Audaspace 1.10.0
A high level audio library.
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PulseAudioDevice.h
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1/*******************************************************************************
2 * Copyright 2009-2016 Jörg Müller
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 ******************************************************************************/
16
17#pragma once
18
19#ifdef PULSEAUDIO_PLUGIN
20#define AUD_BUILD_PLUGIN
21#endif
22
28
29#include <pulse/pulseaudio.h>
30
32
33#include <string>
34
36
40class AUD_PLUGIN_API PulseAudioDevice : public MixingThreadDevice
41{
42private:
43 bool m_corked;
44
45 pa_threaded_mainloop* m_mainloop;
46 pa_context* m_context;
47 pa_stream* m_stream;
48 pa_context_state_t m_state;
49
50 int m_buffersize;
51 uint32_t m_underflows;
52
54 pa_usec_t m_synchronizerStartTime{0};
55 double m_synchronizerStartPosition{0.0};
56
57 AUD_LOCAL void preMixingWork(bool playing) override;
58
64 AUD_LOCAL static void PulseAudio_state_callback(pa_context* context, void* data);
65
72 AUD_LOCAL static void PulseAudio_request(pa_stream* stream, size_t total_bytes, void* data);
73
74 // delete copy constructor and operator=
75 PulseAudioDevice(const PulseAudioDevice&) = delete;
76 PulseAudioDevice& operator=(const PulseAudioDevice&) = delete;
77
78protected:
79 virtual void playing(bool playing);
80
81public:
89 PulseAudioDevice(const std::string &name, DeviceSpecs specs, int buffersize = AUD_DEFAULT_BUFFER_SIZE);
90
95
96 virtual void seekSynchronizer(double time);
97 virtual double getSynchronizerPosition();
98 virtual void playSynchronizer();
99 virtual void stopSynchronizer();
100
104 static void registerPlugin();
105};
106
#define AUD_DEFAULT_BUFFER_SIZE
The default playback buffer size of a device.
Definition Audaspace.h:103
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition Audaspace.h:119
#define AUD_LOCAL
Used for hiding symbols from export in the shared library.
Definition Audaspace.h:80
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition Audaspace.h:116
#define AUD_PLUGIN_API
Used for exporting symbols in the shared library.
Definition Audaspace.h:94
The MixingThreadDevice class.
static void registerPlugin()
Registers this plugin.
virtual void playing(bool playing)
This function tells the device, to start or pause playback.
virtual ~PulseAudioDevice()
Closes the PulseAudio audio device.
PulseAudioDevice(const std::string &name, DeviceSpecs specs, int buffersize=AUD_DEFAULT_BUFFER_SIZE)
Opens the PulseAudio audio device for playback.
Specification of a sound device.
Definition Specification.h:126