/*
 * MP3/MPlayer plugin to VDR (C++)
 *
 * (C) 2001-2005 Stefan Huelswitt <s.huelswitt@gmx.de>
 *
 * This code is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This code is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 * Or, point your browser to http://www.gnu.org/copyleft/gpl.html
 */

#ifndef ___DVB_MPLAYER_H
#define ___DVB_MPLAYER_H

#include <vdr/player.h>
#include <vdr/thread.h>
#include <vdr/status.h>

// ----------------------------------------------------------------

class cFileObj;
class cMPlayerResume;

// ----------------------------------------------------------------

class cMPlayerStatus:public cStatus, cMutex
{
  private:
    int volume;
    bool mute, changed;
  protected:
      virtual void SetVolume( int Volume, bool Absolute );
  public:
      cMPlayerStatus( void );
    bool GetVolume( int &Volume, bool & Mute );
};

extern cMPlayerStatus *status;

// ----------------------------------------------------------------

class cMPlayerPlayer:public cPlayer, cThread
{
  private:
    cFileObj * file;
    bool rewind;
    cMPlayerResume *resume;
    bool started, slave, run;
    int pid, inpipe[2], outpipe[2], pipefl;
    bool brokenPipe;
    enum ePlayMode
    { pmPlay, pmPaused };
    ePlayMode playMode;
    int index, total, saveIndex;
    int nextTime, nextPos;
    float mpVolume;
    bool mpMute;
    char *currentName;
    //
    bool Fork( void );
    void ClosePipe( void );
    void MPlayerControl( const char *format, ... );
    void SetMPlayerVolume( bool force = false );
  protected:
      virtual void Activate( bool On );
    virtual void Action( void );
  public:
      cMPlayerPlayer( const cFileObj * File, bool Rewind );
      virtual ~ cMPlayerPlayer(  );
    bool Active( void );
    bool SlaveMode( void ) const
    {
        return slave;
    }
    void Pause( void );
    void Play( void );
    void Goto( int Index, bool percent, bool still );
    void SkipSeconds( int secs );
    void KeyCmd( const char *cmd );
    char *GetCurrentName( void );
    virtual bool GetIndex( int &Current, int &Total, bool SnapToIFrame );
    virtual bool GetReplayMode( bool & Play, bool & Forward, int &Speed );
};

extern int MPlayerAid;

#endif //___DVB_MPLAYER_H
