- Cal3D 0.11 API Reference -

Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
 CBitReader
 CBitWriter
 CCalCoreSubMorphTarget::BlendVertex
 CCalAbstractMixerCalAbstractMixer defines the API that CalModel relies on for blending and scheduling animations
  CCalMixer
 CCalAnimation
  CCalAnimationAction
  CCalAnimationCycle
 CCalAnimationCallback
 CCalBone
 CCalBoundingBoxThe bounding box class
 CCalCoreAnimatedMorphThe core animatedMorph class
 CCalCoreBone
 CCalCoreKeyframeThe core keyframe class
 CCalCoreModel
 CCalCoreMorphKeyframeThe core keyframe class
 CCalCoreMorphTrack
 CCalCoreSubmesh
 CCalCoreSubMorphTarget
  CCalCoreSubMorphTargetDiffMap
 CCalCoreTrack
 CCalDataSourceCalDataSource abstract interface class
  CCalBufferSourceCalBufferSource class
  CCalStreamSourceCalStreamSource class
 CCalDualQuaternion
 CCalHardwareModel::CalHardwareMesh
 CCalHardwareModel
 CCalHeader
 CCalCoreAnimation::CallbackRecord
 CCalLoaderThe loader class
 CCalMatrixThe matrix class
 CCalMesh
 CCalMixerBoneAdjustment
 CCalMixerBoneAdjustmentAndBoneId
 CCalMixerManualAnimationAttributes
 CCalMorphTargetMixer
 CCalPhysique
  CCalPhysiqueDualQuat
 CCalPlaneThe plane class
 CCalPlatformThe platform class
 CCalQuaternionThe quaternion class
 CCalRenderer
 CCalSaver
 CCalSaverAnimationOptionsThe saver class
 CCalSkeleton
 CCalSpringSystemThe spring system class
 CCalSubmesh
 CCalVectorThe vector class
 CCalCoreMaterial::Color
 CCalCoreSubmesh::Face
 CCalSubmesh::Face
 CIdentityBase
  CIdentity< T >
 CIMemberHolder< T >
  CFromXmlAttribute< T, MT >
  CFromXmlChildElement< T, MT >
  CFromXmlElement< T, MT >
 CIMemberValuePolicy< T, MT >
  CMemberFuncHolder< T, MT >
  CMemberFuncHolderConstRef< T, MT >
  CMemberPtrHolder< T, MT >
  CMemberRefFuncHolder< T, MT >
 CCalCoreSubmesh::Influence
 CKeyLink
 CCalCoreMaterial::Map
 CMemberHolder< T, MT, FromXmlPolicy, MemberValuePolicy >
 CMorphIdAndWeight
 Ccal3d::noncopyableDerive from noncopyable to mark your class as not having a copy constructor or operator=
  CCalModel
 CCalCoreSubmesh::PhysicalProperty
 CCalSubmesh::PhysicalProperty
 Ccal3d::RefCountedDerive from RefCounted to make your class have reference-counted lifetime semantics
  CCalCoreAnimation
  CCalCoreMaterial
  CCalCoreMesh
  CCalCoreSkeleton
  CCalSharedDifferenceMap
 Ccal3d::RefPtr< T >A container-safe smart pointer used for refcounted classes
 CSerializeParams
 CCalCoreSubmesh::SpringThe core submesh Spring
 Ccal3d::TiXmlBase::StringToBuffer
 CTag
 CCalCoreSubmesh::TangentSpace
 CCalSubmesh::TangentSpace
 CCalCoreSubmesh::TextureCoordinate
 Ccal3d::TiXmlAttributeSet
 Ccal3d::TiXmlBaseTiXmlBase is a base class for every class in TinyXml
  Ccal3d::TiXmlAttributeAn attribute is a name-value pair
  Ccal3d::TiXmlNodeThe parent class for everything in the Document Object Model
   Ccal3d::TiXmlCommentAn XML comment
   Ccal3d::TiXmlDeclarationIn correct XML the declaration is the first entry in the file
   Ccal3d::TiXmlDocumentAlways the top level node
   Ccal3d::TiXmlElementThe element is a container class
   Ccal3d::TiXmlTextXML text
   Ccal3d::TiXmlUnknownAny tag that tinyXml doesn't recognize is saved as an unknown
 CTiXmlBinding< T >
  CGenericTiXmlBinding< T >
  CMemberTiXmlBinding< T >
 CTiXmlBinding< VecT >
  CStlContainerPtrBinding< T, VecT >
  CStlContainerTiXmlBinding< T, VecT >
 Ccal3d::TiXmlCursor
 Ccal3d::TiXmlHandleA TiXmlHandle is a class that wraps a node pointer with null checks; this is an incredibly useful thing
 Ccal3d::TiXmlParsingData
 Ccal3d::TransformContains a translation and rotation that describe a coordinate system or transform
 CCalCoreSubmesh::Vertex

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