| bool is_circular (void) | const function |
Returns true if the Circle is circular, otherwise
false.
Certain transformations, such as shearing and scaling, can cause
Circle c(origin, 3, 90);
cout << c.is_circular();
-| 1
Circle d = c;
d.shift(2.5);
d.scale(2, 3);
cout << d.is_circular();
-| 0
|
real get_radius (void)
|
Inline function |
Returns radius.
|
real get_diameter (void)
|
Inline function |
Returns
2 * radius.
|