////////////////////////////////////////////////////////////////////////////////
//    Scorched3D (c) 2000-2003
//
//    This file is part of Scorched3D.
//
//    Scorched3D is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    Scorched3D is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License
//    along with Scorched3D; if not, write to the Free Software
//    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
////////////////////////////////////////////////////////////////////////////////

#include <weapons/AccessoryPart.h>
#include <stdlib.h>

unsigned int AccessoryPart::nextAccessoryPartId_ = 100000;

AccessoryPart::AccessoryPart() :
	accessoryPartId_(++nextAccessoryPartId_),
	parent_(0)
{
}

AccessoryPart::~AccessoryPart()
{

}

std::map<std::string, AccessoryPart *> *AccessoryMetaRegistration::accessoryMap = 0;

void AccessoryMetaRegistration::addMap(const char *name, AccessoryPart *accessory)
{
	if (!accessoryMap) accessoryMap = new std::map<std::string, AccessoryPart *>;

	std::map<std::string, AccessoryPart *>::iterator itor = 
		accessoryMap->find(name);
	DIALOG_ASSERT(itor == accessoryMap->end());

	(*accessoryMap)[name] = accessory;
}

AccessoryPart *AccessoryMetaRegistration::getNewAccessory(const char *name, AccessoryStore *store)
{
	std::map<std::string, AccessoryPart *>::iterator itor = 
		accessoryMap->find(name);
	if (itor == accessoryMap->end()) return 0;

	AccessoryPart *newAccessory = (*itor).second->getAccessoryCopy();
	return newAccessory;
}
