1998-12-18  DJ Delorie  <dj@delorie.com>

	* games/thornq.c: new game from Margin Thornquist, previously
	"unnamed"
	* lib/stack.c (stack_animate): switched to time-based algorithm,
	so now the animation speed is constant and requires much less CPU.
	* Makefile.am: All new.  Converted to GNU build style.
	* configure.in: ditto

Sat Aug  1 00:29:10 1998  DJ Delorie  <dj@delorie.com>

	* games/freecell.c (double_click_1): add double-click options,
	tie in with space bar also.

Fri Jul 31 23:59:35 1998  DJ Delorie  <dj@delorie.com>

	* lib/stack.c (stack_animate): bug in target x,y

Sun Jul 26 21:54:25 1998  DJ Delorie  <dj@delorie.com>

	* games/solitaire.c (auto_move_stack): check other same-colored
	stack also
	* games/freecell.c (auto_move_stack): ditto

Wed Jul  1 15:11:53 1998  DJ Delorie  <dj@delorie.com>

	* games/Makefile (merlin): new game "merlin"

	* Makefile (tar): new perl script to build distributions; tar
 	files now include ace-$ver subdirectory.

Mon Jun 29 22:12:18 1998  DJ Delorie  <dj@delorie.com>

	* lib/table_rn.c: new, since some platforms have lousy rand().
  	This one auto-initializes also.

Tue Jun 23 18:33:46 1998  DJ Delorie  <dj@delorie.com>

	* games/freecell.c (check_for_end_of_game): even if a stack is
 	sorted, you might be able to win anyway, so take that logic out.

Fri Jun 12 19:48:50 1998  DJ Delorie  <dj@delorie.com>

	* games/freecell.c (check_for_end_of_game): check for manually
 	moving a card to the outcells

	* games/pegged.c (click): When clicking for the first time in the
 	triangle versions, don't "create" a hole - you can only click on a
 	peg.

	* games/minesweeper.c (drop): don't allow clicking on a flag

Sat Jun  6 10:15:11 1998  DJ Delorie  <dj@delorie.com>

	* Initial version released.

