Audaspace
1.9.0
A high level audio library.
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fx
Source.h
Go to the documentation of this file.
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/*******************************************************************************
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* Copyright 2015-2016 Juan Francisco Crespo Galán
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#pragma once
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#include "
Audaspace.h
"
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#include <atomic>
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AUD_NAMESPACE_BEGIN
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class
AUD_API
Source
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{
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private
:
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std::atomic<float> m_azimuth;
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std::atomic<float> m_elevation;
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std::atomic<float> m_distance;
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// delete copy constructor and operator=
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Source(
const
Source&) =
delete
;
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Source& operator=(
const
Source&) =
delete
;
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public
:
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Source
(
float
azimuth,
float
elevation,
float
distance = 0.0);
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float
getAzimuth
();
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float
getElevation
();
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float
getDistance
();
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float
getVolume
();
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void
setAzimuth
(
float
azimuth);
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void
setElevation
(
float
elevation);
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void
setDistance
(
float
distance);
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};
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AUD_NAMESPACE_END
Audaspace.h
The main header file of the library defining the namespace and basic data types.
AUD_NAMESPACE_END
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition
Audaspace.h:119
AUD_NAMESPACE_BEGIN
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition
Audaspace.h:116
AUD_API
#define AUD_API
Used for exporting symbols in the shared library.
Definition
Audaspace.h:93
Source::getVolume
float getVolume()
Retrieves the current volume value based on the distance.
Source::setElevation
void setElevation(float elevation)
Changes the elevation value.
Source::getDistance
float getDistance()
Retrieves the current distance value.
Source::setAzimuth
void setAzimuth(float azimuth)
Changes the azimuth value.
Source::getElevation
float getElevation()
Retrieves the current elevation value.
Source::Source
Source(float azimuth, float elevation, float distance=0.0)
Creates a Source instance with an initial value.
Source::setDistance
void setDistance(float distance)
Changes the distance value.
Source::getAzimuth
float getAzimuth()
Retrieves the current azimuth value.
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