#N struct drawtut-circle float x float y;
#N canvas 0 19 638 554 10;
#X msg 143 117 stroke blue;
#X text 52 484 Lines are only a single stroke. They don't have any
inner area to fill \, so none of the messages like "fill" or "fill-rule"
have any effect.;
#X text 0 1 New Drawing Commands: circle;
#X text 0 1 ____________________________;
#X text 53 23 Circles are another simple shape.;
#X obj 53 57 struct drawtut-circle float x float y;
#X scalar drawtut-circle 157 283 \;;
#X text 248 270 <- a circle;
#X msg 53 117 fill yellow;
#X msg 228 117 stroke-width \$1;
#X floatatom 228 93 5 0 0 0 - - -, f 5;
#X obj 53 153 draw circle 0 0 80;
#X text 52 374 The [draw] object above creates a circle with its center
at (0 \, 0) \, with a radius of 80 pixels.;
#X text 51 414 Keep in mind that the coordinates for a circle specify
its center \, not the top left corner of the shape's bounding box.
But it's easy to that if you want to-- just offset the coordinates
by value you use for the radius. (That would be [draw circle 80 80
80] for the above example.);
#X connect 0 0 11 0;
#X connect 8 0 11 0;
#X connect 9 0 11 0;
#X connect 10 0 9 0;
