/*
 * font.h
 *
 * See the README file for copyright information and how to reach the author.
 *
 * Taken from skinenigmang
 */

#ifndef VDR__MUSICFONT_H
#define VDR__MUSICFONT_H

#if VDRVERSNUM != 10503

#include <map>
#include <string>
#include <vector>
#include <ft2build.h>
#include FT_FREETYPE_H
#include <vdr/font.h>
#include <vdr/config.h>

using std::map;
using std::string;
using std::vector;


class cMusicFont
{
private:
	typedef map<string,cFont*> cache_map;
#if VDRVERSNUM < 10503
	typedef map<string,cFont::tPixelData*> del_map;
#endif
	
public:
	cMusicFont();
	~cMusicFont();

	bool Load(string Filename, string CacheName, int Size, int Language = 0, int Width = 0, int Format = 0);
	const cFont* GetFont(string CacheName);
	void Clear(string CacheName);
	void Clear();

private:
#if VDRVERSNUM < 10503
	FT_Library		_library;
	FT_Face			_face;
	FT_GlyphSlot		_slot;
	del_map			_del;
#endif
	cache_map 		_cache;

};

#endif // VDRVERSNUM != 10503
#endif // VDR__MUSICFONT_H
