoding` filter; the `Decoding` filter ignores `Predictor`. 15 means the encoder attempts to optimize the choice of algorithm. For more details see the PNG specification

  > http://www.w3.org/TR/WD-png-960128.html

`<target> /TBCPEncode filter <file>`
`<source> /TBCPDecode filter <file>`
  Create filters that implement the Adobe Tagged Binary Communications Protocol. See Adobe documentation for details.

`<target> /zlibEncode filter <file>`
`<source> /zlibDecode filter <file>`
  Creates filters that use the zlib data compression method (the same method used by the `gzip` application). This filter is available only if the `fzlib` feature was selected when Ghostscript was built.

Some versions of Ghostscript may also support other non-standard filters for experimental purposes. The current version includes the following non-standard filters, which are not documented further. No guarantee is made that these filters will exist in compatible form, or at all, in future versions.

> `<target/source> <string> ByteTranslateEncode/Decode
> <target> <int> BigStringEncode
> <target/source> <dict> BoundedHuffmanEncode/Decode

> > FirstBitLowOrder <bool> false
> > MaxCodeLength <int> 16
> > EndOfData <bool> true
> > EncodeZeroRuns <int> 256
> > Tables <int_array>

> <target/source> <dict> BWBlockSortEncode/Decode

> > BlockSize <int> 16384

> <target/source> MoveToFrontEncode/Decode`

Ghostscript also supports additional keys in the optional dictionary operands for some filters. For the `LZWDecode` filter:

`InitialCodeLength <integer>` (default 8)
  An integer between 2 and 11 specifying the initial number of data bits per code. Note that the actual initial code length is 1 greater than this, to allow for the reset and end-of-data code values.

`FirstBitLowOrder <boolean>` (default false)
  If true, codes appear with their low-order bit first.

`BlockData <boolean>` (default false)
  If true, the data is broken into blocks in the manner specified for the GIF file format.

For the `CCITTFaxEncode` and `CCITTFaxDecode` filters:

`DecodedByteAlign <integer>` (default 1)
  An integer N with the value 1, 2, 4, 8, or 16, specifying that decoded data scan lines are always a multiple of N bytes. The encoding filter skips data in each scan line from Columns to the next multiple of N bytes; the decoding filter pads each scan line to a multiple of N bytes.

### Virtual memory operators

`<save> .forgetsave -`
  Cancels the effect of a save, making it as though the save never happened.

### Miscellaneous operators

`<string> getenv <string> true`
`<string> getenv false`
  Looks up a name in the shell environment. If the name is found, returns the corresponding value and true; if the name is not found, returns false.

`<name> <array> .makeoperator <operator>`
  Constructs and returns a new operator that is actually the given procedure in disguise. The name is only used for printing. The operator has the executable attribute.

  Operators defined in this way do one other thing besides running the procedure: if an error occurs during the execution of the procedure, and there has been no net reduction in operand or dictionary stack depth, the operand or dictionary stack pointer respectively is reset to its position at the beginning of the procedure.

`<string> <boolean> .setdebug -`
  If the Ghostscript interpreter was built with the `DEBUG` flag set, sets or resets any subset of the debugging flags normally controlled by `-Z` in the command line. Has no effect otherwise.

`- .oserrno <errno>`
  Returns the error code for the most recent operating system error.

`- .oserror <string>`
  Returns the error string for the most recent operating system error.

### Device operators

`<device> copydevice <device>`
  Copies a device. The copy is writable and installable.

`<index> .getdevice <device>`
  Returns a device from the set of devices known to the system. The first device, which is the default, is numbered 0. If the `index` is out of range, causes a `rangecheck` error. This device is actually a prototype, not a directly usable device, and is marked read-only; it cannot have its parameters changed or be installed as the current device.

`<matrix> <width> <height> <palette> makeimagedevice <device>`
  Makes a new device that accumulates an image in memory. `matrix` is the initial transformation matrix: it must be orthogonal (that is, [a 0 0 b x y] or [0 a b 0 x y]). `palette` is a string of 2^N or 3 × 2^N elements, specifying how the 2^N possible pixel values will be interpreted. Each element is interpreted as a gray value, or as RGB values, multiplied by 255. For example, if you want a monochrome image for which 0=white and 1=black, the palette should be `<ff 00>`; if you want a 3-bit deep image with just the primary colors and their complements (ignoring the fact that 3-bit images are not supported), the palette might be `<000000 0000ff 00ff00 00ffff ff0000 ff00ff ffff00 ffffff>`. At present, the palette must contain exactly 2, 4, 16, or 256 entries, and must contain an entry for black and an entry for white; if it contains any entries that aren't black, white, or gray, it must contain at least the six primary colors (red, green, blue, and their complements cyan, magenta, and yellow); aside from this, its contents are arbitrary.

  Alternatively, palette can be 16, 24, 32, or null (equivalent to 24). These are interpreted as:

  > Palette |  | Bits allocated per color
  > 16 |  | 5 red, 6 green, 5 blue
  > 24 |  | 8 red, 8 green, 8 blue
  > 32 |  | 8C, 8M, 8Y, 8K

  Note that one can also make an image device (with the same palette as an existing image device) by copying a device using the `copydevice` operator.

`<matrix> <width> <height> <palette> <word?> makewordimagedevice <device>`
  Makes an image device as described above. `word?` is a Boolean value indicating whether the data should be stored in a word-oriented format internally. No ordinary PostScript programs should use this operator.

`<device> <index> <string> copyscanlines <substring>`
  Copies one or more scan lines from an image device into a string, starting at a given scan line in the image. The data is in the same format as for the `image` operator. It is an error if the device is not an image device or if the string is too small to hold at least one complete scan line. Always copies an integral number of scan lines.

`<device> setdevice -`
  Sets the current device to the specified device. Also resets the transformation and clipping path to the initial values for the device. Signals an `invalidaccess` error if the device is a prototype.

`- currentdevice <device>`
  Gets the current device from the graphics state.

`<device> getdeviceprops <mark> <name1> <value1> ... <namen> <valuen>`
  Gets the properties of a device. See the section on device parameters below for details.

`<mark> <name1> <value1> ... <namen> <valuen> <device> putdeviceprops <device>`
  Sets properties of a device. May cause `undefined`, `typecheck`, `rangecheck`, or `limitcheck` errors.

`- flushpage -`
  On displays, flushes any buffered output, so that it is guaranteed to show up on the screen; on printers, has no effect.

# Device parameters

Ghostscript supports the concept of device parameters for all devices, not just page devices. (For non-page devices, these are accessible through `getdeviceprops` and `putdeviceprops`, as indicated above.) Here are the currently defined parameters for all devices:

`BitsPerPixel <integer> (usually read-only)`
  Number of bits per pixel.

`.HWMargins [<four floats>]`
  Size of non-imageable regions around the edges of the page, in points (units of 1/72in; see the notes on measurements in the documentation on devices).

`HWSize [<integer> <integer>]`
  X and Y size in pixels.

`Name <string> (read-only)`
  The device name. Currently the same as `OutputDevice`.

`Colors, GrayValues, RedValues, GreenValues, BlueValues, ColorValues (usually read-only)`
  As for the `deviceinfo` operator of Display PostScript. `Red`, `Green`, `Blue`, and `ColorValues` are only defined if `Colors` > 1.

`TextAlphaBits, GraphicsAlphaBits (usually read-only)`
  The number of bits of anti-aliasing information for text or graphics respectively. Legal values are 1 (no anti-aliasing, the default for most devices), 2, or 4.

In addition, the following are defined per Adobe's documentation for the `setpagedevice` operator:

> `Duplex` (if supported)
> `HWResolution`
> `ImagingBBox`
> `Margins`
> `NumCopies` (for printers only)
> `Orientation` (if supported)
> `OutputDevice`
> `PageOffset` (write-only)
> `PageSize`
> `ProcessColorModel` (usually read-only)

Some devices may only allow certain values for `HWResolution` and `PageSize`. The null device ignores attempts to set `PageSize`; its size is always `[0 0]`.

For printers these are also defined:

`BufferSpace <integer>`
  Buffer space for band lists, if the bitmap is too big to fit in memory.

`MaxBitmap <integer>`
  Maximum space for a full bitmap in memory.

`OutputFile <string>`
  An empty string means "send to printer directly", otherwise specifies the file name for output; `%d` is replaced by the page number; on Unix systems `%pipe%`command writes to a pipe. (`|`command also writes to a pipe, but is now deprecated.)

`OpenOutputFile <boolean>`
  If true, open the device's output file when the device is opened, rather than waiting until the first page is ready to print.

`PageCount <integer> (read-only)`
  Counts the number of pages printed on the device.

The following parameters are for use only by very specialized applications that separate band construction from band rasterization. Improper use may cause unpredictable errors. In particular, if you only want to allocate more memory for banding, to increase band size and improve performance, use the `BufferSpace` parameter, not `BandBufferSpace`.

`BandHeight <integer>`
  The height of bands when banding. 0 means use the largest band height that will fit within the BandBufferSpace (or BufferSpace, if BandBufferSpace is not specified).

`BandWidth <integer>`
  The width of bands in the rasterizing pass, in pixels. 0 means use the actual page width.

`BandBufferSpace <integer>`
  The size of the band buffer in the rasterizing pass, in bytes. 0 means use the same buffer size as for the interpretation pass.

In addition, Ghostscript supports the following parameter for `setpagedevice` and `currentpagedevice` that is not a device parameter per se:

`ViewerPreProcess <procedure>`
  Specifies a procedure to be applied to the page device dictionary before any other processing is done. The procedure may not alter the dictionary, but it may return a modified copy. This "hook" is provided for use by viewing programs such as GSview.

# Miscellaneous additions

`run` can take either a string or a file as its argument. In the latter case, it just runs the file, closing it at the end, and trapping errors just as for the string case.

Copyright © 1996, 1997, 1998, 1999 Aladdin Enterprises. All rights reserved.

This file is part of Aladdin Ghostscript. See the Aladdin Free Public License (the "License") for full details of the terms of using, copying, modifying, and redistributing Aladdin Ghostscript.

Ghostscript version 6.0, 3 February 2000