/*
    Copyright 2004-2005 Chris Tallon

    This file is part of VOMP.

    VOMP is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    VOMP is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with VOMP; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
*/

#ifndef MVPRECEIVER_H
#define MVPRECEIVER_H

#ifndef VOMPSTANDALONE
#include <vdr/channels.h>
#include <vdr/device.h>
#include <vdr/receiver.h>
#endif

#include "log.h"
#include "thread.h"
#include "ringbuffer.h"

class MVPReceiver : public cReceiver
{
  public:
    static MVPReceiver* create(cChannel*, int priority);
    virtual ~MVPReceiver();
    int init();
    unsigned long getBlock(unsigned char* buffer, unsigned long amount);
    bool isVdrActivated();

  private:
    MVPReceiver(cChannel* channel, cDevice* device);

    Log* logger;
    bool vdrActivated;
    int inittedOK;
    Ringbuffer processed;    // A simpler deleting ringbuffer for processed data
    pthread_mutex_t processedRingLock; // needs outside locking

    // cReciever stuff
    void Activate(bool On);
    void Receive(UCHAR *Data, int Length);
};

#endif


/*
    cReceiver docs from the header file

    void Activate(bool On);
      // This function is called just before the cReceiver gets attached to
      // (On == true) or detached from (On == false) a cDevice. It can be used
      // to do things like starting/stopping a thread.
      // It is guaranteed that Receive() will not be called before Activate(true).
    void Receive(uchar *Data, int Length);
      // This function is called from the cDevice we are attached to, and
      // delivers one TS packet from the set of PIDs the cReceiver has requested.
      // The data packet must be accepted immediately, and the call must return
      // as soon as possible, without any unnecessary delay. Each TS packet
      // will be delivered only ONCE, so the cReceiver must make sure that
      // it will be able to buffer the data if necessary.

*/

/*

  cDevice docs

  static cDevice *GetDevice(const cChannel *Channel, int Priority = -1, bool *NeedsDetachReceivers = NULL);
     ///< Returns a device that is able to receive the given Channel at the
     ///< given Priority.
     ///< See ProvidesChannel() for more information on how
     ///< priorities are handled, and the meaning of NeedsDetachReceivers.

*/
