1#ifndef COIN_SOGLSHADOWCULLINGELEMENT_H
2#define COIN_SOGLSHADOWCULLINGELEMENT_H
27#include <Inventor/elements/SoInt32Element.h>
29class COIN_DLL_API SoGLShadowCullingElement :
public SoInt32Element {
30 typedef SoInt32Element inherited;
32 SO_ELEMENT_HEADER(SoGLShadowCullingElement);
34 static void initClass(
void);
36 virtual ~SoGLShadowCullingElement();
45 virtual void init(
SoState * state);
49 static int get(
SoState *
const state);
50 static int getDefault(
void);
52 virtual void push(
SoState * state);
54 virtual void setElt(int32_t value);
57 void updateGL(int32_t oldvalue, int32_t value);
SoElement is the abstract base class for all elements.
Definition SoElement.h:34
Mode
Definition SoGLShadowCullingElement.h:39
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35
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