/*
 * device.c: The basic device interface
 *
 * See the main source file 'vdr.c' for copyright information and
 * how to reach the author.
 *
 * $Id: device.c 1.157.1.1 2008/04/13 11:16:00 kls Exp $
 */

#include "device.h"
#include <errno.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include "audio.h"
#include "channels.h"
#include "i18n.h"
#ifdef USE_LIVEBUFFER
#include "livebuffer.h"
#endif /* LIVEBUFFER */
#include "player.h"
#include "receiver.h"
#include "status.h"
#include "transfer.h"

#ifdef USE_LNBSHARE
#include "diseqc.h"
#endif /* LNBSHARE */

#ifdef USE_CHANNELSCAN
bool scanning_on_receiving_device = false;
#endif /* CHANNELSCAN */

// --- cLiveSubtitle ---------------------------------------------------------

#define LIVESUBTITLEBUFSIZE  KILOBYTE(100)

class cLiveSubtitle : public cReceiver, public cThread {
private:
  cRingBufferLinear *ringBuffer;
  cRemux *remux;
protected:
  virtual void Activate(bool On);
  virtual void Receive(uchar *Data, int Length);
  virtual void Action(void);
public:
  cLiveSubtitle(int SPid);
  virtual ~cLiveSubtitle();
  };

cLiveSubtitle::cLiveSubtitle(int SPid)
:cReceiver(tChannelID(), -1, SPid)
,cThread("live subtitle")
{
  ringBuffer = new cRingBufferLinear(LIVESUBTITLEBUFSIZE, TS_SIZE * 2, true, "Live Subtitle");
  int NoPids = 0;
  int SPids[] = { SPid, 0 };
  remux = new cRemux(0, &NoPids, &NoPids, SPids);
}

cLiveSubtitle::~cLiveSubtitle()
{
  cReceiver::Detach();
  delete remux;
  delete ringBuffer;
}

void cLiveSubtitle::Activate(bool On)
{
  if (On)
     Start();
  else
     Cancel(3);
}

void cLiveSubtitle::Receive(uchar *Data, int Length)
{
  if (Running()) {
     int p = ringBuffer->Put(Data, Length);
     if (p != Length && Running())
        ringBuffer->ReportOverflow(Length - p);
     }
}

void cLiveSubtitle::Action(void)
{
  while (Running()) {
        int Count;
        uchar *b = ringBuffer->Get(Count);
        if (b) {
           Count = remux->Put(b, Count);
           if (Count)
              ringBuffer->Del(Count);
           }
        b = remux->Get(Count);
        if (b) {
           Count = cDevice::PrimaryDevice()->PlaySubtitle(b, Count);
           remux->Del(Count);
           }
        }
}

// --- cPesAssembler ---------------------------------------------------------

class cPesAssembler {
private:
  uchar *data;
  uint32_t tag;
  int length;
  int size;
  bool Realloc(int Size);
public:
  cPesAssembler(void);
  ~cPesAssembler();
  int ExpectedLength(void) { return PacketSize(data); }
  static int PacketSize(const uchar *data);
  int Length(void) { return length; }
  const uchar *Data(void) { return data; } // only valid if Length() >= 4
  void Reset(void);
  void Put(uchar c);
  void Put(const uchar *Data, int Length);
  bool IsPes(void);
  };

cPesAssembler::cPesAssembler(void)
{
  data = NULL;
  size = 0;
  Reset();
}

cPesAssembler::~cPesAssembler()
{
  free(data);
}

void cPesAssembler::Reset(void)
{
  tag = 0xFFFFFFFF;
  length = 0;
}

bool cPesAssembler::Realloc(int Size)
{
  if (Size > size) {
     size = max(Size, 2048);
     data = (uchar *)realloc(data, size);
     if (!data) {
        esyslog("ERROR: can't allocate memory for PES assembler");
        length = 0;
        size = 0;
        return false;
        }
     }
  return true;
}

void cPesAssembler::Put(uchar c)
{
  if (length < 4) {
     tag = (tag << 8) | c;
     if ((tag & 0xFFFFFF00) == 0x00000100) {
        if (Realloc(4)) {
           *(uint32_t *)data = htonl(tag);
           length = 4;
           }
        }
     else if (length < 3)
        length++;
     }
  else if (Realloc(length + 1))
     data[length++] = c;
}

void cPesAssembler::Put(const uchar *Data, int Length)
{
  while (length < 4 && Length > 0) {
        Put(*Data++);
        Length--;
        }
  if (Length && Realloc(length + Length)) {
     memcpy(data + length, Data, Length);
     length += Length;
     }
}

int cPesAssembler::PacketSize(const uchar *data)
{
  // we need atleast 6 bytes of data here !!!
  switch (data[3]) {
    default:
    case 0x00 ... 0xB8: // video stream start codes
    case 0xB9: // Program end
    case 0xBC: // Programm stream map
    case 0xF0 ... 0xFF: // reserved
         return 6;

    case 0xBA: // Pack header
         if ((data[4] & 0xC0) == 0x40) // MPEG2
            return 14;
         // to be absolutely correct we would have to add the stuffing bytes
         // as well, but at this point we only may have 6 bytes of data avail-
         // able. So it's up to the higher level to resync...
         //return 14 + (data[13] & 0x07); // add stuffing bytes
         else // MPEG1
            return 12;

    case 0xBB: // System header
    case 0xBD: // Private stream1
    case 0xBE: // Padding stream
    case 0xBF: // Private stream2 (navigation data)
    case 0xC0 ... 0xCF: // all the rest (the real packets)
    case 0xD0 ... 0xDF:
    case 0xE0 ... 0xEF:
         return 6 + data[4] * 256 + data[5];
    }
}

// --- cDevice ---------------------------------------------------------------

// The default priority for non-primary devices:
#define DEFAULTPRIORITY  -1

// The minimum number of unknown PS1 packets to consider this a "pre 1.3.19 private stream":
#define MIN_PRE_1_3_19_PRIVATESTREAM 10

int cDevice::numDevices = 0;
int cDevice::useDevice = 0;
int cDevice::nextCardIndex = 0;
int cDevice::currentChannel = 1;
cDevice *cDevice::device[MAXDEVICES] = { NULL };
cDevice *cDevice::primaryDevice = NULL;
cDevice *cDevice::avoidDevice = NULL;

cDevice::cDevice(void)
{
  cardIndex = nextCardIndex++;

  SetDescription("receiver on device %d", CardIndex() + 1);

  SetVideoFormat(Setup.VideoFormat);

#ifdef USE_LNBSHARE
  LNBstate = -1;
  LNBnr = Setup.CardUsesLNBnr[cardIndex];
  LNBsource = NULL;
#endif /* LNBSHARE */

  mute = false;
  volume = Setup.CurrentVolume;

  sectionHandler = NULL;
  eitFilter = NULL;
  patFilter = NULL;
  sdtFilter = NULL;
  nitFilter = NULL;

  camSlot = NULL;
  startScrambleDetection = 0;

  player = NULL;
  pesAssembler = new cPesAssembler;
  ClrAvailableTracks();
  currentAudioTrack = ttNone;
  currentAudioTrackMissingCount = 0;
  currentSubtitleTrack = ttNone;
  liveSubtitle = NULL;
  dvbSubtitleConverter = NULL;
  autoSelectPreferredSubtitleLanguage = true;

  for (int i = 0; i < MAXRECEIVERS; i++)
      receiver[i] = NULL;

#ifdef USE_SOURCECAPS
  if (numDevices < MAXDEVICES) {
     device[numDevices++] = this;
     SetSourceCaps(cardIndex);
     }
#else
  if (numDevices < MAXDEVICES)
     device[numDevices++] = this;
#endif /* SOURCECAPS */
  else
     esyslog("ERROR: too many devices!");
}

cDevice::~cDevice()
{
  Detach(player);
  DetachAllReceivers();
  delete liveSubtitle;
  delete dvbSubtitleConverter;
  delete pesAssembler;
}

bool cDevice::WaitForAllDevicesReady(int Timeout)
{
  for (time_t t0 = time(NULL); time(NULL) - t0 < Timeout; ) {
      bool ready = true;
      for (int i = 0; i < numDevices; i++) {
          if (device[i] && !device[i]->Ready()) {
             ready = false;
             cCondWait::SleepMs(100);
             }
          }
      if (ready)
         return true;
      }
  return false;
}

void cDevice::SetUseDevice(int n)
{
  if (n < MAXDEVICES)
     useDevice |= (1 << n);
}

#ifdef USE_LNBSHARE
void cDevice::SetLNBnr(void)
{
  for (int i = 0; i < numDevices; i++) {
      device[i]->LNBnr = Setup.CardUsesLNBnr[i];
      isyslog("LNB-sharing: setting device %d to use LNB %d", i, device[i]->LNBnr);
      }
}
#endif /* LNBSHARE */

int cDevice::NextCardIndex(int n)
{
  if (n > 0) {
     nextCardIndex += n;
     if (nextCardIndex >= MAXDEVICES)
        esyslog("ERROR: nextCardIndex too big (%d)", nextCardIndex);
     }
  else if (n < 0)
     esyslog("ERROR: invalid value in IncCardIndex(%d)", n);
  return nextCardIndex;
}

int cDevice::DeviceNumber(void) const
{
  for (int i = 0; i < numDevices; i++) {
      if (device[i] == this)
         return i;
      }
  return -1;
}

void cDevice::MakePrimaryDevice(bool On)
{
}

bool cDevice::SetPrimaryDevice(int n)
{
  n--;
  if (0 <= n && n < numDevices && device[n]) {
     isyslog("setting primary device to %d", n + 1);
     if (primaryDevice)
        primaryDevice->MakePrimaryDevice(false);
     primaryDevice = device[n];
     primaryDevice->MakePrimaryDevice(true);
     primaryDevice->SetVideoFormat(Setup.VideoFormat);
     primaryDevice->SetVolumeDevice(Setup.CurrentVolume);
     return true;
     }
  esyslog("ERROR: invalid primary device number: %d", n + 1);
  return false;
}

bool cDevice::HasDecoder(void) const
{
  return false;
}

cSpuDecoder *cDevice::GetSpuDecoder(void)
{
  return NULL;
}

cDevice *cDevice::ActualDevice(void)
{
  cDevice *d = cTransferControl::ReceiverDevice();
  if (!d)
     d = PrimaryDevice();
  return d;
}

#ifdef USE_LNBSHARE
cDevice *cDevice::GetBadDevice(const cChannel *Channel)
{
  if (!cSource::IsSat(Channel->Source()))
     return NULL;
  if (Setup.DiSEqC) {
     cDiseqc *diseqc;
     diseqc = Diseqcs.Get(Channel->Source(), Channel->Frequency(), Channel->Polarization());

     for (int i = 0; i < numDevices; i++) {
         if (this != device[i] && device[i]->GetLNBnr() == LNBnr && device[i]->GetLNBsource() != (int*) diseqc) {
            if (Setup.VerboseLNBlog)
               isyslog("LNB %d: Device check for channel %d on device %d. LNB or DiSEq conflict with device %d", LNBnr, Channel->Number(), this->DeviceNumber(), i);
            return device[i];
            }
         }
     if (Setup.VerboseLNBlog)
        isyslog("LNB %d: Device check for for channel %d on device %d. OK", LNBnr, Channel->Number(), this->DeviceNumber());
     }
  else {
     char requiredState;

     if (Channel->Frequency() >= Setup.LnbSLOF)
        requiredState = 1 ;
     else
        requiredState = 0;

     if (Channel->Polarization() == 'v' || Channel->Polarization() == 'V')
        requiredState += 2;

     for (int i = 0; i < numDevices; i++) {
         if (this != device[i] && device[i]->GetLNBnr() == LNBnr && device[i]->GetLNBconf() != requiredState) {
            if (Setup.VerboseLNBlog)
               isyslog("LNB %d: Device check for channel %d, LNBstate %d on device %d, current LNBstate %d. Conflict with device %d, LNBstate %d", LNBnr, Channel->Number(), requiredState, this->DeviceNumber(), LNBstate, i, device[i]->GetLNBconf());
            return device[i];
            }
         }
     if (Setup.VerboseLNBlog)
        isyslog("LNB %d: Device check for channel %d, LNBstate %d on device %d, current LNBstate %d. No other devices affected", LNBnr, Channel->Number(), requiredState, this->DeviceNumber(), LNBstate);
     }
  return NULL;
}

int cDevice::GetMaxBadPriority(const cChannel *Channel)
{
  if (!cSource::IsSat(Channel->Source())) return -2;
  bool PrimaryIsBad = false;
  int maxBadPriority = -2;
  if (Setup.DiSEqC) {
     cDiseqc *diseqc;
     diseqc = Diseqcs.Get(Channel->Source(), Channel->Frequency(), Channel->Polarization());

     for (int i = 0; i < numDevices; i++) {
         if (this != device[i] && device[i]->GetLNBnr() == LNBnr && device[i]->GetLNBsource() != (int*) diseqc) {
            if (device[i]->Receiving() && device[i]->Priority() > maxBadPriority) {
               maxBadPriority = device[i]->Priority();
               }
            if (device[i]->IsPrimaryDevice()) {
               PrimaryIsBad = true;
               }
            }
         }
     }
  else {
     char requiredState;
     if (Channel->Frequency() >= Setup.LnbSLOF)
        requiredState = 1 ;
     else
        requiredState = 0;

     if (Channel->Polarization() == 'v' || Channel->Polarization() == 'V')
        requiredState += 2;

     for (int i = 0; i < numDevices; i++) {
         if (this != device[i] && device[i]->GetLNBnr() == LNBnr && device[i]->GetLNBconf() != requiredState) {
            if (device[i]->Receiving() && device[i]->Priority() > maxBadPriority)
               maxBadPriority = device[i]->Priority();
            if (device[i]->IsPrimaryDevice())
               PrimaryIsBad = true;
            }
         }
     }
  if (PrimaryIsBad && maxBadPriority == -2)
     maxBadPriority = -1;

  if (Setup.VerboseLNBlog)
     isyslog("LNB %d: Request for channel %d on device %d. MaxBadPriority is %d", LNBnr, Channel->Number(), this->DeviceNumber(), maxBadPriority);

  return maxBadPriority;
}
#endif /* LNBSHARE */

cDevice *cDevice::GetDevice(int Index)
{
  return (0 <= Index && Index < numDevices) ? device[Index] : NULL;
}

cDevice *cDevice::GetDevice(const cChannel *Channel, int Priority, bool LiveView)
{
  cDevice *AvoidDevice = avoidDevice;
  avoidDevice = NULL;
  // Collect the current priorities of all CAM slots that can decrypt the channel:
  int NumCamSlots = CamSlots.Count();
  int SlotPriority[NumCamSlots];
  int NumUsableSlots = 0;
  if (Channel->Ca() >= CA_ENCRYPTED_MIN) {
     for (cCamSlot *CamSlot = CamSlots.First(); CamSlot; CamSlot = CamSlots.Next(CamSlot)) {
         SlotPriority[CamSlot->Index()] = MAXPRIORITY + 1; // assumes it can't be used
         if (CamSlot->ModuleStatus() == msReady) {
            if (CamSlot->ProvidesCa(Channel->Caids())) {
               if (!ChannelCamRelations.CamChecked(Channel->GetChannelID(), CamSlot->SlotNumber())) {
                  SlotPriority[CamSlot->Index()] = CamSlot->Priority();
                  NumUsableSlots++;
                  }
               }
            }
         }
     if (!NumUsableSlots)
        return NULL; // no CAM is able to decrypt this channel
     }

  bool NeedsDetachReceivers = false;
  cDevice *d = NULL;
  cCamSlot *s = NULL;

  uint32_t Impact = 0xFFFFFFFF; // we're looking for a device with the least impact
#ifdef USE_LNBSHARE
  int badPriority;
  uint imp2;
#endif /* LNBSHARE */
  for (int j = 0; j < NumCamSlots || !NumUsableSlots; j++) {
      if (NumUsableSlots && SlotPriority[j] > MAXPRIORITY)
         continue; // there is no CAM available in this slot
      for (int i = 0; i < numDevices; i++) {
          if (device[i] == AvoidDevice)
             continue; // this device shall be temporarily avoided
          if (Channel->Ca() && Channel->Ca() <= CA_DVB_MAX && Channel->Ca() != device[i]->CardIndex() + 1)
             continue; // a specific card was requested, but not this one
          if (NumUsableSlots && !CamSlots.Get(j)->Assign(device[i], true))
             continue; // CAM slot can't be used with this device
          bool ndr;
          if (device[i]->ProvidesChannel(Channel, Priority, &ndr)) { // this device is basicly able to do the job
             if (NumUsableSlots && device[i]->CamSlot() && device[i]->CamSlot() != CamSlots.Get(j))
                ndr = true; // using a different CAM slot requires detaching receivers
             // Put together an integer number that reflects the "impact" using
             // this device would have on the overall system. Each condition is represented
             // by one bit in the number (or several bits, if the condition is actually
             // a numeric value). The sequence in which the conditions are listed corresponds
             // to their individual severity, where the one listed first will make the most
             // difference, because it results in the most significant bit of the result.
             uint32_t imp = 0;
             imp <<= 1; imp |= LiveView ? !device[i]->IsPrimaryDevice() || ndr : 0;                                  // prefer the primary device for live viewing if we don't need to detach existing receivers
             imp <<= 1; imp |= !device[i]->Receiving() && (device[i] != cTransferControl::ReceiverDevice() || device[i]->IsPrimaryDevice()) || ndr; // use receiving devices if we don't need to detach existing receivers, but avoid primary device in local transfer mode
             imp <<= 1; imp |= device[i]->Receiving();                                                               // avoid devices that are receiving
#ifdef USE_LIVEBUFFER
             imp <<= 2; imp |= cLiveBufferManager::Impact(device[i], Channel, LiveView);
#endif /* LIVEBUFFER */
             imp <<= 1; imp |= device[i] == cTransferControl::ReceiverDevice();                                      // avoid the Transfer Mode receiver device
             imp <<= 8; imp |= min(max(device[i]->Priority() + MAXPRIORITY, 0), 0xFF);                               // use the device with the lowest priority (+MAXPRIORITY to assure that values -99..99 can be used)
             imp <<= 8; imp |= min(max((NumUsableSlots ? SlotPriority[j] : 0) + MAXPRIORITY, 0), 0xFF);              // use the CAM slot with the lowest priority (+MAXPRIORITY to assure that values -99..99 can be used)
             imp <<= 1; imp |= ndr;                                                                                  // avoid devices if we need to detach existing receivers
             imp <<= 1; imp |= device[i]->IsPrimaryDevice();                                                         // avoid the primary device
             imp <<= 1; imp |= NumUsableSlots ? 0 : device[i]->HasCi();                                              // avoid cards with Common Interface for FTA channels
             imp <<= 1; imp |= device[i]->HasDecoder();                                                              // avoid full featured cards
             imp <<= 1; imp |= NumUsableSlots ? !ChannelCamRelations.CamDecrypt(Channel->GetChannelID(), j + 1) : 0; // prefer CAMs that are known to decrypt this channel
#ifdef USE_LNBSHARE
             badPriority = device[i]->GetMaxBadPriority(Channel);
             if (badPriority >= Priority || (badPriority == -1 && Priority < Setup.PrimaryLimit)) {
                // channel is not available for the requested prioity
                imp = 0xFFFFFFFF;
                }
             else {
                switch (badPriority) {
                   case -2: // not affected by LNB-sharing
                            imp2 = 0;
                            break;
                   case -1: // the primary device would need a channel switch
                            imp += 1 <<  17;
                            imp2 = 0xFFFFFFFF | 1 << 17;
                            break;
                   default: // a device receiving with lower priority would need to be stopped
                            imp += badPriority << 8;
                            imp2 = 0xFFFFFFFF | badPriority << 8;
                            break;
                   }
                }
             if (imp < Impact && imp2 < Impact) {
#else
             if (imp < Impact) {
#endif /* LNBSHARE */
                // This device has less impact than any previous one, so we take it.
                Impact = imp;
                d = device[i];
                NeedsDetachReceivers = ndr;
                if (NumUsableSlots)
                   s = CamSlots.Get(j);
                }
             }
          }
      if (!NumUsableSlots)
         break; // no CAM necessary, so just one loop over the devices
      }
  if (d) {
     if (NeedsDetachReceivers)
        d->DetachAllReceivers();
     if (s) {
        if (s->Device() != d) {
           if (s->Device())
              s->Device()->DetachAllReceivers();
           if (d->CamSlot())
              d->CamSlot()->Assign(NULL);
           s->Assign(d);
           }
        }
     else if (d->CamSlot() && !d->CamSlot()->IsDecrypting())
        d->CamSlot()->Assign(NULL);
     }
  return d;
}

bool cDevice::HasCi(void)
{
  return false;
}

void cDevice::SetCamSlot(cCamSlot *CamSlot)
{
  camSlot = CamSlot;
}

#ifdef USE_SOURCECAPS
void cDevice::SetSourceCaps(int Index)
{
  for (int d = 0; d < numDevices; d++) {
      if (Index < 0 || Index == device[d]->CardIndex()) {
         for (int i = 0; i < MAXSOURCECAPS; i++)
             device[d]->sourceCaps[i] = Setup.SourceCaps[device[d]->CardIndex()][i];
         }
      }
}
#endif /* SOURCECAPS */

void cDevice::Shutdown(void)
{
  primaryDevice = NULL;
  for (int i = 0; i < numDevices; i++) {
      delete device[i];
      device[i] = NULL;
      }
}

uchar *cDevice::GrabImage(int &Size, bool Jpeg, int Quality, int SizeX, int SizeY)
{
  return NULL;
}

bool cDevice::GrabImageFile(const char *FileName, bool Jpeg, int Quality, int SizeX, int SizeY)
{
  int result = 0;
  int fd = open(FileName, O_WRONLY | O_CREAT | O_NOFOLLOW | O_TRUNC, DEFFILEMODE);
  if (fd >= 0) {
     int ImageSize;
     uchar *Image = GrabImage(ImageSize, Jpeg, Quality, SizeX, SizeY);
     if (Image) {
        if (safe_write(fd, Image, ImageSize) == ImageSize)
           isyslog("grabbed image to %s", FileName);
        else {
           LOG_ERROR_STR(FileName);
           result |= 1;
           }
        free(Image);
        }
     else
        result |= 1;
     close(fd);
     }
  else {
     LOG_ERROR_STR(FileName);
     result |= 1;
     }
  return result == 0;
}

void cDevice::SetVideoDisplayFormat(eVideoDisplayFormat VideoDisplayFormat)
{
  cSpuDecoder *spuDecoder = GetSpuDecoder();
  if (spuDecoder) {
     if (Setup.VideoFormat)
        spuDecoder->setScaleMode(cSpuDecoder::eSpuNormal);
     else {
        switch (VideoDisplayFormat) {
               case vdfPanAndScan:
                    spuDecoder->setScaleMode(cSpuDecoder::eSpuPanAndScan);
                    break;
               case vdfLetterBox:
                    spuDecoder->setScaleMode(cSpuDecoder::eSpuLetterBox);
                    break;
               case vdfCenterCutOut:
                    spuDecoder->setScaleMode(cSpuDecoder::eSpuNormal);
                    break;
               }
        }
     }
}

void cDevice::SetVideoFormat(bool VideoFormat16_9)
{
}

eVideoSystem cDevice::GetVideoSystem(void)
{
  return vsPAL;
}

//#define PRINTPIDS(s) { char b[500]; char *q = b; q += sprintf(q, "%d %s ", CardIndex(), s); for (int i = 0; i < MAXPIDHANDLES; i++) q += sprintf(q, " %s%4d %d", i == ptOther ? "* " : "", pidHandles[i].pid, pidHandles[i].used); dsyslog(b); }
#define PRINTPIDS(s)

bool cDevice::HasPid(int Pid) const
{
  for (int i = 0; i < MAXPIDHANDLES; i++) {
      if (pidHandles[i].pid == Pid)
         return true;
      }
  return false;
}

bool cDevice::AddPid(int Pid, ePidType PidType)
{
  if (Pid || PidType == ptPcr) {
     int n = -1;
     int a = -1;
     if (PidType != ptPcr) { // PPID always has to be explicit
        for (int i = 0; i < MAXPIDHANDLES; i++) {
            if (i != ptPcr) {
               if (pidHandles[i].pid == Pid)
                  n = i;
               else if (a < 0 && i >= ptOther && !pidHandles[i].used)
                  a = i;
               }
            }
        }
     if (n >= 0) {
        // The Pid is already in use
        if (++pidHandles[n].used == 2 && n <= ptTeletext) {
           // It's a special PID that may have to be switched into "tap" mode
           PRINTPIDS("A");
           if (!SetPid(&pidHandles[n], n, true)) {
              esyslog("ERROR: can't set PID %d on device %d", Pid, CardIndex() + 1);
              if (PidType <= ptTeletext)
                 DetachAll(Pid);
              DelPid(Pid, PidType);
              return false;
              }
           if (camSlot)
              camSlot->SetPid(Pid, true);
           }
        PRINTPIDS("a");
        return true;
        }
     else if (PidType < ptOther) {
        // The Pid is not yet in use and it is a special one
        n = PidType;
        }
     else if (a >= 0) {
        // The Pid is not yet in use and we have a free slot
        n = a;
        }
     else {
        esyslog("ERROR: no free slot for PID %d on device %d", Pid, CardIndex() + 1);
        return false;
        }
     if (n >= 0) {
        pidHandles[n].pid = Pid;
        pidHandles[n].used = 1;
        PRINTPIDS("C");
        if (!SetPid(&pidHandles[n], n, true)) {
           esyslog("ERROR: can't set PID %d on device %d", Pid, CardIndex() + 1);
           if (PidType <= ptTeletext)
              DetachAll(Pid);
           DelPid(Pid, PidType);
           return false;
           }
        if (camSlot)
           camSlot->SetPid(Pid, true);
        }
     }
  return true;
}

void cDevice::DelPid(int Pid, ePidType PidType)
{
  if (Pid || PidType == ptPcr) {
     int n = -1;
     if (PidType == ptPcr)
        n = PidType; // PPID always has to be explicit
     else {
        for (int i = 0; i < MAXPIDHANDLES; i++) {
            if (pidHandles[i].pid == Pid) {
               n = i;
               break;
               }
            }
        }
     if (n >= 0 && pidHandles[n].used) {
        PRINTPIDS("D");
        if (--pidHandles[n].used < 2) {
           SetPid(&pidHandles[n], n, false);
           if (pidHandles[n].used == 0) {
              pidHandles[n].handle = -1;
              pidHandles[n].pid = 0;
              if (camSlot)
                 camSlot->SetPid(Pid, false);
              }
           }
        PRINTPIDS("E");
        }
     }
}

bool cDevice::SetPid(cPidHandle *Handle, int Type, bool On)
{
  return false;
}

void cDevice::StartSectionHandler(void)
{
  if (!sectionHandler) {
     sectionHandler = new cSectionHandler(this);
     AttachFilter(eitFilter = new cEitFilter);
     AttachFilter(patFilter = new cPatFilter);
     AttachFilter(sdtFilter = new cSdtFilter(patFilter));
     AttachFilter(nitFilter = new cNitFilter);
     }
}

void cDevice::StopSectionHandler(void)
{
  if (sectionHandler) {
     delete nitFilter;
     delete sdtFilter;
     delete patFilter;
     delete eitFilter;
     delete sectionHandler;
     nitFilter = NULL;
     sdtFilter = NULL;
     patFilter = NULL;
     eitFilter = NULL;
     sectionHandler = NULL;
     }
}

int cDevice::OpenFilter(u_short Pid, u_char Tid, u_char Mask)
{
  return -1;
}

void cDevice::CloseFilter(int Handle)
{
  close(Handle);
}

void cDevice::AttachFilter(cFilter *Filter)
{
  if (sectionHandler)
     sectionHandler->Attach(Filter);
}

void cDevice::Detach(cFilter *Filter)
{
  if (sectionHandler)
     sectionHandler->Detach(Filter);
}

bool cDevice::ProvidesSource(int Source) const
{
  return false;
}

bool cDevice::ProvidesTransponder(const cChannel *Channel) const
{
  return false;
}

bool cDevice::ProvidesTransponderExclusively(const cChannel *Channel) const
{
  for (int i = 0; i < numDevices; i++) {
#ifdef USE_LNBSHARE
      if (device[i] && device[i] != this && device[i]->ProvidesTransponder(Channel) && device[i]->GetLNBnr() != LNBnr)
#else
      if (device[i] && device[i] != this && device[i]->ProvidesTransponder(Channel))
#endif /* LNBSHARE */
         return false;
      }
  return true;
}

bool cDevice::ProvidesChannel(const cChannel *Channel, int Priority, bool *NeedsDetachReceivers) const
{
  return false;
}

bool cDevice::IsTunedToTransponder(const cChannel *Channel)
{
  return false;
}

bool cDevice::MaySwitchTransponder(void)
{
  return !Receiving(true) && !(pidHandles[ptAudio].pid || pidHandles[ptVideo].pid || pidHandles[ptDolby].pid);
}

bool cDevice::SwitchChannel(const cChannel *Channel, bool LiveView)
{
#ifdef USE_LNBSHARE
  cDevice *tmpDevice;
  if (this->GetMaxBadPriority(Channel) >= 0) {
     Skins.Message(mtInfo, tr("Channel locked by LNB!"));
     return false;
     }
  while ((tmpDevice = GetBadDevice(Channel)) != NULL) {
        if (tmpDevice->IsPrimaryDevice() && LiveView)
           tmpDevice->SwitchChannelForced(Channel, true);
        else
           tmpDevice->SwitchChannelForced(Channel, false);
        }
  return SwitchChannelForced(Channel, LiveView);
}

bool cDevice::SwitchChannelForced(const cChannel *Channel, bool LiveView)
{
#endif /* LNBSHARE */
  if (LiveView) {
     isyslog("switching to channel %d", Channel->Number());
     cControl::Shutdown(); // prevents old channel from being shown too long if GetDevice() takes longer
     }
  for (int i = 3; i--;) {
      switch (SetChannel(Channel, LiveView)) {
        case scrOk:           return true;
        case scrNotAvailable: Skins.Message(mtInfo, tr("Channel not available!"));
                              return false;
        case scrNoTransfer:   Skins.Message(mtError, tr("Can't start Transfer Mode!"));
                              return false;
        case scrFailed:       break; // loop will retry
        }
      esyslog("retrying");
      }
  return false;
}

bool cDevice::SwitchChannel(int Direction)
{
  bool result = false;
  Direction = sgn(Direction);
  if (Direction) {
     cControl::Shutdown(); // prevents old channel from being shown too long if GetDevice() takes longer
     int n = CurrentChannel() + Direction;
     int first = n;
     cChannel *channel;
     while ((channel = Channels.GetByNumber(n, Direction)) != NULL) {
           // try only channels which are currently available
#ifdef USE_PINPLUGIN
           if (cStatus::MsgChannelProtected(0, channel) == false)
#endif /* PINPLUGIN */
#ifdef USE_LNBSHARE
           if (PrimaryDevice()->GetMaxBadPriority(channel) < 0 && (GetDevice(channel, 0, true)))
#else
           if (GetDevice(channel, 0, true))
#endif /* LNBSHARE */
              break;
           n = channel->Number() + Direction;
           }
     if (channel) {
        int d = n - first;
        if (abs(d) == 1)
           dsyslog("skipped channel %d", first);
        else if (d)
           dsyslog("skipped channels %d..%d", first, n - sgn(d));
        if (PrimaryDevice()->SwitchChannel(channel, true))
           result = true;
        }
     else if (n != first)
        Skins.Message(mtError, tr("Channel not available!"));
     }
  return result;
}

eSetChannelResult cDevice::SetChannel(const cChannel *Channel, bool LiveView)
{
#ifdef USE_PINPLUGIN
  // I hope 'LiveView = false' indicates a channel switch for recording,
  // I really don't know, but it works ...
  if (LiveView && cStatus::MsgChannelProtected(this, Channel) == true)
     return scrNotAvailable;
#endif /* PINPLUGIN */

#ifdef USE_LIVEBUFFER
  if (LiveView && !(Setup.LiveBuffer && dynamic_cast<cLivePlayer *>(player) != NULL)) {
#else
  if (LiveView) {
#endif /* LIVEBUFFER */
     StopReplay();
     DELETENULL(liveSubtitle);
     DELETENULL(dvbSubtitleConverter);
     }

  cDevice *Device = (LiveView && IsPrimaryDevice()) ? GetDevice(Channel, 0, LiveView) : this;

  bool NeedsTransferMode = Device != this;

#ifdef USE_LIVEBUFFER
  if (LiveView && Setup.LiveBuffer)
     NeedsTransferMode = true;
#endif /* LIVEBUFFER */

  eSetChannelResult Result = scrOk;

#ifdef USE_LNBSHARE
  char requiredState;
  if (Channel->Frequency() >= Setup.LnbSLOF)
     requiredState = 1;
  else
     requiredState = 0;

  if (Channel->Polarization() == 'v' || Channel->Polarization() == 'V')
     requiredState += 2;

  if (Setup.VerboseLNBlog)
     isyslog("LNB %d: Switching device %d to channel %d", LNBnr, this->DeviceNumber(), Channel->Number());
#endif /* LNBSHARE */

  // If this DVB card can't receive this channel, let's see if we can
  // use the card that actually can receive it and transfer data from there:

  if (NeedsTransferMode) {
     if (Device && CanReplay()) {
#ifdef USE_LNBSHARE
        if (Device->GetLNBnr() == LNBnr) {
           if (LNBstate != requiredState || (Setup.DiSEqC && LNBsource != (int*) Diseqcs.Get(Channel->Source(), Channel->Frequency(), Channel->Polarization())) ) {
              if (IsPrimaryDevice())
                 SetChannelDevice(Channel, true);
              else
                 SetChannelDevice(Channel, false);
              LNBstate = requiredState;
              LNBsource = (int*) Diseqcs.Get(Channel->Source(), Channel->Frequency(), Channel->Polarization());
              }
           }
#endif /* LNBSHARE */
        cStatus::MsgChannelSwitch(this, 0); // only report status if we are actually going to switch the channel
        if (Device->SetChannel(Channel, false) == scrOk) // calling SetChannel() directly, not SwitchChannel()!
#ifdef USE_LIVEBUFFER
           if (Setup.LiveBuffer)
              cLiveBufferManager::ChannelSwitch(Device,Channel);
           else
#endif /* LIVEBUFFER */
           cControl::Launch(new cTransferControl(Device, Channel->GetChannelID(), Channel->Vpid(), Channel->Apids(), Channel->Dpids(), Channel->Spids()));
        else
           Result = scrNoTransfer;
        }
     else
        Result = scrNotAvailable;
     }
  else {
     Channels.Lock(false);
     cStatus::MsgChannelSwitch(this, 0); // only report status if we are actually going to switch the channel
     // Stop section handling:
     if (sectionHandler) {
        sectionHandler->SetStatus(false);
        sectionHandler->SetChannel(NULL);
        }
#ifdef USE_LNBSHARE
     LNBstate = requiredState;
     LNBsource = (int*) Diseqcs.Get(Channel->Source(), Channel->Frequency(), Channel->Polarization());
#endif /* LNBSHARE */
     // Tell the camSlot about the channel switch and add all PIDs of this
     // channel to it, for possible later decryption:
     if (camSlot)
        camSlot->AddChannel(Channel);
     if (SetChannelDevice(Channel, LiveView)) {
        // Start section handling:
        if (sectionHandler) {
           sectionHandler->SetChannel(Channel);
           sectionHandler->SetStatus(true);
           }
        // Start decrypting any PIDs that might have been set in SetChannelDevice():
        if (camSlot)
           camSlot->StartDecrypting();
        }
     else
        Result = scrFailed;
     Channels.Unlock();
     }

  if (Result == scrOk) {
     if (LiveView && IsPrimaryDevice()) {
        currentChannel = Channel->Number();
        // Set the available audio tracks:
        ClrAvailableTracks();
        for (int i = 0; i < MAXAPIDS; i++)
            SetAvailableTrack(ttAudio, i, Channel->Apid(i), Channel->Alang(i));
        if (Setup.UseDolbyDigital) {
           for (int i = 0; i < MAXDPIDS; i++)
               SetAvailableTrack(ttDolby, i, Channel->Dpid(i), Channel->Dlang(i));
           }
        for (int i = 0; i < MAXSPIDS; i++)
            SetAvailableTrack(ttSubtitle, i, Channel->Spid(i), Channel->Slang(i));
#ifdef USE_SYNCEARLY
        if ((Setup.UseSyncEarlyPatch && (!NeedsTransferMode || GetCurrentAudioTrack() == ttNone)) || (!Setup.UseSyncEarlyPatch && !NeedsTransferMode))
#else
        if (!NeedsTransferMode)
#endif /* SYNCEARLY */
           EnsureAudioTrack(true);
        EnsureSubtitleTrack();
        }
     cStatus::MsgChannelSwitch(this, Channel->Number()); // only report status if channel switch successfull
     }

  return Result;
}

void cDevice::ForceTransferMode(void)
{
  if (!cTransferControl::ReceiverDevice()) {
     cChannel *Channel = Channels.GetByNumber(CurrentChannel());
     if (Channel)
        SetChannelDevice(Channel, false); // this implicitly starts Transfer Mode
     }
}

bool cDevice::SetChannelDevice(const cChannel *Channel, bool LiveView)
{
  return false;
}

bool cDevice::HasLock(int TimeoutMs)
{
  return true;
}

bool cDevice::HasProgramme(void)
{
  return Replaying() || pidHandles[ptAudio].pid || pidHandles[ptVideo].pid;
}

int cDevice::GetAudioChannelDevice(void)
{
  return 0;
}

void cDevice::SetAudioChannelDevice(int AudioChannel)
{
}

void cDevice::SetVolumeDevice(int Volume)
{
}

void cDevice::SetDigitalAudioDevice(bool On)
{
}

void cDevice::SetAudioTrackDevice(eTrackType Type)
{
}

void cDevice::SetSubtitleTrackDevice(eTrackType Type)
{
}

bool cDevice::ToggleMute(void)
{
  int OldVolume = volume;
  mute = !mute;
  //XXX why is it necessary to use different sequences???
  if (mute) {
     SetVolume(0, true);
     Audios.MuteAudio(mute); // Mute external audio after analog audio
     }
  else {
     Audios.MuteAudio(mute); // Enable external audio before analog audio
     SetVolume(OldVolume, true);
     }
  volume = OldVolume;
  return mute;
}

int cDevice::GetAudioChannel(void)
{
  int c = GetAudioChannelDevice();
  return (0 <= c && c <= 2) ? c : 0;
}

void cDevice::SetAudioChannel(int AudioChannel)
{
  if (0 <= AudioChannel && AudioChannel <= 2)
     SetAudioChannelDevice(AudioChannel);
}

void cDevice::SetVolume(int Volume, bool Absolute)
{
  int OldVolume = volume;
  volume = min(max(Absolute ? Volume : volume + Volume, 0), MAXVOLUME);
  SetVolumeDevice(volume);
  Absolute |= mute;
  cStatus::MsgSetVolume(Absolute ? volume : volume - OldVolume, Absolute);
  if (volume > 0) {
     mute = false;
     Audios.MuteAudio(mute);
     }
}

void cDevice::ClrAvailableTracks(bool DescriptionsOnly, bool IdsOnly)
{
  if (DescriptionsOnly) {
     for (int i = ttNone; i < ttMaxTrackTypes; i++)
         *availableTracks[i].description = 0;
     }
  else {
     if (IdsOnly) {
        for (int i = ttNone; i < ttMaxTrackTypes; i++)
            availableTracks[i].id = 0;
        }
     else
        memset(availableTracks, 0, sizeof(availableTracks));
     pre_1_3_19_PrivateStream = 0;
     SetAudioChannel(0); // fall back to stereo
     currentAudioTrackMissingCount = 0;
     currentAudioTrack = ttNone;
     currentSubtitleTrack = ttNone;
     }
}

bool cDevice::SetAvailableTrack(eTrackType Type, int Index, uint16_t Id, const char *Language, const char *Description)
{
  eTrackType t = eTrackType(Type + Index);
  if (Type == ttAudio && IS_AUDIO_TRACK(t) ||
      Type == ttDolby && IS_DOLBY_TRACK(t) ||
      Type == ttSubtitle && IS_SUBTITLE_TRACK(t)) {
     if (Language)
        strn0cpy(availableTracks[t].language, Language, sizeof(availableTracks[t].language));
     if (Description)
        Utf8Strn0Cpy(availableTracks[t].description, Description, sizeof(availableTracks[t].description));
     if (Id) {
        availableTracks[t].id = Id; // setting 'id' last to avoid the need for extensive locking
        if (Type == ttAudio || Type == ttDolby) {
           int numAudioTracks = NumAudioTracks();
           if (!availableTracks[currentAudioTrack].id && numAudioTracks && currentAudioTrackMissingCount++ > numAudioTracks * 10)
              EnsureAudioTrack();
           else if (t == currentAudioTrack)
              currentAudioTrackMissingCount = 0;
           }
        else if (Type == ttSubtitle && autoSelectPreferredSubtitleLanguage)
           EnsureSubtitleTrack();
        }
     return true;
     }
  else
     esyslog("ERROR: SetAvailableTrack called with invalid Type/Index (%d/%d)", Type, Index);
  return false;
}

const tTrackId *cDevice::GetTrack(eTrackType Type)
{
  return (ttNone < Type && Type < ttMaxTrackTypes) ? &availableTracks[Type] : NULL;
}

int cDevice::NumTracks(eTrackType FirstTrack, eTrackType LastTrack) const
{
  int n = 0;
  for (int i = FirstTrack; i <= LastTrack; i++) {
      if (availableTracks[i].id)
         n++;
      }
  return n;
}

int cDevice::NumAudioTracks(void) const
{
  return NumTracks(ttAudioFirst, ttDolbyLast);
}

int cDevice::NumSubtitleTracks(void) const
{
  return NumTracks(ttSubtitleFirst, ttSubtitleLast);
}

bool cDevice::SetCurrentAudioTrack(eTrackType Type)
{
  if (ttNone < Type && Type <= ttDolbyLast) {
     cMutexLock MutexLock(&mutexCurrentAudioTrack);
     if (IS_DOLBY_TRACK(Type))
        SetDigitalAudioDevice(true);
     currentAudioTrack = Type;
     if (player)
        player->SetAudioTrack(currentAudioTrack, GetTrack(currentAudioTrack));
     else
        SetAudioTrackDevice(currentAudioTrack);
     if (IS_AUDIO_TRACK(Type))
        SetDigitalAudioDevice(false);
     return true;
     }
  return false;
}

bool cDevice::SetCurrentSubtitleTrack(eTrackType Type, bool Manual)
{
  if (Type == ttNone || IS_SUBTITLE_TRACK(Type)) {
     currentSubtitleTrack = Type;
     autoSelectPreferredSubtitleLanguage = !Manual;
     if (dvbSubtitleConverter)
        dvbSubtitleConverter->Reset();
     if (Type == ttNone && dvbSubtitleConverter) {
        cMutexLock MutexLock(&mutexCurrentSubtitleTrack);
        DELETENULL(dvbSubtitleConverter);
        }
     DELETENULL(liveSubtitle);
     if (player)
        player->SetSubtitleTrack(currentSubtitleTrack, GetTrack(currentSubtitleTrack));
     else
        SetSubtitleTrackDevice(currentSubtitleTrack);
     if (currentSubtitleTrack != ttNone && !Replaying() && !Transferring()) {
        const tTrackId *TrackId = GetTrack(currentSubtitleTrack);
        if (TrackId && TrackId->id) {
           liveSubtitle = new cLiveSubtitle(TrackId->id);
           AttachReceiver(liveSubtitle);
           }
        }
     return true;
     }
  return false;
}

void cDevice::EnsureAudioTrack(bool Force)
{
  if (Force || !availableTracks[currentAudioTrack].id) {
     eTrackType PreferredTrack = ttAudioFirst;
     int PreferredAudioChannel = 0;
     int LanguagePreference = -1;
     int StartCheck = Setup.CurrentDolby ? ttDolbyFirst : ttAudioFirst;
     int EndCheck = ttDolbyLast;
     for (int i = StartCheck; i <= EndCheck; i++) {
         const tTrackId *TrackId = GetTrack(eTrackType(i));
         int pos = 0;
         if (TrackId && TrackId->id && I18nIsPreferredLanguage(Setup.AudioLanguages, TrackId->language, LanguagePreference, &pos)) {
            PreferredTrack = eTrackType(i);
            PreferredAudioChannel = pos;
            }
         if (Setup.CurrentDolby && i == ttDolbyLast) {
            i = ttAudioFirst - 1;
            EndCheck = ttAudioLast;
            }
         }
     // Make sure we're set to an available audio track:
     const tTrackId *Track = GetTrack(GetCurrentAudioTrack());
     if (Force || !Track || !Track->id || PreferredTrack != GetCurrentAudioTrack()) {
        if (!Force) // only log this for automatic changes
           dsyslog("setting audio track to %d (%d)", PreferredTrack, PreferredAudioChannel);
        SetCurrentAudioTrack(PreferredTrack);
        SetAudioChannel(PreferredAudioChannel);
        }
     }
}

void cDevice::EnsureSubtitleTrack(void)
{
  if (Setup.DisplaySubtitles) {
     eTrackType PreferredTrack = ttNone;
     int LanguagePreference = INT_MAX; // higher than the maximum possible value
     for (int i = ttSubtitleFirst; i <= ttSubtitleLast; i++) {
         const tTrackId *TrackId = GetTrack(eTrackType(i));
         if (TrackId && TrackId->id && I18nIsPreferredLanguage(Setup.SubtitleLanguages, TrackId->language, LanguagePreference))
            PreferredTrack = eTrackType(i);
         }
     // Make sure we're set to an available subtitle track:
     const tTrackId *Track = GetTrack(GetCurrentSubtitleTrack());
     if (!Track || !Track->id || PreferredTrack != GetCurrentSubtitleTrack())
        SetCurrentSubtitleTrack(PreferredTrack);
     }
  else
     SetCurrentSubtitleTrack(ttNone);
}

bool cDevice::CanReplay(void) const
{
  return HasDecoder();
}

bool cDevice::SetPlayMode(ePlayMode PlayMode)
{
  return false;
}

int64_t cDevice::GetSTC(void)
{
  return -1;
}

void cDevice::TrickSpeed(int Speed)
{
}

void cDevice::Clear(void)
{
  Audios.ClearAudio();
  if (dvbSubtitleConverter)
     dvbSubtitleConverter->Reset();
}

void cDevice::Play(void)
{
  Audios.MuteAudio(mute);
}

void cDevice::Freeze(void)
{
  Audios.MuteAudio(true);
}

void cDevice::Mute(void)
{
  Audios.MuteAudio(true);
}

void cDevice::StillPicture(const uchar *Data, int Length)
{
}

bool cDevice::Replaying(void) const
{
  return player != NULL;
}

bool cDevice::Transferring(void) const
{
#ifdef USE_LIVEBUFFER
  return ActualDevice() != PrimaryDevice() || dynamic_cast<cLivePlayer *>(player) != NULL; // TODO
#else
  return ActualDevice() != PrimaryDevice();
#endif /* LIVEBUFFER */
}

bool cDevice::AttachPlayer(cPlayer *Player)
{
  if (CanReplay()) {
     if (player)
        Detach(player);
     DELETENULL(liveSubtitle);
     DELETENULL(dvbSubtitleConverter);
     pesAssembler->Reset();
     player = Player;
     if (!Transferring())
        ClrAvailableTracks(false, true);
     SetPlayMode(player->playMode);
     player->device = this;
     player->Activate(true);
     return true;
     }
  return false;
}

void cDevice::Detach(cPlayer *Player)
{
  if (Player && player == Player) {
     cPlayer *p = player;
     player = NULL; // avoids recursive calls to Detach()
     p->Activate(false);
     p->device = NULL;
     cMutexLock MutexLock(&mutexCurrentSubtitleTrack);
     delete dvbSubtitleConverter;
     dvbSubtitleConverter = NULL;
     SetPlayMode(pmNone);
     SetVideoDisplayFormat(eVideoDisplayFormat(Setup.VideoDisplayFormat));
     Audios.ClearAudio();
     }
}

void cDevice::StopReplay(void)
{
  if (player) {
     Detach(player);
     if (IsPrimaryDevice())
        cControl::Shutdown();
     }
}

bool cDevice::Poll(cPoller &Poller, int TimeoutMs)
{
  return false;
}

bool cDevice::Flush(int TimeoutMs)
{
  return true;
}

int cDevice::PlayVideo(const uchar *Data, int Length)
{
  return -1;
}

int cDevice::PlayAudio(const uchar *Data, int Length, uchar Id)
{
  return -1;
}

int cDevice::PlaySubtitle(const uchar *Data, int Length)
{
  if (!dvbSubtitleConverter)
     dvbSubtitleConverter = new cDvbSubtitleConverter;
  return dvbSubtitleConverter->Convert(Data, Length);
}

int cDevice::PlayPesPacket(const uchar *Data, int Length, bool VideoOnly)
{
  cMutexLock MutexLock(&mutexCurrentAudioTrack);
  bool FirstLoop = true;
  uchar c = Data[3];
  const uchar *Start = Data;
  const uchar *End = Start + Length;
  while (Start < End) {
        int d = End - Start;
        int w = d;
        switch (c) {
          case 0xBE:          // padding stream, needed for MPEG1
          case 0xE0 ... 0xEF: // video
               w = PlayVideo(Start, d);
               break;
          case 0xC0 ... 0xDF: // audio
               SetAvailableTrack(ttAudio, c - 0xC0, c);
               if ((!VideoOnly || HasIBPTrickSpeed()) && c == availableTracks[currentAudioTrack].id) {
                  w = PlayAudio(Start, d, c);
                  if (FirstLoop)
                     Audios.PlayAudio(Data, Length, c);
                  }
               break;
          case 0xBD: { // private stream 1
               int PayloadOffset = Data[8] + 9;

               // Compatibility mode for old subtitles plugin:
               if ((Data[7] & 0x01) && (Data[PayloadOffset - 3] & 0x81) == 0x01 && Data[PayloadOffset - 2] == 0x81)
                  PayloadOffset--;

               uchar SubStreamId = Data[PayloadOffset];
               uchar SubStreamType = SubStreamId & 0xF0;
               uchar SubStreamIndex = SubStreamId & 0x1F;

               // Compatibility mode for old VDR recordings, where 0xBD was only AC3:
pre_1_3_19_PrivateStreamDetected:
               if (pre_1_3_19_PrivateStream > MIN_PRE_1_3_19_PRIVATESTREAM) {
                  SubStreamId = c;
                  SubStreamType = 0x80;
                  SubStreamIndex = 0;
                  }
               else if (pre_1_3_19_PrivateStream)
                  pre_1_3_19_PrivateStream--; // every known PS1 packet counts down towards 0 to recover from glitches...
               switch (SubStreamType) {
                 case 0x20: // SPU
                 case 0x30: // SPU
                      SetAvailableTrack(ttSubtitle, SubStreamIndex, SubStreamId);
                      if ((!VideoOnly || HasIBPTrickSpeed()) && currentSubtitleTrack != ttNone && SubStreamId == availableTracks[currentSubtitleTrack].id)
                         w = PlaySubtitle(Start, d);
                      break;
                 case 0x80: // AC3 & DTS
#ifdef USE_DOLBYINREC
                      if (Setup.UseDolbyInRecordings) {
#else
                      if (Setup.UseDolbyDigital) {
#endif /* DOLBYINREC */
                         SetAvailableTrack(ttDolby, SubStreamIndex, SubStreamId);
                         if ((!VideoOnly || HasIBPTrickSpeed()) && SubStreamId == availableTracks[currentAudioTrack].id) {
                            w = PlayAudio(Start, d, SubStreamId);
                            if (FirstLoop)
                               Audios.PlayAudio(Data, Length, SubStreamId);
                            }
                         }
                      break;
                 case 0xA0: // LPCM
                      SetAvailableTrack(ttAudio, SubStreamIndex, SubStreamId);
                      if ((!VideoOnly || HasIBPTrickSpeed()) && SubStreamId == availableTracks[currentAudioTrack].id) {
                         w = PlayAudio(Start, d, SubStreamId);
                         if (FirstLoop)
                            Audios.PlayAudio(Data, Length, SubStreamId);
                         }
                      break;
                 default:
                      // Compatibility mode for old VDR recordings, where 0xBD was only AC3:
                      if (pre_1_3_19_PrivateStream <= MIN_PRE_1_3_19_PRIVATESTREAM) {
                         dsyslog("unknown PS1 packet, substream id = %02X (counter is at %d)", SubStreamId, pre_1_3_19_PrivateStream);
                         pre_1_3_19_PrivateStream += 2; // ...and every unknown PS1 packet counts up (the very first one counts twice, but that's ok)
                         if (pre_1_3_19_PrivateStream > MIN_PRE_1_3_19_PRIVATESTREAM) {
                            dsyslog("switching to pre 1.3.19 Dolby Digital compatibility mode - substream id = %02X", SubStreamId);
                            ClrAvailableTracks();
                            pre_1_3_19_PrivateStream = MIN_PRE_1_3_19_PRIVATESTREAM + 1;
                            goto pre_1_3_19_PrivateStreamDetected;
                            }
                         }
                 }
               }
               break;
          default:
               ;//esyslog("ERROR: unexpected packet id %02X", c);
          }
        if (w > 0)
           Start += w;
        else {
           if (Start != Data)
              esyslog("ERROR: incomplete PES packet write!");
           return Start == Data ? w : Start - Data;
           }
        FirstLoop = false;
        }
  return Length;
}

int cDevice::PlayPes(const uchar *Data, int Length, bool VideoOnly)
{
  if (!Data) {
     pesAssembler->Reset();
     if (dvbSubtitleConverter)
        dvbSubtitleConverter->Reset();
     return 0;
     }
  int Result = 0;
  if (pesAssembler->Length()) {
     // Make sure we have a complete PES header:
     while (pesAssembler->Length() < 6 && Length > 0) {
           pesAssembler->Put(*Data++);
           Length--;
           Result++;
           }
     if (pesAssembler->Length() < 6)
        return Result; // Still no complete PES header - wait for more
     int l = pesAssembler->ExpectedLength();
     int Rest = min(l - pesAssembler->Length(), Length);
     pesAssembler->Put(Data, Rest);
     Data += Rest;
     Length -= Rest;
     Result += Rest;
     if (pesAssembler->Length() < l)
        return Result; // Still no complete PES packet - wait for more
     // Now pesAssembler contains one complete PES packet.
     int w = PlayPesPacket(pesAssembler->Data(), pesAssembler->Length(), VideoOnly);
     if (w > 0)
        pesAssembler->Reset();
     return Result > 0 ? Result : w < 0 ? w : 0;
     }
  int i = 0;
  while (i <= Length - 6) {
        if (Data[i] == 0x00 && Data[i + 1] == 0x00 && Data[i + 2] == 0x01) {
           int l = cPesAssembler::PacketSize(&Data[i]);
           if (i + l > Length) {
              // Store incomplete PES packet for later completion:
              pesAssembler->Put(Data + i, Length - i);
              return Length;
              }
           int w = PlayPesPacket(Data + i, l, VideoOnly);
           if (w > 0)
              i += l;
           else
              return i == 0 ? w : i;
           }
        else
           i++;
        }
  if (i < Length)
     pesAssembler->Put(Data + i, Length - i);
  return Length;
}

int cDevice::Priority(void) const
{
  int priority = IsPrimaryDevice() ? Setup.PrimaryLimit - 1 : DEFAULTPRIORITY;
  for (int i = 0; i < MAXRECEIVERS; i++) {
      if (receiver[i])
         priority = max(receiver[i]->priority, priority);
      }
  return priority;
}

bool cDevice::Ready(void)
{
  return true;
}

bool cDevice::Receiving(bool CheckAny) const
{
  for (int i = 0; i < MAXRECEIVERS; i++) {
      if (receiver[i] && (CheckAny || receiver[i]->priority >= 0)) // cReceiver with priority < 0 doesn't count
         return true;
      }
  return false;
}

#define TS_SCRAMBLING_CONTROL  0xC0
#define TS_SCRAMBLING_TIMEOUT     3 // seconds to wait until a TS becomes unscrambled
#define TS_SCRAMBLING_TIME_OK    10 // seconds before a Channel/CAM combination is marked as known to decrypt

void cDevice::Action(void)
{
  if (Running() && OpenDvr()) {
     while (Running()) {
           // Read data from the DVR device:
           uchar *b = NULL;
           if (GetTSPacket(b)) {
              if (b) {
                 int Pid = (((uint16_t)b[1] & PID_MASK_HI) << 8) | b[2];
                 // Check whether the TS packets are scrambled:
                 bool DetachReceivers = false;
                 bool DescramblingOk = false;
                 int CamSlotNumber = 0;
                 if (startScrambleDetection) {
                    cCamSlot *cs = CamSlot();
                    CamSlotNumber = cs ? cs->SlotNumber() : 0;
                    if (CamSlotNumber) {
                       bool Scrambled = b[3] & TS_SCRAMBLING_CONTROL;
                       int t = time(NULL) - startScrambleDetection;
                       if (Scrambled) {
                          if (t > TS_SCRAMBLING_TIMEOUT)
                             DetachReceivers = true;
                          }
                       else if (t > TS_SCRAMBLING_TIME_OK) {
                          DescramblingOk = true;
                          startScrambleDetection = 0;
                          }
                       }
                    }
                 // Distribute the packet to all attached receivers:
                 Lock();
                 for (int i = 0; i < MAXRECEIVERS; i++) {
                     if (receiver[i] && receiver[i]->WantsPid(Pid)) {
                        if (DetachReceivers) {
                           ChannelCamRelations.SetChecked(receiver[i]->ChannelID(), CamSlotNumber);
                           Detach(receiver[i]);
                           }
                        else
                           receiver[i]->Receive(b, TS_SIZE);
                        if (DescramblingOk)
                           ChannelCamRelations.SetDecrypt(receiver[i]->ChannelID(), CamSlotNumber);
                        }
                     }
                 Unlock();
                 }
              }
           else
              break;
           }
     CloseDvr();
     }
}

bool cDevice::OpenDvr(void)
{
  return false;
}

void cDevice::CloseDvr(void)
{
}

bool cDevice::GetTSPacket(uchar *&Data)
{
  return false;
}

bool cDevice::AttachReceiver(cReceiver *Receiver)
{
  if (!Receiver)
     return false;
  if (Receiver->device == this)
     return true;
// activate the following line if you need it - actually the driver should be fixed!
//#define WAIT_FOR_TUNER_LOCK
#ifdef WAIT_FOR_TUNER_LOCK
#define TUNER_LOCK_TIMEOUT 5000 // ms
  if (!HasLock(TUNER_LOCK_TIMEOUT)) {
     esyslog("ERROR: device %d has no lock, can't attach receiver!", CardIndex() + 1);
     return false;
     }
#endif
  cMutexLock MutexLock(&mutexReceiver);
  for (int i = 0; i < MAXRECEIVERS; i++) {
      if (!receiver[i]) {
         for (int n = 0; n < Receiver->numPids; n++) {
             if (!AddPid(Receiver->pids[n])) {
                for ( ; n-- > 0; )
                    DelPid(Receiver->pids[n]);
                return false;
                }
             }
         Receiver->Activate(true);
         Lock();
         Receiver->device = this;
         receiver[i] = Receiver;
         Unlock();
         if (camSlot) {
            camSlot->StartDecrypting();
            startScrambleDetection = time(NULL);
            }
         Start();
         return true;
         }
      }
  esyslog("ERROR: no free receiver slot!");
  return false;
}

void cDevice::Detach(cReceiver *Receiver)
{
  if (!Receiver || Receiver->device != this)
     return;
  bool receiversLeft = false;
  cMutexLock MutexLock(&mutexReceiver);
  for (int i = 0; i < MAXRECEIVERS; i++) {
      if (receiver[i] == Receiver) {
         Receiver->Activate(false);
         Lock();
         receiver[i] = NULL;
         Receiver->device = NULL;
         Unlock();
         for (int n = 0; n < Receiver->numPids; n++)
             DelPid(Receiver->pids[n]);
         }
      else if (receiver[i])
         receiversLeft = true;
      }
  if (camSlot)
     camSlot->StartDecrypting();
  if (!receiversLeft)
     Cancel(-1);
}

void cDevice::DetachAll(int Pid)
{
  if (Pid) {
     cMutexLock MutexLock(&mutexReceiver);
     for (int i = 0; i < MAXRECEIVERS; i++) {
         cReceiver *Receiver = receiver[i];
         if (Receiver && Receiver->WantsPid(Pid))
            Detach(Receiver);
         }
     }
}

void cDevice::DetachAllReceivers(void)
{
  cMutexLock MutexLock(&mutexReceiver);
  for (int i = 0; i < MAXRECEIVERS; i++)
      Detach(receiver[i]);
}

// --- cTSBuffer -------------------------------------------------------------

cTSBuffer::cTSBuffer(int File, int Size, int CardIndex)
{
  SetDescription("TS buffer on device %d", CardIndex);
  f = File;
  cardIndex = CardIndex;
  delivered = false;
  ringBuffer = new cRingBufferLinear(Size, TS_SIZE, true, "TS");
  ringBuffer->SetTimeouts(100, 100);
  Start();
}

cTSBuffer::~cTSBuffer()
{
  Cancel(3);
  delete ringBuffer;
}

void cTSBuffer::Action(void)
{
  if (ringBuffer) {
     bool firstRead = true;
     cPoller Poller(f);
     while (Running()) {
           if (firstRead || Poller.Poll(100)) {
              firstRead = false;
              int r = ringBuffer->Read(f);
              if (r < 0 && FATALERRNO) {
                 if (errno == EOVERFLOW)
                    esyslog("ERROR: driver buffer overflow on device %d", cardIndex);
                 else {
                    LOG_ERROR;
                    break;
                    }
                 }
              }
           }
     }
}

uchar *cTSBuffer::Get(void)
{
  int Count = 0;
  if (delivered) {
     ringBuffer->Del(TS_SIZE);
     delivered = false;
     }
  uchar *p = ringBuffer->Get(Count);
  if (p && Count >= TS_SIZE) {
     if (*p != TS_SYNC_BYTE) {
        for (int i = 1; i < Count; i++) {
            if (p[i] == TS_SYNC_BYTE) {
               Count = i;
               break;
               }
            }
        ringBuffer->Del(Count);
        esyslog("ERROR: skipped %d bytes to sync on TS packet on device %d", Count, cardIndex);
        return NULL;
        }
     delivered = true;
     return p;
     }
  return NULL;
}
