#include <linux/module.h>
#include <linux/vermagic.h>
#include <linux/compiler.h>

MODULE_INFO(vermagic, VERMAGIC_STRING);

struct module __this_module
__attribute__((section(".gnu.linkonce.this_module"))) = {
 .name = KBUILD_MODNAME,
 .init = init_module,
#ifdef CONFIG_MODULE_UNLOAD
 .exit = cleanup_module,
#endif
};

static const struct modversion_info ____versions[]
__attribute_used__
__attribute__((section("__versions"))) = {
	{ 0x1d64c9b5, "struct_module" },
	{ 0x129fb65c, "gameport_unregister_driver" },
	{ 0xf5076c62, "__gameport_register_driver" },
	{ 0x37a0cba, "kfree" },
	{ 0xdd2e4d66, "gameport_close" },
	{ 0xf3fe7fd2, "input_unregister_device" },
	{ 0x21167114, "input_register_device" },
	{ 0x1d26aa98, "sprintf" },
	{ 0x738fd5e0, "input_allocate_device" },
	{ 0x1b7d4074, "printk" },
	{ 0x392379ef, "gameport_open" },
	{ 0x1d10cdb2, "kzalloc" },
	{ 0xb5b841b8, "gameport_stop_polling" },
	{ 0x67a2c5ee, "gameport_start_polling" },
	{ 0x5916f06c, "input_event" },
};

static const char __module_depends[]
__attribute_used__
__attribute__((section(".modinfo"))) =
"depends=gameport";

