Source: socalabs-papu
Section: sound
Priority: optional
Maintainer: 3rdp4r7yr3p0 <3rdp4r7yr3p0@gmail.com>
Build-Depends:
 debhelper-compat (= 13),
 build-essential, clang, clap-juce-extensions-src, cmake, dh-exec, juce-8.0.10-src, ladspa-sdk, libasound2-dev, libcurl4-openssl-dev, libfontconfig-dev, libfreetype-dev, libglu1-mesa-dev, libjack-jackd2-dev, libx11-dev, libxcomposite-dev, libxcursor-dev, libxext-dev, libxinerama-dev, libxrandr-dev, libxrender-dev, lv2-dev, mesa-common-dev, ninja-build, pkgconf,
Standards-Version: 4.6.2
Rules-Requires-Root: no
Homepage: https://socalabs.com/synths/papu/
Vcs-Git: https://github.com/FigBug/PAPU.git
Vcs-Browser: https://github.com/FigBug/PAPU

Package: socalabs-papu
Architecture: all
Depends: socalabs-papu-clap, socalabs-papu-lv2, socalabs-papu-vst, socalabs-papu-vst3,
Suggests: socalabs-papu-standalone,
Description: Emulates the PAPU of the Nintendo Gameboy (meta-package).
 The PAPU (Pseudo Audio Processing Unit) was the audio chip in the Nintendo
 Gameboy. Similar to the NES but with some differences.
 Features:
  * 2 pulse wave channels.
  * 1 wave channel.
  * 1 noise channel.
 .
 This meta-package provides an easier way to install the "SocaLabs PAPU"
 standalone application(s) and clap, lv2, vst, vst3 plugin(s).

Package: socalabs-papu-standalone
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends},
Recommends: socalabs-papu-data,
Provides: socalabs-papu-plugin,
Description: Emulates the PAPU of the Nintendo Gameboy (standalone application(s)).
 The PAPU (Pseudo Audio Processing Unit) was the audio chip in the Nintendo
 Gameboy. Similar to the NES but with some differences.
 Features:
  * 2 pulse wave channels.
  * 1 wave channel.
  * 1 noise channel.
 .
 This package provides the "SocaLabs PAPU" standalone application(s).

Package: socalabs-papu-data
Architecture: all
Depends: socalabs-papu-plugin,
Description: Emulates the PAPU of the Nintendo Gameboy (data files).
 The PAPU (Pseudo Audio Processing Unit) was the audio chip in the Nintendo
 Gameboy. Similar to the NES but with some differences.
 Features:
  * 2 pulse wave channels.
  * 1 wave channel.
  * 1 noise channel.
 .
 This package provides data files for the "SocaLabs PAPU" standalone
 application(s) and plugin(s).

Package: socalabs-papu-clap
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends},
Recommends: socalabs-papu-data,
Provides: socalabs-papu-plugin,
Description: Emulates the PAPU of the Nintendo Gameboy (clap plugin(s)).
 The PAPU (Pseudo Audio Processing Unit) was the audio chip in the Nintendo
 Gameboy. Similar to the NES but with some differences.
 Features:
  * 2 pulse wave channels.
  * 1 wave channel.
  * 1 noise channel.
 .
 This package provides the "SocaLabs PAPU" clap plugin(s).

Package: socalabs-papu-lv2
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends},
Recommends: socalabs-papu-data,
Provides: socalabs-papu-plugin,
Description: Emulates the PAPU of the Nintendo Gameboy (lv2 plugin(s)).
 The PAPU (Pseudo Audio Processing Unit) was the audio chip in the Nintendo
 Gameboy. Similar to the NES but with some differences.
 Features:
  * 2 pulse wave channels.
  * 1 wave channel.
  * 1 noise channel.
 .
 This package provides the "SocaLabs PAPU" lv2 plugin(s).

Package: socalabs-papu-vst
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends},
Recommends: socalabs-papu-data,
Provides: socalabs-papu-plugin,
Description: Emulates the PAPU of the Nintendo Gameboy (vst plugin(s)).
 The PAPU (Pseudo Audio Processing Unit) was the audio chip in the Nintendo
 Gameboy. Similar to the NES but with some differences.
 Features:
  * 2 pulse wave channels.
  * 1 wave channel.
  * 1 noise channel.
 .
 This package provides the "SocaLabs PAPU" vst plugin(s).

Package: socalabs-papu-vst3
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends},
Recommends: socalabs-papu-data,
Provides: socalabs-papu-plugin,
Description: Emulates the PAPU of the Nintendo Gameboy (vst3 plugin(s)).
 The PAPU (Pseudo Audio Processing Unit) was the audio chip in the Nintendo
 Gameboy. Similar to the NES but with some differences.
 Features:
  * 2 pulse wave channels.
  * 1 wave channel.
  * 1 noise channel.
 .
 This package provides the "SocaLabs PAPU" vst3 plugin(s).

