Audaspace
1.9.0
A high level audio library.
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plugin
PluginManager.h
Go to the documentation of this file.
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/*******************************************************************************
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* Copyright 2009-2016 Jörg Müller
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#pragma once
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#include "
Audaspace.h
"
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#include <unordered_map>
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#include <string>
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AUD_NAMESPACE_BEGIN
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class
AUD_API
PluginManager
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{
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private
:
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static
std::unordered_map<std::string, void*> m_plugins;
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// delete copy constructor and operator=
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PluginManager(
const
PluginManager&) =
delete
;
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PluginManager& operator=(
const
PluginManager&) =
delete
;
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PluginManager() =
delete
;
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public
:
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static
void
*
openLibrary
(
const
std::string& path);
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static
void
*
lookupLibrary
(
void
* handle,
const
std::string& name);
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static
void
closeLibrary
(
void
* handle);
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static
bool
loadPlugin
(
const
std::string& path);
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static
void
loadPlugins
(
const
std::string& path =
""
);
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};
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AUD_NAMESPACE_END
Audaspace.h
The main header file of the library defining the namespace and basic data types.
AUD_NAMESPACE_END
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition
Audaspace.h:119
AUD_NAMESPACE_BEGIN
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition
Audaspace.h:116
AUD_API
#define AUD_API
Used for exporting symbols in the shared library.
Definition
Audaspace.h:93
PluginManager::lookupLibrary
static void * lookupLibrary(void *handle, const std::string &name)
Looks up a symbol from an opened library.
PluginManager::closeLibrary
static void closeLibrary(void *handle)
Closes an opened shared library.
PluginManager::loadPlugins
static void loadPlugins(const std::string &path="")
Loads all plugins found in a folder.
PluginManager::loadPlugin
static bool loadPlugin(const std::string &path)
Loads a plugin from a file.
PluginManager::openLibrary
static void * openLibrary(const std::string &path)
Opens a shared library.
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