/******************************************************************************
 *  swkey.cpp - code for base class 'SWKey'.  SWKey is the basis for all
 *	        types of keys for indexing into modules (e.g. verse, word,
 *		place, etc.)
 */

#include <swkey.h>
#include <utilfuns.h>

SWORD_NAMESPACE_START

static const char *classes[] = {"SWKey", "SWObject", 0};
SWClass SWKey::classdef(classes);

/******************************************************************************
 * SWKey Constructor - initializes instance of SWKey
 *
 * ENT:	ikey - text key
 */

SWKey::SWKey(const char *ikey)
{
	index     = 0;
	persist   = 0;
	keytext   = 0;
	rangeText = 0;
	error     = 0;
	userData  = 0;
	stdstr(&keytext, ikey);
	init();
}

SWKey::SWKey(SWKey const &k)
{
	index     = k.index;
	persist   = k.persist;
	userData  = k.userData;
	keytext   = 0;
	rangeText = 0;
	error     = k.error;
	setText(k.getText());
	init();
}

void SWKey::init() {
	myclass = &classdef;
	boundSet = false;
}

SWKey *SWKey::clone() const
{
	return new SWKey(*this);
}

/******************************************************************************
 * SWKey Destructor - cleans up instance of SWKey
 */

SWKey::~SWKey() {
	if (keytext)
		delete [] keytext;
	if (rangeText)
		delete [] rangeText;
}


/******************************************************************************
 * SWKey::Persist - Gets whether this object itself persists within a
 *			module that it was used to setKey or just a copy.
 *			(1 - persists in module; 0 - a copy is attempted
 *
 * RET:	value of persist
 */

char SWKey::Persist() const
{
	return persist;
}


/******************************************************************************
 * SWKey::Persist - Set/gets whether this object itself persists within a
 *			module that it was used to setKey or just a copy.
 *			(1 - persists in module; 0 - a copy is attempted
 *
 * ENT:	ipersist - value which to set persist
 *		[-1] - only get
 *
 * RET:	value of persist
 */

char SWKey::Persist(signed char ipersist)
{
	if (ipersist != -1)
		persist = ipersist;

	return persist;
}


/******************************************************************************
 * SWKey::Error - Gets and clears error status
 *
 * RET:	error status
 */

char SWKey::Error()
{
	char retval = error;

	error = 0;
	return retval;
}


/******************************************************************************
 * SWKey::setText Equates this SWKey to a character string
 *
 * ENT:	ikey - other swkey object
 */

void SWKey::setText(const char *ikey) {
	stdstr(&keytext, ikey);
}


/******************************************************************************
 * SWKey::copyFrom Equates this SWKey to another SWKey object
 *
 * ENT:	ikey - other swkey object
 */

void SWKey::copyFrom(const SWKey &ikey) {
// not desirable	Persist(ikey.Persist());
	setText((const char *)ikey);
}


/******************************************************************************
 * SWKey::getText - returns text key if (const char *) cast is requested
 */

const char *SWKey::getText() const {
	return keytext;
}


/******************************************************************************
 * SWKey::getRangeText - returns parsable range text for this key
 */

const char *SWKey::getRangeText() const {
	stdstr(&rangeText, keytext);
	return rangeText;
}


/******************************************************************************
 * SWKey::compare	- Compares another VerseKey object
 *
 * ENT:	ikey - key to compare with this one
 *
 * RET:	> 0 if this key is greater than compare key
 *	< 0
 *	  0
 */

int SWKey::compare(const SWKey &ikey)
{
	return strcmp((const char *)*this, (const char *)ikey);
}


/******************************************************************************
 * SWKey::setPosition(SW_POSITION)	- Positions this key if applicable
 */

void SWKey::setPosition(SW_POSITION p) {
	switch (p) {
	case POS_TOP:
//		*this = "";
		break;
	case POS_BOTTOM:
//		*this = "zzzzzzzzz";
		break;
	} 
}


/******************************************************************************
 * SWKey::increment	- Increments key a number of entries
 *
 * ENT:	increment	- Number of entries to jump forward
 *
 * RET: *this
 */

void SWKey::increment(int) {
	error = KEYERR_OUTOFBOUNDS;
}


/******************************************************************************
 * SWKey::decrement	- Decrements key a number of entries
 *
 * ENT:	decrement	- Number of entries to jump backward
 *
 * RET: *this
 */

void SWKey::decrement(int) {
	error = KEYERR_OUTOFBOUNDS;
}

SWORD_NAMESPACE_END
