Audaspace
1.9.0
A high level audio library.
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PingPong.h
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/*******************************************************************************
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* Copyright 2009-2016 Jörg Müller
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#pragma once
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#include "
fx/Effect.h
"
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AUD_NAMESPACE_BEGIN
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class
AUD_API
PingPong :
public
Effect
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{
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private
:
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// delete copy constructor and operator=
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PingPong(
const
PingPong&) =
delete
;
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PingPong& operator=(
const
PingPong&) =
delete
;
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public
:
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PingPong
(std::shared_ptr<ISound> sound);
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virtual
std::shared_ptr<IReader>
createReader
();
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};
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AUD_NAMESPACE_END
AUD_NAMESPACE_END
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition
Audaspace.h:119
AUD_NAMESPACE_BEGIN
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition
Audaspace.h:116
AUD_API
#define AUD_API
Used for exporting symbols in the shared library.
Definition
Audaspace.h:93
Effect.h
The Effect class.
PingPong::PingPong
PingPong(std::shared_ptr< ISound > sound)
Creates a new ping pong sound.
PingPong::createReader
virtual std::shared_ptr< IReader > createReader()
Creates a reader for playback of the sound source.
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