Audaspace
1.9.0
A high level audio library.
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VolumeSound.h
Go to the documentation of this file.
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/*******************************************************************************
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* Copyright 2015-2016 Juan Francisco Crespo Galán
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#pragma once
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#include "
ISound.h
"
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#include "
VolumeStorage.h
"
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#include <memory>
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AUD_NAMESPACE_BEGIN
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class
AUD_API
VolumeSound :
public
ISound
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{
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private
:
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std::shared_ptr<ISound> m_sound;
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std::shared_ptr<VolumeStorage> m_volumeStorage;
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// delete copy constructor and operator=
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VolumeSound(
const
VolumeSound&) =
delete
;
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VolumeSound& operator=(
const
VolumeSound&) =
delete
;
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public
:
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VolumeSound
(std::shared_ptr<ISound> sound, std::shared_ptr<VolumeStorage> volumeStorage);
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virtual
std::shared_ptr<IReader>
createReader
();
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std::shared_ptr<VolumeStorage>
getSharedVolume
();
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void
setSharedVolume
(std::shared_ptr<VolumeStorage> volumeStorage);
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};
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AUD_NAMESPACE_END
AUD_NAMESPACE_END
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition
Audaspace.h:119
AUD_NAMESPACE_BEGIN
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition
Audaspace.h:116
AUD_API
#define AUD_API
Used for exporting symbols in the shared library.
Definition
Audaspace.h:93
ISound.h
The ISound interface.
VolumeStorage.h
The VolumeStorage class.
ISound
This class represents a type of sound source and saves the necessary values for it.
Definition
ISound.h:40
VolumeSound::VolumeSound
VolumeSound(std::shared_ptr< ISound > sound, std::shared_ptr< VolumeStorage > volumeStorage)
Creates a new VolumeSound.
VolumeSound::setSharedVolume
void setSharedVolume(std::shared_ptr< VolumeStorage > volumeStorage)
Changes the shared volume of this sound, it'll only affect newly created readers.
VolumeSound::getSharedVolume
std::shared_ptr< VolumeStorage > getSharedVolume()
Retrieves the shared volume of this sound.
VolumeSound::createReader
virtual std::shared_ptr< IReader > createReader()
Creates a reader for playback of the sound source.
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