Version 0.6.1
  + Lots of small bug fixes (e.g. culled lines, scaled normals)
  + Fixed LinuxX11 Makefile
  + New Linux TinyPTC port (e.g. Linux on iPAQ) thanks to Bruno Barberi Gnecco
  + Several speedups (~50% faster vertex processing, increased rasterization speed)
  + added Teapot test application

Version 0.6
  + Fixed bug in generic fixed-point impl.:
    getInvLength & getLength would not work for large vectors
    (as a result vector normalization was broken for large vectors)
  + klEGLSurfaceX86Window can now also render at full res (since the purpose
    of Klimt on the PC is to emulate a devices behaviour this will rarely be
    interesting...)
  + Linux Support X11 (thanks to Ryan Rusaw)
  + Linux Support QT Embedded (thanks to Ryan Rusaw)
  + due to more supported platforms the directory structure changed a little bit
  + Attribute Stack
  + Display Lists

Version 0.5
  + Completely new scanline renderer function
  + Support for all blending modes except destination alpha
  + Support for color write masks
  + Automatic support for affine texturing for small triangles (<32 pixels)

Version 0.4.2
  + Fixed bugs in egl and wgl functions
  + Name change from SoftGL to Klimt

Version 0.4.1a
  + Added glColorMaterial support
  + Added glGetError stub
  + Fixed lots of missing const pointers (glNormal3fv, ...)
  + Added wglGetProcAddress (stub)
  + Added wglGetCurrentDC
  + Fixed a bug in glPushMatrix()

Version 0.4.1
  + Added WGL and EGL functions
  + minor bug fixes

Version 0.4
  + Initial open source release
  + No changes here...
