// @(#)root/win32gdk:$Name:  $:$Id: TGWin32.h,v 1.22 2004/06/14 08:01:57 brun Exp $
// Author: Rene Brun, Olivier Couet, Fons Rademakers, Bertrand Bellenot   27/11/01

/*************************************************************************
 * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers.               *
 * All rights reserved.                                                  *
 *                                                                       *
 * For the licensing terms see $ROOTSYS/LICENSE.                         *
 * For the list of contributors see $ROOTSYS/README/CREDITS.             *
 *************************************************************************/

#ifndef ROOT_TGWin32
#define ROOT_TGWin32


//////////////////////////////////////////////////////////////////////////
//                                                                      //
// TGWin32                                                              //
//                                                                      //
// Interface to low level Win32. This class gives access to basic       //
// Win32 graphics, pixmap, text and font handling routines              //
//                                                                      //
//////////////////////////////////////////////////////////////////////////

#ifndef ROOT_TVirtualX
#include "TVirtualX.h"
#endif

#ifndef ROOT_TTF
#include "TTF.h"
#endif


#if !defined(__CINT__)

#include "Windows4root.h"
#include "gdk/gdk.h"
#include "gdk/win32/gdkwin32.h"

#else

typedef ULong_t LPCRITICAL_SECTION;
typedef unsigned long DWORD;
typedef void* HANDLE;

typedef unsigned long XID;
typedef XID GdkDrawable;
typedef XID GdkCursor;
typedef XID GdkColormap;
typedef XID GdkWindow;
typedef XID GdkVisual;

struct GdkGC;
struct GdkGCValues;
struct GdkWindowAttr;
struct GdkColor;
struct GdkEvent;
struct GdkImage;
struct GdkPoint;
struct GdkRectangle;

#endif

typedef unsigned long KeySym;

#define None 0 /* universal null resource or null atom */

struct XWindow_t;
////////////////////////////////////////////////////////////////////////////////
class TGWin32 : public TVirtualX {

private:

   enum EAlign { kNone, kTLeft, kTCenter, kTRight, kMLeft, kMCenter, kMRight,
                 kBLeft, kBCenter, kBRight };

   FT_Vector   fAlign;                 // alignment vector

   void    Align(void);
   void    DrawImage(FT_Bitmap *source, ULong_t fore, ULong_t back, GdkImage *xim,
                     Int_t bx, Int_t by);
   Bool_t  IsVisible(Int_t x, Int_t y, UInt_t w, UInt_t h);
   GdkImage *GetBackground(Int_t x, Int_t y, UInt_t w, UInt_t h);
   void    RenderString(Int_t x, Int_t y, ETextMode mode);

   Int_t            fMaxNumberOfWindows;    //Maximum number of windows
   XWindow_t       *fWindows;               //List of windows
   GdkCursor       *fCursors[kNumCursors];  //List of cursors

   void  CloseWindow1();
   void  PutImage(Int_t offset, Int_t itran, Int_t x0, Int_t y0, Int_t nx,
                  Int_t ny, Int_t xmin, Int_t ymin, Int_t xmax, Int_t ymax,
                  UChar_t *image, Drawable_t id);
   void  RemovePixmap(GdkDrawable *pix);
   void  SetColor(GdkGC *gc, Int_t ci);
   void  SetInput(Int_t inp);
   void  SetMarkerType(Int_t type, Int_t n, GdkPoint *xy);
   void  MakeOpaqueColors(Int_t percent, ULong_t *orgcolors, Int_t ncolors);
   Int_t FindColor(ULong_t pixel, ULong_t *orgcolors, Int_t ncolors);
   void  ImgPickPalette(GdkImage *image, Int_t &ncol, Int_t *&R, Int_t *&G, Int_t *&B);

   //---- Private methods used for GUI ----
   void MapGCValues(GCValues_t &gval, ULong_t &xmask, GdkGCValues &xgval, Bool_t tox = kTRUE);
   void MapSetWindowAttributes(SetWindowAttributes_t *attr,
                               ULong_t &xmask, GdkWindowAttr &xattr);
   void MapCursor(ECursor cursor, Int_t &xcursor);
   void MapColorStruct(ColorStruct_t *color, GdkColor &xcolor);
   void MapModifierState(UInt_t &state, UInt_t &xstate, Bool_t tox = kTRUE);
   void MapEvent(Event_t &ev, GdkEvent &xev, Bool_t tox = kTRUE);
   void MapEventMask(UInt_t &emask, UInt_t &xemask, Bool_t tox = kTRUE);
   void MapKeySym(UInt_t &keysym, UInt_t &xkeysym, Bool_t tox = kTRUE);

   Bool_t NeedSplash();

protected:

   GdkVisual   *fVisual;            //
   GdkColormap *fColormap;          // Default colormap, 0 if b/w
   Int_t       fScreenNumber;       // Screen number
   Bool_t      fHasTTFonts;         // True when TrueType fonts are used
   Int_t       fTextAlignH;         // Text Alignment Horizontal
   Int_t       fTextAlignV;         // Text Alignment Vertical
   Int_t       fTextAlign;          // Text alignment (set in SetTextAlign)
   Float_t     fCharacterUpX;       // Character Up vector along X
   Float_t     fCharacterUpY;       // Character Up vector along Y
   Float_t     fTextMagnitude;      // Text Magnitude
   Int_t       fDepth;              // Number of color planes
   Int_t       fRedDiv;             // Red value divider, -1 if no TrueColor visual
   Int_t       fGreenDiv;           // Green value divider
   Int_t       fBlueDiv;            // Blue value divider
   Int_t       fRedShift;           // Bits to left shift red, -1 if no TrueColor visual
   Int_t       fGreenShift;         // Bits to left shift green
   Int_t       fBlueShift;          // Bits to left shift blue
   Handle_t    fXEvent;             // Current native (GDK) event

   Bool_t      fFillColorModified;  //
   Bool_t      fFillStyleModified;  //
   Bool_t      fLineColorModified;  //
   Bool_t      fPenModified;        // line syle || width modified
   Bool_t      fMarkerStyleModified; //
   Bool_t      fMarkerColorModified; //

   void        UpdateFillColor();
   void        UpdateFillStyle();
   void        UpdateLineColor();
   void        UpdateMarkerStyle();
   void        UpdateMarkerColor();
   void        UpdateLineStyle();

   // needed by TGWin32TTF
   Bool_t     AllocColor(GdkColormap *cmap, GdkColor *color);
   void       QueryColors(GdkColormap *cmap, GdkColor *colors, Int_t ncolors);
   XWindow_t *GetCurrentWindow() const;
   GdkGC     *GetGC(Int_t which) const;

public:
   TGWin32();
   TGWin32(const char *name, const char *title);
   virtual ~TGWin32();

   void      DrawText(Int_t x, Int_t y, Float_t angle, Float_t mgn,
                   const char *text, ETextMode mode);
   void      SetTextFont(Font_t fontnumber);
   Int_t     SetTextFont(char *fontname, ETextSetMode mode);
   void      SetTextSize(Float_t textsize);

   Bool_t    Init(void *display=0);
   //UInt_t	 ExecCommand(TGWin32Command *);
   void      ClearWindow();
   void      ClosePixmap();
   void      CloseWindow();
   void      CopyPixmap(Int_t wid, Int_t xpos, Int_t ypos);
   void      DrawBox(Int_t x1, Int_t y1, Int_t x2, Int_t y2, EBoxMode mode);
   void      DrawCellArray(Int_t x1, Int_t y1, Int_t x2, Int_t y2, Int_t nx, Int_t ny, Int_t *ic);
   void      DrawFillArea(Int_t n, TPoint *xy);
   void      DrawLine(Int_t x1, Int_t y1, Int_t x2, Int_t y2);
   void      DrawPolyLine(Int_t n, TPoint *xy);
   void      DrawPolyMarker(Int_t n, TPoint *xy);
   void      GetCharacterUp(Float_t &chupx, Float_t &chupy);
   Int_t     GetDoubleBuffer(Int_t wid);
   void      GetGeometry(Int_t wid, Int_t &x, Int_t &y, UInt_t &w, UInt_t &h);
   const char *DisplayName(const char *dpyName = 0);
   ULong_t   GetPixel(Color_t cindex);
   void      GetPlanes(Int_t &nplanes);
   void      GetRGB(Int_t index, Float_t &r, Float_t &g, Float_t &b);
   virtual void GetTextExtent(UInt_t &w, UInt_t &h, char *mess);
   Float_t   GetTextMagnitude() {return fTextMagnitude;}
   Window_t  GetWindowID(Int_t wid);
   Bool_t    HasTTFonts() const { return fHasTTFonts; }
   Int_t     InitWindow(ULong_t window);
   void      MoveWindow(Int_t wid, Int_t x, Int_t y);
   Int_t     OpenPixmap(UInt_t w, UInt_t h);
   void      QueryPointer(Int_t &ix, Int_t &iy);
   Pixmap_t  ReadGIF(Int_t x0, Int_t y0, const char *file, Window_t id=0);
   Int_t     RequestLocator(Int_t mode, Int_t ctyp, Int_t &x, Int_t &y);
   Int_t     RequestString(Int_t x, Int_t y, char *text);
   void      RescaleWindow(Int_t wid, UInt_t w, UInt_t h);
   Int_t     ResizePixmap(Int_t wid, UInt_t w, UInt_t h);
   void      ResizeWindow(Int_t wid);
   void      SelectWindow(Int_t wid);
   void      SetCharacterUp(Float_t chupx, Float_t chupy);
   void      SetClipOFF(Int_t wid);
   void      SetClipRegion(Int_t wid, Int_t x, Int_t y, UInt_t w, UInt_t h);
   void      SetCursor(Int_t win, ECursor cursor);
   void      SetDoubleBuffer(Int_t wid, Int_t mode);
   void      SetDoubleBufferOFF();
   void      SetDoubleBufferON();
   void      SetDrawMode(EDrawMode mode);
   void      SetFillColor(Color_t cindex);
   void      SetFillStyle(Style_t style);
   void      SetLineColor(Color_t cindex);
   void      SetLineType(Int_t n, Int_t *dash);
   void      SetLineStyle(Style_t linestyle);
   void      SetLineWidth(Width_t width);
   void      SetMarkerColor(Color_t cindex);
   void      SetMarkerSize(Float_t markersize);
   void      SetMarkerStyle(Style_t markerstyle);
   void      SetOpacity(Int_t percent);
   void      SetRGB(Int_t cindex, Float_t r, Float_t g, Float_t b);
   void      SetTextAlign(Short_t talign=11);
   void      SetTextColor(Color_t cindex);
   void      SetTextMagnitude(Float_t mgn=1) { fTextMagnitude = mgn;}
   void      Sync(Int_t mode);
   void      UpdateWindow(Int_t mode);
   void      Warp(Int_t ix, Int_t iy);
   Int_t     WriteGIF(char *name);
   void      WritePixmap(Int_t wid, UInt_t w, UInt_t h, char *pxname);

   //---- Methods used for GUI -----
   void         GetWindowAttributes(Window_t id, WindowAttributes_t &attr);
   void         MapWindow(Window_t id);
   void         MapSubwindows(Window_t id);
   void         MapRaised(Window_t id);
   void         UnmapWindow(Window_t id);
   void         DestroyWindow(Window_t id);
   void         DestroySubwindows(Window_t id);
   void         RaiseWindow(Window_t id);
   void         LowerWindow(Window_t id);
   void         MoveWindow(Window_t id, Int_t x, Int_t y);
   void         MoveResizeWindow(Window_t id, Int_t x, Int_t y, UInt_t w, UInt_t h);
   void         ResizeWindow(Window_t id, UInt_t w, UInt_t h);
   void         IconifyWindow(Window_t id);
   void         ReparentWindow(Window_t id, Window_t pid, Int_t x, Int_t y);
   void         SetWindowBackground(Window_t id, ULong_t color);
   void         SetWindowBackgroundPixmap(Window_t id, Pixmap_t pxm);
   Window_t     CreateWindow(Window_t parent, Int_t x, Int_t y,
                             UInt_t w, UInt_t h, UInt_t border,
                             Int_t depth, UInt_t clss,
                             void *visual, SetWindowAttributes_t *attr,
                             UInt_t wtype);
   Int_t        OpenDisplay(const char *dpyName=0);
   void         CloseDisplay();
   Display_t    GetDisplay() const;
   Visual_t     GetVisual() const { return 0; }
   Int_t        GetScreen() const { return 0; }
   Int_t        GetDepth() const;
   Colormap_t   GetColormap() const { return (Colormap_t) fColormap; }
   Atom_t       InternAtom(const char *atom_name, Bool_t only_if_exist);
   Window_t     GetDefaultRootWindow() const;
   Window_t     GetParent(Window_t id) const;
   FontStruct_t LoadQueryFont(const char *font_name);
   FontH_t      GetFontHandle(FontStruct_t fs);
   void         DeleteFont(FontStruct_t fs);
   GContext_t   CreateGC(Drawable_t id, GCValues_t *gval);
   void         ChangeGC(GContext_t gc, GCValues_t *gval);
   void         CopyGC(GContext_t org, GContext_t dest, Mask_t mask);
   void         DeleteGC(GContext_t gc);
   Cursor_t     CreateCursor(ECursor cursor);
   void         SetCursor(Window_t id, Cursor_t curid);
   Pixmap_t     CreatePixmap(Drawable_t id, UInt_t w, UInt_t h);
   Pixmap_t     CreatePixmap(Drawable_t id, const char *bitmap, UInt_t width,
                             UInt_t height, ULong_t forecolor, ULong_t backcolor,
                             Int_t depth);
   Pixmap_t     CreateBitmap(Drawable_t id, const char *bitmap,
                             UInt_t width, UInt_t height);
   void         DeletePixmap(Pixmap_t pmap);
   Bool_t       CreatePictureFromFile(Drawable_t id, const char *filename,
                                      Pixmap_t &pict, Pixmap_t &pict_mask,
                                      PictureAttributes_t &attr);
   Bool_t       CreatePictureFromData(Drawable_t id, char **data,
                                      Pixmap_t &pict, Pixmap_t &pict_mask,
                                      PictureAttributes_t &attr);
   Bool_t       ReadPictureDataFromFile(const char *filename, char ***ret_data);
   void         DeletePictureData(void *data);
   void         SetDashes(GContext_t gc, Int_t offset, const char *dash_list, Int_t n);
   Bool_t       ParseColor(Colormap_t cmap, const char *cname, ColorStruct_t &color);
   Bool_t       AllocColor(Colormap_t cmap, ColorStruct_t &color);
   void         QueryColor(Colormap_t cmap, ColorStruct_t &color);
   void         FreeColor(Colormap_t cmap, ULong_t pixel);
   Int_t        EventsPending();
   void         NextEvent(Event_t &event);
   void         Bell(Int_t percent);
   void         CopyArea(Drawable_t src, Drawable_t dest, GContext_t gc,
                         Int_t src_x, Int_t src_y, UInt_t width, UInt_t height,
                         Int_t dest_x, Int_t dest_y);
   void         ChangeWindowAttributes(Window_t id, SetWindowAttributes_t *attr);
   void         ChangeProperty(Window_t id, Atom_t property, Atom_t type,
                               UChar_t *data, Int_t len);
   void         DrawLine(Drawable_t id, GContext_t gc, Int_t x1, Int_t y1, Int_t x2, Int_t y2);
   void         ClearArea(Window_t id, Int_t x, Int_t y, UInt_t w, UInt_t h);
   Bool_t       CheckEvent(Window_t id, EGEventType type, Event_t &ev);
   void         SendEvent(Window_t id, Event_t *ev);
   void         WMDeleteNotify(Window_t id);
   void         SetKeyAutoRepeat(Bool_t on = kTRUE);
   void         GrabKey(Window_t id, Int_t keycode, UInt_t modifier, Bool_t grab = kTRUE);
   void         GrabButton(Window_t id, EMouseButton button, UInt_t modifier,
                           UInt_t evmask, Window_t confine, Cursor_t cursor,
                           Bool_t grab = kTRUE);
   void         GrabPointer(Window_t id, UInt_t evmask, Window_t confine,
                            Cursor_t cursor, Bool_t grab = kTRUE,
                            Bool_t owner_events = kTRUE);
   void         SetWindowName(Window_t id, char *name);
   void         SetIconName(Window_t id, char *name);
   void         SetIconPixmap(Window_t id, Pixmap_t pic);
   void         SetClassHints(Window_t id, char *className, char *resourceName);
   void         SetMWMHints(Window_t id, UInt_t value, UInt_t funcs, UInt_t input);
   void         SetWMPosition(Window_t id, Int_t x, Int_t y);
   void         SetWMSize(Window_t id, UInt_t w, UInt_t h);
   void         SetWMSizeHints(Window_t id, UInt_t wmin, UInt_t hmin,
                               UInt_t wmax, UInt_t hmax, UInt_t winc, UInt_t hinc);
   void         SetWMState(Window_t id, EInitialState state);
   void         SetWMTransientHint(Window_t id, Window_t main_id);
   void         DrawString(Drawable_t id, GContext_t gc, Int_t x, Int_t y,
                           const char *s, Int_t len);
   Int_t        TextWidth(FontStruct_t font, const char *s, Int_t len);
   void         GetFontProperties(FontStruct_t font, Int_t &max_ascent, Int_t &max_descent);
   void         GetGCValues(GContext_t gc, GCValues_t &gval);
   FontStruct_t GetFontStruct(FontH_t fh);
   void         FreeFontStruct(FontStruct_t fs);
   void         ClearWindow(Window_t id);
   Int_t        KeysymToKeycode(UInt_t keysym);
   void         FillRectangle(Drawable_t id, GContext_t gc, Int_t x, Int_t y,
                              UInt_t w, UInt_t h);
   void         DrawRectangle(Drawable_t id, GContext_t gc, Int_t x, Int_t y,
                              UInt_t w, UInt_t h);
   void         DrawSegments(Drawable_t id, GContext_t gc, Segment_t *seg, Int_t nseg);
   void         SelectInput(Window_t id, UInt_t evmask);
   Window_t     GetInputFocus();
   void         SetInputFocus(Window_t id);
   Window_t     GetPrimarySelectionOwner();
   void         SetPrimarySelectionOwner(Window_t id);
   void         ConvertPrimarySelection(Window_t id, Atom_t clipboard, Time_t when);
   void         LookupString(Event_t *event, char *buf, Int_t buflen, UInt_t &keysym);
   void         GetPasteBuffer(Window_t id, Atom_t atom, TString &text,
                               Int_t &nchar, Bool_t del);
   void         TranslateCoordinates(Window_t src, Window_t dest, Int_t src_x,
                    Int_t src_y, Int_t &dest_x, Int_t &dest_y, Window_t &child);
   void         GetWindowSize(Drawable_t id, Int_t &x, Int_t &y, UInt_t &w, UInt_t &h);
   void         FillPolygon(Window_t id, GContext_t gc, Point_t *points, Int_t npnt);
   void         QueryPointer(Window_t id, Window_t &rootw, Window_t &childw,
                             Int_t &root_x, Int_t &root_y, Int_t &win_x,
                             Int_t &win_y, UInt_t &mask);
   void         SetForeground(GContext_t gc, ULong_t foreground);
   void         SetClipRectangles(GContext_t gc, Int_t x, Int_t y, Rectangle_t *recs, Int_t n);
   void         Update(Int_t mode = 0);

   Region_t     CreateRegion();
   void         DestroyRegion(Region_t reg);
   void         UnionRectWithRegion(Rectangle_t *rect, Region_t src, Region_t dest);
   Region_t     PolygonRegion(Point_t *points, Int_t np, Bool_t winding);
   void         UnionRegion(Region_t rega, Region_t regb, Region_t result);
   void         IntersectRegion(Region_t rega, Region_t regb, Region_t result);
   void         SubtractRegion(Region_t rega, Region_t regb, Region_t result);
   void         XorRegion(Region_t rega, Region_t regb, Region_t result);
   Bool_t       EmptyRegion(Region_t reg);
   Bool_t       PointInRegion(Int_t x, Int_t y, Region_t reg);
   Bool_t       EqualRegion(Region_t rega, Region_t regb);
   void         GetRegionBox(Region_t reg, Rectangle_t *);
   char       **ListFonts(const char *fontname, Int_t max, Int_t &count);
   void         FreeFontNames(char **fontlist);
   Drawable_t   CreateImage(UInt_t width, UInt_t height);
   void         GetImageSize(Drawable_t id, UInt_t &width, UInt_t &height);
   void         PutPixel(Drawable_t id, Int_t x, Int_t y, ULong_t pixel);
   void         PutImage(Drawable_t id, GContext_t gc, Drawable_t img,
                         Int_t dx, Int_t dy, Int_t x, Int_t y,
                         UInt_t w, UInt_t h);
   void         DeleteImage(Drawable_t img);

   //---- Methods used for OpenGL -----
   Window_t     CreateGLWindow(Window_t wind, Visual_t visual = 0, Int_t depth = 0);
   ULong_t      GetWinDC(Window_t wind);
   ULong_t      wglCreateContext(Window_t wind);
   void         wglDeleteContext(ULong_t ctx);
   void         wglMakeCurrent(Window_t wind, ULong_t ctx);
   void         wglSwapLayerBuffers(Window_t wind, UInt_t mode);
   void         glViewport(Int_t x0, Int_t y0, Int_t x1, Int_t y1);
   void         glClearIndex(Float_t fParam);
   void         glClearColor(Float_t red, Float_t green, Float_t blue, Float_t alpha);
   void         glDrawBuffer(UInt_t mode);
   void         glClear(UInt_t mode);
   void         glDisable(UInt_t mode);
   void         glEnable(UInt_t mode);
   void         glFlush();
   void         glFrontFace(UInt_t mode);
   void         glNewList(UInt_t list, UInt_t mode);
   void         glGetBooleanv(UInt_t mode, UChar_t *bRet);
   void         glGetDoublev(UInt_t mode, Double_t *dRet);
   void         glGetFloatv(UInt_t mode, Float_t *fRet);
   void         glGetIntegerv(UInt_t mode, Int_t *iRet);
   Int_t        glGetError();
   void         glEndList();
   void         glBegin(UInt_t mode);
   void         glEnd();
   void         glPushMatrix();
   void         glPopMatrix();
   void         glRotated(Double_t angle, Double_t x, Double_t y, Double_t z);
   void         glTranslated(Double_t x, Double_t y, Double_t z);
   void         glMultMatrixd(const Double_t *matrix);
   void         glColor3fv(const Float_t *color);
   void         glVertex3f(Float_t x, Float_t y, Float_t z);
   void         glVertex3fv(const Float_t *vert);
   void         glIndexi(Int_t index);
   void         glPointSize(Float_t size);
   void         glLineWidth(Float_t width);
   void         glDeleteLists(UInt_t list, Int_t sizei);
   UInt_t       glGenLists(UInt_t list);
   void         glCallList(UInt_t list);
   void         glMatrixMode(UInt_t mode);
   void         glLoadIdentity();
   void         glFrustum(Double_t min_0,Double_t max_0,Double_t min_1,Double_t max_1,Double_t dnear,Double_t dfar);
   void         glOrtho(Double_t min_0,Double_t max_0,Double_t min_1,Double_t max_1,Double_t dnear,Double_t dfar);
   void         glCullFace(UInt_t mode);
   void         glPolygonMode(UInt_t face, UInt_t mode);
   void         glLoadMatrixd(const Double_t *matrix);
   void         glShadeModel(UInt_t mode);
   void         glNormal3fv(const Float_t *norm);
   Bool_t       IsCmdThread() const;

   static void Lock();
   static void Unlock();

   ClassDef(TGWin32,0)  //Interface to Win32
};


#endif
