/////////////////////////////////////////////////////////////////////////////
// Name:        wx/mgl/brush.h
// Purpose:
// Author:      Vaclav Slavik
// Id:          $Id: brush.h,v 1.18 2006/10/08 21:55:54 VZ Exp $
// Copyright:   (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
// Licence:     wxWindows licence
/////////////////////////////////////////////////////////////////////////////

#ifndef __WX_BRUSH_H__
#define __WX_BRUSH_H__

#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
#include "wx/gdiobj.h"
#include "wx/bitmap.h"

//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------

class WXDLLEXPORT wxBitmap;
class WXDLLEXPORT wxBrush;

//-----------------------------------------------------------------------------
// wxBrush
//-----------------------------------------------------------------------------

class WXDLLEXPORT wxBrush: public wxBrushBase
{
public:
    wxBrush() {}
    wxBrush(const wxColour &colour, int style = wxSOLID);
    wxBrush(const wxBitmap &stippleBitmap);
    virtual ~wxBrush() {}
    bool operator == (const wxBrush& brush) const;
    bool operator != (const wxBrush& brush) const;
    bool Ok() const { return IsOk(); }
    bool IsOk() const;

    virtual int GetStyle() const;
    wxColour &GetColour() const;
    wxBitmap *GetStipple() const;

    void SetColour(const wxColour& col);
    void SetColour(unsigned char r, unsigned char g, unsigned char b);
    void SetStyle(int style);
    void SetStipple(const wxBitmap& stipple);

    // implementation:

    void* GetMaskPattern() const;
    void* GetPixPattern() const;

protected:
    // ref counting code
    virtual wxObjectRefData *CreateRefData() const;
    virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;

private:
    DECLARE_DYNAMIC_CLASS(wxBrush)
};

#endif // __WX_BRUSH_H__
