/****************************************************************************
**
** Copyright (C) 1992-2005 Trolltech AS. All rights reserved.
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** This file is part of the core module of the Qt Toolkit.
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** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
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**   information about Qt Commercial License Agreements.
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** See http://www.trolltech.com/gpl/ for GPL licensing information.
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#ifndef QITERATOR_H
#define QITERATOR_H

#include "QtCore/qglobal.h"

namespace std { struct bidirectional_iterator_tag; struct random_access_iterator_tag; }

#define Q_DECLARE_SEQUENTIAL_ITERATOR(C) \
\
template <class T> \
class Q##C##Iterator \
{ \
    typedef typename Q##C<T>::const_iterator const_iterator; \
    Q##C<T> c; \
    const_iterator i; \
public: \
    inline Q##C##Iterator(const Q##C<T> &container) \
        : c(container), i(c.constBegin()) {} \
    inline void operator=(const Q##C<T> &container) \
    { c = container; i = c.constBegin(); } \
    inline void toFront() { i = c.constBegin(); } \
    inline void toBack() { i = c.constEnd(); } \
    inline bool hasNext() const { return i != c.constEnd(); } \
    inline const T &next() { return *i++; } \
    inline const T &peekNext() const { return *i; } \
    inline bool hasPrevious() const { return i != c.constBegin(); } \
    inline const T &previous() { return *--i; } \
    inline const T &peekPrevious() const { const_iterator p = i; return *--p; } \
    inline bool findNext(const T &t) \
    { while (i != c.constEnd()) if (*i++ == t) return true; return false; } \
    inline bool findPrevious(const T &t) \
    { while (i != c.constBegin()) if (*(--i) == t) return true; \
      return false;  } \
};

#define Q_DECLARE_MUTABLE_SEQUENTIAL_ITERATOR(C) \
\
template <class T> \
class QMutable##C##Iterator \
{ \
    typedef typename Q##C<T>::iterator iterator; \
    Q##C<T> *c; \
    iterator i, n; \
    inline bool item_exists() const { return n != c->constEnd(); } \
public: \
    inline QMutable##C##Iterator(Q##C<T> &container) \
        : c(&container) \
    { c->setSharable(false); i = c->begin(); n = c->end(); } \
    inline ~QMutable##C##Iterator() \
    { c->setSharable(true); } \
    inline void operator=(Q##C<T> &container) \
    { c->setSharable(true); c = &container; c->setSharable(false); \
      i = c->begin(); n = c->end(); } \
    inline void toFront() { i = c->begin(); n = c->end(); } \
    inline void toBack() { i = c->end(); n = i; } \
    inline bool hasNext() const { return c->constEnd() != i; } \
    inline T &next() { n = i++; return *n; } \
    inline T &peekNext() const { return *i; } \
    inline bool hasPrevious() const { return c->constBegin() != i; } \
    inline T &previous() { n = --i; return *n; } \
    inline T &peekPrevious() const { iterator p = i; return *--p; } \
    inline void remove() \
    { if (c->constEnd() != n) { i = c->erase(n); n = c->end(); } } \
    inline void setValue(const T &t) const { if (c->constEnd() != n) *n = t; } \
    inline const T &value() const { Q_ASSERT(item_exists()); return *n; } \
    inline void insert(const T &t) { n = i = c->insert(i, t); ++i; } \
    inline bool findNext(const T &t) \
    { while (c->constEnd() != (n = i)) if (*i++ == t) return true; return false; } \
    inline bool findPrevious(const T &t) \
    { while (c->constBegin() != i) if (*(n = --i) == t) return true; \
      n = c->end(); return false;  } \
};

#define Q_DECLARE_ASSOCIATIVE_ITERATOR(C) \
\
template <class Key, class T> \
class Q##C##Iterator \
{ \
    typedef typename Q##C<Key,T>::const_iterator const_iterator; \
    typedef const_iterator Item; \
    Q##C<Key,T> c; \
    const_iterator i, n; \
    inline bool item_exists() const { return n != c.constEnd(); } \
public: \
    inline Q##C##Iterator(const Q##C<Key,T> &container) \
        : c(container), i(c.constBegin()), n(c.constEnd()) {} \
    inline void operator=(const Q##C<Key,T> &container) \
    { c = container; i = c.constBegin(); n = c.constEnd(); } \
    inline void toFront() { i = c.constBegin(); n = c.constEnd(); } \
    inline void toBack() { i = c.constEnd(); n = c.constEnd(); } \
    inline bool hasNext() const { return i != c.constEnd(); } \
    inline Item next() { n = i++; return n; } \
    inline Item peekNext() const { return i; } \
    inline bool hasPrevious() const { return i != c.constBegin(); } \
    inline Item previous() { n = --i; return n; } \
    inline Item peekPrevious() const { const_iterator p = i; return --p; } \
    inline const T &value() const { Q_ASSERT(item_exists()); return *n; } \
    inline const Key &key() const { Q_ASSERT(item_exists()); return n.key(); } \
    inline bool findNext(const T &t) \
    { while ((n = i) != c.constEnd()) if (*i++ == t) return true; return false; } \
    inline bool findPrevious(const T &t) \
    { while (i != c.constBegin()) if (*(n = --i) == t) return true; \
      n = c.constEnd(); return false; } \
};

#define Q_DECLARE_MUTABLE_ASSOCIATIVE_ITERATOR(C) \
\
template <class Key, class T> \
class QMutable##C##Iterator \
{ \
    typedef typename Q##C<Key,T>::iterator iterator; \
    typedef iterator Item; \
    Q##C<Key,T> *c; \
    iterator i, n; \
    inline bool item_exists() const { return n != c->constEnd(); } \
public: \
    inline QMutable##C##Iterator(Q##C<Key,T> &container) \
        : c(&container) \
    { c->setSharable(false); i = c->begin(); n = c->end(); } \
    inline ~QMutable##C##Iterator() \
    { c->setSharable(true); } \
    inline void operator=(Q##C<Key,T> &container) \
    { c->setSharable(true); c = &container; c->setSharable(false); i = c->begin(); n = c->end(); } \
    inline void toFront() { i = c->begin(); n = c->end(); } \
    inline void toBack() { i = c->end(); n = c->end(); } \
    inline bool hasNext() const { return i != c->constEnd(); } \
    inline Item next() { n = i++; return n; } \
    inline Item peekNext() const { return i; } \
    inline bool hasPrevious() const { return i != c->constBegin(); } \
    inline Item previous() { n = --i; return n; } \
    inline Item peekPrevious() const { iterator p = i; return --p; } \
    inline void remove() \
    { if (n != c->constEnd()) { i = c->erase(n); n = c->end(); } } \
    inline void setValue(const T &t) { if (n != c->constEnd()) *n = t; } \
    inline const T &value() const { Q_ASSERT(item_exists()); return *n; } \
    inline const Key &key() const { Q_ASSERT(item_exists()); return n.key(); } \
    inline bool findNext(const T &t) \
    { while ((n = i) != c->constEnd()) if (*i++ == t) return true; return false; } \
    inline bool findPrevious(const T &t) \
    { while (i != c->constBegin()) if (*(n = --i) == t) return true; \
      n = c->end(); return false; } \
};

#endif // QITERATOR_H
