Definition at line 71 of file ldb_equipment.cpp.
◆ EquipmentXmlHandler()
| lcf::EquipmentXmlHandler::EquipmentXmlHandler |
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rpg::Equipment & | ref | ) |
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inline |
◆ CharacterData()
| void lcf::EquipmentXmlHandler::CharacterData |
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XmlReader & | , |
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const std::string & | data ) |
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inline |
◆ EndElement()
| void lcf::EquipmentXmlHandler::EndElement |
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XmlReader & | , |
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const char * | ) |
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inline |
◆ StartElement()
| void lcf::EquipmentXmlHandler::StartElement |
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XmlReader & | , |
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const char * | name, |
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const char ** | ) |
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inline |
◆ field
| int16_t* lcf::EquipmentXmlHandler::field |
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private |
◆ ref
| rpg::Equipment& lcf::EquipmentXmlHandler::ref |
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private |
The documentation for this class was generated from the following file: