

  Fanwor - The Legend of Gemda
  FreeGEM PC version

Hi FreeGEM fans! This is now the final release of the adaption of my
newest AtariGEM games to PC-FreeGEM. For information about the game in
general, please read the original readme.txt.
I hope it runs stable now; it does on my system. Well, the title pictures
wont show with GEM/XM, I dont know why, but it seems to work now
perfect with FreeGEM, so I dont care.
Special thanks to John Elliott for his help concerning the increase of the
key repetition rate under DOS. Without it the hero in the game would move
much slower! Again GEM/XM seems to have some problems with that, so you
should really use FreeGEM to play Fanwor.
Thanks also to Eathan Clark who encouraged me with his e-mails to keep on
coding for FreeGEM.

 Have fun,

      Thothy

The newest FreeGEM version of Fanwor can be found at:
http://www.crosswinds.net/~thothy/dos/gem.html
Send comments to:
thothy@atari-computer.de



  ***********************************
  *              FANWOR             *
  *       The legend of GEMDA       *
  *      Release 1 for FreeGEM      *
  * * * * * * * * * * * * * * * * * *
  *       Written and (c) by        *
  *           Thomas Huth           *
  *               1999              *
  * * * * * * * * * * * * * * * * * *
  * WWW:                            *
  *  www.crosswinds.net/~thothy/    *
  * E-Mail:                         *
  *  thothy@atari-computer.de       *
  ***********************************

[Note: This is a little cut down
version of the original readme
- I removed the Atari dependand stuff]

  1) What's this?
 -----------------

"Fanwor - The legend of Gemda" is a
game running on GEM, FreeGEM and GEM/XM
for DOS (and naturally, there is also
a version for the Atari ST/STE/TT/Falcon
and compatibles). It was written for
the "Magic Game Contest 99" promoted
by:
 "Magic Online"
  (http://bengy.atari.org)
 and
 "Place-2-be"
  (http://www.place2be.de)

Aim of this contest was to write the
best remake of a classical game that
runs under GEM/Magic. I decided to
write a remake of "The Legend of Zelda"
- a great action adventure on the NES
((c) by Nintendo).

Fanwor is Freeware - copy it to every-
body who wants to have it, put it on
your BBS, your web site or your free-
ware CD-ROM sampler, but don't sell it
and don't remove the copyright infor-
mation!
If there is enough interest (write me
an e-mail!), I will also release the
FreeGEM version source and the editor
so that everybody can make his own
action adventure!
The source for the Atari is already
available on my Website.


  2) The story
 --------------

Once there was peace on the world Fan-
wor. Princess Gemda ruled wisely, she
used the eight Gems of Power to protect
the kingdom. But one day while Gemda
was away on holiday, the monsters came
and stole the Gems! Without these Gems
anarchy broke out and the monsters
ruled over the country. They hid the
stones in eight different dungeons be-
cause they were unable to destroy the
Gems.
Gemda now sent out the best heros of
the world to get the stones back so
that everybody can live in peace again.
You are now one of these heros! Try
your best to collect the stones and
if you succeed, honor and wealth will
be yours!

...well, this is not the best story
I've ever heard of, but it should be
enough ;-)


  3) Playing the game
 ---------------------

Playing the game should be quite easy:
Just use the cursor keys to move
the hero around the screen. Press space
(or a shift key on the keyboard) to use
the sword. Most enemies will be quite
easy to beat but if you advance to places
that are far away from the start, you
will also find some monsters that are
very fast or that have many hit points.

If you own fast computer, you will
probably notice that Fanwor runs too
fast for you.
Then you should enter the speed dialog and
enlarge the game cycle. Switching off
the clipping flag will probably fasten
up the game, but you should use it with
caution when you want to move the win-
dow outside the screen.

As mentioned above, your task is to
collect the eight Gems of Power. You
will start somewhere on the surface of
Fanwor and you will have to search
for the eight dungeons where the
monsters hid the Gems. At the beginning
you have 20 hitpoints, each time you
touch a monster you will loose some.
If you lost all - you lost that game!
But you can also regain your hitpoints
by either finding a fairy lake or by
collecting one of the Gems - if you
do the latter, you will also get 10 HP
in addition.


  4) Technical stuff
 --------------------

Fanwor will run happily in any resolu-
tion up to 256 colors - but it will
need corresponding bitmap grafics to
the color depth you are using. Grafics
for 16 colors and 256 colors are alrea-
dy included in this distribution, if
you want to use Fanwor in monochrome
or a 4 color mode, you will have to
create your own grafics (just convert
them with a good graphic program).
I am sorry that Fanwor won't run in
high or true color modes, but the IMGs
only support maximal 256 colors and
the bitplanes are arrange in a totally
different way in these modes.

Fanwor will also runs happily from a
floppy disk, but you should really
install it on your hard disk because
the levels are loaded "on the fly" and
using a floppy, this will be very
slow.


  5) Thanks to...
 -----------------

... Ektus and Sokrates for beta
    testing.

... MSG, Toodeloo/DHS and 3LE/Coma for
    the great ZELDA.MOD!

... Reservoir Gods for the GodleNES-
    Zelda, it was a great help!

... Alexander Kirchner for releasing
    the source code of a IMG loader.

... Nintendo for the original Zelda.

... and of course Milhouse and Bengy
    for holding the Magic Game Contest!


  6) Greetinx
 -------------

                  Sokrates
  Ektus
           Spion                   No
      505
              xcom
   Candyman
                        MrPink
             atari.org
   dhs
       escape             checkpoint
     fn
               Vassilis Papathanassiou
           evl
 The Mint-Mailing-List folks
                             Paranoia
                     FUN industries
       Armin Diedering

 ... and all others that are keeping
     the Atari alive! ...


  7) The end
 ------------

So that is all, FreeGEMers. If you like
GEM games, why don't you try STune,
another great game that Sokrates and I
are just writing for the Atari! See:

http://stune.atari.org

...or just browse on my homepage,
perhaps you'll find something usefull:

http://www.crosswinds.net/~thothy/

And please excuse my poor English, it
is really not the best. But I hope you
understand what I want to say ;-)

 STay STuned,
         Thothy
