/****************************************************************************
**
** Copyright (C) 1992-2006 Trolltech ASA. All rights reserved.
**
** This file is part of the example classes of the Qt Toolkit.
**
** Licensees holding valid Qt Preview licenses may use this file in
** accordance with the Qt Preview License Agreement provided with the
** Software.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
** information about Qt Commercial License Agreements.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
****************************************************************************/

#include "chat.h"
#include <QtGui/QApplication>
#include <QtGui/QMessageBox>

#include "chatadaptor.h"
#include "chatinterface.h"

ChatMainWindow::ChatMainWindow()
    : m_nickname(QLatin1String("nickname"))
{
    setupUi(this);
    sendButton->setEnabled(false);

    connect(messageLineEdit, SIGNAL(textChanged(QString)),
            this, SLOT(textChangedSlot(QString)));
    connect(sendButton, SIGNAL(clicked(bool)), this, SLOT(sendClickedSlot()));
    connect(actionChangeNickname, SIGNAL(triggered(bool)), this, SLOT(changeNickname()));
    connect(actionAboutQt, SIGNAL(triggered(bool)), this, SLOT(aboutQt()));
    connect(qApp, SIGNAL(lastWindowClosed()), this, SLOT(exiting()));

    // add our D-Bus interface and connect to D-Bus
    new ChatInterfaceAdaptor(this);
    QDBus::systemBus().registerObject("/", this);

    com::trolltech::ChatInterface *iface;
    iface = new com::trolltech::ChatInterface(QString(), QString(), QDBus::systemBus(), this);
    connect(iface, SIGNAL(message(QString,QString)), this, SLOT(messageSlot(QString,QString)));
    connect(iface, SIGNAL(action(QString,QString)), this, SLOT(actionSlot(QString,QString)));

    NicknameDialog dialog;
    dialog.cancelButton->setVisible(false);
    dialog.exec();
    m_nickname = dialog.nickname->text().trimmed();
    emit action(m_nickname, QLatin1String("joins the chat"));
}

ChatMainWindow::~ChatMainWindow()
{
}

void ChatMainWindow::rebuildHistory()
{
    QString history = m_messages.join( QLatin1String("\n" ) );
    chatHistory->setPlainText(history);
}

void ChatMainWindow::messageSlot(const QString &nickname, const QString &text)
{
    QString msg( QLatin1String("<%1> %2") );
    msg = msg.arg(nickname, text);
    m_messages.append(msg);

    if (m_messages.count() > 100)
        m_messages.removeFirst();
    rebuildHistory();
}

void ChatMainWindow::actionSlot(const QString &nickname, const QString &text)
{
    QString msg( QLatin1String("* %1 %2") );
    msg = msg.arg(nickname, text);
    m_messages.append(msg);

    if (m_messages.count() > 100)
        m_messages.removeFirst();
    rebuildHistory();
}

void ChatMainWindow::textChangedSlot(const QString &newText)
{
    sendButton->setEnabled(!newText.isEmpty());
}

void ChatMainWindow::sendClickedSlot()
{
    emit message(m_nickname, messageLineEdit->text());
    messageLineEdit->setText(QString());
}

void ChatMainWindow::changeNickname()
{
    NicknameDialog dialog(this);
    if (dialog.exec() == QDialog::Accepted) {
        QString old = m_nickname;
        m_nickname = dialog.nickname->text().trimmed();
        emit action(old, QString("is now known as %1").arg(m_nickname));
    }
}

void ChatMainWindow::aboutQt()
{
    QMessageBox::aboutQt(this);
}

void ChatMainWindow::exiting()
{
    emit action(m_nickname, QLatin1String("leaves the chat"));
}

NicknameDialog::NicknameDialog(QWidget *parent)
    : QDialog(parent)
{
    setupUi(this);
}

int main(int argc, char **argv)
{
    QApplication app(argc, argv);

    if (!QDBus::systemBus().isConnected()) {
        fprintf(stderr, "Cannot connect to the D-BUS system bus.\n"
                "Please check your system settings and try again.\n");
        return 1;
    }

    ChatMainWindow chat;
    chat.show();
    return app.exec();
}

