Audaspace  1.9.0
A high level audio library.
CoreAudioDevice.h
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16 
17 #pragma once
18 
19 #ifdef COREAUDIO_PLUGIN
20 #define AUD_BUILD_PLUGIN
21 #endif
22 
29 #include <memory>
30 
31 #include <AudioToolbox/AudioToolbox.h>
32 #include <AudioToolbox/CoreAudioClock.h>
33 #include <AudioUnit/AudioUnit.h>
34 
36 
38 
43 {
44 private:
45  uint32_t m_buffersize;
46 
50  bool m_playback;
51 
55  AudioUnit m_audio_unit;
56  bool m_active{false};
57 
59  CAClockRef m_clock_ref;
60  bool m_audio_clock_ready{false};
61  double m_synchronizerStartTime{0};
62 
72  AUD_LOCAL static OSStatus CoreAudio_mix(void* data, AudioUnitRenderActionFlags* flags, const AudioTimeStamp* time_stamp, UInt32 bus_number, UInt32 number_frames, AudioBufferList* buffer_list);
73 
74  // delete copy constructor and operator=
75  CoreAudioDevice(const CoreAudioDevice&) = delete;
76  CoreAudioDevice& operator=(const CoreAudioDevice&) = delete;
77 
78  AUD_LOCAL void preMixingWork(bool playing) override;
79  void playing(bool playing) override;
80 
81 public:
89  CoreAudioDevice(DeviceSpecs specs, int buffersize = AUD_DEFAULT_BUFFER_SIZE);
90 
94  virtual ~CoreAudioDevice();
95 
96  virtual void seekSynchronizer(double time);
97  virtual double getSynchronizerPosition();
98  virtual void playSynchronizer();
99  virtual void stopSynchronizer();
100 
104  static void registerPlugin();
105 };
106 
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
virtual void playing(bool playing)
This function tells the device, to start or pause playback.
#define AUD_DEFAULT_BUFFER_SIZE
The default playback buffer size of a device.
Definition: Audaspace.h:103
The MixingThreadDevice class.
Specification of a sound device.
Definition: Specification.h:128
This device plays back through CoreAudio, the Apple audio API.
Definition: CoreAudioDevice.h:42
This device extends the SoftwareDevice with code for running mixing in a separate thread...
Definition: MixingThreadDevice.h:36
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
#define AUD_PLUGIN_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:94
#define AUD_LOCAL
Used for hiding symbols from export in the shared library.
Definition: Audaspace.h:80
virtual void preMixingWork(bool playing)
Called every iteration in the mixing thread before mixing.