#ifndef OBJECTS_H
#define OBJECTS_H

#include "object.h"

#include <btBulletDynamicsCommon.h>

class Objects : public Object {

public:
  Objects();

  QList<Object *> getObjects() const;

  static void luaBind(lua_State *s);
  QString toString() const;
  virtual void toPOV(QTextStream *s) const;

  virtual void renderInLocalFrame(btVector3 &minaabb, btVector3 &maxaabb);

protected:
  QList<Object *> _objects;
};

#endif // OBJECTS_H
