# &app; Manual

Tetravex is a simple puzzle game in which pieces have numbers on each side. The pieces must be positioned so that the same numbers touch each other, during which you are being timed. The times are then stored in a system-wide scoreboard.

2001
Rob Bradford
GNOME Documentation Project

&legal;

Rob
Bradford

     robster@debian.org

&appname; Manual V&manrevision;
&date;

Rob Bradford rob@funky-penguin.co.uk

GNOME Documentation Project

This manual describes version &appversion; of &appname;.

## Feedback

To report a bug or make a suggestion regarding the &app; application or this manual, follow the directions in the GNOME Feedback Page.

## Introduction

GNOME Tetravex is a simple puzzle where pieces must be positioned so that the same numbers are touching each other. Your game is timed, these times are stored in a system-wide scoreboard.

To run GNOME Tetravex, select Games Gnotravex from the Main Menu, or type `gnotravex` on the command line.

GNOME Tetravex is included in the `gnome-games` package, which is part of the GNOME desktop environment. This document describes version &version; of GNOME Tetravex.

## Playing GNOME Tetravex

GNOME Tetravex is a simple puzzle game, this section covers how to play the game.

### Basic usage

#### Playing the game

Starting GNOME Tetravex opens the Main window, shown in . The window is divided into two boxes. The right hand side contains a box containing the pieces you have yet to place and the left hand box is where you arrange the pieces.

##### GNOME Tetravex Main Window

GNOME Tetravex Main Window.

You can start playing the game immediately. You may restart the game by selecting File New game

##### A GNOME Tetravex Game

A GNOME Tetravex Game.

The tiles are divided into four, you must position them so that only two numbers that are the same are next to each other. The game wil not let you position the tiles so that different numbers are next to each other. You position the pieces by dragging them from their current position either in the right hand box or the main box to their new position. These moves are not permanent and can be readily reversed. You may also move all the pieces in the left hand box at once by using the commands: Move Left/Right/Up/Down

#### Winning the game

The game is completed when you have positioned all the squares in the right positions. When you have completed the game you are shown your ranking in the high scores table, if you get a high enough score. If you have used either Hint or Solve your score will not be included in the high scores table.

## Customization

Under the Settings menu you can change the size of the grid from two by two up to six by six. The default is three by three.

If the tiles are too small, resizing the window will change the size of the tiles.

## Authors

GNOME Tetravex was written by Lars Rydlinge (lars.rydlinge@hig.se). This manual was written by Rob Bradford (rob@funky-penguin.co.uk). To report a bug or make a suggestion regarding this application or this manual, follow the directions in this document.

## License

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

A copy of the GNU General Public License is included as an appendix to the GNOME Users Guide. You may also obtain a copy of the GNU General Public License from the Free Software Foundation by visiting their Web site or by writing to

          Free Software Foundation, Inc.
         59 Temple Place
         - Suite 330
         Boston,
         MA
         02111-1307
         USA