////////////////////////////////////////////////////////////////////////////////
//    Scorched3D (c) 2000-2003
//
//    This file is part of Scorched3D.
//
//    Scorched3D is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    Scorched3D is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License
//    along with Scorched3D; if not, write to the Free Software
//    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
////////////////////////////////////////////////////////////////////////////////


enum
{
	IDC_COMBO_FORCE = 300,
	IDC_COMBO_WINDCHANGES,
	IDC_COMBO_WALLTYPE,
	IDC_COMBO_WEAPONSCALE,
	IDC_COMBO_STARTARMSLEVEL,
	IDC_COMBO_ENDARMSLEVEL
};

static wxComboBox *IDC_COMBO_FORCE_CTRL = 0;
static wxComboBox *IDC_COMBO_WINDCHANGES_CTRL = 0;
static wxComboBox *IDC_COMBO_WALLTYPE_CTRL = 0;
static wxComboBox *IDC_COMBO_WEAPONSCALE_CTRL = 0;
static wxComboBox *IDC_COMBO_STARTARMSLEVEL_CTRL = 0;
static wxComboBox *IDC_COMBO_ENDARMSLEVEL_CTRL = 0;
static wxCheckBox *IDC_GIVEALLWEAPONS_CTRL = 0;
static wxComboBox *IDC_RESIGNENDROUND_CTRL = 0;
static wxComboBox *IDC_COMBO_CLIMBINGDISTANCE_CTRL = 0;
static wxComboBox *IDC_COMBO_FALLINGDISTANCE_CTRL = 0;
