/*
    Copyright (c) 2010 Volker Krause <vkrause@kde.org>

    This library is free software; you can redistribute it and/or modify it
    under the terms of the GNU Library General Public License as published by
    the Free Software Foundation; either version 2 of the License, or (at your
    option) any later version.

    This library is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
    License for more details.

    You should have received a copy of the GNU Library General Public License
    along with this library; see the file COPYING.LIB.  If not, write to the
    Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
    02110-1301, USA.
*/

#include "agentthread.h"

#include <QtCore/QCoreApplication>
#include <QtCore/QDebug>
#include <QtCore/QPluginLoader>
#include <QtGui/QWidget> // Needed for WId

#include <shared/akdebug.h>
#include <qmetaobject.h>

using namespace Akonadi;

AgentThread::AgentThread( const QString &identifier, QObject *factory, QObject *parent )
  : QThread( parent ),
    m_identifier(identifier),
    m_factory( factory ),
    m_instance( 0 )
{
}

void AgentThread::run()
{
  const bool invokeSucceeded = QMetaObject::invokeMethod( m_factory,
                                                          "createInstance",
                                                          Qt::DirectConnection,
                                                          Q_RETURN_ARG( QObject*, m_instance ),
                                                          Q_ARG( QString, m_identifier ) );
  if ( invokeSucceeded ) {
    qDebug() << Q_FUNC_INFO << "agent instance created: " << m_instance;
  } else {
    qDebug() << Q_FUNC_INFO << "agent instance creation failed";
  }

  exec();
  delete m_instance;
}

void AgentThread::configure( qlonglong windowId )
{
  QMetaObject::invokeMethod( m_instance,
                             "configure",
                             Qt::DirectConnection,
                             Q_ARG( WId, (WId)windowId )
                           );
}

#include "agentthread.moc"
