typedef union {
  bfd_vma integer;
  char *name;
  int token;
  union etree_union *etree;
} YYSTYPE;
#define	INT	258
#define	NAME	259
#define	PLUSEQ	260
#define	MINUSEQ	261
#define	MULTEQ	262
#define	DIVEQ	263
#define	LSHIFTEQ	264
#define	RSHIFTEQ	265
#define	ANDEQ	266
#define	OREQ	267
#define	OROR	268
#define	ANDAND	269
#define	EQ	270
#define	NE	271
#define	LE	272
#define	GE	273
#define	LSHIFT	274
#define	RSHIFT	275
#define	UNARY	276
#define	END	277
#define	ALIGN_K	278
#define	BLOCK	279
#define	QUAD	280
#define	LONG	281
#define	SHORT	282
#define	BYTE	283
#define	SECTIONS	284
#define	SIZEOF_HEADERS	285
#define	OUTPUT_FORMAT	286
#define	FORCE_COMMON_ALLOCATION	287
#define	OUTPUT_ARCH	288
#define	INCLUDE	289
#define	MEMORY	290
#define	DEFSYMEND	291
#define	NOLOAD	292
#define	DSECT	293
#define	COPY	294
#define	INFO	295
#define	OVERLAY	296
#define	DEFINED	297
#define	TARGET_K	298
#define	SEARCH_DIR	299
#define	MAP	300
#define	ENTRY	301
#define	SIZEOF	302
#define	NEXT	303
#define	ADDR	304
#define	STARTUP	305
#define	HLL	306
#define	SYSLIB	307
#define	FLOAT	308
#define	NOFLOAT	309
#define	ORIGIN	310
#define	FILL	311
#define	LENGTH	312
#define	CREATE_OBJECT_SYMBOLS	313
#define	INPUT	314
#define	GROUP	315
#define	OUTPUT	316
#define	CONSTRUCTORS	317
#define	ALIGNMOD	318
#define	AT	319
#define	PROVIDE	320
#define	CHIP	321
#define	LIST	322
#define	SECT	323
#define	ABSOLUTE	324
#define	LOAD	325
#define	NEWLINE	326
#define	ENDWORD	327
#define	ORDER	328
#define	NAMEWORD	329
#define	FORMAT	330
#define	PUBLIC	331
#define	BASE	332
#define	ALIAS	333
#define	TRUNCATE	334
#define	REL	335
#define	INPUT_SCRIPT	336
#define	INPUT_MRI_SCRIPT	337
#define	INPUT_DEFSYM	338


extern YYSTYPE yylval;
