27#include <Inventor/nodes/SoSubNode.h>
37 static void initClass(
void);
73 SbBool copyconnections);
78 friend class SoUnknownNode;
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition SoAudioRenderAction.h:33
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoChildList class is a container for node children.
Definition SoChildList.h:33
SoFieldContainer(void)
Definition SoFieldContainer.cpp:123
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:36
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:37
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
virtual void removeChild(int childindex)
Definition SoGroup.cpp:450
virtual void insertChild(SoNode *child, int newchildindex)
Definition SoGroup.cpp:430
virtual void removeAllChildren(void)
Definition SoGroup.cpp:761
SoChildList * children
Definition SoGroup.h:75
virtual void write(SoWriteAction *action)
Definition SoGroup.cpp:684
virtual void GLRender(SoGLRenderAction *action)
Definition SoGroup.cpp:566
virtual void doAction(SoAction *action)
Definition SoGroup.cpp:494
virtual void addChild(SoNode *node)
Definition SoGroup.cpp:415
virtual void audioRender(SoAudioRenderAction *action)
Definition SoGroup.cpp:677
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoGroup.cpp:648
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoGroup.cpp:300
virtual void search(SoSearchAction *action)
Definition SoGroup.cpp:705
SoGroup(void)
Definition SoGroup.cpp:241
virtual SoChildList * getChildren(void) const
Definition SoGroup.cpp:719
virtual void handleEvent(SoHandleEventAction *action)
Definition SoGroup.cpp:670
virtual void pick(SoPickAction *action)
Definition SoGroup.cpp:663
virtual void callback(SoCallbackAction *action)
Definition SoGroup.cpp:641
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition SoGroup.cpp:391
virtual SbBool readChildren(SoInput *in)
Definition SoGroup.cpp:339
virtual int getNumChildren(void) const
Definition SoGroup.cpp:293
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoGroup.cpp:510
virtual void replaceChild(int index, SoNode *newchild)
Definition SoGroup.cpp:778
virtual int findChild(const SoNode *node) const
Definition SoGroup.cpp:471
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoGroup.cpp:830
virtual SoNode * getChild(int index) const
Definition SoGroup.cpp:279
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:37
SoNode(void)
Definition SoNode.cpp:350
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:34
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:35
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:33
#define SO_NODE_HEADER(classname)
Definition macros.dox:43