33class COIN_DLL_API SoGLMultiTextureImageElement :
public SoMultiTextureImageElement {
34 typedef SoMultiTextureImageElement inherited;
36 SO_ELEMENT_HEADER(SoGLMultiTextureImageElement);
40 virtual ~SoGLMultiTextureImageElement();
43 virtual void init(SoState * state);
44 virtual void push(SoState * state);
45 virtual void pop(SoState * state,
48 static void set(SoState *
const state,
SoNode *
const node,
53 static void restore(SoState * state,
const int unit);
69 void updateGL(
const int unit);
70 SoGLMultiTextureImageElementP * pimpl;
static SbBool hasTransparency(SoState *state)
Definition SoGLMultiTextureImageElement.cpp:267
static void set(SoState *const state, SoNode *const node, const int unit, SoGLImage *image, const SoTextureImageElement::Model model, const SbColor &blendColor)
Definition SoGLMultiTextureImageElement.cpp:186
virtual void init(SoState *state)
FIXME: write doc.
Definition SoGLMultiTextureImageElement.cpp:103
virtual void push(SoState *state)
Definition SoGLMultiTextureImageElement.cpp:126
static void initClass(void)
Definition SoGLMultiTextureImageElement.cpp:79
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition SoGLMultiTextureImageElement.cpp:149
Model
Definition SoTextureImageElement.h:44