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/*! \class QTcpSocket

    \brief The QTcpSocket class provides a TCP socket.

    \reentrant
    \ingroup io
    \module network

    TCP (Transmission Control Protocol) is a reliable,
    stream-oriented, connection-oriented transport protocol. It is
    especially well suited for continuous transmission of data.

    QTcpSocket is a convenience subclass of QAbstractSocket that
    allows you to establish a TCP connection and transfer streams of
    data. See the QAbstractSocket documentation for details.

    The \l network/fortuneserver, \l network/fortuneclient, and
    \l network/blockingfortuneclient examples illustrate how to use
    QTcpSocket in applications.

    \sa QTcpServer, QUdpSocket, QFtp, QHttp
*/
#include "qdns.h"
#include "qlist.h"
#include "qsignal.h"
#include "qabstractsocket_p.h"
#include "qtcpsocket.h"
#include "qhostaddress.h"

//#define QTCPSOCKET_DEBUG

#define d d_func()
#define q q_func()

class QTcpSocketPrivate : public QAbstractSocketPrivate
{
    Q_DECLARE_PUBLIC(QTcpSocket)
};

/*!
    Creates a QTcpSocket object in state \c Qt::UnconnectedState.

    \a parent is passed on to the QObject constructor.

    \sa socketType()
*/
QTcpSocket::QTcpSocket(QObject *parent)
    : QAbstractSocket(Qt::TcpSocket, *new QTcpSocketPrivate, parent)
{
#if defined(QTCPSOCKET_DEBUG)
    qDebug("QTcpSocket::QTcpSocket()");
#endif
    d->isBuffered = true;
}

/*!
    Destroys the socket, closing the connection if necessary.

    \sa close()
*/

QTcpSocket::~QTcpSocket()
{
#if defined(QTCPSOCKET_DEBUG)
    qDebug("QTcpSocket::~QTcpSocket()");
#endif
}
