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# characterwidget.h Example File
widgets/charactermap/characterwidget.h

        /****************************************************************************
        **
        ** Copyright (C) 2004-2006 Trolltech ASA. All rights reserved.
        **
        ** This file is part of the example classes of the Qt Toolkit.
        **
        ** Licensees holding valid Qt Preview licenses may use this file in
        ** accordance with the Qt Preview License Agreement provided with the
        ** Software.
        **
        ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
        ** information about Qt Commercial License Agreements.
        **
        ** Contact info@trolltech.com if any conditions of this licensing are
        ** not clear to you.
        **
        ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
        ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
        **
        ****************************************************************************/

        #ifndef CHARACTERWIDGET_H
        #define CHARACTERWIDGET_H

        #include <QFont>
        #include <QPoint>
        #include <QSize>
        #include <QString>
        #include <QWidget>

        class QMouseEvent;
        class QPaintEvent;

        class CharacterWidget : public QWidget
        {
            Q_OBJECT

        public:
            CharacterWidget(QWidget *parent = 0);
            QSize sizeHint() const;

        public slots:
            void updateFont(const QFont &font);
            void updateSize(const QString &fontSize);
            void updateStyle(const QString &fontStyle);
            void updateFontMerging(bool enable);

        signals:
            void characterSelected(const QString &character);

        protected:
            void mouseMoveEvent(QMouseEvent *event);
            void mousePressEvent(QMouseEvent *event);
            void paintEvent(QPaintEvent *event);

        private:
            QFont displayFont;
            int lastKey;
            int squareSize;
        };

        #endif